615 lines
21 KiB
C
615 lines
21 KiB
C
/*
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* charybdis: A useful ircd.
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* client.h: The ircd client header.
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*
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* Copyright (C) 1990 Jarkko Oikarinen and University of Oulu, Co Center
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* Copyright (C) 1996-2002 Hybrid Development Team
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* Copyright (C) 2002-2004 ircd-ratbox development team
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* Copyright (C) 2005 William Pitcock and Jilles Tjoelker
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
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* USA
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*
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* $Id: client.h 3446 2007-05-14 22:21:16Z jilles $
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*/
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#ifndef INCLUDED_client_h
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#define INCLUDED_client_h
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#include "config.h"
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#if !defined(CONFIG_RATBOX_LEVEL_1)
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#error Incorrect config.h for this revision of ircd.
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#endif
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#include "ircd_defs.h"
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#include "linebuf.h"
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#include "channel.h"
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#include "res.h"
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#include "snomask.h"
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#include "irc_string.h"
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#include "sprintf_irc.h"
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#include "ircd.h"
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#include "commio.h"
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/* other structs */
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struct Blacklist;
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/* we store ipv6 ips for remote clients, so this needs to be v6 always */
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#define HOSTIPLEN 53 /* sizeof("ffff:ffff:ffff:ffff:ffff:ffff:255.255.255.255.ipv6") */
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#define PASSWDLEN 128
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#define CIPHERKEYLEN 64 /* 512bit */
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#define CLIENT_BUFSIZE 512 /* must be at least 512 bytes */
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#define IDLEN 10
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/*
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* pre declare structs
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*/
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struct ConfItem;
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struct Whowas;
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struct DNSReply;
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struct Listener;
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struct Client;
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struct User;
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struct Server;
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struct LocalUser;
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struct AuthRequest;
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struct PreClient;
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struct ListClient;
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struct scache_entry;
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/*
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* Atheme's coding standards require that we use BSD-style user-defined types
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* for stuff. Fun! --nenolod
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*/
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typedef struct User user_t;
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typedef struct Server server_t;
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typedef struct Client client_t;
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typedef struct LocalUser local_user_t;
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typedef struct Listener listener_t;
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typedef struct DNSReply dns_reply_t;
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typedef struct Whowas whowas_entry_t;
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typedef struct ConfItem conf_item_t;
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typedef struct AuthRequest auth_request_t;
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typedef struct PreClient pre_client_t;
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typedef struct ListClient list_client_t;
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/*
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* Client structures
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*/
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struct User
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{
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rb_dlink_list channel; /* chain of channel pointer blocks */
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rb_dlink_list invited; /* chain of invite pointer blocks */
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char *away; /* pointer to away message */
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int refcnt; /* Number of times this block is referenced */
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char suser[NICKLEN+1];
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};
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struct Server
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{
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user_t *user; /* who activated this connection */
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char by[NICKLEN];
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rb_dlink_list servers;
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rb_dlink_list users;
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int caps; /* capabilities bit-field */
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char *fullcaps;
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struct scache_entry *nameinfo;
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};
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struct SlinkRpl
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{
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int command;
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int datalen;
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int gotdatalen;
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int readdata;
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unsigned char *data;
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};
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struct ZipStats
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{
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unsigned long in;
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unsigned long in_wire;
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unsigned long out;
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unsigned long out_wire;
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unsigned long inK;
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unsigned long inK_wire;
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unsigned long outK;
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unsigned long outK_wire;
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double in_ratio;
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double out_ratio;
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};
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struct Client
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{
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rb_dlink_node node;
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rb_dlink_node lnode;
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user_t *user; /* ...defined, if this is a User */
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server_t *serv; /* ...defined, if this is a server */
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client_t *servptr; /* Points to server this Client is on */
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client_t *from; /* == self, if Local Client, *NEVER* NULL! */
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whowas_entry_t *whowas; /* Pointers to whowas structs */
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time_t tsinfo; /* TS on the nick, SVINFO on server */
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unsigned int umodes; /* opers, normal users subset */
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unsigned int flags; /* client flags */
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unsigned int flags2; /* ugh. overflow */
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unsigned int snomask; /* server notice mask */
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int hopcount; /* number of servers to this 0 = local */
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unsigned short status; /* Client type */
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unsigned char handler; /* Handler index */
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unsigned long serial; /* used to enforce 1 send per nick */
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/* client->name is the unique name for a client nick or host */
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char name[HOSTLEN + 1];
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/*
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* client->username is the username from ident or the USER message,
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* If the client is idented the USER message is ignored, otherwise
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* the username part of the USER message is put here prefixed with a
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* tilde depending on the I:line, Once a client has registered, this
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* field should be considered read-only.
