route/vendor/google.golang.org/grpc/benchmark/grpc_testing/messages.proto

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// Copyright 2016 gRPC authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// Message definitions to be used by integration test service definitions.
syntax = "proto3";
package grpc.testing;
// The type of payload that should be returned.
enum PayloadType {
// Compressable text format.
COMPRESSABLE = 0;
// Uncompressable binary format.
UNCOMPRESSABLE = 1;
// Randomly chosen from all other formats defined in this enum.
RANDOM = 2;
}
// Compression algorithms
enum CompressionType {
// No compression
NONE = 0;
GZIP = 1;
DEFLATE = 2;
}
// A block of data, to simply increase gRPC message size.
message Payload {
// The type of data in body.
PayloadType type = 1;
// Primary contents of payload.
bytes body = 2;
}
// A protobuf representation for grpc status. This is used by test
// clients to specify a status that the server should attempt to return.
message EchoStatus {
int32 code = 1;
string message = 2;
}
// Unary request.
message SimpleRequest {
// Desired payload type in the response from the server.
// If response_type is RANDOM, server randomly chooses one from other formats.
PayloadType response_type = 1;
// Desired payload size in the response from the server.
// If response_type is COMPRESSABLE, this denotes the size before compression.
int32 response_size = 2;
// Optional input payload sent along with the request.
Payload payload = 3;
// Whether SimpleResponse should include username.
bool fill_username = 4;
// Whether SimpleResponse should include OAuth scope.
bool fill_oauth_scope = 5;
// Compression algorithm to be used by the server for the response (stream)
CompressionType response_compression = 6;
// Whether server should return a given status
EchoStatus response_status = 7;
}
// Unary response, as configured by the request.
message SimpleResponse {
// Payload to increase message size.
Payload payload = 1;
// The user the request came from, for verifying authentication was
// successful when the client expected it.
string username = 2;
// OAuth scope.
string oauth_scope = 3;
}
// Client-streaming request.
message StreamingInputCallRequest {
// Optional input payload sent along with the request.
Payload payload = 1;
// Not expecting any payload from the response.
}
// Client-streaming response.
message StreamingInputCallResponse {
// Aggregated size of payloads received from the client.
int32 aggregated_payload_size = 1;
}
// Configuration for a particular response.
message ResponseParameters {
// Desired payload sizes in responses from the server.
// If response_type is COMPRESSABLE, this denotes the size before compression.
int32 size = 1;
// Desired interval between consecutive responses in the response stream in
// microseconds.
int32 interval_us = 2;
}
// Server-streaming request.
message StreamingOutputCallRequest {
// Desired payload type in the response from the server.
// If response_type is RANDOM, the payload from each response in the stream
// might be of different types. This is to simulate a mixed type of payload
// stream.
PayloadType response_type = 1;
// Configuration for each expected response message.
repeated ResponseParameters response_parameters = 2;
// Optional input payload sent along with the request.
Payload payload = 3;
// Compression algorithm to be used by the server for the response (stream)
CompressionType response_compression = 6;
// Whether server should return a given status
EchoStatus response_status = 7;
}
// Server-streaming response, as configured by the request and parameters.
message StreamingOutputCallResponse {
// Payload to increase response size.
Payload payload = 1;
}
// For reconnect interop test only.
// Client tells server what reconnection parameters it used.
message ReconnectParams {
int32 max_reconnect_backoff_ms = 1;
}
// For reconnect interop test only.
// Server tells client whether its reconnects are following the spec and the
// reconnect backoffs it saw.
message ReconnectInfo {
bool passed = 1;
repeated int32 backoff_ms = 2;
}