sm64pc/actors/mario/model.inc.c

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2020-05-05 12:15:53 +00:00
// Mario
// 0x04000000 # solid color blue - butt, left thigh, right thigh - all poly types
static const Lights1 mario_blue_lights_group = gdSPDefLights1(
0x00, 0x00, 0x7f,
0x00, 0x00, 0xff, 0x28, 0x28, 0x28
);
// 0x04000018 # solid color red - left & right arm, torso (tshirt part), caps - all poly types
static const Lights1 mario_red_lights_group = gdSPDefLights1(
0x7f, 0x00, 0x00,
0xff, 0x00, 0x00, 0x28, 0x28, 0x28
);
// 0x04000030 # solid color white - metal butt & left thigh - normal left & right hand closed & open (with cap too) and all wings - all poly types
static const Lights1 mario_white_lights_group = gdSPDefLights1(
0x7f, 0x7f, 0x7f,
0xff, 0xff, 0xff, 0x28, 0x28, 0x28
);
// 0x04000048 # solid color brown 1 - foot - all poly types
static const Lights1 mario_brown1_lights_group = gdSPDefLights1(
0x39, 0x0e, 0x07,
0x72, 0x1c, 0x0e, 0x28, 0x28, 0x28
);
// 0x04000060 # solid color beige skin - face (cap on and off dls) - all poly types
static const Lights1 mario_beige_lights_group = gdSPDefLights1(
0x7f, 0x60, 0x3c,
0xfe, 0xc1, 0x79, 0x28, 0x28, 0x28
);
// 0x04000078 # solid color brown 2 - hair - all poly types
static const Lights1 mario_brown2_lights_group = gdSPDefLights1(
0x39, 0x03, 0x00,
0x73, 0x06, 0x00, 0x28, 0x28, 0x28
);
// 0x04000090
ALIGNED8 static const u8 mario_texture_metal[] = {
#include "actors/mario/mario_metal.rgba16.inc.c"
};
// 0x04001090
ALIGNED8 static const u8 mario_texture_yellow_button[] = {
#include "actors/mario/mario_overalls_button.rgba16.inc.c"
};
// 0x04001890
ALIGNED8 static const u8 mario_texture_m_logo[] = {
#include "actors/mario/mario_logo.rgba16.inc.c"
};
// 0x04002090
ALIGNED8 static const u8 mario_texture_hair_sideburn[] = {
#include "actors/mario/mario_sideburn.rgba16.inc.c"
};
// 0x04002890
ALIGNED8 static const u8 mario_texture_mustache[] = {
#include "actors/mario/mario_mustache.rgba16.inc.c"
};
// 0x04003090
ALIGNED8 static const u8 mario_texture_eyes_front[] = {
#include "actors/mario/mario_eyes_center.rgba16.inc.c"
};
// 0x04003890
ALIGNED8 static const u8 mario_texture_eyes_half_closed[] = {
#include "actors/mario/mario_eyes_half_closed.rgba16.inc.c"
};
// 0x04004090
ALIGNED8 static const u8 mario_texture_eyes_closed[] = {
#include "actors/mario/mario_eyes_closed.rgba16.inc.c"
};
// Unreferenced
// 0x04004890
ALIGNED8 static const u8 mario_texture_eyes_closed_unused1[] = {
#include "actors/mario/mario_eyes_closed_unused_0.rgba16.inc.c"
};
// Unreferenced
// 0x04005090
ALIGNED8 static const u8 mario_texture_eyes_closed_unused2[] = {
#include "actors/mario/mario_eyes_closed_unused_1.rgba16.inc.c"
};
// 0x04005890
ALIGNED8 static const u8 mario_texture_eyes_right[] = {
#include "actors/mario/mario_eyes_left_unused.rgba16.inc.c"
};
// 0x04006090
ALIGNED8 static const u8 mario_texture_eyes_left[] = {
#include "actors/mario/mario_eyes_right_unused.rgba16.inc.c"
};
// 0x04006890
ALIGNED8 static const u8 mario_texture_eyes_up[] = {
#include "actors/mario/mario_eyes_up_unused.rgba16.inc.c"
};
// 0x04007090
ALIGNED8 static const u8 mario_texture_eyes_down[] = {
#include "actors/mario/mario_eyes_down_unused.rgba16.inc.c"
};
// 0x04007890
ALIGNED8 static const u8 mario_texture_eyes_dead[] = {
#include "actors/mario/mario_eyes_dead.rgba16.inc.c"
};
// 0x04008090
ALIGNED8 static const u8 mario_texture_wings_half_1[] = {
#include "actors/mario/mario_wing.rgba16.inc.c"
};
// 0x04009090
ALIGNED8 static const u8 mario_texture_wings_half_2[] = {
#include "actors/mario/mario_wing_tip.rgba16.inc.c"
};
// 0x0400A090
ALIGNED8 static const u8 mario_texture_metal_wings_half_1[] = {
#include "actors/mario/mario_metal_wing_unused.rgba16.inc.c"
};
// 0x0400B090
ALIGNED8 static const u8 mario_texture_metal_wings_half_2[] = {
#include "actors/mario/mario_metal_wing_tip_unused.rgba16.inc.c"
};
// 0x0400C090
static const Vtx mario_butt_dl_vertex_group1[] = {
{{{ -9, 73, -34}, 0, { 0, 0}, {0xc2, 0x6b, 0xe6, 0x00}}},
{{{ -9, 73, 34}, 0, { 0, 0}, {0xbe, 0x6a, 0x12, 0x00}}},
{{{ 22, 82, -26}, 0, { 0, 0}, {0x07, 0x7e, 0xf5, 0x00}}},
{{{ 73, 11, 0}, 0, { 0, 0}, {0x7e, 0x04, 0x00, 0x00}}},
{{{ 55, -61, -36}, 0, { 0, 0}, {0x67, 0xbe, 0xe1, 0x00}}},
{{{ 44, -10, -92}, 0, { 0, 0}, {0x4f, 0xf2, 0x9e, 0x00}}},
{{{ 7, 33, 95}, 0, { 0, 0}, {0xe6, 0x26, 0x75, 0x00}}},
{{{ 44, -9, 92}, 0, { 0, 0}, {0x4f, 0xf2, 0x62, 0x00}}},
{{{ 43, 40, 91}, 0, { 0, 0}, {0x4e, 0x30, 0x57, 0x00}}},
{{{ 8, -8, -99}, 0, { 0, 0}, {0xf3, 0xee, 0x84, 0x00}}},
{{{ 36, -51, -79}, 0, { 0, 0}, {0x30, 0xb8, 0xa4, 0x00}}},
{{{ 26, -74, -46}, 0, { 0, 0}, {0x18, 0x88, 0xe2, 0x00}}},
{{{ 36, -52, 79}, 0, { 0, 0}, {0x30, 0xb8, 0x5c, 0x00}}},
{{{ 26, -74, 45}, 0, { 0, 0}, {0x12, 0x88, 0x22, 0x00}}},
{{{ 55, -61, 36}, 0, { 0, 0}, {0x60, 0xb3, 0x1a, 0x00}}},
};
// 0x0400C180
static const Vtx mario_butt_dl_vertex_group2[] = {
{{{ -5, 59, 72}, 0, { 0, 0}, {0xc0, 0x52, 0x47, 0x00}}},
{{{ -9, 73, 34}, 0, { 0, 0}, {0xbe, 0x6a, 0x12, 0x00}}},
{{{ -32, 40, 39}, 0, { 0, 0}, {0x8b, 0x25, 0x1d, 0x00}}},
{{{ 52, 70, 38}, 0, { 0, 0}, {0x53, 0x5d, 0x16, 0x00}}},
{{{ 22, 82, 26}, 0, { 0, 0}, {0x07, 0x7d, 0x11, 0x00}}},
{{{ 27, 72, 63}, 0, { 0, 0}, {0x06, 0x6c, 0x42, 0x00}}},
{{{ 43, 40, -91}, 0, { 0, 0}, {0x4e, 0x30, 0xa9, 0x00}}},
{{{ 27, 72, -63}, 0, { 0, 0}, {0x07, 0x6b, 0xbe, 0x00}}},
{{{ 52, 70, -39}, 0, { 0, 0}, {0x59, 0x56, 0xe5, 0x00}}},
{{{ -5, 59, -72}, 0, { 0, 0}, {0xc0, 0x52, 0xb9, 0x00}}},
{{{ -17, 32, -79}, 0, { 0, 0}, {0xa4, 0x23, 0xb1, 0x00}}},
{{{ -32, 40, -39}, 0, { 0, 0}, {0x89, 0x25, 0xeb, 0x00}}},
{{{ 73, 11, 0}, 0, { 0, 0}, {0x7e, 0x04, 0x00, 0x00}}},
