bloat/renderer/model.go

73 lines
1.8 KiB
Go

package renderer
import (
"mastodon"
)
type NavbarTemplateData struct {
NotificationCount int
}
func NewNavbarTemplateData(notificationCount int) *NavbarTemplateData {
return &NavbarTemplateData{
NotificationCount: notificationCount,
}
}
type TimelinePageTemplateData struct {
Statuses []*mastodon.Status
HasNext bool
NextLink string
HasPrev bool
PrevLink string
NavbarData *NavbarTemplateData
}
func NewTimelinePageTemplateData(statuses []*mastodon.Status, hasNext bool, nextLink string, hasPrev bool,
prevLink string, navbarData *NavbarTemplateData) *TimelinePageTemplateData {
return &TimelinePageTemplateData{
Statuses: statuses,
HasNext: hasNext,
NextLink: nextLink,
HasPrev: hasPrev,
PrevLink: prevLink,
NavbarData: navbarData,
}
}
type ThreadPageTemplateData struct {
Status *mastodon.Status
Context *mastodon.Context
PostReply bool
ReplyToID string
ReplyContent string
NavbarData *NavbarTemplateData
}
func NewThreadPageTemplateData(status *mastodon.Status, context *mastodon.Context, postReply bool, replyToID string, replyContent string, navbarData *NavbarTemplateData) *ThreadPageTemplateData {
return &ThreadPageTemplateData{
Status: status,
Context: context,
PostReply: postReply,
ReplyToID: replyToID,
ReplyContent: replyContent,
NavbarData: navbarData,
}
}
type NotificationPageTemplateData struct {
Notifications []*mastodon.Notification
HasNext bool
NextLink string
NavbarData *NavbarTemplateData
}
func NewNotificationPageTemplateData(notifications []*mastodon.Notification, hasNext bool, nextLink string, navbarData *NavbarTemplateData) *NotificationPageTemplateData {
return &NotificationPageTemplateData{
Notifications: notifications,
HasNext: hasNext,
NextLink: nextLink,
NavbarData: navbarData,
}
}