This commit is contained in:
Joey Hess 2015-04-19 12:51:12 -04:00
parent e49af37fe8
commit 4020a3e707
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@ -5,6 +5,7 @@ Other documentation:
* [[man page|usage]]
* [[Haskell Newbie]]
* [[Writing Properties]]
* [[Centralized Git Repository]]
* [[Components]]
* [[Contributing]]

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@ -114,7 +114,8 @@ That's really all there is to configuring Propellor. Once you
have a `config.hs` ready to try out, you can run `propellor --spin $host`
on one of the hosts configured in it.
See the [[README]] for a further quick start.
See the [[README]] for a further quick start and [[Writing Properties]]
for guidance on extending propellor with your own custom properties.
(If you'd like to learn a little Haskell after all, check out
[Learn You a Haskell for Great Good](http://learnyouahaskell.com/).)

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Propellor comes with a lot of properties you can use. But eventually,
you'll want to write a property of your own.
This isn't hard. Often propellor has some properties you can use to build
the property you want. Need to modify the content of a file? Use any of
the properties in
[Propellor.Property.File](http://hackage.haskell.org/package/propellor-2.2.1/docs/Propellor-Property-File.htm)
Need to run some commands? Use [Propellor.Property.Cmd](http://hackage.haskell.org/package/propellor-2.2.1/docs/Propellor-Property-Cmd.html).
To combine properties, the easiest way is to use `requires`.
someproperty `requires` otherproperty
[Propellor.Property.List](http://hackage.haskell.org/package/propellor-2.2.1/docs/Propellor-Property-List.html)
has a `propertyList` combinator that's also useful.
[Propellor.Property](http://hackage.haskell.org/package/propellor-2.2.1/docs/Propellor-Property.html)
has some other functions to modify Properties in useful ways.
For example, `check` makes a Property call an `IO Bool` to check if the
Property needs be run.
## example: User.hasLoginShell
> As far as I can tell there is no easy way to set a user's
> login shell. A Property User.hasLoginShell, which ensures
> that a user has a specified login shell and that said shell
> is in /etc/shells would be really helpful. Sadly, I lack the
> skills to put this together myself :( -- weinzwang
Propellor makes it very easy to put together a property like this.
Let's start with a property that combines the two properties you mentioned:
hasLoginShell :: UserName -> FilePath -> Property
hasLoginShell user shell = shellSetTo user shell `requires` shellEnabled shell
The shellEnabled property can be easily written using propellor's file
manipulation properties.
-- Need to add an import to the top of the source file.
import qualified Propellor.Property.File as File
shellEnabled :: FilePath -> Property
shellEnabled shell = "/etc/shells" `File.containsLine` shell
And then, we want to actually change the user's shell. The `chsh(1)`
program can do that, so we can simply tell propellor the command line to
run:
shellSetTo :: UserName -> FilePath -> Property
shellSetTo user shell = cmdProperty "chsh" ["--shell", shell, user]
The only remaining problem with this is that shellSetTo runs chsh every
time, and propellor will always display that it's made a change each time
it runs, even when it didn't really do much. Now, there's an easy way to
avoid that problem, we could just tell propellor that it's a trivial
property, and then it will run chsh every time and not think it made any
change:
shellSetTo :: UserName -> FilePath -> Property
shellSetTo user shell = trivial $
cmdProperty "chsh" ["--shell", shell, user]
But, it's not much harder to do this right. Let's make the property
check if the user's shell is already set to the desired value and avoid
doing anything in that case.
shellSetTo :: UserName -> FilePath -> Property
shellSetTo user shell = check needchangeshell $
cmdProperty "chsh" ["--shell", shell, user]
where
needchangeshell = do
currshell <- userShell <$> getUserEntryForName user
return (currshell /= shell)
And that will probably all work, although I've not tested it. You might
want to throw in some uses of `describe` to give the new properties
more useful descriptions.
I hope this has been helpful as an explanation of how to add properties to
Propellor, and if you get these properties to work, a patch adding them
to Propellor.User would be happily merged.