306 lines
9.0 KiB
Go
306 lines
9.0 KiB
Go
|
/*
|
||
|
*
|
||
|
* Copyright 2017 gRPC authors.
|
||
|
*
|
||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||
|
* you may not use this file except in compliance with the License.
|
||
|
* You may obtain a copy of the License at
|
||
|
*
|
||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||
|
*
|
||
|
* Unless required by applicable law or agreed to in writing, software
|
||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||
|
* See the License for the specific language governing permissions and
|
||
|
* limitations under the License.
|
||
|
*
|
||
|
*/
|
||
|
|
||
|
// Package latency provides wrappers for net.Conn, net.Listener, and
|
||
|
// net.Dialers, designed to interoperate to inject real-world latency into
|
||
|
// network connections.
|
||
|
package latency
|
||
|
|
||
|
import (
|
||
|
"bytes"
|
||
|
"encoding/binary"
|
||
|
"fmt"
|
||
|
"io"
|
||
|
"net"
|
||
|
"time"
|
||
|
|
||
|
"golang.org/x/net/context"
|
||
|
)
|
||
|
|
||
|
// Dialer is a function matching the signature of net.Dial.
|
||
|
type Dialer func(network, address string) (net.Conn, error)
|
||
|
|
||
|
// TimeoutDialer is a function matching the signature of net.DialTimeout.
|
||
|
type TimeoutDialer func(network, address string, timeout time.Duration) (net.Conn, error)
|
||
|
|
||
|
// ContextDialer is a function matching the signature of
|
||
|
// net.Dialer.DialContext.
|
||
|
type ContextDialer func(ctx context.Context, network, address string) (net.Conn, error)
|
||
|
|
||
|
// Network represents a network with the given bandwidth, latency, and MTU
|
||
|
// (Maximum Transmission Unit) configuration, and can produce wrappers of
|
||
|
// net.Listeners, net.Conn, and various forms of dialing functions. The
|
||
|
// Listeners and Dialers/Conns on both sides of connections must come from this
|
||
|
// package, but need not be created from the same Network. Latency is computed
|
||
|
// when sending (in Write), and is injected when receiving (in Read). This
|
||
|
// allows senders' Write calls to be non-blocking, as in real-world
|
||
|
// applications.
|
||
|
//
|
||
|
// Note: Latency is injected by the sender specifying the absolute time data
|
||
|
// should be available, and the reader delaying until that time arrives to
|
||
|
// provide the data. This package attempts to counter-act the effects of clock
|
||
|
// drift and existing network latency by measuring the delay between the
|
||
|
// sender's transmission time and the receiver's reception time during startup.
|
||
|
// No attempt is made to measure the existing bandwidth of the connection.
|
||
|
type Network struct {
|
||
|
Kbps int // Kilobits per second; if non-positive, infinite
|
||
|
Latency time.Duration // One-way latency (sending); if non-positive, no delay
|
||
|
MTU int // Bytes per packet; if non-positive, infinite
|
||
|
}
|
||
|
|
||
|
// Conn returns a net.Conn that wraps c and injects n's latency into that
|
||
|
// connection. This function also imposes latency for connection creation.
|
||
|
// If n's Latency is lower than the measured latency in c, an error is
|
||
|
// returned.
|
||
|
func (n *Network) Conn(c net.Conn) (net.Conn, error) {
|
||
|
start := now()
|
||
|
nc := &conn{Conn: c, network: n, readBuf: new(bytes.Buffer)}
|
||
|
if err := nc.sync(); err != nil {
|
||
|
return nil, err
|
||
|
}
|
||
|
sleep(start.Add(nc.delay).Sub(now()))
|
||
|
return nc, nil
|
||
|
}
|
||
|
|
||
|
type conn struct {
|
||
|
net.Conn
|
||
|
network *Network
|
||
|
|
||
|
readBuf *bytes.Buffer // one packet worth of data received
|
||
|
lastSendEnd time.Time // time the previous Write should be fully on the wire
|
||
|
delay time.Duration // desired latency - measured latency
|
||
|
}
|
||
|
|
||
|
// header is sent before all data transmitted by the application.
