210 lines
6.8 KiB
Go
210 lines
6.8 KiB
Go
/*
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*
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* Copyright 2017 gRPC authors.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*/
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package base
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import (
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"golang.org/x/net/context"
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"google.golang.org/grpc/balancer"
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"google.golang.org/grpc/connectivity"
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"google.golang.org/grpc/grpclog"
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"google.golang.org/grpc/resolver"
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)
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type baseBuilder struct {
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name string
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pickerBuilder PickerBuilder
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}
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func (bb *baseBuilder) Build(cc balancer.ClientConn, opt balancer.BuildOptions) balancer.Balancer {
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return &baseBalancer{
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cc: cc,
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pickerBuilder: bb.pickerBuilder,
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subConns: make(map[resolver.Address]balancer.SubConn),
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scStates: make(map[balancer.SubConn]connectivity.State),
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csEvltr: &connectivityStateEvaluator{},
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// Initialize picker to a picker that always return
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// ErrNoSubConnAvailable, because when state of a SubConn changes, we
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// may call UpdateBalancerState with this picker.
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picker: NewErrPicker(balancer.ErrNoSubConnAvailable),
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}
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}
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func (bb *baseBuilder) Name() string {
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return bb.name
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}
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type baseBalancer struct {
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cc balancer.ClientConn
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pickerBuilder PickerBuilder
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csEvltr *connectivityStateEvaluator
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state connectivity.State
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subConns map[resolver.Address]balancer.SubConn
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scStates map[balancer.SubConn]connectivity.State
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picker balancer.Picker
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}
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func (b *baseBalancer) HandleResolvedAddrs(addrs []resolver.Address, err error) {
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if err != nil {
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grpclog.Infof("base.baseBalancer: HandleResolvedAddrs called with error %v", err)
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return
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}
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grpclog.Infoln("base.baseBalancer: got new resolved addresses: ", addrs)
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// addrsSet is the set converted from addrs, it's used for quick lookup of an address.
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addrsSet := make(map[resolver.Address]struct{})
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for _, a := range addrs {
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addrsSet[a] = struct{}{}
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if _, ok := b.subConns[a]; !ok {
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// a is a new address (not existing in b.subConns).
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sc, err := b.cc.NewSubConn([]resolver.Address{a}, balancer.NewSubConnOptions{})
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if err != nil {
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grpclog.Warningf("base.baseBalancer: failed to create new SubConn: %v", err)
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continue
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}
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b.subConns[a] = sc
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b.scStates[sc] = connectivity.Idle
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sc.Connect()
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}
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}
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for a, sc := range b.subConns {
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// a was removed by resolver.
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if _, ok := addrsSet[a]; !ok {
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b.cc.RemoveSubConn(sc)
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delete(b.subConns, a)
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// Keep the state of this sc in b.scStates until sc's state becomes Shutdown.
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// The entry will be deleted in HandleSubConnStateChange.
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}
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}
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}
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// regeneratePicker takes a snapshot of the balancer, and generates a picker
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// from it. The picker is
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// - errPicker with ErrTransientFailure if the balancer is in TransientFailure,
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// - built by the pickerBuilder with all READY SubConns otherwise.
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func (b *baseBalancer) regeneratePicker() {
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if b.state == connectivity.TransientFailure {
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b.picker = NewErrPicker(balancer.ErrTransientFailure)
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return
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}
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readySCs := make(map[resolver.Address]balancer.SubConn)
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// Filter out all ready SCs from full subConn map.
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for addr, sc := range b.subConns {
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if st, ok := b.scStates[sc]; ok && st == connectivity.Ready {
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readySCs[addr] = sc
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}
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}
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b.picker = b.pickerBuilder.Build(readySCs)
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}
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func (b *baseBalancer) HandleSubConnStateChange(sc balancer.SubConn, s connectivity.State) {
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grpclog.Infof("base.baseBalancer: handle SubConn state change: %p, %v", sc, s)
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oldS, ok := b.scStates[sc]
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if !ok {
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grpclog.Infof("base.baseBalancer: got state changes for an unknown SubConn: %p, %v", sc, s)
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return
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}
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b.scStates[sc] = s
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switch s {
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case connectivity.Idle:
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sc.Connect()
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case connectivity.Shutdown:
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// When an address was removed by resolver, b called RemoveSubConn but
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// kept the sc's state in scStates. Remove state for this sc here.
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delete(b.scStates, sc)
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}
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oldAggrState := b.state
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b.state = b.csEvltr.recordTransition(oldS, s)
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// Regenerate picker when one of the following happens:
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// - this sc became ready from not-ready
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// - this sc became not-ready from ready
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// - the aggregated state of balancer became TransientFailure from non-TransientFailure
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// - the aggregated state of balancer became non-TransientFailure from TransientFailure
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if (s == connectivity.Ready) != (oldS == connectivity.Ready) ||
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(b.state == connectivity.TransientFailure) != (oldAggrState == connectivity.TransientFailure) {
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b.regeneratePicker()
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}
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b.cc.UpdateBalancerState(b.state, b.picker)
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return
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}
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// Close is a nop because base balancer doesn't have internal state to clean up,
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// and it doesn't need to call RemoveSubConn for the SubConns.
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func (b *baseBalancer) Close() {
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}
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// NewErrPicker returns a picker that always returns err on Pick().
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func NewErrPicker(err error) balancer.Picker {
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return &errPicker{err: err}
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}
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type errPicker struct {
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err error // Pick() always returns this err.
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}
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func (p *errPicker) Pick(ctx context.Context, opts balancer.PickOptions) (balancer.SubConn, func(balancer.DoneInfo), error) {
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return nil, nil, p.err
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}
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// connectivityStateEvaluator gets updated by addrConns when their
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// states transition, based on which it evaluates the state of
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// ClientConn.
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type connectivityStateEvaluator struct {
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numReady uint64 // Number of addrConns in ready state.
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numConnecting uint64 // Number of addrConns in connecting state.
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numTransientFailure uint64 // Number of addrConns in transientFailure.
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}
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// recordTransition records state change happening in every subConn and based on
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// that it evaluates what aggregated state should be.
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// It can only transition between Ready, Connecting and TransientFailure. Other states,
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// Idle and Shutdown are transitioned into by ClientConn; in the beginning of the connection
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// before any subConn is created ClientConn is in idle state. In the end when ClientConn
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// closes it is in Shutdown state.
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//
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// recordTransition should only be called synchronously from the same goroutine.
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func (cse *connectivityStateEvaluator) recordTransition(oldState, newState connectivity.State) connectivity.State {
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// Update counters.
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for idx, state := range []connectivity.State{oldState, newState} {
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updateVal := 2*uint64(idx) - 1 // -1 for oldState and +1 for new.
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switch state {
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case connectivity.Ready:
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cse.numReady += updateVal
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case connectivity.Connecting:
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cse.numConnecting += updateVal
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case connectivity.TransientFailure:
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cse.numTransientFailure += updateVal
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}
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}
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// Evaluate.
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if cse.numReady > 0 {
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return connectivity.Ready
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}
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if cse.numConnecting > 0 {
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return connectivity.Connecting
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}
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return connectivity.TransientFailure
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}
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