{{{ 43, 40, 91}, 0, { 0, 0}, {0x4e, 0x30, 0x57, 0x00}}},
};
// 0x0400C260
static const Vtx mario_butt_dl_vertex_group3[] = {
{{{ -14, -74, 0}, 0, { 0, 0}, {0xcb, 0x8d, 0x00, 0x00}}},
{{{ -9, -69, 55}, 0, { 0, 0}, {0xcd, 0x97, 0x30, 0x00}}},
{{{ -31, -51, 42}, 0, { 0, 0}, {0x8d, 0xd7, 0x1f, 0x00}}},
{{{ 26, -74, -46}, 0, { 0, 0}, {0x18, 0x88, 0xe2, 0x00}}},
{{{ -9, -69, -55}, 0, { 0, 0}, {0xcd, 0x97, 0xd0, 0x00}}},
{{{ 4, -48, -86}, 0, { 0, 0}, {0xd8, 0xba, 0x9f, 0x00}}},
{{{ 4, -49, 86}, 0, { 0, 0}, {0xd8, 0xb9, 0x61, 0x00}}},
{{{ 26, -74, 45}, 0, { 0, 0}, {0x12, 0x88, 0x22, 0x00}}},
{{{ -32, 40, 39}, 0, { 0, 0}, {0x8b, 0x25, 0x1d, 0x00}}},
{{{ -9, 73, 34}, 0, { 0, 0}, {0xbe, 0x6a, 0x12, 0x00}}},
{{{ -32, 40, -39}, 0, { 0, 0}, {0x89, 0x25, 0xeb, 0x00}}},
{{{ 27, 72, 63}, 0, { 0, 0}, {0x06, 0x6c, 0x42, 0x00}}},
{{{ -5, 59, 72}, 0, { 0, 0}, {0xc0, 0x52, 0x47, 0x00}}},
{{{ 52, 70, -39}, 0, { 0, 0}, {0x59, 0x56, 0xe5, 0x00}}},
{{{ 22, 82, -26}, 0, { 0, 0}, {0x07, 0x7e, 0xf5, 0x00}}},
{{{ 52, 70, 38}, 0, { 0, 0}, {0x53, 0x5d, 0x16, 0x00}}},
};
// 0x0400C360
static const Vtx mario_butt_dl_vertex_group4[] = {
{{{ 6, 33, -95}, 0, { 0, 0}, {0xe6, 0x26, 0x8b, 0x00}}},
{{{ 27, 72, -63}, 0, { 0, 0}, {0x07, 0x6b, 0xbe, 0x00}}},
{{{ 43, 40, -91}, 0, { 0, 0}, {0x4e, 0x30, 0xa9, 0x00}}},
{{{ -31, -51, 42}, 0, { 0, 0}, {0x8d, 0xd7, 0x1f, 0x00}}},
{{{ -31, -51, -42}, 0, { 0, 0}, {0x91, 0xd0, 0xdc, 0x00}}},
{{{ -14, -74, 0}, 0, { 0, 0}, {0xcb, 0x8d, 0x00, 0x00}}},
{{{ -9, -69, -55}, 0, { 0, 0}, {0xcd, 0x97, 0xd0, 0x00}}},
{{{ 73, 11, 0}, 0, { 0, 0}, {0x7e, 0x04, 0x00, 0x00}}},
{{{ 44, -10, -92}, 0, { 0, 0}, {0x4f, 0xf2, 0x9e, 0x00}}},
{{{ 52, 70, 38}, 0, { 0, 0}, {0x53, 0x5d, 0x16, 0x00}}},
{{{ 52, 70, -39}, 0, { 0, 0}, {0x59, 0x56, 0xe5, 0x00}}},
{{{ 43, 40, 91}, 0, { 0, 0}, {0x4e, 0x30, 0x57, 0x00}}},
{{{ 44, -9, 92}, 0, { 0, 0}, {0x4f, 0xf2, 0x62, 0x00}}},
{{{ 7, 33, 95}, 0, { 0, 0}, {0xe6, 0x26, 0x75, 0x00}}},
{{{ 27, 72, 63}, 0, { 0, 0}, {0x06, 0x6c, 0x42, 0x00}}},
};
// 0x0400C450
static const Vtx mario_butt_dl_vertex_group5[] = {
{{{ -5, 59, -72}, 0, { 0, 0}, {0xc0, 0x52, 0xb9, 0x00}}},
{{{ -9, 73, -34}, 0, { 0, 0}, {0xc2, 0x6b, 0xe6, 0x00}}},
{{{ 27, 72, -63}, 0, { 0, 0}, {0x07, 0x6b, 0xbe, 0x00}}},
{{{ -32, 40, -39}, 0, { 0, 0}, {0x89, 0x25, 0xeb, 0x00}}},
{{{ -32, 40, 39}, 0, { 0, 0}, {0x8b, 0x25, 0x1d, 0x00}}},
{{{ -18, 32, 79}, 0, { 0, 0}, {0xa4, 0x23, 0x4f, 0x00}}},
{{{ -5, 59, 72}, 0, { 0, 0}, {0xc0, 0x52, 0x47, 0x00}}},
{{{ 22, 82, -26}, 0, { 0, 0}, {0x07, 0x7e, 0xf5, 0x00}}},
{{{ 52, 70, -39}, 0, { 0, 0}, {0x59, 0x56, 0xe5, 0x00}}},
{{{ 27, 72, 63}, 0, { 0, 0}, {0x06, 0x6c, 0x42, 0x00}}},
{{{ 43, 40, 91}, 0, { 0, 0}, {0x4e, 0x30, 0x57, 0x00}}},
{{{ 52, 70, 38}, 0, { 0, 0}, {0x53, 0x5d, 0x16, 0x00}}},
{{{ 8, -8, 99}, 0, { 0, 0}, {0xf3, 0xef, 0x7c, 0x00}}},
{{{ 36, -52, 79}, 0, { 0, 0}, {0x30, 0xb8, 0x5c, 0x00}}},
{{{ 44, -9, 92}, 0, { 0, 0}, {0x4f, 0xf2, 0x62, 0x00}}},
};
// 0x0400C540
static const Vtx mario_butt_dl_vertex_group6[] = {
{{{ 6, 33, -95}, 0, { 0, 0}, {0xe6, 0x26, 0x8b, 0x00}}},
{{{ 43, 40, -91}, 0, { 0, 0}, {0x4e, 0x30, 0xa9, 0x00}}},
{{{ 44, -10, -92}, 0, { 0, 0}, {0x4f, 0xf2, 0x9e, 0x00}}},
{{{ 44, -9, 92}, 0, { 0, 0}, {0x4f, 0xf2, 0x62, 0x00}}},
{{{ 36, -52, 79}, 0, { 0, 0}, {0x30, 0xb8, 0x5c, 0x00}}},
{{{ 55, -61, 36}, 0, { 0, 0}, {0x60, 0xb3, 0x1a, 0x00}}},
{{{ -18, 32, 79}, 0, { 0, 0}, {0xa4, 0x23, 0x4f, 0x00}}},
{{{ 7, 33, 95}, 0, { 0, 0}, {0xe6, 0x26, 0x75, 0x00}}},
{{{ -5, 59, 72}, 0, { 0, 0}, {0xc0, 0x52, 0x47, 0x00}}},
{{{ -20, -7, 81}, 0, { 0, 0}, {0xa3, 0xf9, 0x55, 0x00}}},
{{{ 8, -8, 99}, 0, { 0, 0}, {0xf3, 0xef, 0x7c, 0x00}}},
{{{ 4, -49, 86}, 0, { 0, 0}, {0xd8, 0xb9, 0x61, 0x00}}},
{{{ -20, -8, -81}, 0, { 0, 0}, {0xa3, 0xf8, 0xab, 0x00}}},
{{{ 8, -8, -99}, 0, { 0, 0}, {0xf3, 0xee, 0x84, 0x00}}},
{{{ 4, -48, -86}, 0, { 0, 0}, {0xd8, 0xba, 0x9f, 0x00}}},
};
// 0x0400C630
static const Vtx mario_butt_dl_vertex_group7[] = {
{{{ -5, 59, -72}, 0, { 0, 0}, {0xc0, 0x52, 0xb9, 0x00}}},
{{{ 6, 33, -95}, 0, { 0, 0}, {0xe6, 0x26, 0x8b, 0x00}}},
{{{ -17, 32, -79}, 0, { 0, 0}, {0xa4, 0x23, 0xb1, 0x00}}},
{{{ -20, -8, -81}, 0, { 0, 0}, {0xa3, 0xf8, 0xab, 0x00}}},
{{{ 7, 33, 95}, 0, { 0, 0}, {0xe6, 0x26, 0x75, 0x00}}},
{{{ -18, 32, 79}, 0, { 0, 0}, {0xa4, 0x23, 0x4f, 0x00}}},
{{{ -20, -7, 81}, 0, { 0, 0}, {0xa3, 0xf9, 0x55, 0x00}}},
{{{ -32, 40, -39}, 0, { 0, 0}, {0x89, 0x25, 0xeb, 0x00}}},
{{{ 55, -61, 36}, 0, { 0, 0}, {0x60, 0xb3, 0x1a, 0x00}}},
{{{ 73, 11, 0}, 0, { 0, 0}, {0x7e, 0x04, 0x00, 0x00}}},
{{{ 44, -9, 92}, 0, { 0, 0}, {0x4f, 0xf2, 0x62, 0x00}}},
{{{ 55, -61, -36}, 0, { 0, 0}, {0x67, 0xbe, 0xe1, 0x00}}},
{{{ 36, -51, -79}, 0, { 0, 0}, {0x30, 0xb8, 0xa4, 0x00}}},
{{{ 44, -10, -92}, 0, { 0, 0}, {0x4f, 0xf2, 0x9e, 0x00}}},
{{{ 8, -8, -99}, 0, { 0, 0}, {0xf3, 0xee, 0x84, 0x00}}},
};
// 0x0400C720
static const Vtx mario_butt_dl_vertex_group8[] = {
{{{ 8, -8, 99}, 0, { 0, 0}, {0xf3, 0xef, 0x7c, 0x00}}},
{{{ 4, -49, 86}, 0, { 0, 0}, {0xd8, 0xb9, 0x61, 0x00}}},
{{{ 36, -52, 79}, 0, { 0, 0}, {0x30, 0xb8, 0x5c, 0x00}}},
{{{ -9, 73, -34}, 0, { 0, 0}, {0xc2, 0x6b, 0xe6, 0x00}}},
{{{ 22, 82, -26}, 0, { 0, 0}, {0x07, 0x7e, 0xf5, 0x00}}},
{{{ 27, 72, -63}, 0, { 0, 0}, {0x07, 0x6b, 0xbe, 0x00}}},
{{{ 27, 72, 63}, 0, { 0, 0}, {0x06, 0x6c, 0x42, 0x00}}},
{{{ -5, 59, 72}, 0, { 0, 0}, {0xc0, 0x52, 0x47, 0x00}}},
{{{ 7, 33, 95}, 0, { 0, 0}, {0xe6, 0x26, 0x75, 0x00}}},
{{{ 6, 33, -95}, 0, { 0, 0}, {0xe6, 0x26, 0x8b, 0x00}}},
{{{ -5, 59, -72}, 0, { 0, 0}, {0xc0, 0x52, 0xb9, 0x00}}},
{{{ 22, 82, 26}, 0, { 0, 0}, {0x07, 0x7d, 0x11, 0x00}}},
{{{ 52, 70, 38}, 0, { 0, 0}, {0x53, 0x5d, 0x16, 0x00}}},
{{{ -9, 73, 34}, 0, { 0, 0}, {0xbe, 0x6a, 0x12, 0x00}}},
