3109 lines
128 KiB
Plaintext
3109 lines
128 KiB
Plaintext
RFC 1459 - Internet Relay Chat Protocol
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----------------------------------------------------------------------
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Network Working Group J. Oikarinen
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Request for Comments: 1459 D. Reed
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May 1993
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Internet Relay Chat Protocol
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Status of This Memo
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This memo defines an Experimental Protocol for the Internet
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community. Discussion and suggestions for improvement are requested.
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Please refer to the current edition of the "IAB Official Protocol
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Standards" for the standardization state and status of this protocol.
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Distribution of this memo is unlimited.
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Abstract
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The IRC protocol was developed over the last 4 years since it was
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first implemented as a means for users on a BBS to chat amongst
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themselves. Now it supports a world-wide network of servers and
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clients, and is stringing to cope with growth. Over the past 2 years,
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the average number of users connected to the main IRC network has
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grown by a factor of 10.
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The IRC protocol is a text-based protocol, with the simplest client
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being any socket program capable of connecting to the server.
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Table of Contents
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1. INTRODUCTION ............................................... 4
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1.1 Servers ................................................ 4
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1.2 Clients ................................................ 5
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1.2.1 Operators .......................................... 5
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1.3 Channels ................................................ 5
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1.3.1 Channel Operators .................................... 6
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2. THE IRC SPECIFICATION ....................................... 7
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2.1 Overview ................................................ 7
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2.2 Character codes ......................................... 7
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2.3 Messages ................................................ 7
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2.3.1 Message format in 'pseudo' BNF .................... 8
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2.4 Numeric replies ......................................... 10
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3. IRC Concepts ................................................ 10
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3.1 One-to-one communication ................................ 10
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3.2 One-to-many ............................................. 11
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3.2.1 To a list .......................................... 11
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3.2.2 To a group (channel) ............................... 11
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3.2.3 To a host/server mask .............................. 12
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3.3 One to all .............................................. 12
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3.3.1 Client to Client ................................... 12
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3.3.2 Clients to Server .................................. 12
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3.3.3 Server to Server ................................... 12
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4. MESSAGE DETAILS ............................................. 13
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4.1 Connection Registration ................................. 13
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4.1.1 Password message ................................... 14
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4.1.2 Nickname message ................................... 14
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4.1.3 User message ....................................... 15
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4.1.4 Server message ..................................... 16
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4.1.5 Operator message ................................... 17
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4.1.6 Quit message ....................................... 17
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4.1.7 Server Quit message ................................ 18
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4.2 Channel operations ...................................... 19
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4.2.1 Join message ....................................... 19
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4.2.2 Part message ....................................... 20
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4.2.3 Mode message ....................................... 21
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4.2.3.1 Channel modes ................................. 21
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4.2.3.2 User modes .................................... 22
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4.2.4 Topic message ...................................... 23
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4.2.5 Names message ...................................... 24
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4.2.6 List message ....................................... 24
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4.2.7 Invite message ..................................... 25
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4.2.8 Kick message ....................................... 25
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4.3 Server queries and commands ............................. 26
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4.3.1 Version message .................................... 26
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4.3.2 Stats message ...................................... 27
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4.3.3 Links message ...................................... 28
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4.3.4 Time message ....................................... 29
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4.3.5 Connect message .................................... 29
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4.3.6 Trace message ...................................... 30
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4.3.7 Admin message ...................................... 31
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4.3.8 Info message ....................................... 31
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4.4 Sending messages ........................................ 32
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4.4.1 Private messages ................................... 32
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4.4.2 Notice messages .................................... 33
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4.5 User-based queries ...................................... 33
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4.5.1 Who query .......................................... 33
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4.5.2 Whois query ........................................ 34
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4.5.3 Whowas message ..................................... 35
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4.6 Miscellaneous messages .................................. 35
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4.6.1 Kill message ....................................... 36
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4.6.2 Ping message ....................................... 37
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4.6.3 Pong message ....................................... 37
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4.6.4 Error message ...................................... 38
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5. OPTIONAL MESSAGES ........................................... 38
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5.1 Away message ............................................ 38
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5.2 Rehash command .......................................... 39
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5.3 Restart command ......................................... 39
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5.4 Summon message .......................................... 40
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5.5 Users message ........................................... 40
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5.6 Operwall command ........................................ 41
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5.7 Userhost message ........................................ 42
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5.8 Ison message ............................................ 42
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6. REPLIES ..................................................... 43
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6.1 Error Replies ........................................... 43
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6.2 Command responses ....................................... 48
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6.3 Reserved numerics ....................................... 56
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7. Client and server authentication ............................ 56
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8. Current Implementations Details ............................. 56
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8.1 Network protocol: TCP ................................... 57
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8.1.1 Support of Unix sockets ............................ 57
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8.2 Command Parsing ......................................... 57
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8.3 Message delivery ........................................ 57
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8.4 Connection 'Liveness' ................................... 58
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8.5 Establishing a server-client connection ................. 58
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8.6 Establishing a server-server connection ................. 58
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8.6.1 State information exchange when connecting ......... 59
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8.7 Terminating server-client connections ................... 59
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8.8 Terminating server-server connections ................... 59
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8.9 Tracking nickname changes ............................... 60
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8.10 Flood control of clients ............................... 60
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8.11 Non-blocking lookups ................................... 61
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8.11.1 Hostname (DNS) lookups ............................ 61
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8.11.2 Username (Ident) lookups .......................... 61
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8.12 Configuration file ..................................... 61
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8.12.1 Allowing clients to connect ....................... 62
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8.12.2 Operators ......................................... 62
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8.12.3 Allowing servers to connect ....................... 62
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8.12.4 Administrivia ..................................... 63
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8.13 Channel membership ..................................... 63
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9. Current problems ............................................ 63
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9.1 Scalability ............................................. 63
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9.2 Labels .................................................. 63
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9.2.1 Nicknames .......................................... 63
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9.2.2 Channels ........................................... 64
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9.2.3 Servers ............................................ 64
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9.3 Algorithms .............................................. 64
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10. Support and availability ................................... 64
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11. Security Considerations .................................... 65
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12. Authors' Addresses ......................................... 65
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1. INTRODUCTION
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The IRC (Internet Relay Chat) protocol has been designed over a
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number of years for use with text based conferencing. This document
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describes the current IRC protocol.
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The IRC protocol has been developed on systems using the TCP/IP
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network protocol, although there is no requirement that this remain
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the only sphere in which it operates.
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IRC itself is a teleconferencing system, which (through the use of
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the client-server model) is well-suited to running on many machines
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in a distributed fashion. A typical setup involves a single process
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(the server) forming a central point for clients (or other servers)
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to connect to, performing the required message delivery/multiplexing
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and other functions.
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1.1 Servers
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The server forms the backbone of IRC, providing a point to which
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clients may connect to to talk to each other, and a point for other
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servers to connect to, forming an IRC network. The only network
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configuration allowed for IRC servers is that of a spanning tree [see
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Fig. 1] where each server acts as a central node for the rest of the
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net it sees.
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[ Server 15 ] [ Server 13 ] [ Server 14]
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/ \ /
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/ \ /
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[ Server 11 ] ------ [ Server 1 ] [ Server 12]
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/ \ /
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/ \ /
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[ Server 2 ] [ Server 3 ]
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/ \ \
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/ \ \
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[ Server 4 ] [ Server 5 ] [ Server 6 ]
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/ | \ /
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/ | \ /
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/ | \____ /
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/ | \ /
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[ Server 7 ] [ Server 8 ] [ Server 9 ] [ Server 10 ]
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:
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[ etc. ]
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:
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[ Fig. 1. Format of IRC server network ]
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1.2 Clients
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A client is anything connecting to a server that is not another
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server. Each client is distinguished from other clients by a unique
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nickname having a maximum length of nine (9) characters. See the
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protocol grammar rules for what may and may not be used in a
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nickname. In addition to the nickname, all servers must have the
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following information about all clients: the real name of the host
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that the client is running on, the username of the client on that
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host, and the server to which the client is connected.
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1.2.1 Operators
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To allow a reasonable amount of order to be kept within the IRC
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network, a special class of clients (operators) is allowed to perform
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general maintenance functions on the network. Although the powers
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granted to an operator can be considered as 'dangerous', they are
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nonetheless required. Operators should be able to perform basic
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network tasks such as disconnecting and reconnecting servers as
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needed to prevent long-term use of bad network routing. In
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recognition of this need, the protocol discussed herein provides for
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operators only to be able to perform such functions. See sections
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4.1.7 (SQUIT) and 4.3.5 (CONNECT).
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A more controversial power of operators is the ability to remove a
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user from the connected network by 'force', i.e. operators are able
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to close the connection between any client and server. The
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justification for this is delicate since its abuse is both
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destructive and annoying. For further details on this type of
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action, see section 4.6.1 (KILL).
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1.3 Channels
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A channel is a named group of one or more clients which will all
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receive messages addressed to that channel. The channel is created
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implicitly when the first client joins it, and the channel ceases to
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exist when the last client leaves it. While channel exists, any
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client can reference the channel using the name of the channel.
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Channels names are strings (beginning with a '&' or '#' character) of
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length up to 200 characters. Apart from the the requirement that the
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first character being either '&' or '#'; the only restriction on a
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channel name is that it may not contain any spaces (' '), a control G
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(^G or ASCII 7), or a comma (',' which is used as a list item
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separator by the protocol).
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There are two types of channels allowed by this protocol. One is a
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distributed channel which is known to all the servers that are
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connected to the network. These channels are marked by the first
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character being a only clients on the server where it exists may join
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it. These are distinguished by a leading '&' character. On top of
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these two types, there are the various channel modes available to
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alter the characteristics of individual channels. See section 4.2.3
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(MODE command) for more details on this.
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To create a new channel or become part of an existing channel, a user
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is required to JOIN the channel. If the channel doesn't exist prior
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to joining, the channel is created and the creating user becomes a
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channel operator. If the channel already exists, whether or not your
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request to JOIN that channel is honoured depends on the current modes
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of the channel. For example, if the channel is invite-only, (+i),
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then you may only join if invited. As part of the protocol, a user
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may be a part of several channels at once, but a limit of ten (10)
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channels is recommended as being ample for both experienced and
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novice users. See section 8.13 for more information on this.
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If the IRC network becomes disjoint because of a split between two
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servers, the channel on each side is only composed of those clients
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which are connected to servers on the respective sides of the split,
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possibly ceasing to exist on one side of the split. When the split
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is healed, the connecting servers announce to each other who they
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think is in each channel and the mode of that channel. If the
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channel exists on both sides, the JOINs and MODEs are interpreted in
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an inclusive manner so that both sides of the new connection will
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agree about which clients are in the channel and what modes the
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channel has.
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1.3.1 Channel Operators
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The channel operator (also referred to as a "chop" or "chanop") on a
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given channel is considered to 'own' that channel. In recognition of
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this status, channel operators are endowed with certain powers which
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enable them to keep control and some sort of sanity in their channel.
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As an owner of a channel, a channel operator is not required to have
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reasons for their actions, although if their actions are generally
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antisocial or otherwise abusive, it might be reasonable to ask an IRC
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operator to intervene, or for the usersjust leave and go elsewhere
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and form their own channel.
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The commands which may only be used by channel operators are:
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KICK - Eject a client from the channel
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MODE - Change the channel's mode
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INVITE - Invite a client to an invite-only channel (mode +i)
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TOPIC - Change the channel topic in a mode +t channel
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A channel operator is identified by the '@' symbol next to their
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nickname whenever it is associated with a channel (ie replies to the
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NAMES, WHO and WHOIS commands).
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2. The IRC Specification
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2.1 Overview
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The protocol as described herein is for use both with server to
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server and client to server connections. There are, however, more
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restrictions on client connections (which are considered to be
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untrustworthy) than on server connections.
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2.2 Character codes
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No specific character set is specified. The protocol is based on a a
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set of codes which are composed of eight (8) bits, making up an
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octet. Each message may be composed of any number of these octets;
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however, some octet values are used for control codes which act as
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message delimiters.
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Regardless of being an 8-bit protocol, the delimiters and keywords
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are such that protocol is mostly usable from USASCII terminal and a
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telnet connection.
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Because of IRC's scandanavian origin, the characters {}| are
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considered to be the lower case equivalents of the characters []\,
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respectively. This is a critical issue when determining the
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equivalence of two nicknames.
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2.3 Messages
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Servers and clients send eachother messages which may or may not
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generate a reply. If the message contains a valid command, as
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described in later sections, the client should expect a reply as
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specified but it is not advised to wait forever for the reply; client
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to server and server to server communication is essentially
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asynchronous in nature.
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Each IRC message may consist of up to three main parts: the prefix
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(optional), the command, and the command parameters (of which there
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may be up to 15). The prefix, command, and all parameters are
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separated by one (or more) ASCII space character(s) (0x20).
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The presence of a prefix is indicated with a single leading ASCII
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colon character (':', 0x3b), which must be the first character of the
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message itself. There must be no gap (whitespace) between the colon
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and the prefix. The prefix is used by servers to indicate the true
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origin of the message. If the prefix is missing from the message, it
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is assumed to have originated from the connection from which it was
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received. Clients should not use prefix when sending a message from
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themselves; if they use a prefix, the only valid prefix is the
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registered nickname associated with the client. If the source
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identified by the prefix cannot be found from the server's internal
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database, or if the source is registered from a different link than
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from which the message arrived, the server must ignore the message
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silently.
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The command must either be a valid IRC command or a three (3) digit
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number represented in ASCII text.
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IRC messages are always lines of characters terminated with a CR-LF
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(Carriage Return - Line Feed) pair, and these messages shall not
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exceed 512 characters in length, counting all characters including
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the trailing CR-LF. Thus, there are 510 characters maximum allowed
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for the command and its parameters. There is no provision for
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continuation message lines. See section 7 for more details about
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current implementations.
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2.3.1 Message format in 'pseudo' BNF
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The protocol messages must be extracted from the contiguous stream of
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octets. The current solution is to designate two characters, CR and
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LF, as message separators. Empty messages are silently ignored,
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which permits use of the sequence CR-LF between messages
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without extra problems.
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The extracted message is parsed into the components <prefix>,
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<command> and list of parameters matched either by <middle> or
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<trailing> components.
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The BNF representation for this is:
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<message> ::= [':' <prefix> <SPACE> ] <command> <params> <crlf>
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<prefix> ::= <servername> | <nick> [ '!' <user> ] [ '@' <host> ]
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<command> ::= <letter> { <letter> } | <number> <number> <number>
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<SPACE> ::= ' ' { ' ' }
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<params> ::= <SPACE> [ ':' <trailing> | <middle> <params> ]
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<middle> ::= <Any *non-empty* sequence of octets not including SPACE
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or NUL or CR or LF, the first of which may not be ':'>
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<trailing> ::= <Any, possibly *empty*, sequence of octets not including
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NUL or CR or LF>
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<crlf> ::= CR LF
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NOTES:
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1) <SPACE> is consists only of SPACE character(s) (0x20).
