package congestion import ( "math" "time" "github.com/lucas-clemente/quic-go/internal/protocol" "github.com/lucas-clemente/quic-go/internal/utils" ) // This cubic implementation is based on the one found in Chromiums's QUIC // implementation, in the files net/quic/congestion_control/cubic.{hh,cc}. // Constants based on TCP defaults. // The following constants are in 2^10 fractions of a second instead of ms to // allow a 10 shift right to divide. // 1024*1024^3 (first 1024 is from 0.100^3) // where 0.100 is 100 ms which is the scaling // round trip time. const cubeScale = 40 const cubeCongestionWindowScale = 410 const cubeFactor protocol.PacketNumber = 1 << cubeScale / cubeCongestionWindowScale const defaultNumConnections = 2 // Default Cubic backoff factor const beta float32 = 0.7 // Additional backoff factor when loss occurs in the concave part of the Cubic // curve. This additional backoff factor is expected to give up bandwidth to // new concurrent flows and speed up convergence. const betaLastMax float32 = 0.85 // If true, Cubic's epoch is shifted when the sender is application-limited. const shiftQuicCubicEpochWhenAppLimited = true const maxCubicTimeInterval = 30 * time.Millisecond // Cubic implements the cubic algorithm from TCP type Cubic struct { clock Clock // Number of connections to simulate. numConnections int // Time when this cycle started, after last loss event. epoch time.Time // Time when sender went into application-limited period. Zero if not in // application-limited period. appLimitedStartTime time.Time // Time when we updated last_congestion_window. lastUpdateTime time.Time // Last congestion window (in packets) used. lastCongestionWindow protocol.PacketNumber // Max congestion window (in packets) used just before last loss event. // Note: to improve fairness to other streams an additional back off is // applied to this value if the new value is below our latest value. lastMaxCongestionWindow protocol.PacketNumber // Number of acked packets since the cycle started (epoch). ackedPacketsCount protocol.PacketNumber // TCP Reno equivalent congestion window in packets. estimatedTCPcongestionWindow protocol.PacketNumber // Origin point of cubic function. originPointCongestionWindow protocol.PacketNumber // Time to origin point of cubic function in 2^10 fractions of a second. timeToOriginPoint uint32 // Last congestion window in packets computed by cubic function. lastTargetCongestionWindow protocol.PacketNumber } // NewCubic returns a new Cubic instance func NewCubic(clock Clock) *Cubic { c := &Cubic{ clock: clock, numConnections: defaultNumConnections, } c.Reset() return c } // Reset is called after a timeout to reset the cubic state func (c *Cubic) Reset() { c.epoch = time.Time{} c.appLimitedStartTime = time.Time{} c.lastUpdateTime = time.Time{} c.lastCongestionWindow = 0 c.lastMaxCongestionWindow = 0 c.ackedPacketsCount = 0 c.estimatedTCPcongestionWindow = 0 c.originPointCongestionWindow = 0 c.timeToOriginPoint = 0 c.lastTargetCongestionWindow = 0 } func (c *Cubic) alpha() float32 { // TCPFriendly alpha is described in Section 3.3 of the CUBIC paper. Note that // beta here is a cwnd multiplier, and is equal to 1-beta from the paper. // We derive the equivalent alpha for an N-connection emulation as: b := c.beta() return 3 * float32(c.numConnections) * float32(c.numConnections) * (1 - b) / (1 + b) } func (c *Cubic) beta() float32 { // kNConnectionBeta is the backoff factor after loss for our N-connection // emulation, which emulates the effective backoff of an ensemble of N // TCP-Reno connections on a single loss event. The effective multiplier is // computed as: return (float32(c.numConnections) - 1 + beta) / float32(c.numConnections) } // OnApplicationLimited is called on ack arrival when sender is unable to use // the available congestion window. Resets Cubic state during quiescence. func (c *Cubic) OnApplicationLimited() { if shiftQuicCubicEpochWhenAppLimited { // When sender is not using the available congestion window, Cubic's epoch // should not continue growing. Record the time when sender goes into an // app-limited period here, to compensate later when cwnd growth happens. if c.appLimitedStartTime.IsZero() { c.appLimitedStartTime = c.clock.Now() } } else { // When sender is not using the available congestion window, Cubic's epoch // should not continue growing. Reset the epoch when in such a period. c.epoch = time.Time{} } } // CongestionWindowAfterPacketLoss