{{{ -32, 40, -39}, 0, { 0, 0}, {0x89, 0x25, 0xeb, 0x00}}},
{{{ 26, -74, 45}, 0, { 0, 0}, {0x12, 0x88, 0x22, 0x00}}},
};
// 0x0400C820
static const Vtx mario_butt_dl_vertex_group9[] = {
{{{ 4, -48, -86}, 0, { 0, 0}, {0xd8, 0xba, 0x9f, 0x00}}},
{{{ 36, -51, -79}, 0, { 0, 0}, {0x30, 0xb8, 0xa4, 0x00}}},
{{{ 26, -74, -46}, 0, { 0, 0}, {0x18, 0x88, 0xe2, 0x00}}},
{{{ -20, -7, 81}, 0, { 0, 0}, {0xa3, 0xf9, 0x55, 0x00}}},
{{{ -18, 32, 79}, 0, { 0, 0}, {0xa4, 0x23, 0x4f, 0x00}}},
{{{ -32, 40, 39}, 0, { 0, 0}, {0x8b, 0x25, 0x1d, 0x00}}},
{{{ 8, -8, -99}, 0, { 0, 0}, {0xf3, 0xee, 0x84, 0x00}}},
{{{ 7, 33, 95}, 0, { 0, 0}, {0xe6, 0x26, 0x75, 0x00}}},
{{{ 8, -8, 99}, 0, { 0, 0}, {0xf3, 0xef, 0x7c, 0x00}}},
{{{ 44, -9, 92}, 0, { 0, 0}, {0x4f, 0xf2, 0x62, 0x00}}},
{{{ -9, 73, 34}, 0, { 0, 0}, {0xbe, 0x6a, 0x12, 0x00}}},
{{{ 22, 82, 26}, 0, { 0, 0}, {0x07, 0x7d, 0x11, 0x00}}},
{{{ 22, 82, -26}, 0, { 0, 0}, {0x07, 0x7e, 0xf5, 0x00}}},
{{{ -9, -69, -55}, 0, { 0, 0}, {0xcd, 0x97, 0xd0, 0x00}}},
{{{ -31, -51, -42}, 0, { 0, 0}, {0x91, 0xd0, 0xdc, 0x00}}},
{{{ -20, -8, -81}, 0, { 0, 0}, {0xa3, 0xf8, 0xab, 0x00}}},
};
// 0x0400C920
static const Vtx mario_butt_dl_vertex_group10[] = {
{{{ -31, -51, 42}, 0, { 0, 0}, {0x8d, 0xd7, 0x1f, 0x00}}},
{{{ -9, -69, 55}, 0, { 0, 0}, {0xcd, 0x97, 0x30, 0x00}}},
{{{ 4, -49, 86}, 0, { 0, 0}, {0xd8, 0xb9, 0x61, 0x00}}},
{{{ -20, -7, 81}, 0, { 0, 0}, {0xa3, 0xf9, 0x55, 0x00}}},
{{{ -32, 40, 39}, 0, { 0, 0}, {0x8b, 0x25, 0x1d, 0x00}}},
{{{ -32, 40, -39}, 0, { 0, 0}, {0x89, 0x25, 0xeb, 0x00}}},
{{{ -20, -8, -81}, 0, { 0, 0}, {0xa3, 0xf8, 0xab, 0x00}}},
{{{ -31, -51, -42}, 0, { 0, 0}, {0x91, 0xd0, 0xdc, 0x00}}},
{{{ 55, -61, 36}, 0, { 0, 0}, {0x60, 0xb3, 0x1a, 0x00}}},
{{{ 26, -74, 45}, 0, { 0, 0}, {0x12, 0x88, 0x22, 0x00}}},
{{{ 26, -74, -46}, 0, { 0, 0}, {0x18, 0x88, 0xe2, 0x00}}},
{{{ -14, -74, 0}, 0, { 0, 0}, {0xcb, 0x8d, 0x00, 0x00}}},
{{{ -9, -69, -55}, 0, { 0, 0}, {0xcd, 0x97, 0xd0, 0x00}}},
{{{ 55, -61, -36}, 0, { 0, 0}, {0x67, 0xbe, 0xe1, 0x00}}},
};
// 0x0400CA00 - 0x0400CC98
const Gfx mario_butt_dl[] = {
gsSPVertex(mario_butt_dl_vertex_group1, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 6, 7, 8, 0x0, 9, 5, 10, 0x0),
gsSP2Triangles( 4, 11, 10, 0x0, 12, 13, 14, 0x0),
gsSPVertex(mario_butt_dl_vertex_group2, 14, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 6, 7, 8, 0x0, 9, 10, 11, 0x0),
gsSP2Triangles(12, 3, 13, 0x0, 6, 8, 12, 0x0),
gsSPVertex(mario_butt_dl_vertex_group3, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 6, 1, 7, 0x0, 8, 9, 10, 0x0),
gsSP2Triangles(11, 9, 12, 0x0, 13, 14, 15, 0x0),
gsSPVertex(mario_butt_dl_vertex_group4, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 4, 6, 5, 0x0, 7, 8, 2, 0x0),
gsSP2Triangles( 9, 7, 10, 0x0, 11, 12, 7, 0x0),
gsSP1Triangle(13, 11, 14, 0x0),
gsSPVertex(mario_butt_dl_vertex_group5, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 1, 0, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 2, 7, 8, 0x0),
gsSP2Triangles( 9, 10, 11, 0x0, 12, 13, 14, 0x0),
gsSPVertex(mario_butt_dl_vertex_group6, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 6, 7, 8, 0x0, 9, 10, 7, 0x0),
gsSP2Triangles(11, 10, 9, 0x0, 12, 13, 14, 0x0),
gsSP1Triangle( 0, 13, 12, 0x0),
gsSPVertex(mario_butt_dl_vertex_group7, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 2, 1, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 7, 2, 3, 0x0),
gsSP2Triangles( 8, 9, 10, 0x0, 9, 8, 11, 0x0),
gsSP2Triangles(11, 12, 13, 0x0, 13, 14, 1, 0x0),
gsSPVertex(mario_butt_dl_vertex_group8, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 6, 7, 8, 0x0, 9, 10, 5, 0x0),
gsSP2Triangles( 4, 11, 12, 0x0, 6, 11, 13, 0x0),
gsSP2Triangles(13, 3, 14, 0x0, 15, 2, 1, 0x0),
gsSPVertex(mario_butt_dl_vertex_group9, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 1, 0, 6, 0x0, 7, 8, 9, 0x0),
gsSP2Triangles(10, 11, 12, 0x0, 0, 13, 14, 0x0),
gsSP1Triangle(15, 0, 14, 0x0),
gsSPVertex(mario_butt_dl_vertex_group10, 14, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 2, 3, 0, 0x0),
gsSP2Triangles( 3, 4, 0, 0x0, 0, 4, 5, 0x0),
gsSP2Triangles( 5, 6, 7, 0x0, 5, 7, 0, 0x0),
gsSP2Triangles( 8, 9, 10, 0x0, 9, 11, 10, 0x0),
gsSP2Triangles( 9, 1, 11, 0x0, 11, 12, 10, 0x0),
gsSP1Triangle(10, 13, 8, 0x0),
gsSPEndDisplayList(),
};
// 0x0400CC98 - 0x0400CCC8
const Gfx mario_butt[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADEFADEA, G_CC_SHADEFADEA),
gsSPLight(&mario_blue_lights_group.l, 1),
gsSPLight(&mario_blue_lights_group.a, 2),
gsSPDisplayList(mario_butt_dl),
gsSPEndDisplayList(),
};
// 0x0400CCC8 - 0x0400CD40
const Gfx mario_metal_butt[] = {
gsDPPipeSync(),
gsSPSetGeometryMode(G_TEXTURE_GEN),
gsDPSetCombineMode(G_CC_DECALFADE, G_CC_DECALFADE),
gsDPLoadTextureBlock(mario_texture_metal, G_IM_FMT_RGBA, G_IM_SIZ_16b, 64, 32, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_WRAP | G_TX_NOMIRROR, 6, 5, G_TX_NOLOD, G_TX_NOLOD),
gsSPTexture(0x0F80, 0x07C0, 0, G_TX_RENDERTILE, G_ON),
gsSPLight(&mario_white_lights_group.l, 1),
gsSPLight(&mario_white_lights_group.a, 2),
gsSPDisplayList(mario_butt_dl),
gsSPEndDisplayList(),
};
// 0x0400CD40
static const Vtx mario_left_arm_shared_dl_vertex_group1[] = {
{{{ 7, 27, 20}, 0, { 0, 0}, {0xda, 0x61, 0x47, 0x00}}},
{{{ 59, 20, 15}, 0, { 0, 0}, {0x44, 0x4a, 0x4c, 0x00}}},
{{{ 59, 21, -21}, 0, { 0, 0}, {0x37, 0x67, 0xd0, 0x00}}},
{{{ 6, -16, 32}, 0, { 0, 0}, {0xd5, 0xdc, 0x71, 0x00}}},
{{{ 58, -15, 25}, 0, { 0, 0}, {0x32, 0xc6, 0x64, 0x00}}},
{{{ 5, -42, -5}, 0, { 0, 0}, {0xd3, 0x8a, 0xff, 0x00}}},
{{{ 57, -36, -5}, 0, { 0, 0}, {0x3e, 0x93, 0xef, 0x00}}},
{{{ 6, -13, -42}, 0, { 0, 0}, {0xd6, 0xde, 0x8e, 0x00}}},
{{{ 58, -13, -34}, 0, { 0, 0}, {0x3b, 0xfb, 0x90, 0x00}}},