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Specially notice that TABULATION, and all other control
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characters are considered NON-WHITE-SPACE.
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2) After extracting the parameter list, all parameters are equal,
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whether matched by <middle> or <trailing>. <Trailing> is just
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a syntactic trick to allow SPACE within parameter.
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3) The fact that CR and LF cannot appear in parameter strings is
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just artifact of the message framing. This might change later.
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4) The NUL character is not special in message framing, and
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basically could end up inside a parameter, but as it would
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cause extra complexities in normal C string handling. Therefore
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NUL is not allowed within messages.
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5) The last parameter may be an empty string.
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6) Use of the extended prefix (['!' <user> ] ['@' <host> ]) must
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not be used in server to server communications and is only
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intended for server to client messages in order to provide
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clients with more useful information about who a message is
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from without the need for additional queries.
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Most protocol messages specify additional semantics and syntax for
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the extracted parameter strings dictated by their position in the
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list. For example, many server commands will assume that the first
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parameter after the command is the list of targets, which can be
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described with:
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<target> ::= <to> [ "," <target> ]
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<to> ::= <channel> | <user> '@' <servername> | <nick> | <mask>
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<channel> ::= ('#' | '&') <chstring>
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<servername> ::= <host>
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<host> ::= see RFC 952 [DNS:4] for details on allowed hostnames
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<nick> ::= <letter> { <letter> | <number> | <special> }
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<mask> ::= ('#' | '$') <chstring>
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<chstring> ::= <any 8bit code except SPACE, BELL, NUL, CR, LF and
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comma (',')>
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Other parameter syntaxes are:
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<user> ::= <nonwhite> { <nonwhite> }
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<letter> ::= 'a' ... 'z' | 'A' ... 'Z'
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<number> ::= '0' ... '9'
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<special> ::= '-' | '[' | ']' | '\' | '`' | '^' | '{' | '}'
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<nonwhite> ::= <any 8bit code except SPACE (0x20), NUL (0x0), CR
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(0xd), and LF (0xa)>
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2.4 Numeric replies
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Most of the messages sent to the server generate a reply of some
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sort. The most common reply is the numeric reply, used for both
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errors and normal replies. The numeric reply must be sent as one
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message consisting of the sender prefix, the three digit numeric, and
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the target of the reply. A numeric reply is not allowed to originate
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from a client; any such messages received by a server are silently
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dropped. In all other respects, a numeric reply is just like a normal
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message, except that the keyword is made up of 3 numeric digits
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rather than a string of letters. A list of different replies is
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supplied in section 6.
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3. IRC Concepts.
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This section is devoted to describing the actual concepts behind the
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organization of the IRC protocol and how the current
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implementations deliver different classes of messages.
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1--\
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A D---4
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2--/ \ /
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B----C
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/ \
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3 E
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Servers: A, B, C, D, E Clients: 1, 2, 3, 4
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[ Fig. 2. Sample small IRC network ]
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3.1 One-to-one communication
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|
|
|
Communication on a one-to-one basis is usually only performed by
|
|
clients, since most server-server traffic is not a result of servers
|
|
talking only to each other. To provide a secure means for clients to
|
|
talk to each other, it is required that all servers be able to send a
|
|
message in exactly one direction along the spanning tree in order to
|
|
reach any client. The path of a message being delivered is the
|
|
shortest path between any two points on the spanning tree.
|
|
|
|
The following examples all refer to Figure 2 above.
|
|
|
|
Example 1:
|
|
A message between clients 1 and 2 is only seen by server A, which
|
|
sends it straight to client 2.
|
|
|
|
Example 2:
|
|
A message between clients 1 and 3 is seen by servers A & B, and
|
|
client 3. No other clients or servers are allowed see the message.
|
|
|
|
Example 3:
|
|
A message between clients 2 and 4 is seen by servers A, B, C & D
|
|
and client 4 only.
|
|
|
|
3.2 One-to-many
|
|
|
|
The main goal of IRC is to provide a forum which allows easy and
|
|
efficient conferencing (one to many conversations). IRC offers
|
|
several means to achieve this, each serving its own purpose.
|
|
|
|
3.2.1 To a list
|
|
|
|
The least efficient style of one-to-many conversation is through
|
|
clients talking to a 'list' of users. How this is done is almost
|
|
self explanatory: the client gives a list of destinations to which
|
|
the message is to be delivered and the server breaks it up and
|
|
dispatches a separate copy of the message to each given destination.
|
|
This isn't as efficient as using a group since the destination list
|
|
is broken up and the dispatch sent without checking to make sure
|
|
duplicates aren't sent down each path.
|
|
|
|
3.2.2 To a group (channel)
|
|
|
|
In IRC the channel has a role equivalent to that of the multicast
|
|
group; their existence is dynamic (coming and going as people join
|
|
and leave channels) and the actual conversation carried out on a
|
|
channel is only sent to servers which are supporting users on a given
|
|
channel. If there are multiple users on a server in the same
|
|
channel, the message text is sent only once to that server and then
|
|
sent to each client on the channel. This action is then repeated for
|
|
each client-server combination until the original message has fanned
|
|
out and reached each member of the channel.
|
|
|
|
The following examples all refer to Figure 2.
|
|
|
|
Example 4:
|
|
Any channel with 1 client in it. Messages to the channel go to the
|
|
server and then nowhere else.
|
|
|
|
Example 5:
|
|
2 clients in a channel. All messages traverse a path as if they
|
|
were private messages between the two clients outside a channel.
|
|
|
|
Example 6:
|
|
Clients 1, 2 and 3 in a channel. All messages to the channel are
|
|
sent to all clients and only those servers which must be traversed
|
|
by the message if it were a private message to a single client. If
|
|
client 1 sends a message, it goes back to client 2 and then via
|
|
server B to client 3.
|
|
|
|
3.2.3 To a host/server mask
|
|
|
|
To provide IRC operators with some mechanism to send messages to a
|
|
large body of related users, host and server mask messages are
|
|
provided. These messages are sent to users whose host or server
|
|
information match that of the mask. The messages are only sent to
|
|
locations where users are, in a fashion similar to that of channels.
|
|
|
|
3.3 One-to-all
|
|
|
|
The one-to-all type of message is better described as a broadcast
|
|
message, sent to all clients or servers or both. On a large network
|
|
of users and servers, a single message can result in a lot of traffic
|
|
being sent over the network in an effort to reach all of the desired
|
|
destinations.
|
|
|
|
For some messages, there is no option but to broadcast it to all
|
|
servers so that the state information held by each server is
|
|
reasonably consistent between servers.
|
|
|
|
3.3.1 Client-to-Client
|
|
|
|
There is no class of message which, from a single message, results in
|
|
a message being sent to every other client.
|
|
|
|
3.3.2 Client-to-Server
|
|
|
|
Most of the commands which result in a change of state information
|
|
(such as channel membership, channel mode, user status, etc) must be
|
|
sent to all servers by default, and this distribution may not be
|
|
changed by the client.
|
|
|
|
3.3.3 Server-to-Server.
|
|
|
|
While most messages between servers are distributed to all 'other'
|
|
servers, this is only required for any message that affects either a
|
|
user, channel or server. Since these are the basic items found in
|
|
|
|
IRC, nearly all messages originating from a server are broadcast to
|
|
all other connected servers.
|
|
|
|
4. Message details
|
|
|
|
On the following pages are descriptions of each message recognized by
|
|
the IRC server and client. All commands described in this section
|
|
must be implemented by any server for this protocol.
|
|
|
|
Where the reply ERR_NOSUCHSERVER is listed, it means that the
|
|
<server> parameter could not be found. The server must not send any
|
|
other replies after this for that command.
|
|
|
|
The server to which a client is connected is required to parse the
|
|
complete message, returning any appropriate errors. If the server
|
|
encounters a fatal error while parsing a message, an error must be
|
|
sent back to the client and the parsing terminated. A fatal error
|
|
may be considered to be incorrect command, a destination which is
|
|
otherwise unknown to the server (server, nick or channel names fit
|
|
this category), not enough parameters or incorrect privileges.
|
|
|
|
If a full set of parameters is presented, then each must be checked
|
|
for validity and appropriate responses sent back to the client. In
|
|
the case of messages which use parameter lists using the comma as an
|
|
item separator, a reply must be sent for each item.
|
|
|
|
In the examples below, some messages appear using the full format:
|
|
|
|
:Name COMMAND parameter list
|
|
|
|
Such examples represent a message from "Name" in transit between
|
|
servers, where it is essential to include the name of the original
|
|
sender of the message so remote servers may send back a reply along
|
|
the correct path.
|
|
|
|
4.1 Connection Registration
|
|
|
|
The commands described here are used to register a connection with an
|
|
IRC server as either a user or a server as well as correctly
|
|
disconnect.
|
|
|
|
A "PASS" command is not required for either client or server
|
|
connection to be registered, but it must precede the server message
|
|
or the latter of the NICK/USER combination. It is strongly
|
|
recommended that all server connections have a password in order to
|
|
give some level of security to the actual connections. The
|
|
recommended order for a client to register is as follows:
|
|
|
|
1. Pass message
|
|
2. Nick message
|
|
3. User message
|
|
|
|
4.1.1 Password message
|
|
|
|
Command: PASS
|
|
Parameters: <password>
|
|
|
|
The PASS command is used to set a 'connection password'. The
|
|
password can and must be set before any attempt to register the
|
|
connection is made. Currently this requires that clients send a PASS
|
|
command before sending the NICK/USER combination and servers *must*
|
|
send a PASS command before any SERVER command. The password supplied
|
|
must match the one contained in the C/N lines (for servers) or I
|
|
lines (for clients). It is possible to send multiple PASS commands
|
|
before registering but only the last one sent is used for
|
|
verification and it may not be changed once registered. Numeric
|
|
Replies:
|
|
|
|
ERR_NEEDMOREPARAMS ERR_ALREADYREGISTRED
|
|
|
|
Example:
|
|
|
|
PASS secretpasswordhere
|
|
|
|
4.1.2 Nick message
|
|
|
|
Command: NICK
|
|
Parameters: <nickname> [ <hopcount> ]
|
|
|
|
NICK message is used to give user a nickname or change the previous
|
|
one. The <hopcount> parameter is only used by servers to indicate
|
|
how far away a nick is from its home server. A local connection has
|
|
a hopcount of 0. If supplied by a client, it must be ignored.
|
|
|
|
If a NICK message arrives at a server which already knows about an
|
|
identical nickname for another client, a nickname collision occurs.
|
|
As a result of a nickname collision, all instances of the nickname
|
|
are removed from the server's database, and a KILL command is issued
|
|
to remove the nickname from all other server's database. If the NICK
|
|
message causing the collision was a nickname change, then the
|
|
original (old) nick must be removed as well.
|
|
|
|
If the server recieves an identical NICK from a client which is
|
|
directly connected, it may issue an ERR_NICKCOLLISION to the local
|
|
client, drop the NICK command, and not generate any kills.
|
|
|
|
Numeric Replies:
|
|
|
|
ERR_NONICKNAMEGIVEN ERR_ERRONEUSNICKNAME
|
|
ERR_NICKNAMEINUSE ERR_NICKCOLLISION
|
|
|
|
Example:
|
|
|
|
NICK Wiz ; Introducing new nick "Wiz".
|
|
|
|
:WiZ NICK Kilroy ; WiZ changed his nickname to Kilroy.
|
|
|
|
4.1.3 User message
|
|
|
|
Command: USER
|
|
Parameters: <username> <hostname> <servername> <realname>
|
|
|
|
The USER message is used at the beginning of connection to specify
|
|
the username, hostname, servername and realname of s new user. It is
|
|
also used in communication between servers to indicate new user
|
|
arriving on IRC, since only after both USER and NICK have been
|
|
received from a client does a user become registered.
|
|
|
|
Between servers USER must to be prefixed with client's NICKname.
|
|
Note that hostname and servername are normally ignored by the IRC
|
|
server when the USER command comes from a directly connected client
|
|
(for security reasons), but they are used in server to server
|
|
communication. This means that a NICK must always be sent to a
|
|
remote server when a new user is being introduced to the rest of the
|
|
network before the accompanying USER is sent.
|
|
|
|
It must be noted that realname parameter must be the last parameter,
|
|
because it may contain space characters and must be prefixed with a
|
|
colon (':') to make sure this is recognised as such.
|
|
|
|
Since it is easy for a client to lie about its username by relying
|
|
solely on the USER message, the use of an "Identity Server" is
|
|
recommended. If the host which a user connects from has such a
|
|
server enabled the username is set to that as in the reply from the
|
|
"Identity Server".
|
|
|
|
Numeric Replies:
|
|
|
|
ERR_NEEDMOREPARAMS ERR_ALREADYREGISTRED
|
|
|
|
Examples:
|
|
|
|
USER guest tolmoon tolsun :Ronnie Reagan
|
|
|
|
; User registering themselves with a
|
|
username of "guest" and real name
|
|
"Ronnie Reagan".
|
|
|
|
:testnick USER guest tolmoon tolsun :Ronnie Reagan
|
|
; message between servers with the
|
|
nickname for which the USER command
|
|
belongs to
|
|
|
|
4.1.4 Server message
|
|
|
|
Command: SERVER
|
|
Parameters: <servername> <hopcount> <info>
|
|
|
|
The server message is used to tell a server that the other end of a
|
|
new connection is a server. This message is also used to pass server
|
|
data over whole net. When a new server is connected to net,
|
|
information about it be broadcast to the whole network. <hopcount>
|
|
is used to give all servers some internal information on how far away
|
|
all servers are. With a full server list, it would be possible to
|
|
construct a map of the entire server tree, but hostmasks prevent this
|
|
from being done.
|
|
|
|
The SERVER message must only be accepted from either (a) a connection
|
|
which is yet to be registered and is attempting to register as a
|
|
server, or (b) an existing connection to another server, in which
|
|
case the SERVER message is introducing a new server behind that
|
|
server.
|
|
|
|
Most errors that occur with the receipt of a SERVER command result in
|
|
the connection being terminated by the destination host (target
|
|
SERVER). Error replies are usually sent using the "ERROR" command
|
|
rather than the numeric since the ERROR command has several useful
|
|
properties which make it useful here.
|
|
|
|
If a SERVER message is parsed and attempts to introduce a server
|
|
which is already known to the receiving server, the connection from
|
|
which that message must be closed (following the correct procedures),
|
|
since a duplicate route to a server has formed and the acyclic nature
|
|
of the IRC tree broken.
|
|
|
|
Numeric Replies:
|
|
|
|
ERR_ALREADYREGISTRED
|
|
|
|
Example:
|
|
|
|
SERVER test.oulu.fi 1 :[tolsun.oulu.fi] Experimental server
|
|
; New server test.oulu.fi introducing
|
|
itself and attempting to register. The
|
|
name in []'s is the hostname for the
|
|
host running test.oulu.fi.
|
|
|
|
:tolsun.oulu.fi SERVER csd.bu.edu 5 :BU Central Server
|
|
; Server tolsun.oulu.fi is our uplink
|
|
for csd.bu.edu which is 5 hops away.
