/* * ircd-ratbox: A slightly useful ircd. * tools.h: Header for the various tool functions. * * Copyright (C) 1990 Jarkko Oikarinen and University of Oulu, Co Center * Copyright (C) 1996-2002 Hybrid Development Team * Copyright (C) 2002-2004 ircd-ratbox development team * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 * USA * * $Id: tools.h 3201 2007-02-04 01:59:38Z jilles $ */ #ifndef __TOOLS_H__ #define __TOOLS_H__ /* * double-linked-list stuff */ typedef struct _dlink_node dlink_node; typedef struct _dlink_list dlink_list; struct _dlink_node { void *data; dlink_node *prev; dlink_node *next; }; struct _dlink_list { dlink_node *head; dlink_node *tail; unsigned long length; }; dlink_node *make_dlink_node(void); void free_dlink_node(dlink_node * lp); void init_dlink_nodes(void); #ifndef NDEBUG void mem_frob(void *data, int len); #else #define mem_frob(x, y) #endif /* This macros are basically swiped from the linux kernel * they are simple yet effective */ /* * Walks forward of a list. * pos is your node * head is your list head */ #define DLINK_FOREACH(pos, head) for (pos = (head); pos != NULL; pos = pos->next) /* * Walks forward of a list safely while removing nodes * pos is your node * n is another list head for temporary storage * head is your list head */ #define DLINK_FOREACH_SAFE(pos, n, head) for (pos = (head), n = pos ? pos->next : NULL; pos != NULL; pos = n, n = pos ? pos->next : NULL) #define DLINK_FOREACH_PREV(pos, head) for (pos = (head); pos != NULL; pos = pos->prev) /* Returns the list length */ #define dlink_list_length(list) (list)->length #define dlink_move_list(oldlist, newlist, node) #define dlinkAddAlloc(data, list) dlinkAdd(data, make_dlink_node(), list) #define dlinkAddTailAlloc(data, list) dlinkAddTail(data, make_dlink_node(), list) #define dlinkDestroy(node, list) do { dlinkDelete(node, list); free_dlink_node(node); } while(0) /* * The functions below are included for the sake of inlining * hopefully this will speed up things just a bit * */ /* * dlink_ routines are stolen from squid, except for dlinkAddBefore, * which is mine. * -- adrian */ /* I hate C sometimes */ #if defined __OPTIMIZE__ && !defined __OPTIMIZE_SIZE__ && !defined __NO_INLINE__ #define INLINE_FUNC extern inline #define NEED_INLINES #else #undef INLINE_FUNC #define INLINE_FUNC #endif #ifdef TOOLS_C #undef INLINE_FUNC #define INLINE_FUNC #endif void dlinkMoveNode(dlink_node * m, dlink_list * oldlist, dlink_list * newlist); void dlinkAdd(void *data, dlink_node * m, dlink_list * list); void dlinkAddBefore(dlink_node * b, void *data, dlink_node * m, dlink_list * list); void dlinkMoveTail(dlink_node *m, dlink_list *list); void dlinkAddTail(void *data, dlink_node * m, dlink_list * list); void dlinkDelete(dlink_node * m, dlink_list * list); dlink_node *dlinkFindDelete(void *data, dlink_list *list); int dlinkFindDestroy(void *data, dlink_list *list); dlink_node *dlinkFind(void *data, dlink_list *list); void dlinkMoveList(dlink_list * from, dlink_list * to); #if defined(NEED_INLINES) || defined(TOOLS_C) INLINE_FUNC void dlinkMoveNode(dlink_node * m, dlink_list * oldlist, dlink_list * newlist) { /* Assumption: If m->next == NULL, then list->tail == m * and: If m->prev == NULL, then list->head == m */ assert(m != NULL); assert(oldlist != NULL); assert(newlist != NULL); if(m->next) m->next->prev = m->prev; else oldlist->tail = m->prev; if(m->prev) m->prev->next = m->next; else oldlist->head = m->next; m->prev = NULL; m->next = newlist->head; if(newlist->head != NULL) newlist->head->prev = m; else if(newlist->tail == NULL) newlist->tail = m; newlist->head = m; oldlist->length--; newlist->length++; } INLINE_FUNC void