take a first stab at writing documentation
document the @hook stuff and how you can take input, bot, and db as arguments.
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All plugins need to 'from util import hook' if they want to be callable.
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There are three ways to set when a plugin is called using
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decorators. @hook.command causes it to be callable using normal command
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syntax; an argument will register it under that name (so if my function is
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called foo and I use @hook.command, .foo will work; if I use
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@hook.command("bar"), .bar will work but not .foo). The first argument, inp,
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will be the text that occurs after the command. (e.g., "bar" in ".foo bar").
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@hook.regex takes an argument corresponding to the regex string (not the
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compiled regex), followed by optional flags. It will attempt to match the regex
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on all inputs; if so, the hooked function will be called with the match object.
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@hook.event requires a parameter; if it's '*", it will trigger on every line. If
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it's 'PRIVMSG', it'll trigger on only actual lines of chat (not
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nick-changes). The first argument in these cases will be a two-element list of
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the form ["#channel", "text"]; I don't know what it's like for NICK or other
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'commands'.
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@hook.singlethread indicates that the command should run in its own thread; this
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means that you can't use the existing database connection object!
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In addition to the standard argument, plugins can take other arguments; db is
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the database object; input corresponds to the triggering line of text, and bot
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is the bot itself.
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TODO: describe what can be done with db, input, and bot.
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