|
|
|
|
4.1.5 Oper
|
|
|
|
Command: OPER
|
|
Parameters: <user> <password>
|
|
|
|
OPER message is used by a normal user to obtain operator privileges.
|
|
The combination of <user> and <password> are required to gain
|
|
Operator privileges.
|
|
|
|
If the client sending the OPER command supplies the correct password
|
|
for the given user, the server then informs the rest of the network
|
|
of the new operator by issuing a "MODE +o" for the clients nickname.
|
|
|
|
The OPER message is client-server only.
|
|
|
|
Numeric Replies:
|
|
|
|
ERR_NEEDMOREPARAMS RPL_YOUREOPER
|
|
ERR_NOOPERHOST ERR_PASSWDMISMATCH
|
|
|
|
Example:
|
|
|
|
OPER foo bar ; Attempt to register as an operator
|
|
using a username of "foo" and "bar" as
|
|
the password.
|
|
|
|
4.1.6 Quit
|
|
|
|
Command: QUIT
|
|
Parameters: [<Quit message>]
|
|
|
|
A client session is ended with a quit message. The server must close
|
|
the connection to a client which sends a QUIT message. If a "Quit
|
|
Message" is given, this will be sent instead of the default message,
|
|
the nickname.
|
|
|
|
When netsplits (disconnecting of two servers) occur, the quit message
|
|
|
|
is composed of the names of two servers involved, separated by a
|
|
space. The first name is that of the server which is still connected
|
|
and the second name is that of the server that has become
|
|
disconnected.
|
|
|
|
If, for some other reason, a client connection is closed without the
|
|
client issuing a QUIT command (e.g. client dies and EOF occurs
|
|
on socket), the server is required to fill in the quit message with
|
|
some sort of message reflecting the nature of the event which
|
|
caused it to happen.
|
|
|
|
Numeric Replies:
|
|
|
|
None.
|
|
|
|
Examples:
|
|
|
|
QUIT :Gone to have lunch ; Preferred message format.
|
|
|
|
4.1.7 Server quit message
|
|
|
|
Command: SQUIT
|
|
Parameters: <server> <comment>
|
|
|
|
The SQUIT message is needed to tell about quitting or dead servers.
|
|
If a server wishes to break the connection to another server it must
|
|
send a SQUIT message to the other server, using the the name of the
|
|
other server as the server parameter, which then closes its
|
|
connection to the quitting server.
|
|
|
|
This command is also available operators to help keep a network of
|
|
IRC servers connected in an orderly fashion. Operators may also
|
|
issue an SQUIT message for a remote server connection. In this case,
|
|
the SQUIT must be parsed by each server inbetween the operator and
|
|
the remote server, updating the view of the network held by each
|
|
server as explained below.
|
|
|
|
The <comment> should be supplied by all operators who execute a SQUIT
|
|
for a remote server (that is not connected to the server they are
|
|
currently on) so that other operators are aware for the reason of
|
|
this action. The <comment> is also filled in by servers which may
|
|
place an error or similar message here.
|
|
|
|
Both of the servers which are on either side of the connection being
|
|
closed are required to to send out a SQUIT message (to all its other
|
|
server connections) for all other servers which are considered to be
|
|
behind that link.
|
|
|
|
Similarly, a QUIT message must be sent to the other connected servers
|
|
rest of the network on behalf of all clients behind that link. In
|
|
addition to this, all channel members of a channel which lost a
|
|
member due to the split must be sent a QUIT message.
|
|
|
|
If a server connection is terminated prematurely (e.g. the server on
|
|
the other end of the link died), the server which detects
|
|
this disconnection is required to inform the rest of the network
|
|
that the connection has closed and fill in the comment field
|
|
with something appropriate.
|
|
|
|
Numeric replies:
|
|
|
|
ERR_NOPRIVILEGES ERR_NOSUCHSERVER
|
|
|
|
Example:
|
|
|
|
SQUIT tolsun.oulu.fi :Bad Link ? ; the server link tolson.oulu.fi has
|
|
been terminated because of "Bad Link".
|
|
|
|
:Trillian SQUIT cm22.eng.umd.edu :Server out of control
|
|
; message from Trillian to disconnect
|
|
"cm22.eng.umd.edu" from the net
|
|
because "Server out of control".
|
|
|
|
4.2 Channel operations
|
|
|
|
This group of messages is concerned with manipulating channels, their
|
|
properties (channel modes), and their contents (typically clients).
|
|
In implementing these, a number of race conditions are inevitable
|
|
when clients at opposing ends of a network send commands which will
|
|
ultimately clash. It is also required that servers keep a nickname
|
|
history to ensure that wherever a <nick> parameter is given, the
|
|
server check its history in case it has recently been changed.
|
|
|
|
4.2.1 Join message
|
|
|
|
Command: JOIN
|
|
Parameters: <channel>{,<channel>} [<key>{,<key>}]
|
|
|
|
The JOIN command is used by client to start listening a specific
|
|
channel. Whether or not a client is allowed to join a channel is
|
|
checked only by the server the client is connected to; all other
|
|
servers automatically add the user to the channel when it is received
|
|
from other servers. The conditions which affect this are as follows:
|
|
|
|
1. the user must be invited if the channel is invite-only;
|
|
|
|
2. the user's nick/username/hostname must not match any
|
|
active bans;
|
|
|
|
3. the correct key (password) must be given if it is set.
|
|
|
|
These are discussed in more detail under the MODE command (see
|
|
section 4.2.3 for more details).
|
|
|
|
Once a user has joined a channel, they receive notice about all
|
|
commands their server receives which affect the channel. This
|
|
includes MODE, KICK, PART, QUIT and of course PRIVMSG/NOTICE. The
|
|
JOIN command needs to be broadcast to all servers so that each server
|
|
knows where to find the users who are on the channel. This allows
|
|
optimal delivery of PRIVMSG/NOTICE messages to the channel.
|
|
|
|
If a JOIN is successful, the user is then sent the channel's topic
|
|
(using RPL_TOPIC) and the list of users who are on the channel (using
|
|
RPL_NAMREPLY), which must include the user joining.
|
|
|
|
Numeric Replies:
|
|
|
|
ERR_NEEDMOREPARAMS ERR_BANNEDFROMCHAN
|
|
ERR_INVITEONLYCHAN ERR_BADCHANNELKEY
|
|
ERR_CHANNELISFULL ERR_BADCHANMASK
|
|
ERR_NOSUCHCHANNEL ERR_TOOMANYCHANNELS
|
|
RPL_TOPIC
|
|
|
|
Examples:
|
|
|
|
JOIN #foobar ; join channel #foobar.
|
|
|
|
JOIN &foo fubar ; join channel &foo using key "fubar".
|
|
|
|
JOIN #foo,&bar fubar ; join channel #foo using key "fubar"
|
|
and &bar using no key.
|
|
|
|
JOIN #foo,#bar fubar,foobar ; join channel #foo using key "fubar".
|
|
and channel #bar using key "foobar".
|
|
|
|
JOIN #foo,#bar ; join channels #foo and #bar.
|
|
|
|
:WiZ JOIN #Twilight_zone ; JOIN message from WiZ
|
|
|
|
4.2.2 Part message
|
|
|
|
Command: PART
|
|
Parameters: <channel>{,<channel>}
|
|
|
|
The PART message causes the client sending the message to be removed
|
|
from the list of active users for all given channels listed in the
|
|
parameter string.
|
|
|
|
Numeric Replies:
|
|
|
|
ERR_NEEDMOREPARAMS ERR_NOSUCHCHANNEL
|
|
ERR_NOTONCHANNEL
|
|
|
|
Examples:
|
|
|
|
PART #twilight_zone ; leave channel "#twilight_zone"
|
|
|
|
PART #oz-ops,&group5 ; leave both channels "&group5" and
|
|
"#oz-ops".
|
|
|
|
4.2.3 Mode message
|
|
|
|
Command: MODE
|
|
|
|
The MODE command is a dual-purpose command in IRC. It allows both
|
|
usernames and channels to have their mode changed. The rationale for
|
|
this choice is that one day nicknames will be obsolete and the
|
|
equivalent property will be the channel.
|
|
|
|
When parsing MODE messages, it is recommended that the entire message
|
|
be parsed first and then the changes which resulted then passed on.
|
|
|
|
4.2.3.1 Channel modes
|
|
|
|
Parameters: <channel> {[+|-]|o|p|s|i|t|n|b|v} [<limit>] [<user>]
|
|
[<ban mask>]
|
|
|
|
The MODE command is provided so that channel operators may change the
|
|
characteristics of `their' channel. It is also required that servers
|
|
be able to change channel modes so that channel operators may be
|
|
created.
|
|
|
|
The various modes available for channels are as follows:
|
|
|
|
o - give/take channel operator privileges;
|
|
p - private channel flag;
|
|
s - secret channel flag;
|
|
i - invite-only channel flag;
|
|
t - topic settable by channel operator only flag;
|
|
n - no messages to channel from clients on the outside;
|
|
m - moderated channel;
|
|
l - set the user limit to channel;
|
|
b - set a ban mask to keep users out;
|
|
v - give/take the ability to speak on a moderated channel;
|
|
k - set a channel key (password).
|
|
|
|
When using the 'o' and 'b' options, a restriction on a total of three
|
|
per mode command has been imposed. That is, any combination of 'o'
|
|
and
|
|
|
|
4.2.3.2 User modes
|
|
|
|
Parameters: <nickname> {[+|-]|i|w|s|o}
|
|
|
|
The user MODEs are typically changes which affect either how the
|
|
client is seen by others or what 'extra' messages the client is sent.
|
|
A user MODE command may only be accepted if both the sender of the
|
|
message and the nickname given as a parameter are both the same.
|
|
|
|
The available modes are as follows:
|
|
|
|
i - marks a users as invisible;
|
|
s - marks a user for receipt of server notices;
|
|
w - user receives wallops;
|
|
o - operator flag.
|
|
|
|
Additional modes may be available later on.
|
|
|
|
If a user attempts to make themselves an operator using the "+o"
|
|
flag, the attempt should be ignored. There is no restriction,
|
|
however, on anyone `deopping' themselves (using "-o"). Numeric
|
|
Replies:
|
|
|
|
ERR_NEEDMOREPARAMS RPL_CHANNELMODEIS
|
|
ERR_CHANOPRIVSNEEDED ERR_NOSUCHNICK
|
|
ERR_NOTONCHANNEL ERR_KEYSET
|
|
RPL_BANLIST RPL_ENDOFBANLIST
|
|
ERR_UNKNOWNMODE ERR_NOSUCHCHANNEL
|
|
ERR_USERSDONTMATCH RPL_UMODEIS
|
|
ERR_UMODEUNKNOWNFLAG
|
|
|
|
Examples:
|
|
|
|
Use of Channel Modes:
|
|
|
|
MODE #Finnish +im ; Makes #Finnish channel moderated and
|
|
'invite-only'.
|
|
|
|
MODE #Finnish +o Kilroy ; Gives 'chanop' privileges to Kilroy on
|
|
|
|
channel #Finnish.
|
|
|
|
MODE #Finnish +v Wiz ; Allow WiZ to speak on #Finnish.
|
|
|
|
MODE #Fins -s ; Removes 'secret' flag from channel
|
|
#Fins.
|
|
|
|
MODE #42 +k oulu ; Set the channel key to "oulu".
|
|
|
|
MODE #eu-opers +l 10 ; Set the limit for the number of users
|
|
on channel to 10.
|
|
|
|
MODE &oulu +b ; list ban masks set for channel.
|
|
|
|
MODE &oulu +b *!*@* ; prevent all users from joining.
|
|
|
|
MODE &oulu +b *!*@*.edu ; prevent any user from a hostname
|
|
matching *.edu from joining.
|
|
|
|
Use of user Modes:
|
|
|
|
:MODE WiZ -w ; turns reception of WALLOPS messages
|
|
off for WiZ.
|
|
|
|
:Angel MODE Angel +i ; Message from Angel to make themselves
|
|
invisible.
|
|
|
|
MODE WiZ -o ; WiZ 'deopping' (removing operator
|
|
status). The plain reverse of this
|
|
command ("MODE WiZ +o") must not be
|
|
allowed from users since would bypass
|
|
the OPER command.
|
|
|
|
4.2.4 Topic message
|
|
|
|
Command: TOPIC
|
|
Parameters: <channel> [<topic>]
|
|
|
|
The TOPIC message is used to change or view the topic of a channel.
|
|
The topic for channel <channel> is returned if there is no <topic>
|
|
given. If the <topic> parameter is present, the topic for that
|
|
channel will be changed, if the channel modes permit this action.
|
|
|
|
Numeric Replies:
|
|
|
|
ERR_NEEDMOREPARAMS ERR_NOTONCHANNEL
|
|
RPL_NOTOPIC RPL_TOPIC
|
|
ERR_CHANOPRIVSNEEDED
|
|
|
|
Examples:
|
|
|
|
:Wiz TOPIC #test :New topic ;User Wiz setting the topic.
|
|
|
|
TOPIC #test :another topic ;set the topic on #test to "another
|
|
topic".
|
|
|
|
TOPIC #test ; check the topic for #test.
|
|
|
|
4.2.5 Names message
|
|
|
|
Command: NAMES
|
|
Parameters: [<channel>{,<channel>}]
|
|
|
|
By using the NAMES command, a user can list all nicknames that are
|
|
visible to them on any channel that they can see. Channel names
|
|
which they can see are those which aren't private (+p) or secret (+s)
|
|
or those which they are actually on. The <channel> parameter
|
|
specifies which channel(s) to return information about if valid.
|
|
There is no error reply for bad channel names.
|
|
|
|
If no <channel> parameter is given, a list of all channels and their
|
|
occupants is returned. At the end of this list, a list of users who
|
|
are visible but either not on any channel or not on a visible channel
|
|
are listed as being on `channel' "*".
|
|
|
|
Numerics:
|
|
|
|
RPL_NAMREPLY RPL_ENDOFNAMES
|
|
|
|
Examples:
|
|
|
|
NAMES #twilight_zone,#42 ; list visible users on #twilight_zone
|
|
and #42 if the channels are visible to
|
|
you.
|
|
|
|
NAMES ; list all visible channels and users
|
|
|
|
4.2.6 List message
|
|
|
|
Command: LIST
|
|
Parameters: [<channel>{,<channel>} [<server>]]
|
|
|
|
The list message is used to list channels and their topics. If the
|
|
<channel> parameter is used, only the status of that channel
|
|
is displayed. Private channels are listed (without their
|
|
topics) as channel "Prv" unless the client generating the query is
|
|
actually on that channel. Likewise, secret channels are not listed
|
|
|
|
at all unless the client is a member of the channel in question.
|
|
|
|
Numeric Replies:
|
|
|
|
ERR_NOSUCHSERVER RPL_LISTSTART
|
|
RPL_LIST RPL_LISTEND
|
|
|
|
Examples:
|
|
|
|
LIST ; List all channels.