computes a new congestion window to use after // a loss event. Returns the new congestion window in packets. The new // congestion window is a multiplicative decrease of our current window. func (c *Cubic) CongestionWindowAfterPacketLoss(currentCongestionWindow protocol.PacketNumber) protocol.PacketNumber { if currentCongestionWindow < c.lastMaxCongestionWindow { // We never reached the old max, so assume we are competing with another // flow. Use our extra back off factor to allow the other flow to go up. c.lastMaxCongestionWindow = protocol.PacketNumber(betaLastMax * float32(currentCongestionWindow)) } else { c.lastMaxCongestionWindow = currentCongestionWindow } c.epoch = time.Time{} // Reset time. return protocol.PacketNumber(float32(currentCongestionWindow) * c.beta()) } // CongestionWindowAfterAck computes a new congestion window to use after a received ACK. // Returns the new congestion window in packets. The new congestion window // follows a cubic function that depends on the time passed since last // packet loss. func (c *Cubic) CongestionWindowAfterAck(currentCongestionWindow protocol.PacketNumber, delayMin time.Duration) protocol.PacketNumber { c.ackedPacketsCount++ // Packets acked. currentTime := c.clock.Now() // Cubic is "independent" of RTT, the update is limited by the time elapsed. if c.lastCongestionWindow == currentCongestionWindow && (currentTime.Sub(c.lastUpdateTime) <= maxCubicTimeInterval) { return utils.MaxPacketNumber(c.lastTargetCongestionWindow, c.estimatedTCPcongestionWindow) } c.lastCongestionWindow = currentCongestionWindow c.lastUpdateTime = currentTime if c.epoch.IsZero() { // First ACK after a loss event. c.epoch = currentTime // Start of epoch. c.ackedPacketsCount = 1 // Reset count. // Reset estimated_tcp_congestion_window_ to be in sync with cubic. c.estimatedTCPcongestionWindow = currentCongestionWindow if c.lastMaxCongestionWindow <= currentCongestionWindow { c.timeToOriginPoint = 0 c.originPointCongestionWindow = currentCongestionWindow } else { c.timeToOriginPoint = uint32(math.Cbrt(float64(cubeFactor * (c.lastMaxCongestionWindow - currentCongestionWindow)))) c.originPointCongestionWindow = c.lastMaxCongestionWindow } } else { // If sender was app-limited, then freeze congestion window growth during // app-limited period. Continue growth now by shifting the epoch-start // through the app-limited period. if shiftQuicCubicEpochWhenAppLimited && !c.appLimitedStartTime.IsZero() { shift := currentTime.Sub(c.appLimitedStartTime) c.epoch = c.epoch.Add(shift) c.appLimitedStartTime = time.Time{} } } // Change the time unit from microseconds to 2^10 fractions per second. Take // the round trip time in account. This is done to allow us to use shift as a // divide operator. elapsedTime := int64((currentTime.Add(delayMin).Sub(c.epoch)/time.Microsecond)<<10) / 1000000 offset := int64(c.timeToOriginPoint) - elapsedTime // Right-shifts of negative, signed numbers have // implementation-dependent behavior. Force the offset to be // positive, similar to the kernel implementation. if offset < 0 { offset = -offset } deltaCongestionWindow := protocol.PacketNumber((cubeCongestionWindowScale * offset * offset * offset) >> cubeScale) var targetCongestionWindow protocol.PacketNumber if elapsedTime > int64(c.timeToOriginPoint) { targetCongestionWindow = c.originPointCongestionWindow + deltaCongestionWindow } else { targetCongestionWindow = c.originPointCongestionWindow - deltaCongestionWindow } // With dynamic beta/alpha based on number of active streams, it is possible // for the required_ack_count to become much lower than acked_packets_count_ // suddenly, leading to more than one iteration through the following loop. for { // Update estimated TCP congestion_window. requiredAckCount := protocol.PacketNumber(float32(c.estimatedTCPcongestionWindow) / c.alpha()) if c.ackedPacketsCount < requiredAckCount { break } c.ackedPacketsCount -= requiredAckCount c.estimatedTCPcongestionWindow++ } // We have a new cubic congestion window. c.lastTargetCongestionWindow = targetCongestionWindow // Compute target congestion_window based on cubic target and estimated TCP // congestion_window, use highest (fastest). if targetCongestionWindow < c.estimatedTCPcongestionWindow { targetCongestionWindow = c.estimatedTCPcongestionWindow } return targetCongestionWindow } // SetNumConnections sets the number of emulated connections func (c *Cubic) SetNumConnections(n int) { c.numConnections = n }