496 lines
11 KiB
Go
496 lines
11 KiB
Go
package mint
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import (
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"fmt"
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"io"
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"net"
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)
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const (
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handshakeHeaderLenTLS = 4 // handshake message header length
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handshakeHeaderLenDTLS = 12 // handshake message header length
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maxHandshakeMessageLen = 1 << 24 // max handshake message length
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)
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// struct {
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// HandshakeType msg_type; /* handshake type */
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// uint24 length; /* bytes in message */
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// select (HandshakeType) {
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// ...
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// } body;
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// } Handshake;
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//
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// We do the select{...} part in a different layer, so we treat the
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// actual message body as opaque:
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//
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// struct {
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// HandshakeType msg_type;
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// opaque msg<0..2^24-1>
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// } Handshake;
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//
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type HandshakeMessage struct {
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msgType HandshakeType
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seq uint32
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body []byte
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datagram bool
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offset uint32 // Used for DTLS
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length uint32
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records []uint64 // Used for DTLS
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cipher *cipherState
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}
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// Note: This could be done with the `syntax` module, using the simplified
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// syntax as discussed above. However, since this is so simple, there's not
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// much benefit to doing so.
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// When datagram is set, we marshal this as a whole DTLS record.
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func (hm *HandshakeMessage) Marshal() []byte {
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if hm == nil {
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return []byte{}
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}
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fragLen := len(hm.body)
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var data []byte
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if hm.datagram {
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data = make([]byte, handshakeHeaderLenDTLS+fragLen)
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} else {
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data = make([]byte, handshakeHeaderLenTLS+fragLen)
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}
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tmp := data
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tmp = encodeUint(uint64(hm.msgType), 1, tmp)
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tmp = encodeUint(uint64(hm.length), 3, tmp)
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if hm.datagram {
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tmp = encodeUint(uint64(hm.seq), 2, tmp)
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tmp = encodeUint(uint64(hm.offset), 3, tmp)
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tmp = encodeUint(uint64(fragLen), 3, tmp)
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}
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copy(tmp, hm.body)
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return data
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}
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func (hm HandshakeMessage) ToBody() (HandshakeMessageBody, error) {
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logf(logTypeHandshake, "HandshakeMessage.toBody [%d] [%x]", hm.msgType, hm.body)
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var body HandshakeMessageBody
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switch hm.msgType {
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case HandshakeTypeClientHello:
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body = new(ClientHelloBody)
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case HandshakeTypeServerHello:
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body = new(ServerHelloBody)
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case HandshakeTypeEncryptedExtensions:
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body = new(EncryptedExtensionsBody)
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case HandshakeTypeCertificate:
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body = new(CertificateBody)
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case HandshakeTypeCertificateRequest:
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body = new(CertificateRequestBody)
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case HandshakeTypeCertificateVerify:
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body = new(CertificateVerifyBody)
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case HandshakeTypeFinished:
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body = &FinishedBody{VerifyDataLen: len(hm.body)}
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case HandshakeTypeNewSessionTicket:
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body = new(NewSessionTicketBody)
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case HandshakeTypeKeyUpdate:
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body = new(KeyUpdateBody)
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case HandshakeTypeEndOfEarlyData:
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body = new(EndOfEarlyDataBody)
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default:
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return body, fmt.Errorf("tls.handshakemessage: Unsupported body type")
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}
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err := safeUnmarshal(body, hm.body)
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return body, err
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}
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func (h *HandshakeLayer) HandshakeMessageFromBody(body HandshakeMessageBody) (*HandshakeMessage, error) {
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data, err := body.Marshal()
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if err != nil {
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return nil, err
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}
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m := &HandshakeMessage{
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msgType: body.Type(),
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body: data,
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seq: h.msgSeq,
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datagram: h.datagram,
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length: uint32(len(data)),
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}
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h.msgSeq++
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return m, nil
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}
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type HandshakeLayer struct {
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nonblocking bool // Should we operate in nonblocking mode
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conn *RecordLayer // Used for reading/writing records
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frame *frameReader // The buffered frame reader
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datagram bool // Is this DTLS?