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*/
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char username[USERLEN + 1]; /* client's username */
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/*
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* client->host contains the resolved name or ip address
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* as a string for the user, it may be fiddled with for oper spoofing etc.
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*/
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char host[HOSTLEN + 1]; /* client's hostname */
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char orighost[HOSTLEN + 1]; /* original hostname (before dynamic spoofing) */
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char sockhost[HOSTIPLEN + 1]; /* clients ip */
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char info[REALLEN + 1]; /* Free form additional client info */
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char id[IDLEN]; /* UID/SID, unique on the network */
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/* list of who has this client on their allow list, its counterpart
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* is in LocalUser
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*/
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rb_dlink_list on_allow_list;
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local_user_t *localClient;
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pre_client_t *preClient;
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};
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struct LocalUser
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{
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rb_dlink_node tnode; /* This is the node for the local list type the client is on*/
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/*
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* The following fields are allocated only for local clients
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* (directly connected to *this* server with a socket.
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*/
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/* Anti flooding part, all because of lamers... */
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time_t last_join_time; /* when this client last
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joined a channel */
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time_t last_leave_time; /* when this client last
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* left a channel */
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int join_leave_count; /* count of JOIN/LEAVE in less than
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MIN_JOIN_LEAVE_TIME seconds */
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int oper_warn_count_down; /* warn opers of this possible
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spambot every time this gets to 0 */
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time_t last_caller_id_time;
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time_t first_received_message_time;
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int received_number_of_privmsgs;
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int flood_noticed;
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time_t lasttime; /* last time we parsed something */
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time_t firsttime; /* time client was created */
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/* Send and receive linebuf queues .. */
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buf_head_t buf_sendq;
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buf_head_t buf_recvq;
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/*
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* we want to use unsigned int here so the sizes have a better chance of
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* staying the same on 64 bit machines. The current trend is to use
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* I32LP64, (32 bit ints, 64 bit longs and pointers) and since ircd
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* will NEVER run on an operating system where ints are less than 32 bits,
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* it's a relatively safe bet to use ints. Since right shift operations are
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* performed on these, it's not safe to allow them to become negative,
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* which is possible for long running server connections. Unsigned values
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* generally overflow gracefully. --Bleep
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*/
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unsigned int sendM; /* Statistics: protocol messages send */
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unsigned int sendK; /* Statistics: total k-bytes send */
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unsigned int receiveM; /* Statistics: protocol messages received */
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unsigned int receiveK; /* Statistics: total k-bytes received */
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unsigned short sendB; /* counters to count upto 1-k lots of bytes */
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unsigned short receiveB; /* sent and received. */
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listener_t *listener; /* listener accepted from */
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conf_item_t *att_conf; /* attached conf */
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struct server_conf *att_sconf;
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struct irc_sockaddr_storage ip;
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time_t last_nick_change;
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int number_of_nick_changes;
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/*
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* XXX - there is no reason to save this, it should be checked when it's
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* received and not stored, this is not used after registration
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*
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* agreed. lets get rid of it someday! --nenolod
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*/
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char *passwd;
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char *opername; /* name of operator{} block being used or tried (challenge) */
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char *challenge;
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char *fullcaps;
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int caps; /* capabilities bit-field */
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rb_fde_t *F; /* >= 0, for local clients */
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/* time challenge response is valid for */
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time_t chal_time;
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int ctrlfd; /* For servers:
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control fd used for sending commands
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to servlink */
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struct SlinkRpl slinkrpl; /* slink reply being parsed */
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unsigned char *slinkq; /* sendq for control data */
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int slinkq_ofs; /* ofset into slinkq */
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int slinkq_len; /* length remaining after slinkq_ofs */
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struct ZipStats zipstats;
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time_t last_away; /* Away since... */
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time_t last;
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/* clients allowed to talk through +g */
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rb_dlink_list allow_list;
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/* nicknames theyre monitoring */
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rb_dlink_list monitor_list;
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/*
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* Anti-flood stuff. We track how many messages were parsed and how
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* many we were allowed in the current second, and apply a simple decay
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* to avoid flooding.