dlinkAdd(void *data, dlink_node * m, dlink_list * list) { assert(data != NULL); assert(m != NULL); assert(list != NULL); m->data = data; m->prev = NULL; m->next = list->head; /* Assumption: If list->tail != NULL, list->head != NULL */ if(list->head != NULL) list->head->prev = m; else if(list->tail == NULL) list->tail = m; list->head = m; list->length++; } INLINE_FUNC void dlinkAddBefore(dlink_node * b, void *data, dlink_node * m, dlink_list * list) { assert(b != NULL); assert(data != NULL); assert(m != NULL); assert(list != NULL); /* Shortcut - if its the first one, call dlinkAdd only */ if(b == list->head) { dlinkAdd(data, m, list); } else { m->data = data; b->prev->next = m; m->prev = b->prev; b->prev = m; m->next = b; list->length++; } } INLINE_FUNC void dlinkMoveTail(dlink_node *m, dlink_list *list) { if(list->tail == m) return; /* From here assume that m->next != NULL as that can only * be at the tail and assume that the node is on the list */ m->next->prev = m->prev; if(m->prev != NULL) m->prev->next = m->next; else list->head = m->next; list->tail->next = m; m->prev = list->tail; m->next = NULL; list->tail = m; } INLINE_FUNC void dlinkAddTail(void *data, dlink_node * m, dlink_list * list) { assert(m != NULL); assert(list != NULL); assert(data != NULL); m->data = data; m->next = NULL; m->prev = list->tail; /* Assumption: If list->tail != NULL, list->head != NULL */ if(list->tail != NULL) list->tail->next = m; else if(list->head == NULL) list->head = m; list->tail = m; list->length++; } /* Execution profiles show that this function is called the most * often of all non-spontaneous functions. So it had better be * efficient. */ INLINE_FUNC void dlinkDelete(dlink_node * m, dlink_list * list) { assert(m != NULL); assert(list != NULL); /* Assumption: If m->next == NULL, then list->tail == m * and: If m->prev == NULL, then list->head == m */ if(m->next) m->next->prev = m->prev; else list->tail = m->prev; if(m->prev) m->prev->next = m->next; else list->head = m->next; m->next = m->prev = NULL; list->length--; } INLINE_FUNC dlink_node * dlinkFindDelete(void *data, dlink_list *list) { dlink_node *m; assert(list != NULL); assert(data != NULL); DLINK_FOREACH(m, list->head) { if(m->data != data) continue; if(m->next) m->next->prev = m->prev; else list->tail = m->prev; if(m->prev) m->prev->next = m->next; else list->head = m->next; m->next = m->prev = NULL; list->length--; return m; } return NULL; } INLINE_FUNC int dlinkFindDestroy(void *data, dlink_list *list) { void *ptr; assert(list != NULL); assert(data != NULL); ptr = dlinkFindDelete(data, list); if(ptr != NULL) { free_dlink_node(ptr); return 1; } return 0; } /* * dlinkFind * inputs - list to search * - data * output - pointer to link or NULL if not found * side effects - Look for ptr in the linked listed pointed to by link. */ INLINE_FUNC dlink_node * dlinkFind(void *data, dlink_list *list) { dlink_node *ptr; assert(list != NULL); assert(data != NULL); DLINK_FOREACH(ptr, list->head) { if(ptr->data == data) return (ptr); } return (NULL); } INLINE_FUNC void dlinkMoveList(dlink_list * from, dlink_list * to) { assert(from != NULL); assert(to != NULL); /* There are three cases */ /* case one, nothing in from list */ if(from->head == NULL) return; /* case two, nothing in to list */ if(to->head == NULL) { to->head = from->head; to->tail = from->tail; from->head = from->tail = NULL; to->length = from->length; from->length = 0; return; } /* third case play with the links */ from->tail->next = to->head; to->head->prev = from->tail; to->head = from->head; from->head = from->tail = NULL; to->length += from->length; from->length = 0; } #endif #endif /* __TOOLS_H__ */