send.c re-work PREFIXES ======== Server prefixes are the ":%s" strings at the beginning of messages. They are used by servers to route the message properly and by servers to local clients to update their idea of who is whom. ":nick!user@host" is a prefix ":name" where name is either a nick or name of a server is another valid prefix. Typical prefix for a local client to a channel: ":Dianora!db@irc.db.net" for a prefix to a remote server: ":Dianora" e.g. as seen locally on a channel: ":Dianora!db@irc.db.net PRIVMSG #us-opers :ON TOP OF ...\r\n" e.g. as seen sent to a remote server: ":Dianora PRIVMSG #us-opers :ON TOP OF ...\r\n" It has been argued that full prefixes sent locally are a waste of bandwidth (Isomer from Undernet has argued this). i.e. instead of sending: ":nick!user@host" for a local prefix, one could just send ":nick".. Unfortunately, this breaks many clients badly. Personally I feel that until clients are updated to understand that a full prefix isn't always going to be sent, that this should be held off on. As much as possible, prefix generation is now moved "upstairs" as much as possible. i.e. if its known its a local client only, then the onus of the prefix generation, is the users, not hidden in send.c This allows somewhat faster code to be written, as the prefix doesn't have to be regenerated over and over again. Prefixes aren't sent in all cases, such as a new user using NICK A prefix is needed when it must be routed. i.e. NICK newnick There is obviously no prefix needed from a locally connected client. FUNCTIONS ========= sendto_one() - Should be used for _local_ clients only it expects the prefix to be pre-built by user. usage - sendto_one(struct Client *to, char *pattern, ...); typical use: sendto_one(acptr,":%s NOTICE %s :I'm tired", me.name, acptr->name); Note: This was from a server "me" hence only one name in prefix. This would be an example of a client sptr, noticing acptr IF acptr is known to be a local client: sendto_one(acptr,":%s!%s@%s NOTICE %s :You there?", sptr->name, sptr->username, sptr->host, acptr->name); sendto_one_prefix() - Sends a message to a remote client, with proper prefix and target (name or UID). usage - sendto_one_prefix(struct Client *target_p, struct Client *source_p, const char *command, const char *pattern, ...) typical use: sendto_one_prefix(target_p, source_p, "INVITE", ":%s", chptr->chname); sendto_one_notice() - Sends a notice from this server to target. Target may be a local or remote client. Prefix and target are chosen based on TS6 capability. typical use: sendto_one_notice(source_p, ":You suck. Yes, really."); sendto_one_numeric() - Sends a numeric from this server to target. Target may be a local or remote client. Prefix and target are chosen based on TS6 capability. typical use: sendto_one_numeric(source_p, RPL_STATSDEBUG, "p :%u staff members", count); sendto_channel_flags() - This function sends a var args message to a channel globally, except to the client specified as "one", the prefix is built by this function on the fly as it has to be sent both to local clients on this server and to remote servers. For type use one of: ONLY_SERVERS ALL_MEMBERS ONLY_CHANOPS ONLY_CHANOPSVOICED If type is not ALL_MEMBERS it's not sent to not-CHW-capable servers. Deaf (umode +D) clients are always skipped. usage - sendto_channel_flags(struct Client *one, int type, struct Client *from, struct Channel *chptr, const char *pattern, ... ); sendto_channel_butone(cptr, ALL_MEMBERS, sptr, chptr "PRIVMSG %s :HI!", chptr->chname); e.g. if channel message is coming from "cptr" it must not be sent back to cptr. sendto_server() - This function sends specified var args message to all connected servers except the client "one" which have all of "caps" capabilities but none of "nocaps" capabilities. If "chptr" is not NULL and is a local channel, nothing is sent. usage - sendto_server(struct Client *one, struct Channel *chptr, unsigned long caps, unsigned long nocaps, const char *format, ... ); sendto_common_channels_local() - This function is used only by m_nick and exit_one_client its used to propagate nick changes to all channels user is in, and QUIT messages to all channels user is in. As it only sends to local clients, prefix generation is left to the user. It also sends the message to the user if the user isn't on any channels. usage - sendto_common_channels_local(struct Client *user, const char *pattern, ...); sendto_channel_local() - This function is used to send only locally, never to remote servers. This is useful when removing local chanops, or adding a local chanop. MODE/SJOIN sent to remote server allows that server to propagate mode changes to its clients locally. The message is also sent to deaf (umode +D) clients. usage - sendto_channel_local(int type, struct Channel *chptr, const char *pattern, ... ); prefix must be pre-built. type is a flag denoting ONE of ALL_MEMBERS - all members locally are sent to ONLY_CHANOPS_VOICED - only chanops and voiced see this ONLY_CHANOPS - only chanops see this sendto_match_butone() - only used for the old style oper masking i.e. /msg #hostmask which in hyb7 is /msg $#hostmask or /msg $servermask in hyb7 /msg $$servermask usage - sendto_match_butone(struct Client *one, struct Client *source_p, char *mask, int what, const char *pattern, ... ); one is the client not to send to mask is the actual mask what is either MATCH_HOST or MATCH_SERVER sendto_match_servs() - Allows sending a message to servers whose names match the given mask. A message is also sent to non-matching servers which have matching servers behind them. Used for ENCAP, remote kline, etc. No message is sent to source_p->from. usage - sendto_match_servs(struct Client *source_p, const char *mask, int cap, int nocap, const char *pattern, ...); sendto_anywhere() - Allows the sending of a message to any client on the net without knowing whether its local or remote. The penalty is the calculation of a run-time prefix. It is less efficient then sendto_one() usage - sendto_anywhere(struct Client *to, struct Client *from, const char *command, const char *pattern, ...); e.g. sendto_anywhere(target_p, source_p, "PRIVMSG", ":Hi, Where ever you are"); sendto_realops_flags() - combines old sendto_realops and sendto_realops_flags sends specified message to opers locally only depending on umodes. UMODE_ALL is UMODE_SERVNOTICE. the message is sent as a server notice, prefixed with "*** Notice -- ". usage - sendto_realops_flags(int flags, const char *pattern, ... ); e.g. sendto_realops_flags(UMODE_ALL, "Don't eat the yellow snow"); sendto_wallops_flags() - sends specified message to opers/users locally, depending on umodes. used for messages that need to be in wallops form - some policy decisions about who gets what live in here usage - sendto_wallops_flags(int flags, struct Client *, const char *patterm ...); e.g. sendto_wallops_flags(UMODE_LOCOPS, sptr, "Message"); -- Diane Bruce Updated Jan 2006 by jilles with ratbox and late hybrid7 changes