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* -- adrian
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*/
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int allow_read; /* how many we're allowed to read in this second */
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int actually_read; /* how many we've actually read in this second */
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int sent_parsed; /* how many messages we've parsed in this second */
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time_t last_knock; /* time of last knock */
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unsigned long random_ping;
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auth_request_t *auth_request;
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/* target change stuff */
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uint32_t targets[10]; /* targets were aware of (fnv32(use_id(target_p))) */
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unsigned int targinfo[2]; /* cyclic array, no in use */
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time_t target_last; /* last time we cleared a slot */
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list_client_t *safelist_data;
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char *mangledhost; /* non-NULL if host mangling module loaded and
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applicable to this client */
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};
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struct PreClient
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{
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char spoofnick[NICKLEN + 1];
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char spoofuser[USERLEN + 1];
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char spoofhost[HOSTLEN + 1];
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char sasl_agent[IDLEN];
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unsigned char sasl_out;
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unsigned char sasl_complete;
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rb_dlink_list dnsbl_queries; /* list of struct BlacklistClient * */
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struct Blacklist *dnsbl_listed; /* first dnsbl where it's listed */
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};
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struct ListClient
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{
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unsigned int hash_indice;
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unsigned int users_min, users_max;
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/* It would be nice to add other modifiers,
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* but not for 1.1 --nenolod
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*/
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};
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struct exit_client_hook
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{
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struct Client *client_p;
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char exit_message[TOPICLEN];
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};
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/*
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* status macros.
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*/
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#define STAT_CONNECTING 0x01
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#define STAT_HANDSHAKE 0x02
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#define STAT_ME 0x04
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#define STAT_UNKNOWN 0x08
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#define STAT_REJECT 0x10
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#define STAT_SERVER 0x20
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#define STAT_CLIENT 0x40
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#define IsRegisteredUser(x) ((x)->status == STAT_CLIENT)
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#define IsRegistered(x) (((x)->status > STAT_UNKNOWN) && ((x)->status != STAT_REJECT))
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#define IsConnecting(x) ((x)->status == STAT_CONNECTING)
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#define IsHandshake(x) ((x)->status == STAT_HANDSHAKE)
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#define IsMe(x) ((x)->status == STAT_ME)
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#define IsUnknown(x) ((x)->status == STAT_UNKNOWN)
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#define IsServer(x) ((x)->status == STAT_SERVER)
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#define IsClient(x) ((x)->status == STAT_CLIENT)
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#define IsReject(x) ((x)->status == STAT_REJECT)
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#define IsAnyServer(x) (IsServer(x) || IsHandshake(x) || IsConnecting(x))
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#define IsOper(x) ((x)->umodes & UMODE_OPER)
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#define IsAdmin(x) ((x)->umodes & UMODE_ADMIN)
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#define SetReject(x) {(x)->status = STAT_REJECT; \
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(x)->handler = UNREGISTERED_HANDLER; }
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#define SetConnecting(x) {(x)->status = STAT_CONNECTING; \
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(x)->handler = UNREGISTERED_HANDLER; }
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#define SetHandshake(x) {(x)->status = STAT_HANDSHAKE; \
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(x)->handler = UNREGISTERED_HANDLER; }
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#define SetMe(x) {(x)->status = STAT_ME; \
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(x)->handler = UNREGISTERED_HANDLER; }
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#define SetUnknown(x) {(x)->status = STAT_UNKNOWN; \
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(x)->handler = UNREGISTERED_HANDLER; }
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#define SetServer(x) {(x)->status = STAT_SERVER; \
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(x)->handler = SERVER_HANDLER; }
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#define SetClient(x) {(x)->status = STAT_CLIENT; \
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(x)->handler = IsOper((x)) ? \
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OPER_HANDLER : CLIENT_HANDLER; }
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#define SetRemoteClient(x) {(x)->status = STAT_CLIENT; \
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(x)->handler = RCLIENT_HANDLER; }
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#define STAT_CLIENT_PARSE (STAT_UNKNOWN | STAT_CLIENT)