{{{ 7, 29, -26}, 0, { 0, 0}, {0xda, 0x62, 0xbb, 0x00}}},
{{{ -8, 17, -17}, 0, { 0, 0}, {0x90, 0x2a, 0xd6, 0x00}}},
{{{ -8, 16, 10}, 0, { 0, 0}, {0x9a, 0x44, 0x1d, 0x00}}},
{{{ -8, -9, -27}, 0, { 0, 0}, {0x8e, 0xe8, 0xce, 0x00}}},
{{{ -9, -26, -5}, 0, { 0, 0}, {0x96, 0xbd, 0x0e, 0x00}}},
{{{ -8, -11, 18}, 0, { 0, 0}, {0x8b, 0xff, 0x2f, 0x00}}},
};
// 0x0400CE30
static const Vtx mario_left_arm_shared_dl_vertex_group2[] = {
{{{ 68, 13, -16}, 0, { 0, 0}, {0x6a, 0x38, 0xd9, 0x00}}},
{{{ 68, -10, -25}, 0, { 0, 0}, {0x75, 0xe7, 0xd9, 0x00}}},
{{{ 58, -13, -34}, 0, { 0, 0}, {0x3b, 0xfb, 0x90, 0x00}}},
{{{ 59, 20, 15}, 0, { 0, 0}, {0x44, 0x4a, 0x4c, 0x00}}},
{{{ 68, 12, 9}, 0, { 0, 0}, {0x78, 0x1f, 0x1b, 0x00}}},
{{{ 67, -12, 16}, 0, { 0, 0}, {0x6f, 0xe8, 0x37, 0x00}}},
{{{ 57, -36, -5}, 0, { 0, 0}, {0x3e, 0x93, 0xef, 0x00}}},
{{{ 67, -26, -5}, 0, { 0, 0}, {0x6e, 0xc2, 0xfe, 0x00}}},
{{{ 58, -15, 25}, 0, { 0, 0}, {0x32, 0xc6, 0x64, 0x00}}},
{{{ 59, 21, -21}, 0, { 0, 0}, {0x37, 0x67, 0xd0, 0x00}}},
{{{ 7, 27, 20}, 0, { 0, 0}, {0xda, 0x61, 0x47, 0x00}}},
{{{ -8, -11, 18}, 0, { 0, 0}, {0x8b, 0xff, 0x2f, 0x00}}},
{{{ 6, -16, 32}, 0, { 0, 0}, {0xd5, 0xdc, 0x71, 0x00}}},
{{{ -9, -26, -5}, 0, { 0, 0}, {0x96, 0xbd, 0x0e, 0x00}}},
{{{ 5, -42, -5}, 0, { 0, 0}, {0xd3, 0x8a, 0xff, 0x00}}},
};
// 0x0400CF20
static const Vtx mario_left_arm_shared_dl_vertex_group3[] = {
{{{ 5, -42, -5}, 0, { 0, 0}, {0xd3, 0x8a, 0xff, 0x00}}},
{{{ -8, -9, -27}, 0, { 0, 0}, {0x8e, 0xe8, 0xce, 0x00}}},
{{{ 6, -13, -42}, 0, { 0, 0}, {0xd6, 0xde, 0x8e, 0x00}}},
{{{ -8, 17, -17}, 0, { 0, 0}, {0x90, 0x2a, 0xd6, 0x00}}},
{{{ 7, 29, -26}, 0, { 0, 0}, {0xda, 0x62, 0xbb, 0x00}}},
{{{ -8, 16, 10}, 0, { 0, 0}, {0x9a, 0x44, 0x1d, 0x00}}},
{{{ 7, 27, 20}, 0, { 0, 0}, {0xda, 0x61, 0x47, 0x00}}},
{{{ 58, -13, -34}, 0, { 0, 0}, {0x3b, 0xfb, 0x90, 0x00}}},
{{{ 57, -36, -5}, 0, { 0, 0}, {0x3e, 0x93, 0xef, 0x00}}},
{{{ 6, -16, 32}, 0, { 0, 0}, {0xd5, 0xdc, 0x71, 0x00}}},
{{{ 58, -15, 25}, 0, { 0, 0}, {0x32, 0xc6, 0x64, 0x00}}},
{{{ 59, 20, 15}, 0, { 0, 0}, {0x44, 0x4a, 0x4c, 0x00}}},
{{{ 59, 21, -21}, 0, { 0, 0}, {0x37, 0x67, 0xd0, 0x00}}},
{{{ -8, -11, 18}, 0, { 0, 0}, {0x8b, 0xff, 0x2f, 0x00}}},
};
// 0x0400D000
static const Vtx mario_left_arm_shared_dl_vertex_group4[] = {
{{{ 68, 12, 9}, 0, { 0, 0}, {0x78, 0x1f, 0x1b, 0x00}}},
{{{ 68, -10, -25}, 0, { 0, 0}, {0x75, 0xe7, 0xd9, 0x00}}},
{{{ 68, 13, -16}, 0, { 0, 0}, {0x6a, 0x38, 0xd9, 0x00}}},
{{{ 67, -12, 16}, 0, { 0, 0}, {0x6f, 0xe8, 0x37, 0x00}}},
{{{ 67, -26, -5}, 0, { 0, 0}, {0x6e, 0xc2, 0xfe, 0x00}}},
{{{ -8, 17, -17}, 0, { 0, 0}, {0x90, 0x2a, 0xd6, 0x00}}},
{{{ -8, -9, -27}, 0, { 0, 0}, {0x8e, 0xe8, 0xce, 0x00}}},
{{{ -8, -11, 18}, 0, { 0, 0}, {0x8b, 0xff, 0x2f, 0x00}}},
{{{ -9, -26, -5}, 0, { 0, 0}, {0x96, 0xbd, 0x0e, 0x00}}},
};
// 0x0400D090 - 0x0400D1D8
const Gfx mario_left_arm_shared_dl[] = {
gsSPVertex(mario_left_arm_shared_dl_vertex_group1, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 1, 0x0),
gsSP2Triangles( 5, 6, 4, 0x0, 7, 8, 6, 0x0),
gsSP2Triangles( 9, 2, 8, 0x0, 9, 10, 11, 0x0),
gsSP2Triangles( 7, 12, 10, 0x0, 5, 13, 12, 0x0),
gsSP2Triangles( 3, 14, 13, 0x0, 0, 11, 14, 0x0),
gsSPVertex(mario_left_arm_shared_dl_vertex_group2, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 0, 0x0),
gsSP2Triangles( 5, 4, 3, 0x0, 6, 7, 5, 0x0),
gsSP2Triangles( 1, 7, 6, 0x0, 2, 1, 6, 0x0),
gsSP2Triangles( 6, 5, 8, 0x0, 8, 5, 3, 0x0),
gsSP2Triangles( 3, 0, 9, 0x0, 9, 0, 2, 0x0),
gsSP2Triangles(10, 11, 12, 0x0, 12, 13, 14, 0x0),
gsSPVertex(mario_left_arm_shared_dl_vertex_group3, 14, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 2, 3, 4, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 2, 4, 7, 0x0),
gsSP2Triangles( 0, 2, 8, 0x0, 9, 0, 10, 0x0),
gsSP2Triangles( 6, 9, 11, 0x0, 4, 6, 12, 0x0),
gsSP1Triangle(13, 5, 3, 0x0),
gsSPVertex(mario_left_arm_shared_dl_vertex_group4, 9, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
gsSP2Triangles( 3, 4, 1, 0x0, 5, 6, 7, 0x0),
gsSP1Triangle( 6, 8, 7, 0x0),
gsSPEndDisplayList(),
};
// 0x0400D1D8 - 0x0400D1F8
const Gfx mario_left_arm[] = {
gsSPLight(&mario_red_lights_group.l, 1),
gsSPLight(&mario_red_lights_group.a, 2),
gsSPDisplayList(mario_left_arm_shared_dl),
gsSPEndDisplayList(),
};
// 0x0400D1F8
static const Vtx mario_left_forearm_shared_dl_vertex[] = {
{{{ -2, 19, 16}, 0, { 0, 0}, {0xdb, 0x61, 0x48, 0x00}}},
{{{ 47, 14, 13}, 0, { 0, 0}, {0x44, 0x44, 0x51, 0x00}}},
{{{ 47, 16, -19}, 0, { 0, 0}, {0x45, 0x61, 0xd6, 0x00}}},
{{{ -3, -17, 26}, 0, { 0, 0}, {0xd7, 0xdb, 0x71, 0x00}}},
{{{ 46, -17, 22}, 0, { 0, 0}, {0x41, 0xc7, 0x5c, 0x00}}},
{{{ -3, -38, -4}, 0, { 0, 0}, {0xd4, 0x89, 0xfe, 0x00}}},
{{{ 45, -34, -4}, 0, { 0, 0}, {0x3f, 0x95, 0xe8, 0x00}}},
{{{ -3, -14, -34}, 0, { 0, 0}, {0xd7, 0xde, 0x8e, 0x00}}},
{{{ 46, -14, -30}, 0, { 0, 0}, {0x42, 0xf4, 0x95, 0x00}}},
{{{ -2, 21, -21}, 0, { 0, 0}, {0xdb, 0x63, 0xbb, 0x00}}},
{{{ -14, 13, -15}, 0, { 0, 0}, {0x93, 0x2c, 0xd3, 0x00}}},
{{{ -14, 11, 10}, 0, { 0, 0}, {0x93, 0x3b, 0x19, 0x00}}},
{{{ -15, -11, -24}, 0, { 0, 0}, {0x9a, 0xde, 0xbe, 0x00}}},
{{{ -15, -27, -4}, 0, { 0, 0}, {0x8b, 0xd2, 0x0a, 0x00}}},
{{{ -15, -13, 17}, 0, { 0, 0}, {0x9b, 0xfb, 0x4c, 0x00}}},
{{{ 58, -7, -3}, 0, { 0, 0}, {0x7e, 0xfc, 0x00, 0x00}}},
};
// 0x0400D2F8 - 0x0400D3E8
const Gfx mario_left_forearm_shared_dl[] = {
gsSPVertex(mario_left_forearm_shared_dl_vertex, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 1, 0x0),
gsSP2Triangles( 5, 6, 4, 0x0, 7, 8, 6, 0x0),
gsSP2Triangles( 9, 2, 8, 0x0, 9, 10, 11, 0x0),
gsSP2Triangles( 7, 12, 10, 0x0, 5, 13, 12, 0x0),
gsSP2Triangles( 3, 14, 13, 0x0, 0, 11, 14, 0x0),
gsSP2Triangles( 8, 15, 6, 0x0, 6, 15, 4, 0x0),
gsSP2Triangles( 4, 15, 1, 0x0, 1, 15, 2, 0x0),
