================================== Nim Destructors and Move Semantics ================================== .. contents:: About this document =================== This document describes the upcoming Nim runtime which does not use classical GC algorithms anymore but is based on destructors and move semantics. The new runtime's advantages are that Nim programs become oblivious to the involved heap sizes and programs are easier to write to make effective use of multi-core machines. As a nice bonus, files and sockets and the like will not require manual ``close`` calls anymore. This document aims to be a precise specification about how move semantics and destructors work in Nim. Motivating example ================== With the language mechanisms described here a custom seq could be written as: .. code-block:: nim type myseq*[T] = object len, cap: int data: ptr UncheckedArray[T] proc `=destroy`*[T](x: var myseq[T]) = if x.data != nil: for i in 0..= x.cap: resize(x) x.data[x.len] = y inc x.len proc `[]`*[T](x: myseq[T]; i: Natural): lent T = assert i < x.len x.data[i] proc `[]=`*[T](x: myseq[T]; i: Natural; y: sink T) = assert i < x.len x.data[i] = y proc createSeq*[T](elems: varargs[T]): myseq[T] = result.cap = elems.len result.len = elems.len result.data = cast[type(result.data)](alloc(result.cap * sizeof(T))) for i in 0.. 0: yield it Owned refs ========== Let ``W`` be an ``owned ref`` type. Conceptually its hooks look like: .. code-block:: nim proc `=destroy`(x: var W) = if x != nil: assert x.refcount == 0, "dangling unowned pointers exist!" `=destroy`(x[]) x = nil proc `=`(x: var W; y: W) {.error: "owned refs can only be moved".} proc `=move`(x, y: var W) = if x != y: `=destroy`(x) bitwiseCopy x, y # raw pointer copy y = nil Let ``U`` be an unowned ``ref`` type. Conceptually its hooks look like: .. code-block:: nim proc `=destroy`(x: var U) = if x != nil: dec x.refcount proc `=`(x: var U; y: U) = # Note: No need to check for self-assignments here. if y != nil: inc y.refcount if x != nil: dec x.refcount bitwiseCopy x, y # raw pointer copy proc `=move`(x, y: var U) = # Note: Moves are the same as assignments. `=`(x, y) Hook lifting ============ The hooks of a tuple type ``(A, B, ...)`` are generated by lifting the hooks of the involved types ``A``, ``B``, ... to the tuple type. In other words, a copy ``x = y`` is implemented as ``x[0] = y[0]; x[1] = y[1]; ...``, likewise for ``=move`` and ``=destroy``. Other value-based compound types like ``object`` and ``array`` are handled correspondingly. For ``object`` however, the compiler generated hooks can be overridden. This can also be important to use an alternative traversal of the involved datastructure that is more efficient or in order to avoid deep recursions. Hook generation =============== The ability to override a hook leads to a phase ordering problem: .. code-block:: nim type Foo[T] = object proc main = var f: Foo[int] # error: destructor for 'f' called here before # it was seen in this module. proc `=destroy`[T](f: var Foo[T]) = discard The solution is to define ``proc `=destroy`[T](f: var Foo[T])`` before it is used. The compiler generates implicit hooks for all types in *strategic places* so that an explicitly provided hook that comes too "late" can be detected reliably. These *strategic places* have been derived from the rewrite rules and are as follows: - In the construct ``let/var x = ...`` (var/let binding) hooks are generated for ``typeof(x)``. - In ``x = ...`` (assignment) hooks are generated for ``typeof(x)``. - In ``f(...)`` (function call) hooks are generated for ``typeof(f(...))``.