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#define STAT_SERVER_PARSE (STAT_CONNECTING | STAT_HANDSHAKE | STAT_SERVER)
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#define PARSE_AS_CLIENT(x) ((x)->status & STAT_CLIENT_PARSE)
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#define PARSE_AS_SERVER(x) ((x)->status & STAT_SERVER_PARSE)
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/*
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* ts stuff
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*/
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#define TS_CURRENT 6
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#ifdef TS6_ONLY
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#define TS_MIN 6
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#else
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#define TS_MIN 3
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#endif
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#define TS_DOESTS 0x10000000
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#define DoesTS(x) ((x)->tsinfo & TS_DOESTS)
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#define has_id(source) ((source)->id[0] != '\0')
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#define use_id(source) ((source)->id[0] != '\0' ? (source)->id : (source)->name)
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/* if target is TS6, use id if it has one, else name */
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#define get_id(source, target) ((IsServer(target->from) && has_id(target->from)) ? \
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use_id(source) : (source)->name)
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/* housekeeping flags */
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#define FLAGS_PINGSENT 0x0001 /* Unreplied ping sent */
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#define FLAGS_DEAD 0x0002 /* Local socket is dead--Exiting soon */
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#define FLAGS_KILLED 0x0004 /* Prevents "QUIT" from being sent for this */
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#define FLAGS_SENTUSER 0x0008 /* Client sent a USER command. */
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#define FLAGS_CLICAP 0x0010 /* In CAP negotiation, wait for CAP END */
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#define FLAGS_CLOSING 0x0020 /* set when closing to suppress errors */
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#define FLAGS_PING_COOKIE 0x0040 /* has sent ping cookie */
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#define FLAGS_GOTID 0x0080 /* successful ident lookup achieved */
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#define FLAGS_FLOODDONE 0x0100 /* flood grace period over / reported */
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#define FLAGS_NORMALEX 0x0400 /* Client exited normally */
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#define FLAGS_SENDQEX 0x0800 /* Sendq exceeded */
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#define FLAGS_SERVLINK 0x10000 /* servlink has servlink process */
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#define FLAGS_MARK 0x20000 /* marked client */
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#define FLAGS_HIDDEN 0x40000 /* hidden server */
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#define FLAGS_EOB 0x80000 /* EOB */
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#define FLAGS_MYCONNECT 0x100000 /* MyConnect */
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#define FLAGS_IOERROR 0x200000 /* IO error */
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#define FLAGS_SERVICE 0x400000 /* network service */
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#define FLAGS_TGCHANGE 0x800000 /* we're allowed to clear something */
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#define FLAGS_DYNSPOOF 0x1000000 /* dynamic spoof, only opers see ip */
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#define FLAGS_EXUNKNOWN 0x2000000 /* too many unknowns exit.. */
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/* umodes, settable flags */
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/* lots of this moved to snomask -- jilles */
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#define UMODE_SERVNOTICE 0x0001 /* server notices */
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#define UMODE_WALLOP 0x0100 /* send wallops to them */
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#define UMODE_OPERWALL 0x0200 /* Operwalls */
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#define UMODE_INVISIBLE 0x0400 /* makes user invisible */
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#define UMODE_CALLERID 0x2000 /* block unless caller id's */
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#define UMODE_LOCOPS 0x8000 /* show locops */
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#define UMODE_SERVICE 0x40000
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#define UMODE_DEAF 0x80000
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#define UMODE_NOFORWARD 0x400000 /* don't forward */
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#define UMODE_REGONLYMSG 0x800000 /* only allow logged in users to msg */
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/* user information flags, only settable by remote mode or local oper */
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#define UMODE_OPER 0x100000 /* Operator */
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#define UMODE_ADMIN 0x200000 /* Admin on server */
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#define UMODE_ALL UMODE_SERVNOTICE
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/* overflow flags */
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/* EARLIER FLAGS ARE IN s_newconf.h */
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#define FLAGS2_EXEMPTRESV 0x00400000
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#define FLAGS2_EXEMPTGLINE 0x00800000
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#define FLAGS2_EXEMPTKLINE 0x01000000
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#define FLAGS2_EXEMPTFLOOD 0x02000000
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#define FLAGS2_IP_SPOOFING 0x10000000
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#define FLAGS2_EXEMPTSPAMBOT 0x20000000
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#define FLAGS2_EXEMPTSHIDE 0x40000000
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#define FLAGS2_EXEMPTJUPE 0x80000000
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#define DEFAULT_OPER_UMODES (UMODE_SERVNOTICE | UMODE_OPERWALL | \
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UMODE_WALLOP | UMODE_LOCOPS)
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#define DEFAULT_OPER_SNOMASK SNO_GENERAL
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#define CLICAP_MULTI_PREFIX 0x0001
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#define CLICAP_SASL 0x0002
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/*
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* flags macros.
