sm64pc/actors/lakitu_enemy/anims/table.inc.c

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2020-05-05 12:15:53 +00:00
// 0x050144D4
const struct Animation *const lakitu_enemy_seg5_anims_050144D4[] = {
&lakitu_enemy_seg5_anim_05013EDC,
&lakitu_enemy_seg5_anim_050140E8,
&lakitu_enemy_seg5_anim_050142E0,
&lakitu_enemy_seg5_anim_050144BC,
NULL,
NULL,
NULL,
};