202 lines
6.8 KiB
Go
202 lines
6.8 KiB
Go
package flowcontrol
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import (
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"errors"
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"time"
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"github.com/lucas-clemente/quic-go/congestion"
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"github.com/lucas-clemente/quic-go/handshake"
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"github.com/lucas-clemente/quic-go/protocol"
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"github.com/lucas-clemente/quic-go/utils"
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)
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type flowController struct {
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streamID protocol.StreamID
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contributesToConnection bool // does the stream contribute to connection level flow control
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connectionParameters handshake.ConnectionParametersManager
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rttStats *congestion.RTTStats
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bytesSent protocol.ByteCount
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sendWindow protocol.ByteCount
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lastWindowUpdateTime time.Time
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bytesRead protocol.ByteCount
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highestReceived protocol.ByteCount
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receiveWindow protocol.ByteCount
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receiveWindowIncrement protocol.ByteCount
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maxReceiveWindowIncrement protocol.ByteCount
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}
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// ErrReceivedSmallerByteOffset occurs if the ByteOffset received is smaller than a ByteOffset that was set previously
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var ErrReceivedSmallerByteOffset = errors.New("Received a smaller byte offset")
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// newFlowController gets a new flow controller
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func newFlowController(streamID protocol.StreamID, contributesToConnection bool, connectionParameters handshake.ConnectionParametersManager, rttStats *congestion.RTTStats) *flowController {
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fc := flowController{
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streamID: streamID,
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contributesToConnection: contributesToConnection,
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connectionParameters: connectionParameters,
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rttStats: rttStats,
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}
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if streamID == 0 {
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fc.receiveWindow = connectionParameters.GetReceiveConnectionFlowControlWindow()
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fc.receiveWindowIncrement = fc.receiveWindow
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fc.maxReceiveWindowIncrement = connectionParameters.GetMaxReceiveConnectionFlowControlWindow()
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} else {
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fc.receiveWindow = connectionParameters.GetReceiveStreamFlowControlWindow()
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fc.receiveWindowIncrement = fc.receiveWindow
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fc.maxReceiveWindowIncrement = connectionParameters.GetMaxReceiveStreamFlowControlWindow()
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}
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return &fc
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}
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func (c *flowController) ContributesToConnection() bool {
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return c.contributesToConnection
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}
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func (c *flowController) getSendWindow() protocol.ByteCount {
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if c.sendWindow == 0 {
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if c.streamID == 0 {
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return c.connectionParameters.GetSendConnectionFlowControlWindow()
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}
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return c.connectionParameters.GetSendStreamFlowControlWindow()
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}
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return c.sendWindow
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}
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func (c *flowController) AddBytesSent(n protocol.ByteCount) {
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c.bytesSent += n
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}
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// UpdateSendWindow should be called after receiving a WindowUpdateFrame
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// it returns true if the window was actually updated
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func (c *flowController) UpdateSendWindow(newOffset protocol.ByteCount) bool {
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if newOffset > c.sendWindow {
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c.sendWindow = newOffset
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return true
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}
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return false
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}
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func (c *flowController) SendWindowSize() protocol.ByteCount {
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sendWindow := c.getSendWindow()
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if c.bytesSent > sendWindow { // should never happen, but make sure we don't do an underflow here
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return 0
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}
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return sendWindow - c.bytesSent
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}
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func (c *flowController) SendWindowOffset() protocol.ByteCount {
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return c.getSendWindow()
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}
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// UpdateHighestReceived updates the highestReceived value, if the byteOffset is higher
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// Should **only** be used for the stream-level FlowController
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// it returns an ErrReceivedSmallerByteOffset if the received byteOffset is smaller than any byteOffset received before
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// This error occurs every time StreamFrames get reordered and has to be ignored in that case
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// It should only be treated as an error when resetting a stream
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func (c *flowController) UpdateHighestReceived(byteOffset protocol.ByteCount) (protocol.ByteCount, error) {
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if byteOffset == c.highestReceived {
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return 0, nil
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}
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if byteOffset > c.highestReceived {
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increment := byteOffset - c.highestReceived
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c.highestReceived = byteOffset
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return increment, nil
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}
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return 0, ErrReceivedSmallerByteOffset
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}
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// IncrementHighestReceived adds an increment to the highestReceived value
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// Should **only** be used for the connection-level FlowController
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func (c *flowController) IncrementHighestReceived(increment protocol.ByteCount) {
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c.highestReceived += increment
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}
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func (c *flowController) AddBytesRead(n protocol.ByteCount) {
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// pretend we sent a WindowUpdate when reading the first byte
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// this way auto-tuning of the window increment already works for the first WindowUpdate
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if c.bytesRead == 0 {
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c.lastWindowUpdateTime = time.Now()
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}
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c.bytesRead += n
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}
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// MaybeUpdateWindow updates the receive window, if necessary
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// if the receive window increment is changed, the new value is returned, otherwise a 0
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// the last return value is the new offset of the receive window
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func (c *flowController) MaybeUpdateWindow() (bool, protocol.ByteCount /* new increment */, protocol.ByteCount /* new offset */) {
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diff := c.receiveWindow - c.bytesRead
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// Chromium implements the same threshold
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if diff < (c.receiveWindowIncrement / 2) {
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var newWindowIncrement protocol.ByteCount
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oldWindowIncrement := c.receiveWindowIncrement
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c.maybeAdjustWindowIncrement()
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if c.receiveWindowIncrement != oldWindowIncrement {
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newWindowIncrement = c.receiveWindowIncrement
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}
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c.lastWindowUpdateTime = time.Now()
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c.receiveWindow = c.bytesRead + c.receiveWindowIncrement
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return true, newWindowIncrement, c.receiveWindow
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}
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return false, 0, 0
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}
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// maybeAdjustWindowIncrement increases the receiveWindowIncrement if we're sending WindowUpdates too often
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func (c *flowController) maybeAdjustWindowIncrement() {
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if c.lastWindowUpdateTime.IsZero() {
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return
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}
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rtt := c.rttStats.SmoothedRTT()
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if rtt == 0 {
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return
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}
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timeSinceLastWindowUpdate := time.Now().Sub(c.lastWindowUpdateTime)
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// interval between the window updates is sufficiently large, no need to increase the increment
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if timeSinceLastWindowUpdate >= 2*rtt {
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return
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}
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oldWindowSize := c.receiveWindowIncrement
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c.receiveWindowIncrement = utils.MinByteCount(2*c.receiveWindowIncrement, c.maxReceiveWindowIncrement)
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// debug log, if the window size was actually increased
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if oldWindowSize < c.receiveWindowIncrement {
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newWindowSize := c.receiveWindowIncrement / (1 << 10)
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if c.streamID == 0 {
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utils.Debugf("Increasing receive flow control window for the connection to %d kB", newWindowSize)
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} else {
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utils.Debugf("Increasing receive flow control window increment for stream %d to %d kB", c.streamID, newWindowSize)
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}
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}
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}
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// EnsureMinimumWindowIncrement sets a minimum window increment
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// it is intended be used for the connection-level flow controller
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// it should make sure that the connection-level window is increased when a stream-level window grows
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func (c *flowController) EnsureMinimumWindowIncrement(inc protocol.ByteCount) {
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if inc > c.receiveWindowIncrement {
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c.receiveWindowIncrement = utils.MinByteCount(inc, c.maxReceiveWindowIncrement)
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c.lastWindowUpdateTime = time.Time{} // disables autotuning for the next window update
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}
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}
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func (c *flowController) CheckFlowControlViolation() bool {
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if c.highestReceived > c.receiveWindow {
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return true
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}
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return false
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}
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