|
|
|
|
LIST #twilight_zone,#42 ; List channels #twilight_zone and #42
|
|
|
|
4.2.7 Invite message
|
|
|
|
Command: INVITE
|
|
Parameters: <nickname> <channel>
|
|
|
|
The INVITE message is used to invite users to a channel. The
|
|
parameter <nickname> is the nickname of the person to be invited to
|
|
the target channel <channel>. There is no requirement that the
|
|
channel the target user is being invited to must exist or be a valid
|
|
channel. To invite a user to a channel which is invite only (MODE
|
|
+i), the client sending the invite must be recognised as being a
|
|
channel operator on the given channel.
|
|
|
|
Numeric Replies:
|
|
|
|
ERR_NEEDMOREPARAMS ERR_NOSUCHNICK
|
|
ERR_NOTONCHANNEL ERR_USERONCHANNEL
|
|
ERR_CHANOPRIVSNEEDED
|
|
RPL_INVITING RPL_AWAY
|
|
|
|
Examples:
|
|
|
|
:Angel INVITE Wiz #Dust ; User Angel inviting WiZ to channel
|
|
#Dust
|
|
|
|
INVITE Wiz #Twilight_Zone ; Command to invite WiZ to
|
|
#Twilight_zone
|
|
|
|
4.2.8 Kick command
|
|
|
|
Command: KICK
|
|
Parameters: <channel> <user> [<comment>]
|
|
|
|
The KICK command can be used to forcibly remove a user from a
|
|
channel. It 'kicks them out' of the channel (forced PART).
|
|
|
|
Only a channel operator may kick another user out of a channel.
|
|
Each server that receives a KICK message checks that it is valid
|
|
(ie the sender is actually a channel operator) before removing
|
|
the victim from the channel.
|
|
|
|
Numeric Replies:
|
|
|
|
ERR_NEEDMOREPARAMS ERR_NOSUCHCHANNEL
|
|
ERR_BADCHANMASK ERR_CHANOPRIVSNEEDED
|
|
ERR_NOTONCHANNEL
|
|
|
|
Examples:
|
|
|
|
KICK &Melbourne Matthew ; Kick Matthew from &Melbourne
|
|
|
|
KICK #Finnish John :Speaking English
|
|
; Kick John from #Finnish using
|
|
"Speaking English" as the reason
|
|
(comment).
|
|
|
|
:WiZ KICK #Finnish John ; KICK message from WiZ to remove John
|
|
from channel #Finnish
|
|
|
|
NOTE:
|
|
It is possible to extend the KICK command parameters to the
|
|
following:
|
|
|
|
<channel>{,<channel>} <user>{,<user>} [<comment>]
|
|
|
|
4.3 Server queries and commands
|
|
|
|
The server query group of commands has been designed to return
|
|
information about any server which is connected to the network. All
|
|
servers connected must respond to these queries and respond
|
|
correctly. Any invalid response (or lack thereof) must be considered
|
|
a sign of a broken server and it must be disconnected/disabled as
|
|
soon as possible until the situation is remedied.
|
|
|
|
In these queries, where a parameter appears as "<server>", it will
|
|
usually mean it can be a nickname or a server or a wildcard name of
|
|
some sort. For each parameter, however, only one query and set of
|
|
replies is to be generated.
|
|
|
|
4.3.1 Version message
|
|
|
|
Command: VERSION
|
|
Parameters: [<server>]
|
|
|
|
The VERSION message is used to query the version of the server
|
|
program. An optional parameter <server> is used to query the version
|
|
of the server program which a client is not directly connected to.
|
|
|
|
Numeric Replies:
|
|
|
|
ERR_NOSUCHSERVER RPL_VERSION
|
|
|
|
Examples:
|
|
|
|
:Wiz VERSION *.se ; message from Wiz to check the version
|
|
of a server matching "*.se"
|
|
|
|
VERSION tolsun.oulu.fi ; check the version of server
|
|
"tolsun.oulu.fi".
|
|
|
|
4.3.2 Stats message
|
|
|
|
Command: STATS
|
|
Parameters: [<query> [<server>]]
|
|
|
|
The stats message is used to query statistics of certain server. If
|
|
<server> parameter is omitted, only the end of stats reply is sent
|
|
back. The implementation of this command is highly dependent on the
|
|
server which replies, although the server must be able to supply
|
|
information as described by the queries below (or similar).
|
|
|
|
A query may be given by any single letter which is only checked by
|
|
the destination server (if given as the <server> parameter) and is
|
|
otherwise passed on by intermediate servers, ignored and unaltered.
|
|
The following queries are those found in the current IRC
|
|
implementation and provide a large portion of the setup information
|
|
for that server. Although these may not be supported in the same way
|
|
by other versions, all servers should be able to supply a valid reply
|
|
to a STATS query which is consistent with the reply formats currently
|
|
used and the purpose of the query.
|
|
|
|
The currently supported queries are:
|
|
|
|
c - returns a list of servers which the server may connect
|
|
to or allow connections from;
|
|
h - returns a list of servers which are either forced to be
|
|
treated as leaves or allowed to act as hubs;
|
|
i - returns a list of hosts which the server allows a client
|
|
to connect from;
|
|
k - returns a list of banned username/hostname combinations
|
|
for that server;
|
|
l - returns a list of the server's connections, showing how
|
|
|
|
long each connection has been established and the traffic
|
|
over that connection in bytes and messages for each
|
|
direction;
|
|
m - returns a list of commands supported by the server and
|
|
the usage count for each if the usage count is non zero;
|
|
o - returns a list of hosts from which normal clients may
|
|
become operators;
|
|
y - show Y (Class) lines from server's configuration file;
|
|
u - returns a string showing how long the server has been up.
|
|
|
|
Numeric Replies:
|
|
|
|
ERR_NOSUCHSERVER
|
|
RPL_STATSCLINE RPL_STATSNLINE
|
|
RPL_STATSILINE RPL_STATSKLINE
|
|
RPL_STATSQLINE RPL_STATSLLINE
|
|
RPL_STATSLINKINFO RPL_STATSUPTIME
|
|
RPL_STATSCOMMANDS RPL_STATSOLINE
|
|
RPL_STATSHLINE RPL_ENDOFSTATS
|
|
|
|
Examples:
|
|
|
|
STATS m ; check the command usage for the server
|
|
you are connected to
|
|
|
|
:Wiz STATS c eff.org ; request by WiZ for C/N line
|
|
information from server eff.org
|
|
|
|
4.3.3 Links message
|
|
|
|
Command: LINKS
|
|
Parameters: [[<remote server>] <server mask>]
|
|
|
|
With LINKS, a user can list all servers which are known by the server
|
|
answering the query. The returned list of servers must match the
|
|
mask, or if no mask is given, the full list is returned.
|
|
|
|
If <remote server> is given in addition to <server mask>, the LINKS
|
|
command is forwarded to the first server found that matches that name
|
|
(if any), and that server is then required to answer the query.
|
|
|
|
Numeric Replies:
|
|
|
|
ERR_NOSUCHSERVER
|
|
RPL_LINKS RPL_ENDOFLINKS
|
|
|
|
Examples:
|
|
|
|
LINKS *.au ; list all servers which have a name
|
|
that matches *.au;
|
|
|
|
:WiZ LINKS *.bu.edu *.edu ; LINKS message from WiZ to the first
|
|
server matching *.edu for a list of
|
|
servers matching *.bu.edu.
|
|
|
|
4.3.4 Time message
|
|
|
|
Command: TIME
|
|
Parameters: [<server>]
|
|
|
|
The time message is used to query local time from the specified
|
|
server. If the server parameter is not given, the server handling the
|
|
command must reply to the query.
|
|
|
|
Numeric Replies:
|
|
|
|
ERR_NOSUCHSERVER RPL_TIME
|
|
|
|
Examples:
|
|
|
|
TIME tolsun.oulu.fi ; check the time on the server
|
|
"tolson.oulu.fi"
|
|
|
|
Angel TIME *.au ; user angel checking the time on a
|
|
server matching "*.au"
|
|
|
|
4.3.5 Connect message
|
|
|
|
Command: CONNECT
|
|
Parameters: <target server> [<port> [<remote server>]]
|
|
|
|
The CONNECT command can be used to force a server to try to establish
|
|
a new connection to another server immediately. CONNECT is a
|
|
privileged command and is to be available only to IRC Operators. If
|
|
a remote server is given then the CONNECT attempt is made by that
|
|
server to <target server> and <port>.
|
|
|
|
Numeric Replies:
|
|
|
|
ERR_NOSUCHSERVER ERR_NOPRIVILEGES
|
|
ERR_NEEDMOREPARAMS
|
|
|
|
Examples:
|
|
|
|
CONNECT tolsun.oulu.fi ; Attempt to connect a server to
|
|
tolsun.oulu.fi
|
|
|
|
:WiZ CONNECT eff.org 6667 csd.bu.edu
|
|
; CONNECT attempt by WiZ to get servers
|
|
eff.org and csd.bu.edu connected on port
|
|
6667.
|
|
|
|
4.3.6 Trace message
|
|
|
|
Command: TRACE
|
|
Parameters: [<server>]
|
|
|
|
TRACE command is used to find the route to specific server. Each
|
|
server that processes this message must tell the sender about it by
|
|
sending a reply indicating it is a pass-through link, forming a chain
|
|
of replies similar to that gained from using "traceroute". After
|
|
sending this reply back, it must then send the TRACE message to the
|
|
next server until given server is reached. If the <server> parameter
|
|
is omitted, it is recommended that TRACE command send a message to
|
|
the sender telling which servers the current server has direct
|
|
connection to.
|
|
|
|
If the destination given by "<server>" is an actual server, then the
|
|
destination server is required to report all servers and users which
|
|
are connected to it, although only operators are permitted to see
|
|
users present. If the destination given by <server> is a nickname,
|
|
they only a reply for that nickname is given.
|
|
|
|
Numeric Replies:
|
|
|
|
ERR_NOSUCHSERVER
|
|
|
|
If the TRACE message is destined for another server, all intermediate
|
|
servers must return a RPL_TRACELINK reply to indicate that the TRACE
|
|
passed through it and where its going next.
|
|
|
|
RPL_TRACELINK
|
|
A TRACE reply may be composed of any number of the following numeric
|
|
replies.
|
|
|
|
RPL_TRACECONNECTING RPL_TRACEHANDSHAKE
|
|
RPL_TRACEUNKNOWN RPL_TRACEOPERATOR
|
|
RPL_TRACEUSER RPL_TRACESERVER
|
|
RPL_TRACESERVICE RPL_TRACENEWTYPE
|
|
RPL_TRACECLASS
|
|
|
|
Examples:
|
|
|
|
TRACE *.oulu.fi ; TRACE to a server matching *.oulu.fi
|
|
|
|
:WiZ TRACE AngelDust ; TRACE issued by WiZ to nick AngelDust
|
|
|
|
4.3.7 Admin command
|
|
|
|
Command: ADMIN
|
|
Parameters: [<server>]
|
|
|
|
The admin message is used to find the name of the administrator of
|
|
the given server, or current server if <server> parameter is omitted.
|
|
Each server must have the ability to forward ADMIN messages to other
|
|
servers.
|
|
|
|
Numeric Replies:
|
|
|
|
ERR_NOSUCHSERVER
|
|
RPL_ADMINME RPL_ADMINLOC1
|
|
RPL_ADMINLOC2 RPL_ADMINEMAIL
|
|
|
|
Examples:
|
|
|
|
ADMIN tolsun.oulu.fi ; request an ADMIN reply from
|
|
tolsun.oulu.fi
|
|
|
|
:WiZ ADMIN *.edu ; ADMIN request from WiZ for first
|
|
server found to match *.edu.
|
|
|
|
4.3.8 Info command
|
|
|
|
Command: INFO
|
|
Parameters: [<server>]
|
|
|
|
The INFO command is required to return information which describes
|
|
the server: its version, when it was compiled, the patchlevel, when
|
|
it was started, and any other miscellaneous information which may be
|
|
considered to be relevant.
|
|
|
|
Numeric Replies:
|
|
|
|
ERR_NOSUCHSERVER
|
|
RPL_INFO RPL_ENDOFINFO
|
|
|
|
Examples:
|
|
|
|
INFO csd.bu.edu ; request an INFO reply from
|
|
csd.bu.edu
|
|
|
|
:Avalon INFO *.fi ; INFO request from Avalon for first
|
|
server found to match *.fi.
|
|
|
|
INFO Angel ; request info from the server that
|
|
Angel is connected to.
|
|
|
|
4.4 Sending messages
|
|
|
|
The main purpose of the IRC protocol is to provide a base for clients
|
|
to communicate with each other. PRIVMSG and NOTICE are the only
|
|
messages available which actually perform delivery of a text message
|
|
from one client to another - the rest just make it possible and try
|
|
to ensure it happens in a reliable and structured manner.
|
|
|
|
4.4.1 Private messages
|
|
|
|
Command: PRIVMSG
|
|
Parameters: <receiver>{,<receiver>} <text to be sent>
|
|
|
|
PRIVMSG is used to send private messages between users. <receiver>
|
|
is the nickname of the receiver of the message. <receiver> can also
|
|
be a list of names or channels separated with commas.
|
|
|
|
The <receiver> parameter may also me a host mask (#mask) or server
|
|
mask ($mask). In both cases the server will only send the PRIVMSG
|
|
to those who have a server or host matching the mask. The mask must
|
|
have at least 1 (one) "." in it and no wildcards following the
|
|
last ".". This requirement exists to prevent people sending messages
|
|
to "#*" or "$*", which would broadcast to all users; from
|
|
experience, this is abused more than used responsibly and properly.
|
|
Wildcards are the '*' and '?' characters. This extension to
|
|
the PRIVMSG command is only available to Operators.
|
|
|
|
Numeric Replies:
|
|
|
|
ERR_NORECIPIENT ERR_NOTEXTTOSEND
|
|
ERR_CANNOTSENDTOCHAN ERR_NOTOPLEVEL
|
|
ERR_WILDTOPLEVEL ERR_TOOMANYTARGETS
|
|
ERR_NOSUCHNICK
|
|
RPL_AWAY
|
|
|
|
Examples:
|
|
|
|
:Angel PRIVMSG Wiz :Hello are you receiving this message ?
|
|
; Message from Angel to Wiz.
|
|
|
|
PRIVMSG Angel :yes I'm receiving it !receiving it !'u>(768u+1n) .br ;
|
|
Message to Angel.
|
|
|
|
PRIVMSG jto@tolsun.oulu.fi :Hello !
|
|
; Message to a client on server
|
|
|
|
tolsun.oulu.fi with username of "jto".
|
|
|
|
PRIVMSG $*.fi :Server tolsun.oulu.fi rebooting.
|
|
; Message to everyone on a server which
|
|
has a name matching *.fi.
|
|
|
|
PRIVMSG #*.edu :NSFNet is undergoing work, expect interruptions
|
|
; Message to all users who come from a
|
|
host which has a name matching *.edu.
