2012-04-17 20:09:50 +00:00
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/*
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* Copyright (c) 2005-2006 William Pitcock <nenolod@nenolod.net> et al
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* Rights to this code are documented in doc/LICENSE.
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*
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* Russian Roulette game. Will actually /KILL the user that gets "shot".
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*
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*/
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2012-10-04 05:01:29 +00:00
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#include "atheme-compat.h"
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2012-04-17 20:09:50 +00:00
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DECLARE_MODULE_V1
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(
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"contrib/gs_roulette", false, _modinit, _moddeinit,
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PACKAGE_STRING,
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"Atheme Development Group <http://www.atheme.org>"
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);
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static void command_roulette(sourceinfo_t *si, int parc, char *parv[]);
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2012-10-25 04:08:57 +00:00
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command_t cmd_roulette = { "ROULETTE", N_("A game of Russian Roulette."), AC_NONE, 2, command_roulette, { .path = "contrib/roulette" } };
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2012-04-17 20:09:50 +00:00
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void _modinit(module_t * m)
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{
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service_named_bind_command("gameserv", &cmd_roulette);
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service_named_bind_command("chanserv", &cmd_roulette);
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}
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void _moddeinit(module_unload_intent_t intent)
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{
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service_named_unbind_command("gameserv", &cmd_roulette);
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service_named_unbind_command("chanserv", &cmd_roulette);
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}
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/*
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* Handle reporting for both fantasy commands and normal commands in GameServ
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* quickly and easily. Of course, sourceinfo has a vtable that can be manipulated,
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* but this is quicker and easier... -- nenolod
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*/
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static void gs_command_report(sourceinfo_t *si, const char *fmt, ...)
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{
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va_list args;
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char buf[BUFSIZE];
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va_start(args, fmt);
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vsnprintf(buf, BUFSIZE, fmt, args);
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va_end(args);
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if (si->c != NULL)
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msg(chansvs.nick, si->c->name, "%s", buf);
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else
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command_success_nodata(si, "%s", buf);
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if (!strcasecmp(buf, "*BANG*"))
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kill_user(si->service->me, si->su, "Lost at Russian Roulette.");
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}
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static void command_roulette(sourceinfo_t *si, int parc, char *parv[])
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{
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static const char *roulette_responses[2] = {
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N_("*BANG*"),
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N_("*CLICK*")
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};
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srand(time(NULL));
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gs_command_report(si, "%s", roulette_responses[rand() % 6 == 0]);
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}
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/* vim:cinoptions=>s,e0,n0,f0,{0,}0,^0,=s,ps,t0,c3,+s,(2s,us,)20,*30,gs,hs
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* vim:ts=8
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* vim:sw=8
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* vim:noexpandtab
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*/
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