package h2quic import ( "bytes" "net/http" "strconv" "strings" "sync" quic "github.com/lucas-clemente/quic-go" "github.com/lucas-clemente/quic-go/protocol" "github.com/lucas-clemente/quic-go/utils" "golang.org/x/net/http2" "golang.org/x/net/http2/hpack" ) type responseWriter struct { dataStreamID protocol.StreamID dataStream quic.Stream headerStream quic.Stream headerStreamMutex *sync.Mutex header http.Header status int // status code passed to WriteHeader headerWritten bool } func newResponseWriter(headerStream quic.Stream, headerStreamMutex *sync.Mutex, dataStream quic.Stream, dataStreamID protocol.StreamID) *responseWriter { return &responseWriter{ header: http.Header{}, headerStream: headerStream, headerStreamMutex: headerStreamMutex, dataStream: dataStream, dataStreamID: dataStreamID, } } func (w *responseWriter) Header() http.Header { return w.header } func (w *responseWriter) WriteHeader(status int) { if w.headerWritten { return } w.headerWritten = true w.status = status var headers bytes.Buffer enc := hpack.NewEncoder(&headers) enc.WriteField(hpack.HeaderField{Name: ":status", Value: strconv.Itoa(status)}) for k, v := range w.header { for index := range v { enc.WriteField(hpack.HeaderField{Name: strings.ToLower(k), Value: v[index]}) } } utils.Infof("Responding with %d", status) w.headerStreamMutex.Lock() defer w.headerStreamMutex.Unlock() h2framer := http2.NewFramer(w.headerStream, nil) err := h2framer.WriteHeaders(http2.HeadersFrameParam{ StreamID: uint32(w.dataStreamID), EndHeaders: true, BlockFragment: headers.Bytes(), }) if err != nil { utils.Errorf("could not write h2 header: %s", err.Error()) } } func (w *responseWriter) Write(p []byte) (int, error) { if !w.headerWritten { w.WriteHeader(200) } if !bodyAllowedForStatus(w.status) { return 0, http.ErrBodyNotAllowed } return w.dataStream.Write(p) } func (w *responseWriter) Flush() {} // test that we implement http.Flusher var _ http.Flusher = &responseWriter{} // copied from http2/http2.go // bodyAllowedForStatus reports whether a given response status code // permits a body. See RFC 2616, section 4.4. func bodyAllowedForStatus(status int) bool { switch { case status >= 100 && status <= 199: return false case status == 204: return false case status == 304: return false } return true }