gsSP2Triangles( 2, 15, 8, 0x0, 0, 14, 3, 0x0),
gsSP2Triangles( 3, 13, 5, 0x0, 5, 12, 7, 0x0),
gsSP2Triangles( 7, 10, 9, 0x0, 9, 11, 0, 0x0),
gsSP2Triangles( 7, 9, 8, 0x0, 5, 7, 6, 0x0),
gsSP2Triangles( 3, 5, 4, 0x0, 0, 3, 1, 0x0),
gsSP2Triangles( 9, 0, 2, 0x0, 12, 13, 10, 0x0),
gsSP2Triangles(13, 11, 10, 0x0, 13, 14, 11, 0x0),
gsSPEndDisplayList(),
};
// 0x0400D3E8
static const Vtx mario_left_hand_closed_shared_dl_vertex_group1[] = {
{{{ 36, 6, 42}, 0, { 0, 0}, {0xe1, 0xf0, 0x79, 0x00}}},
{{{ 17, -1, 27}, 0, { 0, 0}, {0x00, 0xfd, 0x7f, 0x00}}},
{{{ 34, -41, 3}, 0, { 0, 0}, {0x42, 0xa3, 0x36, 0x00}}},
{{{ 26, -25, -32}, 0, { 0, 0}, {0x09, 0xc7, 0x8f, 0x00}}},
{{{ 4, 24, -31}, 0, { 0, 0}, {0xd5, 0x3f, 0x9c, 0x00}}},
{{{ 33, 7, -44}, 0, { 0, 0}, {0xc6, 0xfe, 0x90, 0x00}}},
{{{ -1, 39, 5}, 0, { 0, 0}, {0xea, 0x6e, 0x3a, 0x00}}},
{{{ 5, -6, 36}, 0, { 0, 0}, {0x44, 0x1b, 0x67, 0x00}}},
{{{ -10, 26, -38}, 0, { 0, 0}, {0xf0, 0x41, 0x95, 0x00}}},
{{{ 17, -38, -39}, 0, { 0, 0}, {0x1a, 0xb7, 0x9d, 0x00}}},
{{{ 86, 29, 41}, 0, { 0, 0}, {0x4b, 0x20, 0x60, 0x00}}},
{{{ 59, 81, 8}, 0, { 0, 0}, {0x11, 0x7a, 0x1d, 0x00}}},
{{{ 107, -26, 4}, 0, { 0, 0}, {0x67, 0xc5, 0x2b, 0x00}}},
{{{ 61, 12, -60}, 0, { 0, 0}, {0x00, 0x21, 0x86, 0x00}}},
{{{ 90, 17, -46}, 0, { 0, 0}, {0x43, 0x35, 0xa3, 0x00}}},
{{{ 100, -6, -46}, 0, { 0, 0}, {0x63, 0x0a, 0xb3, 0x00}}},
};
// 0x0400D4E8
static const Vtx mario_left_hand_closed_shared_dl_vertex_group2[] = {
{{{ 90, 17, -46}, 0, { 0, 0}, {0x43, 0x35, 0xa3, 0x00}}},
{{{ 57, 55, -37}, 0, { 0, 0}, {0x22, 0x54, 0xa9, 0x00}}},
{{{ 99, 40, -16}, 0, { 0, 0}, {0x6c, 0x3c, 0xe5, 0x00}}},
{{{ 32, 63, -28}, 0, { 0, 0}, {0xd0, 0x4f, 0xaa, 0x00}}},
{{{ 12, 59, 10}, 0, { 0, 0}, {0xaa, 0x58, 0x1b, 0x00}}},
{{{ 59, 81, 8}, 0, { 0, 0}, {0x11, 0x7a, 0x1d, 0x00}}},
{{{ 80, -31, -61}, 0, { 0, 0}, {0x0c, 0xb2, 0x9d, 0x00}}},
{{{ 100, -6, -46}, 0, { 0, 0}, {0x63, 0x0a, 0xb3, 0x00}}},
{{{ 107, -26, 4}, 0, { 0, 0}, {0x67, 0xc5, 0x2b, 0x00}}},
{{{ 61, 12, -60}, 0, { 0, 0}, {0x00, 0x21, 0x86, 0x00}}},
{{{ 33, 7, -44}, 0, { 0, 0}, {0xc6, 0xfe, 0x90, 0x00}}},
{{{ 86, 29, 41}, 0, { 0, 0}, {0x4b, 0x20, 0x60, 0x00}}},
{{{ 58, -45, 7}, 0, { 0, 0}, {0x01, 0x85, 0x1c, 0x00}}},
{{{ 36, 6, 42}, 0, { 0, 0}, {0xe1, 0xf0, 0x79, 0x00}}},
};
// 0x0400D5C8
static const Vtx mario_left_hand_closed_shared_dl_vertex_group3[] = {
{{{ 27, -58, 6}, 0, { 0, 0}, {0xa3, 0xad, 0x12, 0x00}}},
{{{ -14, -14, -4}, 0, { 0, 0}, {0x8c, 0xcd, 0x02, 0x00}}},
{{{ 17, -38, -39}, 0, { 0, 0}, {0x1a, 0xb7, 0x9d, 0x00}}},
{{{ -10, 26, -38}, 0, { 0, 0}, {0xf0, 0x41, 0x95, 0x00}}},
{{{ -18, 45, 8}, 0, { 0, 0}, {0x84, 0xf3, 0x13, 0x00}}},
{{{ 5, -6, 36}, 0, { 0, 0}, {0x99, 0xd2, 0x38, 0x00}}},
{{{ 34, -41, 3}, 0, { 0, 0}, {0x42, 0xa3, 0x36, 0x00}}},
{{{ 27, -58, 6}, 0, { 0, 0}, {0x73, 0xd5, 0x1d, 0x00}}},
{{{ 26, -25, -32}, 0, { 0, 0}, {0x09, 0xc7, 0x8f, 0x00}}},
{{{ -18, 45, 8}, 0, { 0, 0}, {0x2d, 0x71, 0x21, 0x00}}},
{{{ -1, 39, 5}, 0, { 0, 0}, {0xea, 0x6e, 0x3a, 0x00}}},
{{{ 5, -6, 36}, 0, { 0, 0}, {0x44, 0x1b, 0x67, 0x00}}},
{{{ 36, 6, 42}, 0, { 0, 0}, {0xe1, 0xf0, 0x79, 0x00}}},
{{{ 12, 59, 10}, 0, { 0, 0}, {0xaa, 0x58, 0x1b, 0x00}}},
{{{ 58, -45, 7}, 0, { 0, 0}, {0x01, 0x85, 0x1c, 0x00}}},
};
// 0x0400D6B8
static const Vtx mario_left_hand_closed_shared_dl_vertex_group4[] = {
{{{ 26, -25, -32}, 0, { 0, 0}, {0x09, 0xc7, 0x8f, 0x00}}},
{{{ 33, 7, -44}, 0, { 0, 0}, {0xc6, 0xfe, 0x90, 0x00}}},
{{{ 80, -31, -61}, 0, { 0, 0}, {0x0c, 0xb2, 0x9d, 0x00}}},
{{{ 58, -45, 7}, 0, { 0, 0}, {0x01, 0x85, 0x1c, 0x00}}},
{{{ 34, -41, 3}, 0, { 0, 0}, {0x42, 0xa3, 0x36, 0x00}}},
{{{ 61, 12, -60}, 0, { 0, 0}, {0x00, 0x21, 0x86, 0x00}}},
{{{ 12, 59, 10}, 0, { 0, 0}, {0xaa, 0x58, 0x1b, 0x00}}},
{{{ 32, 63, -28}, 0, { 0, 0}, {0xd0, 0x4f, 0xaa, 0x00}}},
{{{ 4, 24, -31}, 0, { 0, 0}, {0xd5, 0x3f, 0x9c, 0x00}}},
{{{ -1, 39, 5}, 0, { 0, 0}, {0xea, 0x6e, 0x3a, 0x00}}},
};
// 0x0400D758 - 0x0400D8F0
const Gfx mario_left_hand_closed_shared_dl[] = {
gsSPVertex(mario_left_hand_closed_shared_dl_vertex_group1, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 6, 1, 0, 0x0, 2, 1, 7, 0x0),
gsSP2Triangles( 7, 1, 6, 0x0, 6, 4, 8, 0x0),
gsSP2Triangles( 8, 4, 3, 0x0, 9, 3, 2, 0x0),
gsSP2Triangles( 0, 10, 11, 0x0, 12, 10, 0, 0x0),
gsSP1Triangle(13, 14, 15, 0x0),
gsSPVertex(mario_left_hand_closed_shared_dl_vertex_group2, 14, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 5, 1, 3, 0x0, 6, 7, 8, 0x0),
gsSP2Triangles( 9, 10, 3, 0x0, 1, 0, 9, 0x0),
gsSP2Triangles( 9, 3, 1, 0x0, 5, 2, 1, 0x0),
gsSP2Triangles( 0, 2, 7, 0x0, 7, 2, 8, 0x0),
gsSP2Triangles( 8, 2, 11, 0x0, 11, 2, 5, 0x0),
gsSP2Triangles( 9, 7, 6, 0x0, 6, 8, 12, 0x0),
gsSP2Triangles(12, 8, 13, 0x0, 13, 5, 4, 0x0),
gsSPVertex(mario_left_hand_closed_shared_dl_vertex_group3, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 2, 1, 3, 0x0),
gsSP2Triangles( 3, 1, 4, 0x0, 4, 1, 5, 0x0),
gsSP2Triangles( 5, 1, 0, 0x0, 6, 7, 2, 0x0),
gsSP2Triangles( 8, 2, 3, 0x0, 3, 9, 10, 0x0),
gsSP2Triangles(10, 9, 11, 0x0, 11, 7, 6, 0x0),
gsSP2Triangles(10, 12, 13, 0x0, 6, 14, 12, 0x0),
gsSPVertex(mario_left_hand_closed_shared_dl_vertex_group4, 10, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 0, 0x0),
gsSP2Triangles( 1, 5, 2, 0x0, 0, 2, 3, 0x0),
gsSP2Triangles( 6, 7, 8, 0x0, 8, 9, 6, 0x0),
gsSP1Triangle( 7, 1, 8, 0x0),
gsSPEndDisplayList(),
};
// 0x0400D8F0 - 0x0400D910
const Gfx mario_left_hand_closed[] = {
gsSPLight(&mario_white_lights_group.l, 1),
gsSPLight(&mario_white_lights_group.a, 2),
gsSPDisplayList(mario_left_hand_closed_shared_dl),
gsSPEndDisplayList(),
};
// 0x0400D910
static const Vtx mario_right_arm_shared_dl_vertex_group1[] = {
{{{ 57, -14, -22}, 0, { 0, 0}, {0x33, 0xcf, 0x97, 0x00}}},