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*/
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#define IsPerson(x) (IsClient(x) && (x)->user != NULL)
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#define HasServlink(x) ((x)->flags & FLAGS_SERVLINK)
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#define SetServlink(x) ((x)->flags |= FLAGS_SERVLINK)
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#define MyConnect(x) ((x)->flags & FLAGS_MYCONNECT)
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#define SetMyConnect(x) ((x)->flags |= FLAGS_MYCONNECT)
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#define ClearMyConnect(x) ((x)->flags &= ~FLAGS_MYCONNECT)
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#define MyClient(x) (MyConnect(x) && IsClient(x))
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#define SetMark(x) ((x)->flags |= FLAGS_MARK)
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#define ClearMark(x) ((x)->flags &= ~FLAGS_MARK)
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#define IsMarked(x) ((x)->flags & FLAGS_MARK)
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#define SetHidden(x) ((x)->flags |= FLAGS_HIDDEN)
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#define ClearHidden(x) ((x)->flags &= ~FLAGS_HIDDEN)
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#define IsHidden(x) ((x)->flags & FLAGS_HIDDEN)
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#define ClearEob(x) ((x)->flags &= ~FLAGS_EOB)
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#define SetEob(x) ((x)->flags |= FLAGS_EOB)
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#define HasSentEob(x) ((x)->flags & FLAGS_EOB)
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#define IsDead(x) ((x)->flags & FLAGS_DEAD)
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#define SetDead(x) ((x)->flags |= FLAGS_DEAD)
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#define IsClosing(x) ((x)->flags & FLAGS_CLOSING)
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#define SetClosing(x) ((x)->flags |= FLAGS_CLOSING)
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#define IsIOError(x) ((x)->flags & FLAGS_IOERROR)
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#define SetIOError(x) ((x)->flags |= FLAGS_IOERROR)
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#define IsAnyDead(x) (IsIOError(x) || IsDead(x) || IsClosing(x))
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#define IsTGChange(x) ((x)->flags & FLAGS_TGCHANGE)
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#define SetTGChange(x) ((x)->flags |= FLAGS_TGCHANGE)
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#define ClearTGChange(x) ((x)->flags &= ~FLAGS_TGCHANGE)
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#define IsDynSpoof(x) ((x)->flags & FLAGS_DYNSPOOF)
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#define SetDynSpoof(x) ((x)->flags |= FLAGS_DYNSPOOF)
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#define ClearDynSpoof(x) ((x)->flags &= ~FLAGS_DYNSPOOF)
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#define IsExUnknown(x) ((x)->flags & FLAGS_EXUNKNOWN)
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#define SetExUnknown(x) ((x)->flags |= FLAGS_EXUNKNOWN)
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|
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/* oper flags */
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#define MyOper(x) (MyConnect(x) && IsOper(x))
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#define SetOper(x) {(x)->umodes |= UMODE_OPER; \
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if (MyClient((x))) (x)->handler = OPER_HANDLER;}
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|
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#define ClearOper(x) {(x)->umodes &= ~(UMODE_OPER|UMODE_ADMIN); \
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if (MyClient((x)) && !IsOper((x)) && !IsServer((x))) \
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(x)->handler = CLIENT_HANDLER; }
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|
|
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/* umode flags */
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|
#define IsInvisible(x) ((x)->umodes & UMODE_INVISIBLE)
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|
#define SetInvisible(x) ((x)->umodes |= UMODE_INVISIBLE)
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|
#define ClearInvisible(x) ((x)->umodes &= ~UMODE_INVISIBLE)
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|
#define SendWallops(x) ((x)->umodes & UMODE_WALLOP)
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|
#define SendLocops(x) ((x)->umodes & UMODE_LOCOPS)
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|
#define SendServNotice(x) ((x)->umodes & UMODE_SERVNOTICE)
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|
#define SendOperwall(x) ((x)->umodes & UMODE_OPERWALL)
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|
#define IsSetCallerId(x) ((x)->umodes & UMODE_CALLERID)
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|
#define IsService(x) ((x)->umodes & UMODE_SERVICE)
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|
#define IsDeaf(x) ((x)->umodes & UMODE_DEAF)
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|
#define IsNoForward(x) ((x)->umodes & UMODE_NOFORWARD)
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|
#define IsSetRegOnlyMsg(x) ((x)->umodes & UMODE_REGONLYMSG)
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|
|
|
#define SetGotId(x) ((x)->flags |= FLAGS_GOTID)
|
|
#define IsGotId(x) (((x)->flags & FLAGS_GOTID) != 0)
|
|
|
|
/*
|
|
* flags2 macros.