|
||
|
type header struct {
|
||
|
ReadTime int64 // Time the reader is allowed to read this packet (UnixNano)
|
||
|
Sz int32 // Size of the data in the packet
|
||
|
}
|
||
|
|
||
|
func (c *conn) Write(p []byte) (n int, err error) {
|
||
|
tNow := now()
|
||
|
if c.lastSendEnd.Before(tNow) {
|
||
|
c.lastSendEnd = tNow
|
||
|
}
|
||
|
for len(p) > 0 {
|
||
|
pkt := p
|
||
|
if c.network.MTU > 0 && len(pkt) > c.network.MTU {
|
||
|
pkt = pkt[:c.network.MTU]
|
||
|
p = p[c.network.MTU:]
|
||
|
} else {
|
||
|
p = nil
|
||
|
}
|
||
|
if c.network.Kbps > 0 {
|
||
|
if congestion := c.lastSendEnd.Sub(tNow) - c.delay; congestion > 0 {
|
||
|
// The network is full; sleep until this packet can be sent.
|
||
|
sleep(congestion)
|
||
|
tNow = tNow.Add(congestion)
|
||
|
}
|
||
|
}
|
||
|
c.lastSendEnd = c.lastSendEnd.Add(c.network.pktTime(len(pkt)))
|
||
|
hdr := header{ReadTime: c.lastSendEnd.Add(c.delay).UnixNano(), Sz: int32(len(pkt))}
|
||
|
if err := binary.Write(c.Conn, binary.BigEndian, hdr); err != nil {
|
||
|
return n, err
|
||
|
}
|
||
|
x, err := c.Conn.Write(pkt)
|
||
|
n += x
|
||
|
if err != nil {
|
||
|
return n, err
|
||
|
}
|
||
|
}
|
||
|
return n, nil
|
||
|
}
|
||
|
|
||
|
func (c *conn) Read(p []byte) (n int, err error) {
|
||
|
if c.readBuf.Len() == 0 {
|
||
|
var hdr header
|
||
|
if err := binary.Read(c.Conn, binary.BigEndian, &hdr); err != nil {
|
||
|
return 0, err
|
||
|
}
|
||
|
defer func() { sleep(time.Unix(0, hdr.ReadTime).Sub(now())) }()
|
||
|
|
||
|
if _, err := io.CopyN(c.readBuf, c.Conn, int64(hdr.Sz)); err != nil {
|
||
|
return 0, err
|
||
|
}
|
||
|
}
|
||
|
// Read from readBuf.
|
||
|
return c.readBuf.Read(p)
|
||
|
}
|
||
|
|
||
|
// sync does a handshake and then measures the latency on the network in
|
||
|
// coordination with the other side.
|
||
|
func (c *conn) sync() error {
|
||
|
const (
|
||
|
pingMsg = "syncPing"
|
||
|
warmup = 10 // minimum number of iterations to measure latency
|
||
|
giveUp = 50 // maximum number of iterations to measure latency
|
||
|
accuracy = time.Millisecond // req'd accuracy to stop early
|
||
|
goodRun = 3 // stop early if latency within accuracy this many times
|
||
|
)
|
||
|
|
||
|
type syncMsg struct {
|
||
|
SendT int64 // Time sent. If zero, stop.
|
||
|
RecvT int64 // Time received. If zero, fill in and respond.
|
||
|
}
|
||
|
|
||
|
// A trivial handshake
|
||
|
if err := binary.Write(c.Conn, binary.BigEndian, []byte(pingMsg)); err != nil {
|
||
|
return err
|
||
|
}
|
||
|
var ping [8]byte
|
||
|
if err := binary.Read(c.Conn, binary.BigEndian, &ping); err != nil {
|
||
|
return err
|
||
|
} else if string(ping[:]) != pingMsg {
|
||
|
return fmt.Errorf("malformed handshake message: %v (want %q)", ping, pingMsg)
|
||
|
}
|
||
|
|
||
|
// Both sides are alive and syncing. Calculate network delay / clock skew.
|
||
|
att := 0
|
||
|
good := 0
|
||
|
var latency time.Duration
|
||
|
localDone, remoteDone := false, false
|
||
|
send := true
|
||
|
for !localDone || !remoteDone {
|
||
|
if send {
|
||
|
if err := binary.Write(c.Conn, binary.BigEndian, syncMsg{SendT: now().UnixNano()}); err != nil {
|
||
|
return err
|
||
|
}
|
||
|
att++
|
||
|
send = false
|
||
|
}
|
||
|
|
||
|
// Block until we get a syncMsg
|
||
|
m := syncMsg{}
|
||
|
if err := binary.Read(c.Conn, binary.BigEndian, &m); err != nil {
|
||
|
return err
|
||
|
}
|
||
|
|
||
|
if m.RecvT == 0 {
|
||
|
// Message initiated from other side.