|
|
|
|
4.4.2 Notice
|
|
|
|
Command: NOTICE
|
|
Parameters: <nickname> <text>
|
|
|
|
The NOTICE message is used similarly to PRIVMSG. The difference
|
|
between NOTICE and PRIVMSG is that automatic replies must never be
|
|
sent in response to a NOTICE message. This rule applies to servers
|
|
too - they must not send any error reply back to the client on
|
|
receipt of a notice. The object of this rule is to avoid loops
|
|
between a client automatically sending something in response to
|
|
something it received. This is typically used by automatons (clients
|
|
with either an AI or other interactive program controlling their
|
|
actions) which are always seen to be replying lest they end up in a
|
|
loop with another automaton.
|
|
|
|
See PRIVMSG for more details on replies and examples.
|
|
|
|
4.5 User based queries
|
|
|
|
User queries are a group of commands which are primarily concerned
|
|
with finding details on a particular user or group users. When using
|
|
wildcards with any of these commands, if they match, they will only
|
|
return information on users who are 'visible' to you. The visibility
|
|
of a user is determined as a combination of the user's mode and the
|
|
common set of channels you are both on.
|
|
|
|
4.5.1 Who query
|
|
|
|
Command: WHO
|
|
Parameters: [<name> [<o>]]
|
|
|
|
The WHO message is used by a client to generate a query which returns
|
|
a list of information which 'matches' the <name> parameter given by
|
|
the client. In the absence of the <name> parameter, all visible
|
|
(users who aren't invisible (user mode +i) and who don't have a
|
|
common channel with the requesting client) are listed. The same
|
|
result can be achieved by using a <name> of "0" or any wildcard which
|
|
|
|
will end up matching every entry possible.
|
|
|
|
The <name> passed to WHO is matched against users' host, server, real
|
|
name and nickname if the channel <name> cannot be found.
|
|
|
|
If the "o" parameter is passed only operators are returned according
|
|
to the name mask supplied.
|
|
|
|
Numeric Replies:
|
|
|
|
ERR_NOSUCHSERVER
|
|
RPL_WHOREPLY RPL_ENDOFWHO
|
|
|
|
Examples:
|
|
|
|
WHO *.fi ; List all users who match against
|
|
"*.fi".
|
|
|
|
WHO jto* o ; List all users with a match against
|
|
"jto*" if they are an operator.
|
|
|
|
4.5.2 Whois query
|
|
|
|
Command: WHOIS
|
|
Parameters: [<server>] <nickmask>[,<nickmask>[,...]]
|
|
|
|
This message is used to query information about particular user. The
|
|
server will answer this message with several numeric messages
|
|
indicating different statuses of each user which matches the nickmask
|
|
(if you are entitled to see them). If no wildcard is present in the
|
|
<nickmask>, any information about that nick which you are allowed to
|
|
see is presented. A comma (',') separated list of nicknames may be
|
|
given.
|
|
|
|
The latter version sends the query to a specific server. It is
|
|
useful if you want to know how long the user in question has been
|
|
idle as only local server (ie. the server the user is directly
|
|
connected to) knows that information, while everything else is
|
|
globally known.
|
|
|
|
Numeric Replies:
|
|
|
|
ERR_NOSUCHSERVER ERR_NONICKNAMEGIVEN
|
|
RPL_WHOISUSER RPL_WHOISCHANNELS
|
|
RPL_WHOISCHANNELS RPL_WHOISSERVER
|
|
RPL_AWAY RPL_WHOISOPERATOR
|
|
RPL_WHOISIDLE ERR_NOSUCHNICK
|
|
RPL_ENDOFWHOIS
|
|
|
|
Examples:
|
|
|
|
WHOIS wiz ; return available user information
|
|
about nick WiZ
|
|
|
|
WHOIS eff.org trillian ; ask server eff.org for user
|
|
information about trillian
|
|
|
|
4.5.3 Whowas
|
|
|
|
Command: WHOWAS
|
|
Parameters: <nickname> [<count> [<server>]]
|
|
|
|
Whowas asks for information about a nickname which no longer exists.
|
|
This may either be due to a nickname change or the user leaving IRC.
|
|
In response to this query, the server searches through its nickname
|
|
history, looking for any nicks which are lexically the same (no wild
|
|
card matching here). The history is searched backward, returning the
|
|
most recent entry first. If there are multiple entries, up to
|
|
<count> replies will be returned (or all of them if no <count>
|
|
parameter is given). If a non-positive number is passed as being
|
|
<count>, then a full search is done.
|
|
|
|
Numeric Replies:
|
|
|
|
ERR_NONICKNAMEGIVEN ERR_WASNOSUCHNICK
|
|
RPL_WHOWASUSER RPL_WHOISSERVER
|
|
RPL_ENDOFWHOWAS
|
|
|
|
Examples:
|
|
|
|
WHOWAS Wiz ; return all information in the nick
|
|
history about nick "WiZ";
|
|
|
|
WHOWAS Mermaid 9 ; return at most, the 9 most recent
|
|
entries in the nick history for
|
|
"Mermaid";
|
|
|
|
WHOWAS Trillian 1 *.edu ; return the most recent history for
|
|
"Trillian" from the first server found
|
|
to match "*.edu".
|
|
|
|
4.6 Miscellaneous messages
|
|
|
|
Messages in this category do not fit into any of the above categories
|
|
but are nonetheless still a part of and required by the protocol.
|
|
|
|
4.6.1 Kill message
|
|
|
|
Command: KILL
|
|
Parameters: <nickname> <comment>
|
|
|
|
The KILL message is used to cause a client-server connection to be
|
|
closed by the server which has the actual connection. KILL is used
|
|
by servers when they encounter a duplicate entry in the list of valid
|
|
nicknames and is used to remove both entries. It is also available
|
|
to operators.
|
|
|
|
Clients which have automatic reconnect algorithms effectively make
|
|
this command useless since the disconnection is only brief. It does
|
|
however break the flow of data and can be used to stop large amounts
|
|
of being abused, any user may elect to receive KILL messages
|
|
generated for others to keep an 'eye' on would be trouble spots.
|
|
|
|
In an arena where nicknames are required to be globally unique at all
|
|
times, KILL messages are sent whenever 'duplicates' are detected
|
|
(that is an attempt to register two users with the same nickname) in
|
|
the hope that both of them will disappear and only 1 reappear.
|
|
|
|
The comment given must reflect the actual reason for the KILL. For
|
|
server-generated KILLs it usually is made up of details concerning
|
|
the origins of the two conflicting nicknames. For users it is left
|
|
up to them to provide an adequate reason to satisfy others who see
|
|
it. To prevent/discourage fake KILLs from being generated to hide
|
|
the identify of the KILLer, the comment also shows a 'kill-path'
|
|
which is updated by each server it passes through, each prepending
|
|
its name to the path.
|
|
|
|
Numeric Replies:
|
|
|
|
ERR_NOPRIVILEGES ERR_NEEDMOREPARAMS
|
|
ERR_NOSUCHNICK ERR_CANTKILLSERVER
|
|
|
|
KILL David (csd.bu.edu <- tolsun.oulu.fi)
|
|
; Nickname collision between csd.bu.edu
|
|
and tolson.oulu.fi
|
|
|
|
NOTE:
|
|
It is recommended that only Operators be allowed to kill other users
|
|
with KILL message. In an ideal world not even operators would need
|
|
to do this and it would be left to servers to deal with.
|
|
|
|
4.6.2 Ping message
|
|
|
|
Command: PING
|
|
Parameters: <server1> [<server2>]
|
|
|
|
The PING message is used to test the presence of an active client at
|
|
the other end of the connection. A PING message is sent at regular
|
|
intervals if no other activity detected coming from a connection. If
|
|
a connection fails to respond to a PING command within a set amount
|
|
of time, that connection is closed.
|
|
|
|
Any client which receives a PING message must respond to <server1>
|
|
(server which sent the PING message out) as quickly as possible with
|
|
an appropriate PONG message to indicate it is still there and alive.
|
|
Servers should not respond to PING commands but rely on PINGs from
|
|
the other end of the connection to indicate the connection is alive.
|
|
If the <server2> parameter is specified, the PING message gets
|
|
forwarded there.
|
|
|
|
Numeric Replies:
|
|
|
|
ERR_NOORIGIN ERR_NOSUCHSERVER
|
|
|
|
Examples:
|
|
|
|
PING tolsun.oulu.fi ; server sending a PING message to
|
|
another server to indicate it is still
|
|
alive.
|
|
|
|
PING WiZ ; PING message being sent to nick WiZ
|
|
|
|
4.6.3 Pong message
|
|
|
|
Command: PONG
|
|
Parameters: <daemon> [<daemon2>]
|
|
|
|
PONG message is a reply to ping message. If parameter <daemon2> is
|
|
given this message must be forwarded to given daemon. The <daemon>
|
|
parameter is the name of the daemon who has responded to PING message
|
|
and generated this message.
|
|
|
|
Numeric Replies:
|
|
|
|
ERR_NOORIGIN ERR_NOSUCHSERVER
|
|
|
|
Examples:
|
|
|
|
PONG csd.bu.edu tolsun.oulu.fi ; PONG message from csd.bu.edu to
|
|
|
|
tolsun.oulu.fi
|
|
|
|
4.6.4 Error
|
|
|
|
Command: ERROR
|
|
Parameters: <error message>
|
|
|
|
The ERROR command is for use by servers when reporting a serious or
|
|
fatal error to its operators. It may also be sent from one server to
|
|
another but must not be accepted from any normal unknown clients.
|
|
|
|
An ERROR message is for use for reporting errors which occur with a
|
|
server-to-server link only. An ERROR message is sent to the server
|
|
at the other end (which sends it to all of its connected operators)
|
|
and to all operators currently connected. It is not to be passed
|
|
onto any other servers by a server if it is received from a server.
|
|
|
|
When a server sends a received ERROR message to its operators, the
|
|
message should be encapsulated inside a NOTICE message, indicating
|
|
that the client was not responsible for the error.
|
|
|
|
Numerics:
|
|
|
|
None.
|
|
|
|
Examples:
|
|
|
|
ERROR :Server *.fi already exists; ERROR message to the other server
|
|
which caused this error.
|
|
|
|
NOTICE WiZ :ERROR from csd.bu.edu -- Server *.fi already exists
|
|
; Same ERROR message as above but sent
|
|
to user WiZ on the other server.
|
|
|
|
5. OPTIONALS
|
|
|
|
This section describes OPTIONAL messages. They are not required in a
|
|
working server implementation of the protocol described herein. In
|
|
the absence of the option, an error reply message must be generated
|
|
or an unknown command error. If the message is destined for another
|
|
server to answer then it must be passed on (elementary parsing
|
|
required) The allocated numerics for this are listed with the
|
|
messages below.
|
|
|
|
5.1 Away
|
|
|
|
Command: AWAY
|
|
Parameters: [message]
|
|
|
|
With the AWAY message, clients can set an automatic reply string for
|
|
any PRIVMSG commands directed at them (not to a channel they are on).
|
|
The automatic reply is sent by the server to client sending the
|
|
PRIVMSG command. The only replying server is the one to which the
|
|
sending client is connected to.
|
|
|
|
The AWAY message is used either with one parameter (to set an AWAY
|
|
message) or with no parameters (to remove the AWAY message).
|
|
|
|
Numeric Replies:
|
|
|
|
RPL_UNAWAY RPL_NOWAWAY
|
|
|
|
Examples:
|
|
|
|
AWAY :Gone to lunch. Back in 5 ; set away message to "Gone to lunch.
|
|
Back in 5".
|
|
|
|
:WiZ AWAY ; unmark WiZ as being away.
|
|
|
|
5.2 Rehash message
|
|
|
|
Command: REHASH
|
|
Parameters: None
|
|
|
|
The rehash message can be used by the operator to force the server to
|
|
re-read and process its configuration file.
|
|
|
|
Numeric Replies:
|
|
|
|
RPL_REHASHING ERR_NOPRIVILEGES
|
|
|
|
Examples:
|
|
|
|
REHASH ; message from client with operator
|
|
status to server asking it to reread its
|
|
configuration file.
|
|
|
|
5.3 Restart message
|
|
|
|
Command: RESTART
|
|
Parameters: None
|
|
|
|
The restart message can only be used by an operator to force a server
|
|
restart itself. This message is optional since it may be viewed as a
|
|
risk to allow arbitrary people to connect to a server as an operator
|
|
and execute this command, causing (at least) a disruption to service.
|
|
|
|
The RESTART command must always be fully processed by the server to
|
|
which the sending client is connected and not be passed onto other
|
|
connected servers.
|
|
|
|
Numeric Replies:
|
|
|
|
ERR_NOPRIVILEGES
|
|
|
|
Examples:
|
|
|
|
RESTART ; no parameters required.
|
|
|
|
5.4 Summon message
|
|
|
|
Command: SUMMON
|
|
Parameters: <user> [<server>]
|
|
|
|
The SUMMON command can be used to give users who are on a host
|
|
running an IRC server a message asking them to please join IRC. This
|
|
message is only sent if the target server (a) has SUMMON enabled, (b)
|
|
the user is logged in and (c) the server process can write to the
|
|
user's tty (or similar).
|
|
|
|
If no <server> parameter is given it tries to summon <user> from the
|
|
server the client is connected to is assumed as the target.
|
|
|
|
If summon is not enabled in a server, it must return the
|
|
ERR_SUMMONDISABLED numeric and pass the summon message onwards.
|
|
|
|
Numeric Replies:
|
|
|
|
ERR_NORECIPIENT ERR_FILEERROR
|
|
ERR_NOLOGIN ERR_NOSUCHSERVER
|
|
RPL_SUMMONING
|
|
|
|
Examples:
|
|
|
|
SUMMON jto ; summon user jto on the server's host
|
|
|
|
SUMMON jto tolsun.oulu.fi ; summon user jto on the host which a
|
|
server named "tolsun.oulu.fi" is
|
|
running.
|
|
|
|
5.5 Users
|
|
|
|
Command: USERS
|
|
Parameters: [<server>]
|
|
|
|
The USERS command returns a list of users logged into the server in a
|
|
similar format to who(1), rusers(1) and finger(1). Some people
|
|
may disable this command on their server for security related
|
|
reasons. If disabled, the correct numeric must be returned to
|
|
indicate this.
|
|
|
|
Numeric Replies:
|
|
|
|
ERR_NOSUCHSERVER ERR_FILEERROR
|
|
RPL_USERSSTART RPL_USERS
|
|
RPL_NOUSERS RPL_ENDOFUSERS
|
|
ERR_USERSDISABLED
|
|
|
|
Disabled Reply:
|
|
|
|
ERR_USERSDISABLED
|
|
|
|
Examples:
|
|
|
|
USERS eff.org ; request a list of users logged in on
|
|
server eff.org
|
|
|
|
:John USERS tolsun.oulu.fi ; request from John for a list of users
|
|
logged in on server tolsun.oulu.fi
|
|
|
|
5.6 Operwall message
|
|
|
|
Command: WALLOPS
|
|
Parameters: Text to be sent to all operators currently online
|
|
|
|
Sends a message to all operators currently online. After
|
|
implementing WALLOPS as a user command it was found that it was
|
|
often and commonly abused as a means of sending a message to a lot
|
|
of people (much similar to WALL). Due to this it is recommended
|
|
that the current implementation of WALLOPS be used as an
|
|
example by allowing and recognising only servers as the senders of
|
|
WALLOPS.