{{{ 5, -44, 5}, 0, { 0, 0}, {0xd3, 0x8a, 0xf7, 0x00}}},
{{{ 6, -15, -30}, 0, { 0, 0}, {0xd6, 0xe6, 0x8c, 0x00}}},
{{{ 57, -38, 6}, 0, { 0, 0}, {0x3e, 0x93, 0x07, 0x00}}},
{{{ 6, -19, 44}, 0, { 0, 0}, {0xd5, 0xd4, 0x6e, 0x00}}},
{{{ 57, -17, 37}, 0, { 0, 0}, {0x33, 0xe8, 0x71, 0x00}}},
{{{ 7, 25, 32}, 0, { 0, 0}, {0xd9, 0x5c, 0x4d, 0x00}}},
{{{ 58, 17, 27}, 0, { 0, 0}, {0x44, 0x59, 0x39, 0x00}}},
{{{ 7, 27, -13}, 0, { 0, 0}, {0xda, 0x67, 0xc2, 0x00}}},
{{{ 58, 19, -9}, 0, { 0, 0}, {0x3e, 0x4a, 0xaf, 0x00}}},
{{{ -9, -28, 6}, 0, { 0, 0}, {0x96, 0xbf, 0xec, 0x00}}},
{{{ -9, -10, -15}, 0, { 0, 0}, {0x8f, 0x01, 0xc7, 0x00}}},
{{{ -8, 15, -5}, 0, { 0, 0}, {0x91, 0x39, 0xed, 0x00}}},
{{{ -8, 14, 22}, 0, { 0, 0}, {0x99, 0x2e, 0x38, 0x00}}},
{{{ -9, -13, 30}, 0, { 0, 0}, {0x8a, 0xe9, 0x26, 0x00}}},
{{{ 67, -12, -13}, 0, { 0, 0}, {0x68, 0xeb, 0xbc, 0x00}}},
};
// 0x0400DA10
static const Vtx mario_right_arm_shared_dl_vertex_group2[] = {
{{{ 57, -38, 6}, 0, { 0, 0}, {0x3e, 0x93, 0x07, 0x00}}},
{{{ 67, -14, 28}, 0, { 0, 0}, {0x6f, 0xe8, 0x37, 0x00}}},
{{{ 57, -17, 37}, 0, { 0, 0}, {0x33, 0xe8, 0x71, 0x00}}},
{{{ 58, 17, 27}, 0, { 0, 0}, {0x44, 0x59, 0x39, 0x00}}},
{{{ 67, 11, -4}, 0, { 0, 0}, {0x78, 0x26, 0xf1, 0x00}}},
{{{ 58, 19, -9}, 0, { 0, 0}, {0x3e, 0x4a, 0xaf, 0x00}}},
{{{ 67, 10, 21}, 0, { 0, 0}, {0x71, 0x2a, 0x25, 0x00}}},
{{{ 66, -28, 6}, 0, { 0, 0}, {0x75, 0xd1, 0xfe, 0x00}}},
{{{ 67, -12, -13}, 0, { 0, 0}, {0x68, 0xeb, 0xbc, 0x00}}},
{{{ -9, -13, 30}, 0, { 0, 0}, {0x8a, 0xe9, 0x26, 0x00}}},
{{{ -9, -28, 6}, 0, { 0, 0}, {0x96, 0xbf, 0xec, 0x00}}},
{{{ 5, -44, 5}, 0, { 0, 0}, {0xd3, 0x8a, 0xf7, 0x00}}},
{{{ -8, 14, 22}, 0, { 0, 0}, {0x99, 0x2e, 0x38, 0x00}}},
{{{ 6, -19, 44}, 0, { 0, 0}, {0xd5, 0xd4, 0x6e, 0x00}}},
{{{ -8, 15, -5}, 0, { 0, 0}, {0x91, 0x39, 0xed, 0x00}}},
{{{ 7, 25, 32}, 0, { 0, 0}, {0xd9, 0x5c, 0x4d, 0x00}}},
};
// 0x0400DB10
static const Vtx mario_right_arm_shared_dl_vertex_group3[] = {
{{{ -9, -10, -15}, 0, { 0, 0}, {0x8f, 0x01, 0xc7, 0x00}}},
{{{ -8, 15, -5}, 0, { 0, 0}, {0x91, 0x39, 0xed, 0x00}}},
{{{ 7, 27, -13}, 0, { 0, 0}, {0xda, 0x67, 0xc2, 0x00}}},
{{{ -9, -28, 6}, 0, { 0, 0}, {0x96, 0xbf, 0xec, 0x00}}},
{{{ 6, -15, -30}, 0, { 0, 0}, {0xd6, 0xe6, 0x8c, 0x00}}},
{{{ 58, 19, -9}, 0, { 0, 0}, {0x3e, 0x4a, 0xaf, 0x00}}},
{{{ 57, -14, -22}, 0, { 0, 0}, {0x33, 0xcf, 0x97, 0x00}}},
{{{ 58, 17, 27}, 0, { 0, 0}, {0x44, 0x59, 0x39, 0x00}}},
{{{ 57, -17, 37}, 0, { 0, 0}, {0x33, 0xe8, 0x71, 0x00}}},
{{{ 7, 25, 32}, 0, { 0, 0}, {0xd9, 0x5c, 0x4d, 0x00}}},
{{{ 57, -38, 6}, 0, { 0, 0}, {0x3e, 0x93, 0x07, 0x00}}},
{{{ 6, -19, 44}, 0, { 0, 0}, {0xd5, 0xd4, 0x6e, 0x00}}},
{{{ 5, -44, 5}, 0, { 0, 0}, {0xd3, 0x8a, 0xf7, 0x00}}},
{{{ 67, -12, -13}, 0, { 0, 0}, {0x68, 0xeb, 0xbc, 0x00}}},
{{{ 67, 11, -4}, 0, { 0, 0}, {0x78, 0x26, 0xf1, 0x00}}},
{{{ 66, -28, 6}, 0, { 0, 0}, {0x75, 0xd1, 0xfe, 0x00}}},
};
// 0x0400DC10
static const Vtx mario_right_arm_shared_dl_vertex_group4[] = {
{{{ -9, -10, -15}, 0, { 0, 0}, {0x8f, 0x01, 0xc7, 0x00}}},
{{{ -9, -28, 6}, 0, { 0, 0}, {0x96, 0xbf, 0xec, 0x00}}},
{{{ -9, -13, 30}, 0, { 0, 0}, {0x8a, 0xe9, 0x26, 0x00}}},
{{{ -8, 15, -5}, 0, { 0, 0}, {0x91, 0x39, 0xed, 0x00}}},
{{{ -8, 14, 22}, 0, { 0, 0}, {0x99, 0x2e, 0x38, 0x00}}},
{{{ 67, 11, -4}, 0, { 0, 0}, {0x78, 0x26, 0xf1, 0x00}}},
{{{ 67, -14, 28}, 0, { 0, 0}, {0x6f, 0xe8, 0x37, 0x00}}},
{{{ 66, -28, 6}, 0, { 0, 0}, {0x75, 0xd1, 0xfe, 0x00}}},
{{{ 67, 10, 21}, 0, { 0, 0}, {0x71, 0x2a, 0x25, 0x00}}},
};
// 0x0400DCA0 - 0x0400DDE8
const Gfx mario_right_arm_shared_dl[] = {
gsSPVertex(mario_right_arm_shared_dl_vertex_group1, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 1, 0x0),
gsSP2Triangles( 5, 6, 4, 0x0, 7, 8, 6, 0x0),
gsSP2Triangles( 9, 2, 8, 0x0, 1, 10, 2, 0x0),
gsSP2Triangles( 2, 11, 8, 0x0, 8, 12, 6, 0x0),
gsSP2Triangles( 6, 13, 4, 0x0, 4, 14, 1, 0x0),
gsSP2Triangles( 9, 15, 0, 0x0, 0, 15, 3, 0x0),
gsSPVertex(mario_right_arm_shared_dl_vertex_group2, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 2, 1, 3, 0x0),
gsSP2Triangles( 3, 4, 5, 0x0, 3, 6, 4, 0x0),
gsSP2Triangles( 1, 6, 3, 0x0, 0, 7, 1, 0x0),
gsSP2Triangles( 8, 7, 0, 0x0, 5, 4, 8, 0x0),
gsSP2Triangles( 9, 10, 11, 0x0, 12, 9, 13, 0x0),
gsSP1Triangle(14, 12, 15, 0x0),
gsSPVertex(mario_right_arm_shared_dl_vertex_group3, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 0, 4, 0x0),
gsSP2Triangles( 5, 6, 4, 0x0, 7, 5, 2, 0x0),
gsSP2Triangles( 8, 7, 9, 0x0, 10, 8, 11, 0x0),
gsSP2Triangles( 6, 10, 12, 0x0, 13, 14, 15, 0x0),
gsSPVertex(mario_right_arm_shared_dl_vertex_group4, 9, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 2, 3, 0, 0x0),
gsSP2Triangles( 2, 4, 3, 0x0, 5, 6, 7, 0x0),
gsSP1Triangle( 5, 8, 6, 0x0),
gsSPEndDisplayList(),
};
// 0x0400DDE8 - 0x0400DE08
const Gfx mario_right_arm[] = {
gsSPLight(&mario_red_lights_group.l, 1),
gsSPLight(&mario_red_lights_group.a, 2),
gsSPDisplayList(mario_right_arm_shared_dl),
gsSPEndDisplayList(),
};
// 0x0400DE08
static const Vtx mario_right_forearm_shared_dl_vertex[] = {
{{{ 47, -15, -19}, 0, { 0, 0}, {0x41, 0xcf, 0x9f, 0x00}}},
{{{ -3, -39, 6}, 0, { 0, 0}, {0xd4, 0x8a, 0xf8, 0x00}}},
{{{ -2, -15, -23}, 0, { 0, 0}, {0xd7, 0xe5, 0x8c, 0x00}}},
{{{ 46, -36, 6}, 0, { 0, 0}, {0x3f, 0x94, 0x0f, 0x00}}},
{{{ -2, -18, 38}, 0, { 0, 0}, {0xd6, 0xd5, 0x6f, 0x00}}},
{{{ 47, -17, 34}, 0, { 0, 0}, {0x42, 0xec, 0x6a, 0x00}}},
{{{ -1, 18, 28}, 0, { 0, 0}, {0xdb, 0x5d, 0x4d, 0x00}}},
{{{ 48, 13, 25}, 0, { 0, 0}, {0x45, 0x5d, 0x32, 0x00}}},
{{{ -1, 20, -9}, 0, { 0, 0}, {0xdb, 0x67, 0xc1, 0x00}}},
{{{ 48, 15, -7}, 0, { 0, 0}, {0x45, 0x4c, 0xb6, 0x00}}},
{{{ -14, -28, 6}, 0, { 0, 0}, {0x90, 0xc9, 0xef, 0x00}}},
{{{ -14, -12, -13}, 0, { 0, 0}, {0x91, 0x01, 0xc3, 0x00}}},
