Allow ctcp replies through floodcount after ctcp'ing a large group.
A large group is any $$ or $# or a channel with more than floodcount/2 local members, checked on each server separately. Note that floodcount checks are done on the sender's server. The special treatment is active for 15 seconds.
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@ -175,6 +175,8 @@ struct Client
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local_user_t *localClient;
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pre_client_t *preClient;
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time_t large_ctcp_sent; /* ctcp to large group sent, relax flood checks */
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};
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struct LocalUser
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@ -95,6 +95,9 @@ static int flood_attack_client(int p_or_n, struct Client *source_p, struct Clien
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static int flood_attack_channel(int p_or_n, struct Client *source_p,
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struct Channel *chptr, char *chname);
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/* Fifteen seconds should be plenty for a client to reply a ctcp */
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#define LARGE_CTCP_TIME 15
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#define ENTITY_NONE 0
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#define ENTITY_CHANNEL 1
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#define ENTITY_CHANNEL_OPMOD 2
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@ -512,6 +515,9 @@ msg_channel(int p_or_n, const char *command,
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{
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sendto_channel_flags(client_p, ALL_MEMBERS, source_p, chptr,
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"%s %s :%s", command, chptr->chname, text);
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if (p_or_n != NOTICE && *text == '\001' &&
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rb_dlink_list_length(&chptr->locmembers) > (unsigned)(GlobalSetOptions.floodcount / 2))
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source_p->large_ctcp_sent = rb_current_time();
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}
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}
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else if(chptr->mode.mode & MODE_OPMODERATE &&
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@ -766,6 +772,10 @@ msg_client(int p_or_n, const char *command,
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}
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}
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if (do_floodcount && p_or_n == NOTICE && *text == '\001' &&
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target_p->large_ctcp_sent + LARGE_CTCP_TIME >= rb_current_time())
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do_floodcount = 0;
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if (do_floodcount &&
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flood_attack_client(p_or_n, source_p, target_p))
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return;
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@ -1089,6 +1099,8 @@ handle_special(int p_or_n, const char *command, struct Client *client_p,
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nick + 1,
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(*nick == '#') ? MATCH_HOST : MATCH_SERVER,
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"%s $%s :%s", command, nick, text);
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if (p_or_n != NOTICE && *text == '\001')
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source_p->large_ctcp_sent = rb_current_time();
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return;
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}
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}
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