// Package gob contains a codec to encode and decode entities in Gob format package gob import ( "bytes" "encoding/gob" ) const name = "gob" // Codec serializing objects using the gob package. // See https://golang.org/pkg/encoding/gob/ var Codec = new(gobCodec) type gobCodec int func (c gobCodec) Marshal(v interface{}) ([]byte, error) { var b bytes.Buffer enc := gob.NewEncoder(&b) err := enc.Encode(v) if err != nil { return nil, err } return b.Bytes(), nil } func (c gobCodec) Unmarshal(b []byte, v interface{}) error { r := bytes.NewReader(b) dec := gob.NewDecoder(r) return dec.Decode(v) } func (c gobCodec) Name() string { return name }