; Engine configuration file. ; It's best edited using the editor UI and not directly, ; since the parameters that go here are not all obvious. ; ; Format: ; [section] ; section goes between [] ; param=value ; assign values to parameters config_version=4 _global_script_classes=[ { "base": "Reference", "class": "CommandData", "language": "GDScript", "path": "res://addons/gift/util/cmd_data.gd" }, { "base": "Reference", "class": "CommandInfo", "language": "GDScript", "path": "res://addons/gift/util/cmd_info.gd" }, { "base": "Node", "class": "Gift", "language": "GDScript", "path": "res://addons/gift/gift_node.gd" }, { "base": "Resource", "class": "ImageCache", "language": "GDScript", "path": "res://addons/gift/util/image_cache.gd" }, { "base": "Reference", "class": "SenderData", "language": "GDScript", "path": "res://addons/gift/util/sender_data.gd" } ] _global_script_class_icons={ "CommandData": "", "CommandInfo": "", "Gift": "", "ImageCache": "", "SenderData": "" } [application] config/name="Stream Overlay" run/main_scene="res://scenes/2DOverlay.tscn" config/icon="res://icon.png" [display] window/size/width=1920 window/size/height=1080 window/size/resizable=false window/dpi/allow_hidpi=true window/per_pixel_transparency/allowed=true window/per_pixel_transparency/enabled=true [editor_plugins] enabled=PoolStringArray( "res://addons/gift/plugin.cfg" ) [gui] common/drop_mouse_on_gui_input_disabled=true [physics] common/enable_pause_aware_picking=true [rendering] environment/default_environment="res://default_env.tres"