package storm import ( "bytes" "encoding/binary" "time" "github.com/asdine/storm/codec" "github.com/asdine/storm/codec/json" "github.com/coreos/bbolt" ) const ( dbinfo = "__storm_db" metadataBucket = "__storm_metadata" ) // Defaults to json var defaultCodec = json.Codec // Open opens a database at the given path with optional Storm options. func Open(path string, stormOptions ...func(*Options) error) (*DB, error) { var err error var opts Options for _, option := range stormOptions { if err = option(&opts); err != nil { return nil, err } } s := DB{ Bolt: opts.bolt, } n := node{ s: &s, codec: opts.codec, batchMode: opts.batchMode, rootBucket: opts.rootBucket, } if n.codec == nil { n.codec = defaultCodec } if opts.boltMode == 0 { opts.boltMode = 0600 } if opts.boltOptions == nil { opts.boltOptions = &bolt.Options{Timeout: 1 * time.Second} } s.Node = &n // skip if UseDB option is used if s.Bolt == nil { s.Bolt, err = bolt.Open(path, opts.boltMode, opts.boltOptions) if err != nil { return nil, err } } err = s.checkVersion() if err != nil { return nil, err } return &s, nil } // DB is the wrapper around BoltDB. It contains an instance of BoltDB and uses it to perform all the // needed operations type DB struct { // The root node that points to the root bucket. Node // Bolt is still easily accessible Bolt *bolt.DB } // Close the database func (s *DB) Close() error { return s.Bolt.Close() } func (s *DB) checkVersion() error { var v string err := s.Get(dbinfo, "version", &v) if err != nil && err != ErrNotFound { return err } // for now, we only set the current version if it doesn't exist. // v1 and v2 database files are compatible. if v == "" { return s.Set(dbinfo, "version", Version) } return nil } // toBytes turns an interface into a slice of bytes func toBytes(key interface{}, codec codec.MarshalUnmarshaler) ([]byte, error) { if key == nil { return nil, nil } switch t := key.(type) { case []byte: return t, nil case string: return []byte(t), nil case int: return numbertob(int64(t)) case uint: return numbertob(uint64(t)) case int8, int16, int32, int64, uint8, uint16, uint32, uint64: return numbertob(t) default: return codec.Marshal(key) } } func numbertob(v interface{}) ([]byte, error) { var buf bytes.Buffer err := binary.Write(&buf, binary.BigEndian, v) if err != nil { return nil, err } return buf.Bytes(), nil } func numberfromb(raw []byte) (int64, error) { r := bytes.NewReader(raw) var to int64 err := binary.Read(r, binary.BigEndian, &to) if err != nil { return 0, err } return to, nil }