{{{ -13, 12, -4}, 0, { 0, 0}, {0x9e, 0x4b, 0xe7, 0x00}}},
{{{ -13, 10, 21}, 0, { 0, 0}, {0x8d, 0x22, 0x28, 0x00}}},
{{{ -14, -14, 28}, 0, { 0, 0}, {0x9a, 0xd8, 0x3f, 0x00}}},
{{{ 59, -8, 7}, 0, { 0, 0}, {0x7f, 0xfd, 0x00, 0x00}}},
};
// 0x0400DF08 - 0x0400DFF8
const Gfx mario_right_forearm_shared_dl[] = {
gsSPVertex(mario_right_forearm_shared_dl_vertex, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 1, 0x0),
gsSP2Triangles( 5, 6, 4, 0x0, 7, 8, 6, 0x0),
gsSP2Triangles( 9, 2, 8, 0x0, 1, 10, 2, 0x0),
gsSP2Triangles( 2, 11, 8, 0x0, 8, 12, 6, 0x0),
gsSP2Triangles( 6, 13, 4, 0x0, 4, 14, 1, 0x0),
gsSP2Triangles( 9, 15, 0, 0x0, 0, 15, 3, 0x0),
gsSP2Triangles( 3, 15, 5, 0x0, 5, 15, 7, 0x0),
gsSP2Triangles( 7, 15, 9, 0x0, 14, 10, 1, 0x0),
gsSP2Triangles(13, 14, 4, 0x0, 12, 13, 6, 0x0),
gsSP2Triangles(11, 12, 8, 0x0, 10, 11, 2, 0x0),
gsSP2Triangles( 9, 0, 2, 0x0, 7, 9, 8, 0x0),
gsSP2Triangles( 5, 7, 6, 0x0, 3, 5, 4, 0x0),
gsSP2Triangles( 0, 3, 1, 0x0, 11, 13, 12, 0x0),
gsSP2Triangles(11, 10, 13, 0x0, 10, 14, 13, 0x0),
gsSPEndDisplayList(),
};
// 0x0400DFF8
static const Vtx mario_right_hand_closed_dl_vertex_group1[] = {
{{{ 35, 9, -37}, 0, { 0, 0}, {0xe5, 0xf5, 0x85, 0x00}}},
{{{ 55, -44, -4}, 0, { 0, 0}, {0x00, 0x86, 0xdf, 0x00}}},
{{{ 31, -40, -1}, 0, { 0, 0}, {0x43, 0xa4, 0xc9, 0x00}}},
{{{ 10, 60, -4}, 0, { 0, 0}, {0xac, 0x5a, 0xe5, 0x00}}},
{{{ -2, 41, -1}, 0, { 0, 0}, {0xed, 0x70, 0xc9, 0x00}}},
{{{ 24, -57, -4}, 0, { 0, 0}, {0x73, 0xd4, 0xe6, 0x00}}},
{{{ 4, -3, -33}, 0, { 0, 0}, {0x48, 0x1e, 0x9d, 0x00}}},
{{{ -19, 47, -4}, 0, { 0, 0}, {0x30, 0x72, 0xe5, 0x00}}},
{{{ -14, 26, 41}, 0, { 0, 0}, {0xed, 0x3d, 0x6d, 0x00}}},
{{{ 13, -38, 41}, 0, { 0, 0}, {0x15, 0xb3, 0x61, 0x00}}},
{{{ 23, -26, 35}, 0, { 0, 0}, {0x04, 0xc3, 0x6e, 0x00}}},
{{{ 24, -57, -4}, 0, { 0, 0}, {0xa2, 0xaf, 0xe7, 0x00}}},
{{{ -16, -12, 6}, 0, { 0, 0}, {0x8c, 0xcf, 0xf8, 0x00}}},
{{{ 4, -3, -33}, 0, { 0, 0}, {0x9b, 0xd5, 0xc2, 0x00}}},
{{{ -19, 47, -4}, 0, { 0, 0}, {0x85, 0xf5, 0xe7, 0x00}}},
{{{ 58, 81, 0}, 0, { 0, 0}, {0x14, 0x7b, 0xe9, 0x00}}},
};
// 0x0400E0F8
static const Vtx mario_right_hand_closed_dl_vertex_group2[] = {
{{{ 35, 9, -37}, 0, { 0, 0}, {0xe5, 0xf5, 0x85, 0x00}}},
{{{ 104, -26, 1}, 0, { 0, 0}, {0x68, 0xc5, 0xd7, 0x00}}},
{{{ 55, -44, -4}, 0, { 0, 0}, {0x00, 0x86, 0xdf, 0x00}}},
{{{ 75, -33, 66}, 0, { 0, 0}, {0x08, 0xaf, 0x60, 0x00}}},
{{{ 96, -8, 52}, 0, { 0, 0}, {0x60, 0x06, 0x51, 0x00}}},
{{{ 57, 10, 66}, 0, { 0, 0}, {0xfd, 0x1c, 0x7b, 0x00}}},
{{{ 58, 81, 0}, 0, { 0, 0}, {0x14, 0x7b, 0xe9, 0x00}}},
{{{ 97, 39, 24}, 0, { 0, 0}, {0x6b, 0x3a, 0x21, 0x00}}},
{{{ 86, 30, -33}, 0, { 0, 0}, {0x4f, 0x22, 0xa4, 0x00}}},
{{{ 86, 15, 52}, 0, { 0, 0}, {0x40, 0x30, 0x61, 0x00}}},
{{{ 54, 54, 44}, 0, { 0, 0}, {0x20, 0x51, 0x5c, 0x00}}},
{{{ 29, 62, 34}, 0, { 0, 0}, {0xce, 0x4c, 0x57, 0x00}}},
{{{ 29, 6, 49}, 0, { 0, 0}, {0xc2, 0xfa, 0x6e, 0x00}}},
{{{ 10, 60, -4}, 0, { 0, 0}, {0xac, 0x5a, 0xe5, 0x00}}},
};
// 0x0400E1D8
static const Vtx mario_right_hand_closed_dl_vertex_group3[] = {
{{{ 31, -40, -1}, 0, { 0, 0}, {0x43, 0xa4, 0xc9, 0x00}}},
{{{ 23, -26, 35}, 0, { 0, 0}, {0x04, 0xc3, 0x6e, 0x00}}},
{{{ 13, -38, 41}, 0, { 0, 0}, {0x15, 0xb3, 0x61, 0x00}}},
{{{ 1, 24, 35}, 0, { 0, 0}, {0xd2, 0x3c, 0x65, 0x00}}},
{{{ -14, 26, 41}, 0, { 0, 0}, {0xed, 0x3d, 0x6d, 0x00}}},
{{{ -2, 41, -1}, 0, { 0, 0}, {0xed, 0x70, 0xc9, 0x00}}},
{{{ 15, 0, -23}, 0, { 0, 0}, {0x04, 0x01, 0x82, 0x00}}},
{{{ 4, -3, -33}, 0, { 0, 0}, {0x48, 0x1e, 0x9d, 0x00}}},
{{{ 35, 9, -37}, 0, { 0, 0}, {0xe5, 0xf5, 0x85, 0x00}}},
{{{ 29, 6, 49}, 0, { 0, 0}, {0xc2, 0xfa, 0x6e, 0x00}}},
{{{ 55, -44, -4}, 0, { 0, 0}, {0x00, 0x86, 0xdf, 0x00}}},
{{{ 75, -33, 66}, 0, { 0, 0}, {0x08, 0xaf, 0x60, 0x00}}},
{{{ 57, 10, 66}, 0, { 0, 0}, {0xfd, 0x1c, 0x7b, 0x00}}},
{{{ 10, 60, -4}, 0, { 0, 0}, {0xac, 0x5a, 0xe5, 0x00}}},
{{{ 29, 62, 34}, 0, { 0, 0}, {0xce, 0x4c, 0x57, 0x00}}},
};
// 0x0400E2C8 - 0x0400E458
const Gfx mario_right_hand_closed_dl[] = {
gsSPVertex(mario_right_hand_closed_dl_vertex_group1, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 0, 4, 0x0),
gsSP2Triangles( 2, 5, 6, 0x0, 6, 7, 4, 0x0),
gsSP2Triangles( 4, 7, 8, 0x0, 8, 9, 10, 0x0),
gsSP2Triangles( 9, 5, 2, 0x0, 11, 12, 13, 0x0),
gsSP2Triangles(13, 12, 14, 0x0, 14, 12, 8, 0x0),
gsSP2Triangles( 8, 12, 9, 0x0, 9, 12, 11, 0x0),
gsSP1Triangle( 3, 15, 0, 0x0),
gsSPVertex(mario_right_hand_closed_dl_vertex_group2, 14, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 2, 1, 3, 0x0),
gsSP2Triangles( 3, 4, 5, 0x0, 6, 7, 8, 0x0),
gsSP2Triangles( 8, 7, 1, 0x0, 1, 7, 4, 0x0),
gsSP2Triangles( 4, 7, 9, 0x0, 10, 7, 6, 0x0),
gsSP2Triangles( 9, 10, 5, 0x0, 10, 11, 5, 0x0),
gsSP2Triangles(11, 12, 5, 0x0, 1, 4, 3, 0x0),
gsSP2Triangles(11, 10, 6, 0x0, 6, 13, 11, 0x0),
gsSP2Triangles( 7, 10, 9, 0x0, 4, 9, 5, 0x0),
gsSP2Triangles( 0, 8, 1, 0x0, 6, 8, 0, 0x0),
gsSPVertex(mario_right_hand_closed_dl_vertex_group3, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 1, 3, 4, 0x0),
gsSP2Triangles( 4, 3, 5, 0x0, 5, 6, 7, 0x0),
gsSP2Triangles( 7, 6, 0, 0x0, 8, 6, 5, 0x0),
gsSP2Triangles( 9, 3, 1, 0x0, 0, 6, 8, 0x0),
gsSP2Triangles(10, 11, 1, 0x0, 11, 9, 1, 0x0),
gsSP2Triangles(11, 12, 9, 0x0, 1, 0, 10, 0x0),
gsSP2Triangles(13, 5, 3, 0x0, 3, 9, 14, 0x0),
gsSP1Triangle(14, 13, 3, 0x0),
gsSPEndDisplayList(),
};
// 0x0400E458 - 0x0400E478
const Gfx mario_right_hand_closed[] = {
gsSPLight(&mario_white_lights_group.l, 1),
gsSPLight(&mario_white_lights_group.a, 2),
gsSPDisplayList(mario_right_hand_closed_dl),
gsSPEndDisplayList(),
};
// 0x0400E478 - 0x0400E4A8
const Gfx mario_metal_right_hand_closed[] = {
gsSPDisplayList(mario_right_hand_closed_dl),
gsDPPipeSync(),