|
|
|
|
Numeric Replies:
|
|
|
|
ERR_NEEDMOREPARAMS
|
|
|
|
Examples:
|
|
|
|
:csd.bu.edu WALLOPS :Connect '*.uiuc.edu 6667' from Joshua; WALLOPS
|
|
message from csd.bu.edu announcing a
|
|
CONNECT message it received and acted
|
|
upon from Joshua.
|
|
|
|
5.7 Userhost message
|
|
|
|
Command: USERHOST
|
|
Parameters: <nickname>{<space><nickname>}
|
|
|
|
The USERHOST command takes a list of up to 5 nicknames, each
|
|
separated by a space character and returns a list of information
|
|
about each nickname that it found. The returned list has each reply
|
|
separated by a space.
|
|
|
|
Numeric Replies:
|
|
|
|
RPL_USERHOST ERR_NEEDMOREPARAMS
|
|
|
|
Examples:
|
|
|
|
USERHOST Wiz Michael Marty p ;USERHOST request for information on
|
|
nicks "Wiz", "Michael", "Marty" and "p"
|
|
|
|
5.8 Ison message
|
|
|
|
Command: ISON
|
|
Parameters: <nickname>{<space><nickname>}
|
|
|
|
The ISON command was implemented to provide a quick and efficient
|
|
means to get a response about whether a given nickname was currently
|
|
on IRC. ISON only takes one (1) parameter: a space-separated list of
|
|
nicks. For each nickname in the list that is present, the server
|
|
adds that to its reply string. Thus the reply string may return
|
|
empty (none of the given nicks are present), an exact copy of the
|
|
parameter string (all of them present) or as any other subset of the
|
|
set of nicks given in the parameter. The only limit on the number
|
|
of nicks that may be checked is that the combined length must not be
|
|
too large as to cause the server to chop it off so it fits in 512
|
|
characters.
|
|
|
|
ISON is only be processed by the server local to the client sending
|
|
the command and thus not passed onto other servers for further
|
|
processing.
|
|
|
|
Numeric Replies:
|
|
|
|
RPL_ISON ERR_NEEDMOREPARAMS
|
|
|
|
Examples:
|
|
|
|
ISON phone trillian WiZ jarlek Avalon Angel Monstah
|
|
; Sample ISON request for 7 nicks.
|
|
|
|
6. REPLIES
|
|
|
|
The following is a list of numeric replies which are generated in
|
|
response to the commands given above. Each numeric is given with its
|
|
number, name and reply string.
|
|
|
|
6.1 Error Replies.
|
|
|
|
401 ERR_NOSUCHNICK
|
|
"<nickname> :No such nick/channel"
|
|
|
|
- Used to indicate the nickname parameter supplied to a
|
|
command is currently unused.
|
|
|
|
402 ERR_NOSUCHSERVER
|
|
"<server name> :No such server"
|
|
|
|
- Used to indicate the server name given currently
|
|
doesn't exist.
|
|
|
|
403 ERR_NOSUCHCHANNEL
|
|
"<channel name> :No such channel"
|
|
|
|
- Used to indicate the given channel name is invalid.
|
|
|
|
404 ERR_CANNOTSENDTOCHAN
|
|
"<channel name> :Cannot send to channel"
|
|
|
|
- Sent to a user who is either (a) not on a channel
|
|
which is mode +n or (b) not a chanop (or mode +v) on
|
|
a channel which has mode +m set and is trying to send
|
|
a PRIVMSG message to that channel.
|
|
|
|
405 ERR_TOOMANYCHANNELS
|
|
"<channel name> :You have joined too many \
|
|
channels"
|
|
- Sent to a user when they have joined the maximum
|
|
number of allowed channels and they try to join
|
|
another channel.
|
|
|
|
406 ERR_WASNOSUCHNICK
|
|
"<nickname> :There was no such nickname"
|
|
|
|
- Returned by WHOWAS to indicate there is no history
|
|
information for that nickname.
|
|
|
|
407 ERR_TOOMANYTARGETS
|
|
"<target> :Duplicate recipients. No message \
|
|
|
|
delivered"
|
|
|
|
- Returned to a client which is attempting to send a
|
|
PRIVMSG/NOTICE using the user@host destination format
|
|
and for a user@host which has several occurrences.
|
|
|
|
409 ERR_NOORIGIN
|
|
":No origin specified"
|
|
|
|
- PING or PONG message missing the originator parameter
|
|
which is required since these commands must work
|
|
without valid prefixes.
|
|
|
|
411 ERR_NORECIPIENT
|
|
":No recipient given (<command>)"
|
|
412 ERR_NOTEXTTOSEND
|
|
":No text to send"
|
|
413 ERR_NOTOPLEVEL
|
|
"<mask> :No toplevel domain specified"
|
|
414 ERR_WILDTOPLEVEL
|
|
"<mask> :Wildcard in toplevel domain"
|
|
|
|
- 412 - 414 are returned by PRIVMSG to indicate that
|
|
the message wasn't delivered for some reason.
|
|
ERR_NOTOPLEVEL and ERR_WILDTOPLEVEL are errors that
|
|
are returned when an invalid use of
|
|
"PRIVMSG $<server>" or "PRIVMSG #<host>" is attempted.
|
|
|
|
421 ERR_UNKNOWNCOMMAND
|
|
"<command> :Unknown command"
|
|
|
|
- Returned to a registered client to indicate that the
|
|
command sent is unknown by the server.
|
|
|
|
422 ERR_NOMOTD
|
|
":MOTD File is missing"
|
|
|
|
- Server's MOTD file could not be opened by the server.
|
|
|
|
423 ERR_NOADMININFO
|
|
"<server> :No administrative info available"
|
|
|
|
- Returned by a server in response to an ADMIN message
|
|
when there is an error in finding the appropriate
|
|
information.
|
|
|
|
424 ERR_FILEERROR
|
|
":File error doing <file op> on <file>"
|
|
|
|
- Generic error message used to report a failed file
|
|
operation during the processing of a message.
|
|
|
|
431 ERR_NONICKNAMEGIVEN
|
|
":No nickname given"
|
|
|
|
- Returned when a nickname parameter expected for a
|
|
command and isn't found.
|
|
|
|
432 ERR_ERRONEUSNICKNAME
|
|
"<nick> :Erroneus nickname"
|
|
|
|
- Returned after receiving a NICK message which contains
|
|
characters which do not fall in the defined set. See
|
|
section x.x.x for details on valid nicknames.
|
|
|
|
433 ERR_NICKNAMEINUSE
|
|
"<nick> :Nickname is already in use"
|
|
|
|
- Returned when a NICK message is processed that results
|
|
in an attempt to change to a currently existing
|
|
nickname.
|
|
|
|
436 ERR_NICKCOLLISION
|
|
"<nick> :Nickname collision KILL"
|
|
|
|
- Returned by a server to a client when it detects a
|
|
nickname collision (registered of a NICK that
|
|
already exists by another server).
|
|
|
|
441 ERR_USERNOTINCHANNEL
|
|
"<nick> <channel> :They aren't on that channel"
|
|
|
|
- Returned by the server to indicate that the target
|
|
user of the command is not on the given channel.
|
|
|
|
442 ERR_NOTONCHANNEL
|
|
"<channel> :You're not on that channel"
|
|
|
|
- Returned by the server whenever a client tries to
|
|
perform a channel effecting command for which the
|
|
client isn't a member.
|
|
|
|
443 ERR_USERONCHANNEL
|
|
"<user> <channel> :is already on channel"
|
|
|
|
- Returned when a client tries to invite a user to a
|
|
channel they are already on.
|
|
|
|
444 ERR_NOLOGIN
|
|
"<user> :User not logged in"
|
|
|
|
- Returned by the summon after a SUMMON command for a
|
|
user was unable to be performed since they were not
|
|
logged in.
|
|
|
|
445 ERR_SUMMONDISABLED
|
|
":SUMMON has been disabled"
|
|
|
|
- Returned as a response to the SUMMON command. Must be
|
|
returned by any server which does not implement it.
|
|
|
|
446 ERR_USERSDISABLED
|
|
":USERS has been disabled"
|
|
|
|
- Returned as a response to the USERS command. Must be
|
|
returned by any server which does not implement it.
|
|
|
|
451 ERR_NOTREGISTERED
|
|
":You have not registered"
|
|
|
|
- Returned by the server to indicate that the client
|
|
must be registered before the server will allow it
|
|
to be parsed in detail.
|
|
|
|
461 ERR_NEEDMOREPARAMS
|
|
"<command> :Not enough parameters"
|
|
|
|
- Returned by the server by numerous commands to
|
|
indicate to the client that it didn't supply enough
|
|
parameters.
|
|
|
|
462 ERR_ALREADYREGISTRED
|
|
":You may not reregister"
|
|
|
|
- Returned by the server to any link which tries to
|
|
change part of the registered details (such as
|
|
password or user details from second USER message).
|
|
|
|
463 ERR_NOPERMFORHOST
|
|
":Your host isn't among the privileged"
|
|
|
|
- Returned to a client which attempts to register with
|
|
a server which does not been setup to allow
|
|
connections from the host the attempted connection
|
|
is tried.
|
|
|
|
464 ERR_PASSWDMISMATCH
|
|
":Password incorrect"
|
|
|
|
- Returned to indicate a failed attempt at registering
|
|
a connection for which a password was required and
|
|
was either not given or incorrect.
|
|
|
|
465 ERR_YOUREBANNEDCREEP
|
|
":You are banned from this server"
|
|
|
|
- Returned after an attempt to connect and register
|
|
yourself with a server which has been setup to
|
|
explicitly deny connections to you.
|
|
|
|
467 ERR_KEYSET
|
|
"<channel> :Channel key already set"
|
|
471 ERR_CHANNELISFULL
|
|
"<channel> :Cannot join channel (+l)"
|
|
472 ERR_UNKNOWNMODE
|
|
"<char> :is unknown mode char to me"
|
|
473 ERR_INVITEONLYCHAN
|
|
"<channel> :Cannot join channel (+i)"
|
|
474 ERR_BANNEDFROMCHAN
|
|
"<channel> :Cannot join channel (+b)"
|
|
475 ERR_BADCHANNELKEY
|
|
"<channel> :Cannot join channel (+k)"
|
|
481 ERR_NOPRIVILEGES
|
|
":Permission Denied- You're not an IRC operator"
|
|
|
|
- Any command requiring operator privileges to operate
|
|
must return this error to indicate the attempt was
|
|
unsuccessful.
|
|
|
|
482 ERR_CHANOPRIVSNEEDED
|
|
"<channel> :You're not channel operator"
|
|
|
|
- Any command requiring 'chanop' privileges (such as
|
|
MODE messages) must return this error if the client
|
|
making the attempt is not a chanop on the specified
|
|
channel.
|
|
|
|
483 ERR_CANTKILLSERVER
|
|
":You cant kill a server!"
|
|
|
|
- Any attempts to use the KILL command on a server
|
|
are to be refused and this error returned directly
|
|
to the client.
|
|
|
|
491 ERR_NOOPERHOST
|
|
":No O-lines for your host"
|
|
|
|
- If a client sends an OPER message and the server has
|
|
not been configured to allow connections from the
|
|
client's host as an operator, this error must be
|
|
returned.
|
|
|
|
501 ERR_UMODEUNKNOWNFLAG
|
|
":Unknown MODE flag"
|
|
|
|
- Returned by the server to indicate that a MODE
|
|
message was sent with a nickname parameter and that
|
|
the a mode flag sent was not recognized.
|
|
|
|
502 ERR_USERSDONTMATCH
|
|
":Cant change mode for other users"
|
|
|
|
- Error sent to any user trying to view or change the
|
|
user mode for a user other than themselves.
|
|
|
|
6.2 Command responses.
|
|
|
|
300 RPL_NONE
|
|
Dummy reply number. Not used.
|
|
|
|
302 RPL_USERHOST
|
|
":[<reply>{<space><reply>}]"
|
|
|
|
- Reply format used by USERHOST to list replies to
|
|
the query list. The reply string is composed as
|
|
follows:
|
|
|
|
<reply> ::= <nick>['*'] '=' <'+'|'-'><hostname>
|
|
|
|
The '*' indicates whether the client has registered
|
|
as an Operator. The '-' or '+' characters represent
|
|
whether the client has set an AWAY message or not
|
|
respectively.
|
|
|
|
303 RPL_ISON
|
|
":[<nick> {<space><nick>}]"
|
|
|
|
- Reply format used by ISON to list replies to the
|
|
query list.
|
|
|
|
301 RPL_AWAY
|
|
"<nick> :<away message>"
|
|
|
|
305 RPL_UNAWAY
|
|
":You are no longer marked as being away"
|
|
306 RPL_NOWAWAY
|
|
":You have been marked as being away"
|
|
|
|
- These replies are used with the AWAY command (if
|
|
allowed). RPL_AWAY is sent to any client sending a
|
|
PRIVMSG to a client which is away. RPL_AWAY is only
|
|
sent by the server to which the client is connected.
|
|
Replies RPL_UNAWAY and RPL_NOWAWAY are sent when the
|
|
client removes and sets an AWAY message.
|
|
|
|
311 RPL_WHOISUSER
|
|
"<nick> <user> <host> * :<real name>"
|
|
312 RPL_WHOISSERVER
|
|
"<nick> <server> :<server info>"
|
|
313 RPL_WHOISOPERATOR
|
|
"<nick> :is an IRC operator"
|
|
317 RPL_WHOISIDLE
|
|
"<nick> <integer> :seconds idle"
|
|
318 RPL_ENDOFWHOIS
|
|
"<nick> :End of /WHOIS list"
|
|
319 RPL_WHOISCHANNELS
|
|
"<nick> :{[@|+]<channel><space>}"
|
|
|
|
- Replies 311 - 313, 317 - 319 are all replies
|
|
generated in response to a WHOIS message. Given that
|
|
there are enough parameters present, the answering
|
|
server must either formulate a reply out of the above
|
|
numerics (if the query nick is found) or return an
|
|
error reply. The '*' in RPL_WHOISUSER is there as
|
|
the literal character and not as a wild card. For
|
|
each reply set, only RPL_WHOISCHANNELS may appear
|
|
more than once (for long lists of channel names).
|
|
The '@' and '+' characters next to the channel name
|
|
indicate whether a client is a channel operator or
|
|
has been granted permission to speak on a moderated
|
|
channel. The RPL_ENDOFWHOIS reply is used to mark
|
|
the end of processing a WHOIS message.
|
|
|
|
314 RPL_WHOWASUSER
|
|
"<nick> <user> <host> * :<real name>"
|
|
369 RPL_ENDOFWHOWAS
|
|
"<nick> :End of WHOWAS"
|
|
|
|
- When replying to a WHOWAS message, a server must use
|
|
the replies RPL_WHOWASUSER, RPL_WHOISSERVER or
|
|
ERR_WASNOSUCHNICK for each nickname in the presented
|
|
|
|
list. At the end of all reply batches, there must
|
|
be RPL_ENDOFWHOWAS (even if there was only one reply
|
|
and it was an error).
