326 lines
7.6 KiB
Go
326 lines
7.6 KiB
Go
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package quic
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import (
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"fmt"
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"io"
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"sync"
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"github.com/lucas-clemente/quic-go/flowcontrol"
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"github.com/lucas-clemente/quic-go/frames"
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"github.com/lucas-clemente/quic-go/protocol"
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"github.com/lucas-clemente/quic-go/utils"
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)
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// A Stream assembles the data from StreamFrames and provides a super-convenient Read-Interface
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//
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// Read() and Write() may be called concurrently, but multiple calls to Read() or Write() individually must be synchronized manually.
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type stream struct {
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mutex sync.Mutex
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streamID protocol.StreamID
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onData func()
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// onReset is a callback that should send a RST_STREAM
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onReset func(protocol.StreamID, protocol.ByteCount)
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readPosInFrame int
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writeOffset protocol.ByteCount
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readOffset protocol.ByteCount
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// Once set, the errors must not be changed!
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err error
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// cancelled is set when Cancel() is called
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cancelled utils.AtomicBool
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// finishedReading is set once we read a frame with a FinBit
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finishedReading utils.AtomicBool
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// finisedWriting is set once Close() is called
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finishedWriting utils.AtomicBool
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// resetLocally is set if Reset() is called
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resetLocally utils.AtomicBool
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// resetRemotely is set if RegisterRemoteError() is called
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resetRemotely utils.AtomicBool
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frameQueue *streamFrameSorter
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newFrameOrErrCond sync.Cond
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dataForWriting []byte
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finSent utils.AtomicBool
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rstSent utils.AtomicBool
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doneWritingOrErrCond sync.Cond
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flowControlManager flowcontrol.FlowControlManager
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}
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// newStream creates a new Stream
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func newStream(StreamID protocol.StreamID, onData func(), onReset func(protocol.StreamID, protocol.ByteCount), flowControlManager flowcontrol.FlowControlManager) (*stream, error) {
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s := &stream{
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onData: onData,
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onReset: onReset,
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streamID: StreamID,
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flowControlManager: flowControlManager,
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frameQueue: newStreamFrameSorter(),
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}
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s.newFrameOrErrCond.L = &s.mutex
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s.doneWritingOrErrCond.L = &s.mutex
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return s, nil
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}
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// Read implements io.Reader. It is not thread safe!
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func (s *stream) Read(p []byte) (int, error) {
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if s.cancelled.Get() || s.resetLocally.Get() {
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return 0, s.err
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}
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if s.finishedReading.Get() {
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return 0, io.EOF
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}
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bytesRead := 0
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for bytesRead < len(p) {
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s.mutex.Lock()
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frame := s.frameQueue.Head()
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if frame == nil && bytesRead > 0 {
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s.mutex.Unlock()
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return bytesRead, s.err
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}
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var err error
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for {
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// Stop waiting on errors
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if s.resetLocally.Get() || s.cancelled.Get() {
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err = s.err
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break
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}
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if frame != nil {
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s.readPosInFrame = int(s.readOffset - frame.Offset)
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break
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}
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s.newFrameOrErrCond.Wait()
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frame = s.frameQueue.Head()
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}
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s.mutex.Unlock()
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if err != nil {
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return bytesRead, err
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}
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m := utils.Min(len(p)-bytesRead, int(frame.DataLen())-s.readPosInFrame)
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if bytesRead > len(p) {
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return bytesRead, fmt.Errorf("BUG: bytesRead (%d) > len(p) (%d) in stream.Read", bytesRead, len(p))
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}
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if s.readPosInFrame > int(frame.DataLen()) {
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return bytesRead, fmt.Errorf("BUG: readPosInFrame (%d) > frame.DataLen (%d) in stream.Read", s.readPosInFrame, frame.DataLen())
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}
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copy(p[bytesRead:], frame.Data[s.readPosInFrame:])
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s.readPosInFrame += m
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bytesRead += m
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s.readOffset += protocol.ByteCount(m)
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// when a RST_STREAM was received, the was already informed about the final byteOffset for this stream
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if !s.resetRemotely.Get() {
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s.flowControlManager.AddBytesRead(s.streamID, protocol.ByteCount(m))
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}
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s.onData() // so that a possible WINDOW_UPDATE is sent
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if s.readPosInFrame >= int(frame.DataLen()) {
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fin := frame.FinBit
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s.mutex.Lock()
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s.frameQueue.Pop()
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s.mutex.Unlock()
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if fin {
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s.finishedReading.Set(true)
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return bytesRead, io.EOF
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}
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}
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}
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return bytesRead, nil
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}
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func (s *stream) Write(p []byte) (int, error) {
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if s.resetLocally.Get() {
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return 0, s.err
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}
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s.mutex.Lock()
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defer s.mutex.Unlock()
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if s.err != nil {
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return 0, s.err
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}
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if len(p) == 0 {
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return 0, nil
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}
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s.dataForWriting = make([]byte, len(p))
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copy(s.dataForWriting, p)
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s.onData()
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for s.dataForWriting != nil && s.err == nil {
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s.doneWritingOrErrCond.Wait()