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msgSeq uint32 // The DTLS message sequence number
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queued []*HandshakeMessage // In/out queue
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sent []*HandshakeMessage // Sent messages for DTLS
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maxFragmentLen int
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}
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type handshakeLayerFrameDetails struct {
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datagram bool
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}
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func (d handshakeLayerFrameDetails) headerLen() int {
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if d.datagram {
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return handshakeHeaderLenDTLS
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}
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return handshakeHeaderLenTLS
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}
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func (d handshakeLayerFrameDetails) defaultReadLen() int {
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return d.headerLen() + maxFragmentLen
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}
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func (d handshakeLayerFrameDetails) frameLen(hdr []byte) (int, error) {
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logf(logTypeIO, "Header=%x", hdr)
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// The length of this fragment (as opposed to the message)
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// is always the last three bytes for both TLS and DTLS
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val, _ := decodeUint(hdr[len(hdr)-3:], 3)
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return int(val), nil
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}
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func NewHandshakeLayerTLS(r *RecordLayer) *HandshakeLayer {
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h := HandshakeLayer{}
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h.conn = r
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h.datagram = false
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h.frame = newFrameReader(&handshakeLayerFrameDetails{false})
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h.maxFragmentLen = maxFragmentLen
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return &h
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}
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func NewHandshakeLayerDTLS(r *RecordLayer) *HandshakeLayer {
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h := HandshakeLayer{}
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h.conn = r
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h.datagram = true
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h.frame = newFrameReader(&handshakeLayerFrameDetails{true})
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h.maxFragmentLen = initialMtu // Not quite right
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return &h
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}
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func (h *HandshakeLayer) readRecord() error {
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logf(logTypeVerbose, "Trying to read record")
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pt, err := h.conn.ReadRecord()
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if err != nil {
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return err
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}
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if pt.contentType != RecordTypeHandshake &&
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pt.contentType != RecordTypeAlert {
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return fmt.Errorf("tls.handshakelayer: Unexpected record type %d", pt.contentType)
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}
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if pt.contentType == RecordTypeAlert {
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logf(logTypeIO, "read alert %v", pt.fragment[1])
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if len(pt.fragment) < 2 {
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h.sendAlert(AlertUnexpectedMessage)
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return io.EOF
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}
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return Alert(pt.fragment[1])
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}
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h.frame.addChunk(pt.fragment)
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return nil
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}
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// sendAlert sends a TLS alert message.
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func (h *HandshakeLayer) sendAlert(err Alert) error {
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tmp := make([]byte, 2)
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tmp[0] = AlertLevelError
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tmp[1] = byte(err)
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h.conn.WriteRecord(&TLSPlaintext{
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contentType: RecordTypeAlert,
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fragment: tmp},
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)
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// closeNotify is a special case in that it isn't an error:
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if err != AlertCloseNotify {
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return &net.OpError{Op: "local error", Err: err}
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}
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return nil
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}
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func (h *HandshakeLayer) noteMessageDelivered(seq uint32) {
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h.msgSeq = seq + 1
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var i int
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var m *HandshakeMessage
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for i, m = range h.queued {
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if m.seq > seq {
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break
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}
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}
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h.queued = h.queued[i:]
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}
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func (h *HandshakeLayer) newFragmentReceived(hm *HandshakeMessage) (*HandshakeMessage, error) {
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if hm.seq < h.msgSeq {
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return nil, WouldBlock
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}
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if hm.seq == h.msgSeq && hm.offset == 0 && hm.length == uint32(len(hm.body)) {
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// TODO(ekr@rtfm.com): Check the length?
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// This is complete.
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h.noteMessageDelivered(hm.seq)
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return hm, nil
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}
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// Now insert sorted.
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var i int
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for i = 0; i < len(h.queued); i++ {
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f := h.queued[i]
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if hm.seq < f.seq {
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break
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}
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if hm.offset < f.offset {
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break
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}
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}
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tmp := make([]*HandshakeMessage, 0, len(h.queued)+1)
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tmp = append(tmp, h.queued[:i]...)
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tmp = append(tmp, hm)
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tmp = append(tmp, h.queued[i:]...)
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h.queued = tmp
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return h.checkMessageAvailable()
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}
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func (h *HandshakeLayer) checkMessageAvailable() (*HandshakeMessage, error) {
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if len(h.queued) == 0 {
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return nil, WouldBlock
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}
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hm := h.queued[0]
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if hm.seq != h.msgSeq {
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return nil, WouldBlock
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}
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if hm.seq == h.msgSeq && hm.offset == 0 && hm.length == uint32(len(hm.body)) {
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// TODO(ekr@rtfm.com): Check the length?
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// This is complete.
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h.noteMessageDelivered(hm.seq)
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return hm, nil
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}
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// OK, this at least might complete the message.
