route/vendor/github.com/asdine/storm/codec/sereal/sereal.go

29 lines
690 B
Go

// Package sereal contains a codec to encode and decode entities using Sereal
package sereal
import (
"github.com/Sereal/Sereal/Go/sereal"
)
const name = "sereal"
// Codec that encodes to and decodes using Sereal.
// The Sereal codec has some interesting features, one of them being
// serialization of object references, including circular references.
// See https://github.com/Sereal/Sereal
var Codec = new(serealCodec)
type serealCodec int
func (c serealCodec) Marshal(v interface{}) ([]byte, error) {
return sereal.Marshal(v)
}
func (c serealCodec) Unmarshal(b []byte, v interface{}) error {
return sereal.Unmarshal(b, v)
}
func (c serealCodec) Name() string {
return name
}