|
|
*/
|
|
#define IsExemptKline(x) ((x)->flags2 & FLAGS2_EXEMPTKLINE)
|
|
#define SetExemptKline(x) ((x)->flags2 |= FLAGS2_EXEMPTKLINE)
|
|
#define IsExemptGline(x) ((x)->flags2 & FLAGS2_EXEMPTGLINE)
|
|
#define SetExemptGline(x) ((x)->flags2 |= FLAGS2_EXEMPTGLINE)
|
|
#define IsExemptFlood(x) ((x)->flags2 & FLAGS2_EXEMPTFLOOD)
|
|
#define SetExemptFlood(x) ((x)->flags2 |= FLAGS2_EXEMPTFLOOD)
|
|
#define IsExemptSpambot(x) ((x)->flags2 & FLAGS2_EXEMPTSPAMBOT)
|
|
#define SetExemptSpambot(x) ((x)->flags2 |= FLAGS2_EXEMPTSPAMBOT)
|
|
#define IsExemptShide(x) ((x)->flags2 & FLAGS2_EXEMPTSHIDE)
|
|
#define SetExemptShide(x) ((x)->flags2 |= FLAGS2_EXEMPTSHIDE)
|
|
#define IsExemptJupe(x) ((x)->flags2 & FLAGS2_EXEMPTJUPE)
|
|
#define SetExemptJupe(x) ((x)->flags2 |= FLAGS2_EXEMPTJUPE)
|
|
#define IsExemptResv(x) ((x)->flags2 & FLAGS2_EXEMPTRESV)
|
|
#define SetExemptResv(x) ((x)->flags2 |= FLAGS2_EXEMPTRESV)
|
|
#define IsIPSpoof(x) ((x)->flags2 & FLAGS2_IP_SPOOFING)
|
|
#define SetIPSpoof(x) ((x)->flags2 |= FLAGS2_IP_SPOOFING)
|
|
|
|
/* for local users: flood grace period is over
|
|
* for servers: mentioned in networknotice.c notice
|
|
*/
|
|
#define IsFloodDone(x) ((x)->flags & FLAGS_FLOODDONE)
|
|
#define SetFloodDone(x) ((x)->flags |= FLAGS_FLOODDONE)
|
|
|
|
/*
|
|
* definitions for get_client_name
|
|
*/
|
|
#define HIDE_IP 0
|
|
#define SHOW_IP 1
|
|
#define MASK_IP 2
|
|
|
|
extern void check_banned_lines(void);
|
|
extern void check_klines_event(void *unused);
|
|
extern void check_klines(void);
|
|
extern void check_glines(void);
|
|
extern void check_dlines(void);
|
|
extern void check_xlines(void);
|
|
|
|
extern const char *get_client_name(struct Client *client, int show_ip);
|
|
extern const char *get_server_name(struct Client *client, int show_ip);
|
|
extern const char *log_client_name(struct Client *, int);
|
|
extern int is_remote_connect(struct Client *);
|
|
extern void init_client(void);
|
|
extern client_t *make_client(struct Client *from);
|
|
extern void free_pre_client(struct Client *client);
|
|
extern void free_client(struct Client *client);
|
|
|
|
extern int exit_client(struct Client *, struct Client *, struct Client *, const char *);
|
|
|
|
extern void error_exit_client(struct Client *, int);
|
|
|
|
|
|
|
|
extern void count_local_client_memory(size_t * count, size_t * memory);
|
|
extern void count_remote_client_memory(size_t * count, size_t * memory);
|
|
|
|
extern client_t *find_chasing(struct Client *, const char *, int *);
|
|
extern client_t *find_person(const char *);
|
|
extern client_t *find_named_person(const char *);
|
|
extern client_t *next_client(struct Client *, const char *);
|
|
|
|
#define accept_message(s, t) ((s) == (t) || (rb_dlinkFind((s), &((t)->localClient->allow_list))))
|
|
extern void del_all_accepts(struct Client *client_p);
|
|
|
|
extern void dead_link(struct Client *client_p);
|
|
extern int show_ip(struct Client *source_p, struct Client *target_p);
|
|
extern int show_ip_conf(struct ConfItem *aconf, struct Client *target_p);
|
|
|
|
extern void initUser(void);
|
|
extern void free_user(struct User *, struct Client *);
|
|
extern user_t *make_user(struct Client *);
|
|
extern server_t *make_server(struct Client *);
|
|
extern void close_connection(struct Client *);
|
|
extern void init_uid(void);
|
|
extern char *generate_uid(void);
|
|
|
|
#endif /* INCLUDED_client_h */
|