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end := uint32(0)
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buf := make([]byte, hm.length)
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for _, f := range h.queued {
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// Out of fragments
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if f.seq > hm.seq {
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break
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}
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if f.length != uint32(len(buf)) {
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return nil, fmt.Errorf("Mismatched DTLS length")
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}
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if f.offset > end {
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break
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}
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if f.offset+uint32(len(f.body)) > end {
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// OK, this is adding something we don't know about
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copy(buf[f.offset:], f.body)
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end = f.offset + uint32(len(f.body))
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if end == hm.length {
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h2 := *hm
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h2.offset = 0
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h2.body = buf
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h.noteMessageDelivered(hm.seq)
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return &h2, nil
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}
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}
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}
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return nil, WouldBlock
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}
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func (h *HandshakeLayer) ReadMessage() (*HandshakeMessage, error) {
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var hdr, body []byte
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var err error
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hm, err := h.checkMessageAvailable()
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if err == nil {
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return hm, err
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}
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if err != WouldBlock {
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return nil, err
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}
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for {
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logf(logTypeVerbose, "ReadMessage() buffered=%v", len(h.frame.remainder))
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if h.frame.needed() > 0 {
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logf(logTypeVerbose, "Trying to read a new record")
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err = h.readRecord()
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if err != nil && (h.nonblocking || err != WouldBlock) {
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return nil, err
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}
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}
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hdr, body, err = h.frame.process()
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if err == nil {
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break
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}
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if err != nil && (h.nonblocking || err != WouldBlock) {
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return nil, err
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}
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}
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logf(logTypeHandshake, "read handshake message")
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hm = &HandshakeMessage{}
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hm.msgType = HandshakeType(hdr[0])
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hm.datagram = h.datagram
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hm.body = make([]byte, len(body))
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copy(hm.body, body)
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logf(logTypeHandshake, "Read message with type: %v", hm.msgType)
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if h.datagram {
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tmp, hdr := decodeUint(hdr[1:], 3)
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hm.length = uint32(tmp)
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tmp, hdr = decodeUint(hdr, 2)
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hm.seq = uint32(tmp)
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tmp, hdr = decodeUint(hdr, 3)
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hm.offset = uint32(tmp)
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return h.newFragmentReceived(hm)
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}
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hm.length = uint32(len(body))
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return hm, nil
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}
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func (h *HandshakeLayer) QueueMessage(hm *HandshakeMessage) error {
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hm.cipher = h.conn.cipher
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h.queued = append(h.queued, hm)
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return nil
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}
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func (h *HandshakeLayer) SendQueuedMessages() error {
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logf(logTypeHandshake, "Sending outgoing messages")
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err := h.WriteMessages(h.queued)
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h.ClearQueuedMessages() // This isn't going to work for DTLS, but we'll
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// get there.
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return err
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}
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func (h *HandshakeLayer) ClearQueuedMessages() {
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logf(logTypeHandshake, "Clearing outgoing hs message queue")
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h.queued = nil
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}
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func (h *HandshakeLayer) writeFragment(hm *HandshakeMessage, start int, room int) (int, error) {
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var buf []byte
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// Figure out if we're going to want the full header or just
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// the body
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hdrlen := 0
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if hm.datagram {
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hdrlen = handshakeHeaderLenDTLS
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} else if start == 0 {
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hdrlen = handshakeHeaderLenTLS
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}
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// Compute the amount of body we can fit in
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room -= hdrlen
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if room == 0 {
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// This works because we are doing one record per
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// message
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panic("Too short max fragment len")
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}
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bodylen := len(hm.body) - start
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if bodylen > room {
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bodylen = room
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}
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body := hm.body[start : start+bodylen]
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// Encode the data.
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if hdrlen > 0 {
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hm2 := *hm
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hm2.offset = uint32(start)
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hm2.body = body
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buf = hm2.Marshal()
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} else {
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buf = body
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}
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return start + bodylen, h.conn.writeRecordWithPadding(
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&TLSPlaintext{
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contentType: RecordTypeHandshake,
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fragment: buf,
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},
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hm.cipher, 0)
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}
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func (h *HandshakeLayer) WriteMessage(hm *HandshakeMessage) error {
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start := int(0)
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if len(hm.body) > maxHandshakeMessageLen {
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return fmt.Errorf("Tried to write a handshake message that's too long")
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}
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// Always make one pass through to allow EOED (which is empty).
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for {
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var err error
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start, err = h.writeFragment(hm, start, h.maxFragmentLen)
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if err != nil {
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return err
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}
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if start >= len(hm.body) {
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break
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}
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}
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return nil
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}
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func (h *HandshakeLayer) WriteMessages(hms []*HandshakeMessage) error {
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for _, hm := range hms {
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logf(logTypeHandshake, "WriteMessage [%d] %x", hm.msgType, hm.body)
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err := h.WriteMessage(hm)
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if err != nil {
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return err
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}
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}
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return nil
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}
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func encodeUint(v uint64, size int, out []byte) []byte {
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for i := size - 1; i >= 0; i-- {
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out[i] = byte(v & 0xff)
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v >>= 8
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}
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return out[size:]
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}
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func decodeUint(in []byte, size int) (uint64, []byte) {
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val := uint64(0)
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for i := 0; i < size; i++ {
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val <<= 8
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val += uint64(in[i])
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}
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return val, in[size:]
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}
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type marshalledPDU interface {
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Marshal() ([]byte, error)
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Unmarshal(data []byte) (int, error)
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}
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func safeUnmarshal(pdu marshalledPDU, data []byte) error {
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read, err := pdu.Unmarshal(data)
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if err != nil {
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return err
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}
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if len(data) != read {
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return fmt.Errorf("Invalid encoding: Extra data not consumed")
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}
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return nil
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}
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