|
||
|
if m.SendT == 0 {
|
||
|
remoteDone = true
|
||
|
continue
|
||
|
}
|
||
|
// Send response.
|
||
|
m.RecvT = now().UnixNano()
|
||
|
if err := binary.Write(c.Conn, binary.BigEndian, m); err != nil {
|
||
|
return err
|
||
|
}
|
||
|
continue
|
||
|
}
|
||
|
|
||
|
lag := time.Duration(m.RecvT - m.SendT)
|
||
|
latency += lag
|
||
|
avgLatency := latency / time.Duration(att)
|
||
|
if e := lag - avgLatency; e > -accuracy && e < accuracy {
|
||
|
good++
|
||
|
} else {
|
||
|
good = 0
|
||
|
}
|
||
|
if att < giveUp && (att < warmup || good < goodRun) {
|
||
|
send = true
|
||
|
continue
|
||
|
}
|
||
|
localDone = true
|
||
|
latency = avgLatency
|
||
|
// Tell the other side we're done.
|
||
|
if err := binary.Write(c.Conn, binary.BigEndian, syncMsg{}); err != nil {
|
||
|
return err
|
||
|
}
|
||
|
}
|
||
|
if c.network.Latency <= 0 {
|
||
|
return nil
|
||
|
}
|
||
|
c.delay = c.network.Latency - latency
|
||
|
if c.delay < 0 {
|
||
|
return fmt.Errorf("measured network latency (%v) higher than desired latency (%v)", latency, c.network.Latency)
|
||
|
}
|
||
|
return nil
|
||
|
}
|
||
|
|
||
|
// Listener returns a net.Listener that wraps l and injects n's latency in its
|
||
|
// connections.
|
||
|
func (n *Network) Listener(l net.Listener) net.Listener {
|
||
|
return &listener{Listener: l, network: n}
|
||
|
}
|
||
|
|
||
|
type listener struct {
|
||
|
net.Listener
|
||
|
network *Network
|
||
|
}
|
||
|
|
||
|
func (l *listener) Accept() (net.Conn, error) {
|
||
|
c, err := l.Listener.Accept()
|
||
|
if err != nil {
|
||
|
return nil, err
|
||
|
}
|
||
|
return l.network.Conn(c)
|
||
|
}
|
||
|
|
||
|
// Dialer returns a Dialer that wraps d and injects n's latency in its
|
||
|
// connections. n's Latency is also injected to the connection's creation.
|
||
|
func (n *Network) Dialer(d Dialer) Dialer {
|
||
|
return func(network, address string) (net.Conn, error) {
|
||
|
conn, err := d(network, address)
|
||
|
if err != nil {
|
||
|
return nil, err
|
||
|
}
|
||
|
return n.Conn(conn)
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// TimeoutDialer returns a TimeoutDialer that wraps d and injects n's latency
|
||
|
// in its connections. n's Latency is also injected to the connection's
|
||
|
// creation.
|
||
|
func (n *Network) TimeoutDialer(d TimeoutDialer) TimeoutDialer {
|
||
|
return func(network, address string, timeout time.Duration) (net.Conn, error) {
|
||
|
conn, err := d(network, address, timeout)
|
||
|
if err != nil {
|
||
|
return nil, err
|
||
|
}
|
||
|
return n.Conn(conn)
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// ContextDialer returns a ContextDialer that wraps d and injects n's latency
|
||
|
// in its connections. n's Latency is also injected to the connection's
|
||
|
// creation.
|
||
|
func (n *Network) ContextDialer(d ContextDialer) ContextDialer {
|
||
|
return func(ctx context.Context, network, address string) (net.Conn, error) {
|
||
|
conn, err := d(ctx, network, address)
|
||
|
if err != nil {
|
||
|
return nil, err
|
||
|
}
|
||
|
return n.Conn(conn)
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// pktTime returns the time it takes to transmit one packet of data of size b
|
||
|
// in bytes.
|
||
|
func (n *Network) pktTime(b int) time.Duration {
|
||
|
if n.Kbps <= 0 {
|
||
|
return time.Duration(0)
|
||
|
}
|
||
|
return time.Duration(b) * time.Second / time.Duration(n.Kbps*(1024/8))
|
||
|
}
|
||
|
|
||
|
// Wrappers for testing
|
||
|
|
||
|
var now = time.Now
|
||
|
var sleep = time.Sleep
|