package utils import ( "bytes" "io" ) // ReadUintN reads N bytes func ReadUintN(b io.ByteReader, length uint8) (uint64, error) { var res uint64 for i := uint8(0); i < length; i++ { bt, err := b.ReadByte() if err != nil { return 0, err } res ^= uint64(bt) << (i * 8) } return res, nil } // ReadUint64 reads a uint64 func ReadUint64(b io.ByteReader) (uint64, error) { var b1, b2, b3, b4, b5, b6, b7, b8 uint8 var err error if b1, err = b.ReadByte(); err != nil { return 0, err } if b2, err = b.ReadByte(); err != nil { return 0, err } if b3, err = b.ReadByte(); err != nil { return 0, err } if b4, err = b.ReadByte(); err != nil { return 0, err } if b5, err = b.ReadByte(); err != nil { return 0, err } if b6, err = b.ReadByte(); err != nil { return 0, err } if b7, err = b.ReadByte(); err != nil { return 0, err } if b8, err = b.ReadByte(); err != nil { return 0, err } return uint64(b1) + uint64(b2)<<8 + uint64(b3)<<16 + uint64(b4)<<24 + uint64(b5)<<32 + uint64(b6)<<40 + uint64(b7)<<48 + uint64(b8)<<56, nil } // ReadUint32 reads a uint32 func ReadUint32(b io.ByteReader) (uint32, error) { var b1, b2, b3, b4 uint8 var err error if b1, err = b.ReadByte(); err != nil { return 0, err } if b2, err = b.ReadByte(); err != nil { return 0, err } if b3, err = b.ReadByte(); err != nil { return 0, err } if b4, err = b.ReadByte(); err != nil { return 0, err } return uint32(b1) + uint32(b2)<<8 + uint32(b3)<<16 + uint32(b4)<<24, nil } // ReadUint16 reads a uint16 func ReadUint16(b io.ByteReader) (uint16, error) { var b1, b2 uint8 var err error if b1, err = b.ReadByte(); err != nil { return 0, err } if b2, err = b.ReadByte(); err != nil { return 0, err } return uint16(b1) + uint16(b2)<<8, nil } // WriteUint64 writes a uint64 func WriteUint64(b *bytes.Buffer, i uint64) { b.Write([]byte{ uint8(i), uint8(i >> 8), uint8(i >> 16), uint8(i >> 24), uint8(i >> 32), uint8(i >> 40), uint8(i >> 48), uint8(i >> 56), }) } // WriteUint56 writes 56 bit of a uint64 func WriteUint56(b *bytes.Buffer, i uint64) { b.Write([]byte{ uint8(i), uint8(i >> 8), uint8(i >> 16), uint8(i >> 24), uint8(i >> 32), uint8(i >> 40), uint8(i >> 48), }) } // WriteUint48 writes 48 bit of a uint64 func WriteUint48(b *bytes.Buffer, i uint64) { b.Write([]byte{ uint8(i), uint8(i >> 8), uint8(i >> 16), uint8(i >> 24), uint8(i >> 32), uint8(i >> 40), }) } // WriteUint40 writes 40 bit of a uint64 func WriteUint40(b *bytes.Buffer, i uint64) { b.Write([]byte{ uint8(i), uint8(i >> 8), uint8(i >> 16), uint8(i >> 24), uint8(i >> 32), }) } // WriteUint32 writes a uint32 func WriteUint32(b *bytes.Buffer, i uint32) { b.Write([]byte{uint8(i), uint8(i >> 8), uint8(i >> 16), uint8(i >> 24)}) } // WriteUint24 writes 24 bit of a uint32 func WriteUint24(b *bytes.Buffer, i uint32) { b.Write([]byte{uint8(i), uint8(i >> 8), uint8(i >> 16)}) } // WriteUint16 writes a uint16 func WriteUint16(b *bytes.Buffer, i uint16) { b.Write([]byte{uint8(i), uint8(i >> 8)}) } // Uint32Slice attaches the methods of sort.Interface to []uint32, sorting in increasing order. type Uint32Slice []uint32 func (s Uint32Slice) Len() int { return len(s) } func (s Uint32Slice) Less(i, j int) bool { return s[i] < s[j] } func (s Uint32Slice) Swap(i, j int) { s[i], s[j] = s[j], s[i] }