From d9091b1b768422287374df5c0548f025269ba0a3 Mon Sep 17 00:00:00 2001 From: Dennis Felsing Date: Fri, 20 Feb 2015 03:40:02 +0100 Subject: [PATCH] Updated GSoC 2015 Ideas (markdown) --- GSoC-2015-Ideas.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/GSoC-2015-Ideas.md b/GSoC-2015-Ideas.md index a594497..5476780 100644 --- a/GSoC-2015-Ideas.md +++ b/GSoC-2015-Ideas.md @@ -22,7 +22,7 @@ The following list of projects are just some ideas that the community and the de * [A strong theoretical foundation for Nim's parallel statement](#a-strong-theoretical-foundation-for-nims-parallel-statement) * [Standard Library](#standard-library) * [Enhance and expand the standard library documentation](#enhance-and-expand-the-standard-library-documentation) - * [High Level Game Library](#high-level-game-library) + * [High level game library](#high-level-game-library) * [Benchmarking library](#benchmarking-library) * [MPI support](#mpi-support) * [Tools & Infrastructure](#tools--infrastructure) @@ -263,7 +263,7 @@ combinations of these. **Mentor:** def- ([@def-](http://github.com/def-)) ___ -#### High Level Game Library +#### High level game library The Nim language is a good fit for writing games because of its high performance, script-like programming style and [controllable garbage @@ -428,4 +428,4 @@ Please add your project ideas in the following format. **Difficulty:** ... -**Mentor:** Mentor name ([@MentorName](http://github.com/MentorName)) \ No newline at end of file +**Mentor:** Mentor name ([@MentorName](http://github.com/MentorName))