|
|
|
|
321 RPL_LISTSTART
|
|
"Channel :Users Name"
|
|
322 RPL_LIST
|
|
"<channel> <# visible> :<topic>"
|
|
323 RPL_LISTEND
|
|
":End of /LIST"
|
|
|
|
- Replies RPL_LISTSTART, RPL_LIST, RPL_LISTEND mark
|
|
the start, actual replies with data and end of the
|
|
server's response to a LIST command. If there are
|
|
no channels available to return, only the start
|
|
and end reply must be sent.
|
|
|
|
324 RPL_CHANNELMODEIS
|
|
"<channel> <mode> <mode params>"
|
|
|
|
331 RPL_NOTOPIC
|
|
"<channel> :No topic is set"
|
|
332 RPL_TOPIC
|
|
"<channel> :<topic>"
|
|
|
|
- When sending a TOPIC message to determine the
|
|
channel topic, one of two replies is sent. If
|
|
the topic is set, RPL_TOPIC is sent back else
|
|
RPL_NOTOPIC.
|
|
|
|
341 RPL_INVITING
|
|
"<channel> <nick>"
|
|
|
|
- Returned by the server to indicate that the
|
|
attempted INVITE message was successful and is
|
|
being passed onto the end client.
|
|
|
|
342 RPL_SUMMONING
|
|
"<user> :Summoning user to IRC"
|
|
|
|
- Returned by a server answering a SUMMON message to
|
|
indicate that it is summoning that user.
|
|
|
|
351 RPL_VERSION
|
|
"<version>.<debuglevel> <server> :<comments>"
|
|
|
|
- Reply by the server showing its version details.
|
|
The <version> is the version of the software being
|
|
|
|
used (including any patchlevel revisions) and the
|
|
<debuglevel> is used to indicate if the server is
|
|
running in "debug mode".
|
|
|
|
The "comments" field may contain any comments about
|
|
the version or further version details.
|
|
|
|
352 RPL_WHOREPLY
|
|
"<channel> <user> <host> <server> <nick> \
|
|
<H|G>[*][@|+] :<hopcount> <real name>"
|
|
315 RPL_ENDOFWHO
|
|
"<name> :End of /WHO list"
|
|
|
|
- The RPL_WHOREPLY and RPL_ENDOFWHO pair are used
|
|
to answer a WHO message. The RPL_WHOREPLY is only
|
|
sent if there is an appropriate match to the WHO
|
|
query. If there is a list of parameters supplied
|
|
with a WHO message, a RPL_ENDOFWHO must be sent
|
|
after processing each list item with <name> being
|
|
the item.
|
|
|
|
353 RPL_NAMREPLY
|
|
"<channel> :[[@|+]<nick> [[@|+]<nick> [...]]]"
|
|
366 RPL_ENDOFNAMES
|
|
"<channel> :End of /NAMES list"
|
|
|
|
- To reply to a NAMES message, a reply pair consisting
|
|
of RPL_NAMREPLY and RPL_ENDOFNAMES is sent by the
|
|
server back to the client. If there is no channel
|
|
found as in the query, then only RPL_ENDOFNAMES is
|
|
returned. The exception to this is when a NAMES
|
|
message is sent with no parameters and all visible
|
|
channels and contents are sent back in a series of
|
|
RPL_NAMEREPLY messages with a RPL_ENDOFNAMES to mark
|
|
the end.
|
|
|
|
364 RPL_LINKS
|
|
"<mask> <server> :<hopcount> <server info>"
|
|
365 RPL_ENDOFLINKS
|
|
"<mask> :End of /LINKS list"
|
|
|
|
- In replying to the LINKS message, a server must send
|
|
replies back using the RPL_LINKS numeric and mark the
|
|
end of the list using an RPL_ENDOFLINKS reply.
|
|
|
|
367 RPL_BANLIST
|
|
"<channel> <banid>"
|
|
368 RPL_ENDOFBANLIST
|
|
|
|
"<channel> :End of channel ban list"
|
|
|
|
- When listing the active 'bans' for a given channel,
|
|
a server is required to send the list back using the
|
|
RPL_BANLIST and RPL_ENDOFBANLIST messages. A separate
|
|
RPL_BANLIST is sent for each active banid. After the
|
|
banids have been listed (or if none present) a
|
|
RPL_ENDOFBANLIST must be sent.
|
|
|
|
371 RPL_INFO
|
|
":<string>"
|
|
374 RPL_ENDOFINFO
|
|
":End of /INFO list"
|
|
|
|
- A server responding to an INFO message is required to
|
|
send all its 'info' in a series of RPL_INFO messages
|
|
with a RPL_ENDOFINFO reply to indicate the end of the
|
|
replies.
|
|
|
|
375 RPL_MOTDSTART
|
|
":- <server> Message of the day - "
|
|
372 RPL_MOTD
|
|
":- <text>"
|
|
376 RPL_ENDOFMOTD
|
|
":End of /MOTD command"
|
|
|
|
- When responding to the MOTD message and the MOTD file
|
|
is found, the file is displayed line by line, with
|
|
each line no longer than 80 characters, using
|
|
RPL_MOTD format replies. These should be surrounded
|
|
by a RPL_MOTDSTART (before the RPL_MOTDs) and an
|
|
RPL_ENDOFMOTD (after).
|
|
|
|
381 RPL_YOUREOPER
|
|
":You are now an IRC operator"
|
|
|
|
- RPL_YOUREOPER is sent back to a client which has
|
|
just successfully issued an OPER message and gained
|
|
operator status.
|
|
|
|
382 RPL_REHASHING
|
|
"<config file> :Rehashing"
|
|
|
|
- If the REHASH option is used and an operator sends
|
|
a REHASH message, an RPL_REHASHING is sent back to
|
|
the operator.
|
|
|
|
391 RPL_TIME
|
|
|
|
"<server> :<string showing server's local time>"
|
|
|
|
- When replying to the TIME message, a server must send
|
|
the reply using the RPL_TIME format above. The string
|
|
showing the time need only contain the correct day and
|
|
time there. There is no further requirement for the
|
|
time string.
|
|
|
|
392 RPL_USERSSTART
|
|
":UserID Terminal Host"
|
|
393 RPL_USERS
|
|
":%-8s %-9s %-8s"
|
|
394 RPL_ENDOFUSERS
|
|
":End of users"
|
|
395 RPL_NOUSERS
|
|
":Nobody logged in"
|
|
|
|
- If the USERS message is handled by a server, the
|
|
replies RPL_USERSTART, RPL_USERS, RPL_ENDOFUSERS and
|
|
RPL_NOUSERS are used. RPL_USERSSTART must be sent
|
|
first, following by either a sequence of RPL_USERS
|
|
or a single RPL_NOUSER. Following this is
|
|
RPL_ENDOFUSERS.
|
|
|
|
200 RPL_TRACELINK
|
|
"Link <version & debug level> <destination> \
|
|
<next server>"
|
|
201 RPL_TRACECONNECTING
|
|
"Try. <class> <server>"
|
|
202 RPL_TRACEHANDSHAKE
|
|
"H.S. <class> <server>"
|
|
203 RPL_TRACEUNKNOWN
|
|
"???? <class> [<client IP address in dot form>]"
|
|
204 RPL_TRACEOPERATOR
|
|
"Oper <class> <nick>"
|
|
205 RPL_TRACEUSER
|
|
"User <class> <nick>"
|
|
206 RPL_TRACESERVER
|
|
"Serv <class> <int>S <int>C <server> \
|
|
<nick!user|*!*>@<host|server>"
|
|
208 RPL_TRACENEWTYPE
|
|
"<newtype> 0 <client name>"
|
|
261 RPL_TRACELOG
|
|
"File <logfile> <debug level>"
|
|
|
|
- The RPL_TRACE* are all returned by the server in
|
|
response to the TRACE message. How many are
|
|
returned is dependent on the the TRACE message and
|
|
|
|
whether it was sent by an operator or not. There
|
|
is no predefined order for which occurs first.
|
|
Replies RPL_TRACEUNKNOWN, RPL_TRACECONNECTING and
|
|
RPL_TRACEHANDSHAKE are all used for connections
|
|
which have not been fully established and are either
|
|
unknown, still attempting to connect or in the
|
|
process of completing the 'server handshake'.
|
|
RPL_TRACELINK is sent by any server which handles
|
|
a TRACE message and has to pass it on to another
|
|
server. The list of RPL_TRACELINKs sent in
|
|
response to a TRACE command traversing the IRC
|
|
network should reflect the actual connectivity of
|
|
the servers themselves along that path.
|
|
RPL_TRACENEWTYPE is to be used for any connection
|
|
which does not fit in the other categories but is
|
|
being displayed anyway.
|
|
|
|
211 RPL_STATSLINKINFO
|
|
"<linkname> <sendq> <sent messages> \
|
|
<sent bytes> <received messages> \
|
|
<received bytes> <time open>"
|
|
212 RPL_STATSCOMMANDS
|
|
"<command> <count>"
|
|
213 RPL_STATSCLINE
|
|
"C <host> * <name> <port> <class>"
|
|
214 RPL_STATSNLINE
|
|
"N <host> * <name> <port> <class>"
|
|
215 RPL_STATSILINE
|
|
"I <host> * <host> <port> <class>"
|
|
216 RPL_STATSKLINE
|
|
"K <host> * <username> <port> <class>"
|
|
218 RPL_STATSYLINE
|
|
"Y <class> <ping frequency> <connect \
|
|
frequency> <max sendq>"
|
|
219 RPL_ENDOFSTATS
|
|
"<stats letter> :End of /STATS report"
|
|
241 RPL_STATSLLINE
|
|
"L <hostmask> * <servername> <maxdepth>"
|
|
242 RPL_STATSUPTIME
|
|
":Server Up %d days %d:%02d:%02d"
|
|
243 RPL_STATSOLINE
|
|
"O <hostmask> * <name>"
|
|
244 RPL_STATSHLINE
|
|
"H <hostmask> * <servername>"
|
|
|
|
221 RPL_UMODEIS
|
|
"<user mode string>"
|
|
|
|
- To answer a query about a client's own mode,
|
|
RPL_UMODEIS is sent back.
|
|
|
|
251 RPL_LUSERCLIENT
|
|
":There are <integer> users and <integer> \
|
|
invisible on <integer> servers"
|
|
252 RPL_LUSEROP
|
|
"<integer> :operator(s) online"
|
|
253 RPL_LUSERUNKNOWN
|
|
"<integer> :unknown connection(s)"
|
|
254 RPL_LUSERCHANNELS
|
|
"<integer> :channels formed"
|
|
255 RPL_LUSERME
|
|
":I have <integer> clients and <integer> \
|
|
servers"
|
|
|
|
- In processing an LUSERS message, the server
|
|
sends a set of replies from RPL_LUSERCLIENT,
|
|
RPL_LUSEROP, RPL_USERUNKNOWN,
|
|
RPL_LUSERCHANNELS and RPL_LUSERME. When
|
|
replying, a server must send back
|
|
RPL_LUSERCLIENT and RPL_LUSERME. The other
|
|
replies are only sent back if a non-zero count
|
|
is found for them.
|
|
|
|
256 RPL_ADMINME
|
|
"<server> :Administrative info"
|
|
257 RPL_ADMINLOC1
|
|
":<admin info>"
|
|
258 RPL_ADMINLOC2
|
|
":<admin info>"
|
|
259 RPL_ADMINEMAIL
|
|
":<admin info>"
|
|
|
|
- When replying to an ADMIN message, a server
|
|
is expected to use replies RLP_ADMINME
|
|
through to RPL_ADMINEMAIL and provide a text
|
|
message with each. For RPL_ADMINLOC1 a
|
|
description of what city, state and country
|
|
the server is in is expected, followed by
|
|
details of the university and department
|
|
(RPL_ADMINLOC2) and finally the administrative
|
|
contact for the server (an email address here
|
|
is required) in RPL_ADMINEMAIL.
|
|
|
|
6.3 Reserved numerics.
|
|
|
|
These numerics are not described above since they fall into one of
|
|
the following categories:
|
|
|
|
1. no longer in use;
|
|
|
|
2. reserved for future planned use;
|
|
|
|
3. in current use but are part of a non-generic 'feature' of
|
|
the current IRC server.
|
|
|
|
209 RPL_TRACECLASS 217 RPL_STATSQLINE
|
|
231 RPL_SERVICEINFO 232 RPL_ENDOFSERVICES
|
|
233 RPL_SERVICE 234 RPL_SERVLIST
|
|
235 RPL_SERVLISTEND
|
|
316 RPL_WHOISCHANOP 361 RPL_KILLDONE
|
|
362 RPL_CLOSING 363 RPL_CLOSEEND
|
|
373 RPL_INFOSTART 384 RPL_MYPORTIS
|
|
466 ERR_YOUWILLBEBANNED 476 ERR_BADCHANMASK
|
|
492 ERR_NOSERVICEHOST
|
|
|
|
7. Client and server authentication
|
|
|
|
Clients and servers are both subject to the same level of
|
|
authentication. For both, an IP number to hostname lookup (and
|
|
reverse check on this) is performed for all connections made to the
|
|
server. Both connections are then subject to a password check (if
|
|
there is a password set for that connection). These checks are
|
|
possible on all connections although the password check is only
|
|
commonly used with servers.
|
|
|
|
An additional check that is becoming of more and more common is that
|
|
of the username responsible for making the connection. Finding the
|
|
username of the other end of the connection typically involves
|
|
connecting to an authentication server such as IDENT as described in
|
|
RFC 1413.
|
|
|
|
Given that without passwords it is not easy to reliably determine who
|
|
is on the other end of a network connection, use of passwords is
|
|
strongly recommended on inter-server connections in addition to any
|
|
other measures such as using an ident server.
|
|
|
|
8. Current implementations
|
|
|
|
The only current implementation of this protocol is the IRC server,
|
|
version 2.8. Earlier versions may implement some or all of the
|
|
commands described by this document with NOTICE messages replacing
|
|
|
|
many of the numeric replies. Unfortunately, due to backward
|
|
compatibility requirements, the implementation of some parts of this
|
|
document varies with what is laid out. On notable difference is:
|
|
|
|
* recognition that any LF or CR anywhere in a message marks the
|
|
end of that message (instead of requiring CR-LF);
|
|
|
|
The rest of this section deals with issues that are mostly of
|
|
importance to those who wish to implement a server but some parts
|
|
also apply directly to clients as well.
|
|
|
|
8.1 Network protocol: TCP - why it is best used here.
|
|
|
|
IRC has been implemented on top of TCP since TCP supplies a reliable
|
|
network protocol which is well suited to this scale of conferencing.
|
|
The use of multicast IP is an alternative, but it is not widely
|
|
available or supported at the present time.
|
|
|
|
8.1.1 Support of Unix sockets
|
|
|
|
Given that Unix domain sockets allow listen/connect operations, the
|
|
current implementation can be configured to listen and accept both
|
|
client and server connections on a Unix domain socket. These are
|
|
recognized as sockets where the hostname starts with a '/'.
