129 lines
5.8 KiB
Go
129 lines
5.8 KiB
Go
package quic
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import (
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"context"
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"io"
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"net"
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"time"
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"github.com/lucas-clemente/quic-go/internal/handshake"
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"github.com/lucas-clemente/quic-go/internal/protocol"
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)
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// The StreamID is the ID of a QUIC stream.
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type StreamID = protocol.StreamID
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// A VersionNumber is a QUIC version number.
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type VersionNumber = protocol.VersionNumber
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// A Cookie can be used to verify the ownership of the client address.
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type Cookie = handshake.Cookie
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// Stream is the interface implemented by QUIC streams
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type Stream interface {
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// Read reads data from the stream.
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// Read can be made to time out and return a net.Error with Timeout() == true
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// after a fixed time limit; see SetDeadline and SetReadDeadline.
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io.Reader
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// Write writes data to the stream.
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// Write can be made to time out and return a net.Error with Timeout() == true
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// after a fixed time limit; see SetDeadline and SetWriteDeadline.
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io.Writer
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io.Closer
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StreamID() StreamID
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// Reset closes the stream with an error.
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Reset(error)
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// The context is canceled as soon as the write-side of the stream is closed.
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// This happens when Close() is called, or when the stream is reset (either locally or remotely).
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// Warning: This API should not be considered stable and might change soon.
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Context() context.Context
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// SetReadDeadline sets the deadline for future Read calls and
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// any currently-blocked Read call.
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// A zero value for t means Read will not time out.
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SetReadDeadline(t time.Time) error
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// SetWriteDeadline sets the deadline for future Write calls
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// and any currently-blocked Write call.
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// Even if write times out, it may return n > 0, indicating that
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// some of the data was successfully written.
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// A zero value for t means Write will not time out.
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SetWriteDeadline(t time.Time) error
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// SetDeadline sets the read and write deadlines associated
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// with the connection. It is equivalent to calling both
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// SetReadDeadline and SetWriteDeadline.
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SetDeadline(t time.Time) error
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}
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// A Session is a QUIC connection between two peers.
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type Session interface {
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// AcceptStream returns the next stream opened by the peer, blocking until one is available.
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// Since stream 1 is reserved for the crypto stream, the first stream is either 2 (for a client) or 3 (for a server).
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AcceptStream() (Stream, error)
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// OpenStream opens a new QUIC stream, returning a special error when the peer's concurrent stream limit is reached.
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// New streams always have the smallest possible stream ID.
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// TODO: Enable testing for the special error
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OpenStream() (Stream, error)
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// OpenStreamSync opens a new QUIC stream, blocking until the peer's concurrent stream limit allows a new stream to be opened.
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// It always picks the smallest possible stream ID.
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OpenStreamSync() (Stream, error)
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// LocalAddr returns the local address.
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LocalAddr() net.Addr
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// RemoteAddr returns the address of the peer.
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RemoteAddr() net.Addr
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// Close closes the connection. The error will be sent to the remote peer in a CONNECTION_CLOSE frame. An error value of nil is allowed and will cause a normal PeerGoingAway to be sent.
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Close(error) error
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// The context is cancelled when the session is closed.
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// Warning: This API should not be considered stable and might change soon.
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Context() context.Context
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}
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// A NonFWSession is a QUIC connection between two peers half-way through the handshake.
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// The communication is encrypted, but not yet forward secure.
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type NonFWSession interface {
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Session
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WaitUntilHandshakeComplete() error
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}
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// Config contains all configuration data needed for a QUIC server or client.
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type Config struct {
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// The QUIC versions that can be negotiated.
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// If not set, it uses all versions available.
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// Warning: This API should not be considered stable and will change soon.
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Versions []VersionNumber
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// Ask the server to omit the connection ID sent in the Public Header.
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// This saves 8 bytes in the Public Header in every packet. However, if the IP address of the server changes, the connection cannot be migrated.
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// Currently only valid for the client.
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RequestConnectionIDOmission bool
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// HandshakeTimeout is the maximum duration that the cryptographic handshake may take.
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// If the timeout is exceeded, the connection is closed.
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// If this value is zero, the timeout is set to 10 seconds.
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HandshakeTimeout time.Duration
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// IdleTimeout is the maximum duration that may pass without any incoming network activity.
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// This value only applies after the handshake has completed.
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// If the timeout is exceeded, the connection is closed.
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// If this value is zero, the timeout is set to 30 seconds.
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IdleTimeout time.Duration
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// AcceptCookie determines if a Cookie is accepted.
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// It is called with cookie = nil if the client didn't send an Cookie.
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// If not set, it verifies that the address matches, and that the Cookie was issued within the last 24 hours.
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// This option is only valid for the server.
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AcceptCookie func(clientAddr net.Addr, cookie *Cookie) bool
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// MaxReceiveStreamFlowControlWindow is the maximum stream-level flow control window for receiving data.
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// If this value is zero, it will default to 1 MB for the server and 6 MB for the client.
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MaxReceiveStreamFlowControlWindow uint64
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// MaxReceiveConnectionFlowControlWindow is the connection-level flow control window for receiving data.
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// If this value is zero, it will default to 1.5 MB for the server and 15 MB for the client.
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MaxReceiveConnectionFlowControlWindow uint64
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// KeepAlive defines whether this peer will periodically send PING frames to keep the connection alive.
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KeepAlive bool
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}
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// A Listener for incoming QUIC connections
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type Listener interface {
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// Close the server, sending CONNECTION_CLOSE frames to each peer.
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Close() error
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// Addr returns the local network addr that the server is listening on.
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Addr() net.Addr
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// Accept returns new sessions. It should be called in a loop.
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Accept() (Session, error)
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}
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