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}
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if s.err != nil {
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return 0, s.err
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}
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return len(p), nil
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}
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func (s *stream) lenOfDataForWriting() protocol.ByteCount {
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s.mutex.Lock()
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var l protocol.ByteCount
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if s.err == nil {
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l = protocol.ByteCount(len(s.dataForWriting))
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}
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s.mutex.Unlock()
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return l
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}
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func (s *stream) getDataForWriting(maxBytes protocol.ByteCount) []byte {
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s.mutex.Lock()
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if s.err != nil {
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s.mutex.Unlock()
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return nil
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}
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if s.dataForWriting == nil {
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s.mutex.Unlock()
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return nil
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}
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var ret []byte
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if protocol.ByteCount(len(s.dataForWriting)) > maxBytes {
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ret = s.dataForWriting[:maxBytes]
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s.dataForWriting = s.dataForWriting[maxBytes:]
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} else {
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ret = s.dataForWriting
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s.dataForWriting = nil
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s.doneWritingOrErrCond.Signal()
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}
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s.writeOffset += protocol.ByteCount(len(ret))
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s.mutex.Unlock()
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return ret
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}
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// Close implements io.Closer
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func (s *stream) Close() error {
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s.finishedWriting.Set(true)
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s.onData()
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return nil
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}
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func (s *stream) shouldSendReset() bool {
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if s.rstSent.Get() {
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return false
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}
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return (s.resetLocally.Get() || s.resetRemotely.Get()) && !s.finishedWriteAndSentFin()
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}
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func (s *stream) shouldSendFin() bool {
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s.mutex.Lock()
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res := s.finishedWriting.Get() && !s.finSent.Get() && s.err == nil && s.dataForWriting == nil
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s.mutex.Unlock()
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return res
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}
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func (s *stream) sentFin() {
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s.finSent.Set(true)
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}
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// AddStreamFrame adds a new stream frame
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func (s *stream) AddStreamFrame(frame *frames.StreamFrame) error {
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maxOffset := frame.Offset + frame.DataLen()
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err := s.flowControlManager.UpdateHighestReceived(s.streamID, maxOffset)
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if err != nil {
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return err
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}
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s.mutex.Lock()
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defer s.mutex.Unlock()
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err = s.frameQueue.Push(frame)
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if err != nil && err != errDuplicateStreamData {
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return err
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}
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s.newFrameOrErrCond.Signal()
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return nil
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}
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// CloseRemote makes the stream receive a "virtual" FIN stream frame at a given offset
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func (s *stream) CloseRemote(offset protocol.ByteCount) {
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s.AddStreamFrame(&frames.StreamFrame{FinBit: true, Offset: offset})
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}
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// Cancel is called by session to indicate that an error occurred
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// The stream should will be closed immediately
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func (s *stream) Cancel(err error) {
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s.mutex.Lock()
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s.cancelled.Set(true)
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// errors must not be changed!
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if s.err == nil {
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s.err = err
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s.newFrameOrErrCond.Signal()
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s.doneWritingOrErrCond.Signal()
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}
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s.mutex.Unlock()
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}
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// resets the stream locally
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func (s *stream) Reset(err error) {
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if s.resetLocally.Get() {
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return
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}
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s.mutex.Lock()
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s.resetLocally.Set(true)
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// errors must not be changed!
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if s.err == nil {
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s.err = err
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s.newFrameOrErrCond.Signal()
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s.doneWritingOrErrCond.Signal()
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}
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if s.shouldSendReset() {
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s.onReset(s.streamID, s.writeOffset)
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s.rstSent.Set(true)
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}
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s.mutex.Unlock()
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}
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// resets the stream remotely
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func (s *stream) RegisterRemoteError(err error) {
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if s.resetRemotely.Get() {
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return
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}
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s.mutex.Lock()
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s.resetRemotely.Set(true)
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// errors must not be changed!
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if s.err == nil {
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s.err = err
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s.doneWritingOrErrCond.Signal()
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}
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if s.shouldSendReset() {
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s.onReset(s.streamID, s.writeOffset)
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s.rstSent.Set(true)
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}
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s.mutex.Unlock()
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}
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func (s *stream) finishedWriteAndSentFin() bool {
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return s.finishedWriting.Get() && s.finSent.Get()
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}
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func (s *stream) finished() bool {
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return s.cancelled.Get() ||
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(s.finishedReading.Get() && s.finishedWriteAndSentFin()) ||
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(s.resetRemotely.Get() && s.rstSent.Get()) ||
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(s.finishedReading.Get() && s.rstSent.Get()) ||
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(s.finishedWriteAndSentFin() && s.resetRemotely.Get())
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}
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func (s *stream) StreamID() protocol.StreamID {
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return s.streamID
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}
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