/* See LICENSE file for copyright and license details. */ #include "dwm.h" #include unsigned int blw = 0; Layout *lt = NULL; /* static */ static unsigned int nlayouts = 0; static unsigned int masterw = MASTERWIDTH; static unsigned int nmaster = NMASTER; static void ban(Client *c) { if (c->isbanned) return; XMoveWindow(dpy, c->win, c->x + 2 * sw, c->y); c->isbanned = True; } static void unban(Client *c) { if (!c->isbanned) return; XMoveWindow(dpy, c->win, c->x, c->y); c->isbanned = False; } static void tile(void) { unsigned int i, n, nx, ny, nw, nh, mw, mh, tw, th; Client *c; for(n = 0, c = nexttiled(clients); c; c = nexttiled(c->next)) n++; /* window geoms */ mh = (n > nmaster) ? wah / nmaster : wah / (n > 0 ? n : 1); mw = (n > nmaster) ? (waw * masterw) / 1000 : waw; th = (n > nmaster) ? wah / (n - nmaster) : 0; tw = waw - mw; for(i = 0, c = clients; c; c = c->next) if(isvisible(c)) { unban(c); if(c->isfloating) continue; c->ismax = False; nx = wax; ny = way; if(i < nmaster) { ny += i * mh; nw = mw - 2 * c->border; nh = mh; if(i + 1 == (n < nmaster ? n : nmaster)) /* remainder */ nh = wah - mh * i; nh -= 2 * c->border; } else { /* tile window */ nx += mw; nw = tw - 2 * c->border; if(th > 2 * c->border) { ny += (i - nmaster) * th; nh = th; if(i + 1 == n) /* remainder */ nh = wah - th * (i - nmaster); nh -= 2 * c->border; } else /* fallback if th <= 2 * c->border */ nh = wah - 2 * c->border; } resize(c, nx, ny, nw, nh, False); i++; } else ban(c); focus(NULL); restack(); } LAYOUTS /* extern */ void floating(void) { Client *c; for(c = clients; c; c = c->next) if(isvisible(c)) { if(c->isbanned) XMoveWindow(dpy, c->win, c->x, c->y); c->isbanned = False; resize(c, c->x, c->y, c->w, c->h, True); } else ban(c); focus(NULL); restack(); } void focusclient(const char *arg) { Client *c; if(!sel || !arg) return; if(atoi(arg) < 0) { for(c = sel->prev; c && !isvisible(c); c = c->prev); if(!c) { for(c = clients; c && c->next; c = c->next); for(; c && !isvisible(c); c = c->prev); } } else { for(c = sel->next; c && !isvisible(c); c = c->next); if(!c) for(c = clients; c && !isvisible(c); c = c->next); } if(c) { focus(c); restack(); } } void incmasterw(const char *arg) { int i; if(lt->arrange != tile) return; if(!arg) masterw = MASTERWIDTH; else { i = atoi(arg); if(waw * (masterw + i) / 1000 >= waw - 2 * BORDERPX || waw * (masterw + i) / 1000 <= 2 * BORDERPX) return; masterw += i; } lt->arrange(); } void incnmaster(const char *arg) { int i; if(!arg) nmaster = NMASTER; else { i = atoi(arg); if((lt->arrange != tile) || (nmaster + i < 1) || (wah / (nmaster + i) <= 2 * BORDERPX)) return; nmaster += i; } if(sel) lt->arrange(); else drawstatus(); } void initlayouts(void) { unsigned int i, w; lt = &layout[0]; nlayouts = sizeof layout / sizeof layout[0]; for(blw = i = 0; i < nlayouts; i++) { w = textw(layout[i].symbol); if(w > blw) blw = w; } } Client * nexttiled(Client *c) { for(; c && (c->isfloating || !isvisible(c)); c = c->next); return c; } void restack(void) { Client *c; XEvent ev; drawstatus(); if(!sel) return; if(sel->isfloating || lt->arrange == floating) XRaiseWindow(dpy, sel->win); if(lt->arrange != floating) { if(!sel->isfloating) XLowerWindow(dpy, sel->win); for(c = nexttiled(clients); c; c = nexttiled(c->next)) { if(c == sel) continue; XLowerWindow(dpy, c->win); } } XSync(dpy, False); while(XCheckMaskEvent(dpy, EnterWindowMask, &ev)); } void setlayout(const char *arg) { int i; if(!arg) { lt++; if(lt == layout + nlayouts) lt = layout; } else { i = atoi(arg); if(i < 0 || i >= nlayouts) return; lt = &layout[i]; } if(sel) lt->arrange(); else drawstatus(); } void togglebar(const char *arg) { if(bpos == BarOff) bpos = (BARPOS == BarOff) ? BarTop : BARPOS; else bpos = BarOff; updatebarpos(); lt->arrange(); } void togglemax(const char *arg) { XEvent ev; if(!sel || (lt->arrange != floating && !sel->isfloating) || sel->isfixed) return; if((sel->ismax = !sel->ismax)) { sel->rx = sel->x; sel->ry = sel->y; sel->rw = sel->w; sel->rh = sel->h; resize(sel, wax, way, waw - 2 * BORDERPX, wah - 2 * BORDERPX, True); } else resize(sel, sel->rx, sel->ry, sel->rw, sel->rh, True); drawstatus(); while(XCheckMaskEvent(dpy, EnterWindowMask, &ev)); } void zoom(const char *arg) { Client *c; if(!sel || lt->arrange == floating || sel->isfloating) return; if((c = sel) == nexttiled(clients)) if(!(c = nexttiled(c->next))) return; detach(c); attach(c); focus(c); lt->arrange(); }