58 lines
1.4 KiB
Go
58 lines
1.4 KiB
Go
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package quic
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import (
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"sync"
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"github.com/lucas-clemente/quic-go/internal/protocol"
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"github.com/lucas-clemente/quic-go/internal/wire"
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)
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type windowUpdateQueue struct {
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mutex sync.Mutex
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queue map[protocol.StreamID]bool // used as a set
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callback func(wire.Frame)
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cryptoStream cryptoStreamI
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streamGetter streamGetter
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}
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func newWindowUpdateQueue(streamGetter streamGetter, cryptoStream cryptoStreamI, cb func(wire.Frame)) *windowUpdateQueue {
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return &windowUpdateQueue{
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queue: make(map[protocol.StreamID]bool),
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streamGetter: streamGetter,
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cryptoStream: cryptoStream,
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callback: cb,
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}
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}
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func (q *windowUpdateQueue) Add(id protocol.StreamID) {
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q.mutex.Lock()
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q.queue[id] = true
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q.mutex.Unlock()
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}
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func (q *windowUpdateQueue) QueueAll() {
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q.mutex.Lock()
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var offset protocol.ByteCount
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for id := range q.queue {
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if id == q.cryptoStream.StreamID() {
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offset = q.cryptoStream.getWindowUpdate()
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} else {
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str, err := q.streamGetter.GetOrOpenReceiveStream(id)
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if err != nil || str == nil { // the stream can be nil if it was completed before dequeing the window update
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continue
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}
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offset = str.getWindowUpdate()
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}
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if offset == 0 { // can happen if we received a final offset, right after queueing the window update
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continue
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}
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q.callback(&wire.MaxStreamDataFrame{
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StreamID: id,
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ByteOffset: offset,
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})
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delete(q.queue, id)
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}
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q.mutex.Unlock()
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}
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