#include QMK_KEYBOARD_H #include "g/engine.h" #include "g/keymap_engine.h" /* Note: Don't edit this file! * * You can tweak what dictionaries/languages are loaded in dicts.def * Your personal keymap is over in user.def * * This is the most non-QMK powered device ever :) * Happy Hacking, * -- Germ */ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { [0] = LAYOUT_ginny( KC_A, KC_S, KC_E, KC_T, KC_L, KC_R, KC_N, KC_I, KC_O, KC_P )};