|
|
|
|
When providing any information about the connections on a Unix domain
|
|
socket, the server is required to supplant the actual hostname in
|
|
place of the pathname unless the actual socket name is being asked
|
|
for.
|
|
|
|
8.2 Command Parsing
|
|
|
|
To provide useful 'non-buffered' network IO for clients and servers,
|
|
each connection is given its own private 'input buffer' in which the
|
|
results of the most recent read and parsing are kept. A buffer size
|
|
of 512 bytes is used so as to hold 1 full message, although, this
|
|
will usually hold several commands. The private buffer is parsed
|
|
after every read operation for valid messages. When dealing with
|
|
multiple messages from one client in the buffer, care should be taken
|
|
in case one happens to cause the client to be 'removed'.
|
|
|
|
8.3 Message delivery
|
|
|
|
It is common to find network links saturated or hosts to which you
|
|
are sending data unable to send data. Although Unix typically
|
|
handles this through the TCP window and internal buffers, the server
|
|
often has large amounts of data to send (especially when a new
|
|
server-server link forms) and the small buffers provided in the
|
|
|
|
kernel are not enough for the outgoing queue. To alleviate this
|
|
problem, a "send queue" is used as a FIFO queue for data to be sent.
|
|
A typical "send queue" may grow to 200 Kbytes on a large IRC network
|
|
with a slow network connection when a new server connects.
|
|
|
|
When polling its connections, a server will first read and parse all
|
|
incoming data, queuing any data to be sent out. When all available
|
|
input is processed, the queued data is sent. This reduces the number
|
|
of write() system calls and helps TCP make bigger packets.
|
|
|
|
8.4 Connection 'Liveness'
|
|
|
|
To detect when a connection has died or become unresponsive, the
|
|
server must ping each of its connections that it doesn't get a
|
|
response from in a given amount of time.
|
|
|
|
If a connection doesn't respond in time, its connection is closed
|
|
using the appropriate procedures. A connection is also dropped if
|
|
its sendq grows beyond the maximum allowed, because it is better to
|
|
close a slow connection than have a server process block.
|
|
|
|
8.5 Establishing a server to client connection
|
|
|
|
Upon connecting to an IRC server, a client is sent the MOTD (if
|
|
present) as well as the current user/server count (as per the LUSER
|
|
command). The server is also required to give an unambiguous message
|
|
to the client which states its name and version as well as any other
|
|
introductory messages which may be deemed appropriate.
|
|
|
|
After dealing with this, the server must then send out the new user's
|
|
nickname and other information as supplied by itself (USER command)
|
|
and as the server could discover (from DNS/authentication servers).
|
|
The server must send this information out with NICK first followed by
|
|
USER.
|
|
|
|
8.6 Establishing a server-server connection.
|
|
|
|
The process of establishing of a server-to-server connection is
|
|
fraught with danger since there are many possible areas where
|
|
problems can occur - the least of which are race conditions.
|
|
|
|
After a server has received a connection following by a PASS/SERVER
|
|
pair which were recognised as being valid, the server should then
|
|
reply with its own PASS/SERVER information for that connection as
|
|
well as all of the other state information it knows about as
|
|
described below.
|
|
|
|
When the initiating server receives a PASS/SERVER pair, it too then
|
|
|
|
checks that the server responding is authenticated properly before
|
|
accepting the connection to be that server.
|
|
|
|
8.6.1 Server exchange of state information when connecting
|
|
|
|
The order of state information being exchanged between servers is
|
|
essential. The required order is as follows:
|
|
|
|
* all known other servers;
|
|
|
|
* all known user information;
|
|
|
|
* all known channel information.
|
|
|
|
Information regarding servers is sent via extra SERVER messages, user
|
|
information with NICK/USER/MODE/JOIN messages and channels with MODE
|
|
messages.
|
|
|
|
NOTE: channel topics are *NOT* exchanged here because the TOPIC
|
|
command overwrites any old topic information, so at best, the two
|
|
sides of the connection would exchange topics.
|
|
|
|
By passing the state information about servers first, any collisions
|
|
with servers that already exist occur before nickname collisions due
|
|
to a second server introducing a particular nickname. Due to the IRC
|
|
network only being able to exist as an acyclic graph, it may be
|
|
possible that the network has already reconnected in another
|
|
location, the place where the collision occurs indicating where the
|
|
net needs to split.
|
|
|
|
8.7 Terminating server-client connections
|
|
|
|
When a client connection closes, a QUIT message is generated on
|
|
behalf of the client by the server to which the client connected. No
|
|
other message is to be generated or used.
|
|
|
|
8.8 Terminating server-server connections
|
|
|
|
If a server-server connection is closed, either via a remotely
|
|
generated SQUIT or 'natural' causes, the rest of the connected IRC
|
|
network must have its information updated with by the server which
|
|
detected the closure. The server then sends a list of SQUITs (one
|
|
for each server behind that connection) and a list of QUITs (again,
|
|
one for each client behind that connection).
|
|
|
|
8.9 Tracking nickname changes
|
|
|
|
All IRC servers are required to keep a history of recent nickname
|
|
changes. This is required to allow the server to have a chance of
|
|
keeping in touch of things when nick-change race conditions occur
|
|
with commands which manipulate them. Commands which must trace nick
|
|
changes are:
|
|
|
|
* KILL (the nick being killed)
|
|
|
|
* MODE (+/- o,v)
|
|
|
|
* KICK (the nick being kicked)
|
|
|
|
No other commands are to have nick changes checked for.
|
|
|
|
In the above cases, the server is required to first check for the
|
|
existence of the nickname, then check its history to see who that
|
|
nick currently belongs to (if anyone!). This reduces the chances of
|
|
race conditions but they can still occur with the server ending up
|
|
affecting the wrong client. When performing a change trace for an
|
|
above command it is recommended that a time range be given and
|
|
entries which are too old ignored.
|
|
|
|
For a reasonable history, a server should be able to keep previous
|
|
nickname for every client it knows about if they all decided to
|
|
change. This size is limited by other factors (such as memory, etc).
|
|
|
|
8.10 Flood control of clients
|
|
|
|
With a large network of interconnected IRC servers, it is quite easy
|
|
for any single client attached to the network to supply a continuous
|
|
stream of messages that result in not only flooding the network, but
|
|
also degrading the level of service provided to others. Rather than
|
|
require every 'victim' to be provide their own protection, flood
|
|
protection was written into the server and is applied to all clients
|
|
except services. The current algorithm is as follows:
|
|
|
|
* check to see if client's `message timer' is less than
|
|
current time (set to be equal if it is);
|
|
|
|
* read any data present from the client;
|
|
|
|
* while the timer is less than ten seconds ahead of the current
|
|
time, parse any present messages and penalize the client by
|
|
2 seconds for each message;
|
|
|
|
which in essence means that the client may send 1 message every 2
|
|
|
|
seconds without being adversely affected.
|
|
|
|
8.11 Non-blocking lookups
|
|
|
|
In a real-time environment, it is essential that a server process do
|
|
as little waiting as possible so that all the clients are serviced
|
|
fairly. Obviously this requires non-blocking IO on all network
|
|
read/write operations. For normal server connections, this was not
|
|
difficult, but there are other support operations that may cause the
|
|
server to block (such as disk reads). Where possible, such activity
|
|
should be performed with a short timeout.
|
|
|
|
8.11.1 Hostname (DNS) lookups
|
|
|
|
Using the standard resolver libraries from Berkeley and others has
|
|
meant large delays in some cases where replies have timed out. To
|
|
avoid this, a separate set of DNS routines were written which were
|
|
setup for non-blocking IO operations and then polled from within the
|
|
main server IO loop.
|
|
|
|
8.11.2 Username (Ident) lookups
|
|
|
|
Although there are numerous ident libraries for use and inclusion
|
|
into other programs, these caused problems since they operated in a
|
|
synchronous manner and resulted in frequent delays. Again the
|
|
solution was to write a set of routines which would cooperate with
|
|
the rest of the server and work using non-blocking IO.
|
|
|
|
8.12 Configuration File
|
|
|
|
To provide a flexible way of setting up and running the server, it is
|
|
recommended that a configuration file be used which contains
|
|
instructions to the server on the following:
|
|
|
|
* which hosts to accept client connections from;
|
|
|
|
* which hosts to allow to connect as servers;
|
|
|
|
* which hosts to connect to (both actively and
|
|
passively);
|
|
|
|
* information about where the server is (university,
|
|
city/state, company are examples of this);
|
|
|
|
* who is responsible for the server and an email address
|
|
at which they can be contacted;
|
|
|
|
* hostnames and passwords for clients which wish to be given
|
|
|
|
access to restricted operator commands.
|
|
|
|
In specifying hostnames, both domain names and use of the 'dot'
|
|
notation (127.0.0.1) should both be accepted. It must be possible to
|
|
specify the password to be used/accepted for all outgoing and
|
|
incoming connections (although the only outgoing connections are
|
|
those to other servers).
|
|
|
|
The above list is the minimum requirement for any server which wishes
|
|
to make a connection with another server. Other items which may be
|
|
of use are:
|
|
|
|
* specifying which servers other server may introduce;
|
|
|
|
* how deep a server branch is allowed to become;
|
|
|
|
* hours during which clients may connect.
|
|
|
|
8.12.1 Allowing clients to connect
|
|
|
|
A server should use some sort of 'access control list' (either in the
|
|
configuration file or elsewhere) that is read at startup and used to
|
|
decide what hosts clients may use to connect to it.
|
|
|
|
Both 'deny' and 'allow' should be implemented to provide the required
|
|
flexibility for host access control.
|
|
|
|
8.12.2 Operators
|
|
|
|
The granting of operator privileges to a disruptive person can have
|
|
dire consequences for the well-being of the IRC net in general due to
|
|
the powers given to them. Thus, the acquisition of such powers
|
|
should not be very easy. The current setup requires two 'passwords'
|
|
to be used although one of them is usually easy guessed. Storage of
|
|
oper passwords in configuration files is preferable to hard coding
|
|
them in and should be stored in a crypted format (ie using crypt(3)
|
|
from Unix) to prevent easy theft.
|
|
|
|
8.12.3 Allowing servers to connect
|
|
|
|
The interconnection of server is not a trivial matter: a bad
|
|
connection can have a large impact on the usefulness of IRC. Thus,
|
|
each server should have a list of servers to which it may connect and
|
|
which servers may connect to it. Under no circumstances should a
|
|
server allow an arbitrary host to connect as a server. In addition
|
|
to which servers may and may not connect, the configuration file
|
|
should also store the password and other characteristics of that
|
|
link.
|
|
|
|
8.12.4 Administrivia
|
|
|
|
To provide accurate and valid replies to the ADMIN command (see
|
|
section 4.3.7), the server should find the relevant details in the
|
|
configuration.
|
|
|
|
8.13 Channel membership
|
|
|
|
The current server allows any registered local user to join upto 10
|
|
different channels. There is no limit imposed on non-local users so
|
|
that the server remains (reasonably) consistant with all others on a
|
|
channel membership basis
|
|
|
|
9. Current problems
|
|
|
|
There are a number of recognized problems with this protocol, all of
|
|
which hope to be solved sometime in the near future during its
|
|
rewrite. Currently, work is underway to find working solutions to
|
|
these problems.
|
|
|
|
9.1 Scalability
|
|
|
|
It is widely recognized that this protocol does not scale
|
|
sufficiently well when used in a large arena. The main problem comes
|
|
from the requirement that all servers know about all other servers
|
|
and users and that information regarding them be updated as soon as
|
|
it changes. It is also desirable to keep the number of servers low
|
|
so that the path length between any two points is kept minimal and
|
|
the spanning tree as strongly branched as possible.
|
|
|
|
9.2 Labels
|
|
|
|
The current IRC protocol has 3 types of labels: the nickname, the
|
|
channel name and the server name. Each of the three types has its
|
|
own domain and no duplicates are allowed inside that domain.
|
|
Currently, it is possible for users to pick the label for any of the
|
|
three, resulting in collisions. It is widely recognized that this
|
|
needs reworking, with a plan for unique names for channels and nicks
|
|
that don't collide being desirable as well as a solution allowing a
|
|
cyclic tree.
|
|
|
|
9.2.1 Nicknames
|
|
|
|
The idea of the nickname on IRC is very convenient for users to use
|
|
when talking to each other outside of a channel, but there is only a
|
|
finite nickname space and being what they are, its not uncommon for
|
|
several people to want to use the same nick. If a nickname is chosen
|
|
by two people using this protocol, either one will not succeed or
|
|
both will removed by use of KILL (4.6.1).
|
|
|
|
9.2.2 Channels
|
|
|
|
The current channel layout requires that all servers know about all
|
|
channels, their inhabitants and properties. Besides not scaling
|
|
well, the issue of privacy is also a concern. A collision of
|
|
channels is treated as an inclusive event (both people who create the
|
|
new channel are considered to be members of it) rather than an
|
|
exclusive one such as used to solve nickname collisions.
|
|
|
|
9.2.3 Servers
|
|
|
|
Although the number of servers is usually small relative to the
|
|
number of users and channels, they two currently required to be known
|
|
globally, either each one separately or hidden behind a mask.
|
|
|
|
9.3 Algorithms
|
|
|
|
In some places within the server code, it has not been possible to
|
|
avoid N^2 algorithms such as checking the channel list of a set
|
|
of clients.
|
|
|
|
In current server versions, there are no database consistency checks,
|
|
each server assumes that a neighbouring server is correct. This
|
|
opens the door to large problems if a connecting server is buggy or
|
|
otherwise tries to introduce contradictions to the existing net.
|
|
|
|
Currently, because of the lack of unique internal and global labels,
|
|
there are a multitude of race conditions that exist. These race
|
|
conditions generally arise from the problem of it taking time for
|
|
messages to traverse and effect the IRC network. Even by changing to
|
|
unique labels, there are problems with channel-related commands being
|
|
disrupted.
|
|
|
|
10. Current support and availability
|
|
|
|
Mailing lists for IRC related discussion:
|
|
Future protocol: ircd-three-request@eff.org
|
|
General discussion: operlist-request@eff.org
|
|
|
|
Software implemenations
|
|
cs.bu.edu:/irc
|
|
nic.funet.fi:/pub/irc
|
|
coombs.anu.edu.au:/pub/irc
|
|
|
|
Newsgroup: alt.irc
|
|
|
|
Security Considerations
|
|
|
|
Security issues are discussed in sections 4.1, 4.1.1, 4.1.3, 5.5, and
|
|
7.
|
|
|
|
12. Authors' Addresses
|
|
|
|
Jarkko Oikarinen
|
|
Tuirantie 17 as 9
|
|
90500 OULU
|
|
FINLAND
|
|
|
|
Email: jto@tolsun.oulu.fi
|
|
|
|
Darren Reed
|
|
4 Pateman Street
|
|
Watsonia, Victoria 3087
|
|
Australia
|
|
|
|
Email: avalon@coombs.anu.edu.au
|