gsSPClearGeometryMode(G_TEXTURE_GEN),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPTexture(0x0F80, 0x07C0, 0, G_TX_RENDERTILE, G_OFF),
gsSPEndDisplayList(),
};
// 0x0400E4A8
static const Vtx mario_left_thigh_dl_vertex_group1[] = {
{{{ 1, -44, 8}, 0, { 0, 0}, {0xab, 0xa2, 0x00, 0x00}}},
{{{ -15, 0, 7}, 0, { 0, 0}, {0x82, 0xf7, 0xff, 0x00}}},
{{{ 0, -13, -32}, 0, { 0, 0}, {0x9f, 0xe1, 0xb5, 0x00}}},
{{{ -4, 37, -17}, 0, { 0, 0}, {0x9e, 0x30, 0xc0, 0x00}}},
{{{ -5, 37, 31}, 0, { 0, 0}, {0xa0, 0x3f, 0x34, 0x00}}},
{{{ -1, -12, 47}, 0, { 0, 0}, {0x9e, 0xe3, 0x49, 0x00}}},
{{{ 95, -5, 48}, 0, { 0, 0}, {0x4e, 0xe9, 0x60, 0x00}}},
{{{ 116, 10, 8}, 0, { 0, 0}, {0x7e, 0x09, 0x01, 0x00}}},
{{{ 91, 45, 32}, 0, { 0, 0}, {0x3c, 0x4e, 0x4f, 0x00}}},
{{{ 92, 45, -16}, 0, { 0, 0}, {0x35, 0x5d, 0xbd, 0x00}}},
{{{ 96, -5, -31}, 0, { 0, 0}, {0x50, 0xe8, 0xa1, 0x00}}},
{{{ 98, -37, 8}, 0, { 0, 0}, {0x46, 0x97, 0x01, 0x00}}},
{{{ 19, -15, -42}, 0, { 0, 0}, {0xec, 0xd9, 0x8a, 0x00}}},
{{{ 14, 48, -23}, 0, { 0, 0}, {0xd7, 0x67, 0xc5, 0x00}}},
{{{ 13, 48, 38}, 0, { 0, 0}, {0xe7, 0x6d, 0x3a, 0x00}}},
{{{ 18, -15, 58}, 0, { 0, 0}, {0xea, 0xda, 0x76, 0x00}}},
};
// 0x0400E5A8
static const Vtx mario_left_thigh_dl_vertex_group2[] = {
{{{ 18, -15, 58}, 0, { 0, 0}, {0xea, 0xda, 0x76, 0x00}}},
{{{ 1, -44, 8}, 0, { 0, 0}, {0xab, 0xa2, 0x00, 0x00}}},
{{{ 21, -54, 8}, 0, { 0, 0}, {0xf0, 0x83, 0x00, 0x00}}},
{{{ 19, -15, -42}, 0, { 0, 0}, {0xec, 0xd9, 0x8a, 0x00}}},
{{{ -1, -12, 47}, 0, { 0, 0}, {0x9e, 0xe3, 0x49, 0x00}}},
{{{ -15, 0, 7}, 0, { 0, 0}, {0x82, 0xf7, 0xff, 0x00}}},
{{{ 98, -37, 8}, 0, { 0, 0}, {0x46, 0x97, 0x01, 0x00}}},
{{{ 13, 48, 38}, 0, { 0, 0}, {0xe7, 0x6d, 0x3a, 0x00}}},
{{{ 91, 45, 32}, 0, { 0, 0}, {0x3c, 0x4e, 0x4f, 0x00}}},
{{{ 14, 48, -23}, 0, { 0, 0}, {0xd7, 0x67, 0xc5, 0x00}}},
{{{ 92, 45, -16}, 0, { 0, 0}, {0x35, 0x5d, 0xbd, 0x00}}},
{{{ 96, -5, -31}, 0, { 0, 0}, {0x50, 0xe8, 0xa1, 0x00}}},
{{{ 95, -5, 48}, 0, { 0, 0}, {0x4e, 0xe9, 0x60, 0x00}}},
{{{ 0, -13, -32}, 0, { 0, 0}, {0x9f, 0xe1, 0xb5, 0x00}}},
{{{ -5, 37, 31}, 0, { 0, 0}, {0xa0, 0x3f, 0x34, 0x00}}},
{{{ -4, 37, -17}, 0, { 0, 0}, {0x9e, 0x30, 0xc0, 0x00}}},
};
// 0x0400E6A8 - 0x0400E7B0
const Gfx mario_left_thigh_dl[] = {
gsSPVertex(mario_left_thigh_dl_vertex_group1, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 2, 1, 3, 0x0),
gsSP2Triangles( 3, 1, 4, 0x0, 4, 1, 5, 0x0),
gsSP2Triangles( 6, 7, 8, 0x0, 8, 7, 9, 0x0),
gsSP2Triangles( 9, 7, 10, 0x0, 10, 7, 11, 0x0),
gsSP2Triangles(11, 7, 6, 0x0, 12, 3, 13, 0x0),
gsSP2Triangles(13, 4, 14, 0x0, 14, 4, 15, 0x0),
gsSPVertex(mario_left_thigh_dl_vertex_group2, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 2, 1, 3, 0x0),
gsSP2Triangles( 4, 5, 1, 0x0, 0, 2, 6, 0x0),
gsSP2Triangles( 7, 0, 8, 0x0, 9, 7, 10, 0x0),
gsSP2Triangles( 3, 9, 10, 0x0, 2, 3, 6, 0x0),
gsSP2Triangles( 3, 11, 6, 0x0, 10, 11, 3, 0x0),
gsSP2Triangles( 7, 8, 10, 0x0, 0, 12, 8, 0x0),
gsSP2Triangles( 6, 12, 0, 0x0, 1, 13, 3, 0x0),
gsSP2Triangles( 0, 4, 1, 0x0, 14, 4, 0, 0x0),
gsSP2Triangles( 9, 15, 14, 0x0, 3, 13, 15, 0x0),
gsSPEndDisplayList(),
};
// 0x0400E7B0 - 0x0400E7E0
const Gfx mario_left_thigh[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADEFADEA, G_CC_SHADEFADEA),
gsSPLight(&mario_blue_lights_group.l, 1),
gsSPLight(&mario_blue_lights_group.a, 2),
gsSPDisplayList(mario_left_thigh_dl),
gsSPEndDisplayList(),
};
// 0x0400E7E0 - 0x0400E858
const Gfx mario_metal_left_thigh[] = {
gsDPPipeSync(),
gsSPSetGeometryMode(G_TEXTURE_GEN),
gsDPSetCombineMode(G_CC_DECALFADE, G_CC_DECALFADE),
gsDPLoadTextureBlock(mario_texture_metal, G_IM_FMT_RGBA, G_IM_SIZ_16b, 64, 32, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_WRAP | G_TX_NOMIRROR, 6, 5, G_TX_NOLOD, G_TX_NOLOD),
gsSPTexture(0x0F80, 0x07C0, 0, G_TX_RENDERTILE, G_ON),
gsSPLight(&mario_white_lights_group.l, 1),
gsSPLight(&mario_white_lights_group.a, 2),
gsSPDisplayList(mario_left_thigh_dl),
gsSPEndDisplayList(),
};
// 0x0400E858
static const Vtx mario_left_leg_shared_dl_vertex[] = {
{{{ 4, -37, 9}, 0, { 0, 0}, {0xc1, 0x93, 0x00, 0x00}}},
{{{ 64, -46, 9}, 0, { 0, 0}, {0x4b, 0x9a, 0x01, 0x00}}},
{{{ 65, -11, 54}, 0, { 0, 0}, {0x2d, 0xdb, 0x70, 0x00}}},
{{{ 8, 44, 33}, 0, { 0, 0}, {0xcc, 0x5e, 0x43, 0x00}}},
{{{ 68, 45, 37}, 0, { 0, 0}, {0x52, 0x4b, 0x3c, 0x00}}},
{{{ 69, 45, -18}, 0, { 0, 0}, {0x42, 0x61, 0xd1, 0x00}}},
{{{ 9, 44, -16}, 0, { 0, 0}, {0xc4, 0x4d, 0xaf, 0x00}}},
{{{ 66, -11, -36}, 0, { 0, 0}, {0x2e, 0xda, 0x91, 0x00}}},
{{{ 6, -6, -31}, 0, { 0, 0}, {0xb4, 0xe5, 0x9f, 0x00}}},
{{{ 6, -6, 49}, 0, { 0, 0}, {0xb3, 0xe7, 0x60, 0x00}}},
{{{ -14, 8, 8}, 0, { 0, 0}, {0x82, 0x06, 0xff, 0x00}}},
{{{ 81, 3, 9}, 0, { 0, 0}, {0x7e, 0xfa, 0x01, 0x00}}},
};
// 0x0400E918 - 0x0400E9C8
const Gfx mario_left_leg_shared_dl[] = {
gsSPVertex(mario_left_leg_shared_dl_vertex, 12, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 2, 4, 0x0),
gsSP2Triangles( 3, 4, 5, 0x0, 6, 5, 7, 0x0),
gsSP2Triangles( 0, 7, 1, 0x0, 0, 8, 7, 0x0),
gsSP2Triangles( 7, 8, 6, 0x0, 5, 6, 3, 0x0),
gsSP2Triangles( 3, 9, 2, 0x0, 2, 9, 0, 0x0),
gsSP2Triangles( 3, 10, 9, 0x0, 5, 11, 7, 0x0),
gsSP2Triangles( 7, 11, 1, 0x0, 1, 11, 2, 0x0),
gsSP2Triangles( 2, 11, 4, 0x0, 4, 11, 5, 0x0),
gsSP2Triangles( 9, 10, 0, 0x0, 0, 10, 8, 0x0),
gsSP2Triangles( 8, 10, 6, 0x0, 6, 10, 3, 0x0),
gsSPEndDisplayList(),
};
// 0x0400E9C8
static const Vtx mario_left_foot_shared_dl_vertex_group1[] = {
{{{ 110, 9, 35}, 0, { 0, 0}, {0x2b, 0x77, 0xff, 0x00}}},
{{{ 110, 8, -20}, 0, { 0, 0}, {0x2b, 0x77, 0xff, 0x00}}},
{{{ 76, 20, -41}, 0, { 0, 0}, {0x2b, 0x77, 0xff, 0x00}}},
{{{ 78, 21, 61}, 0, { 0, 0}, {0x2b, 0x77, 0xff, 0x00}}},
{{{ -12, 53, -32}, 0, { 0, 0}, {0x2b, 0x77, 0xff, 0x00}}},
{{{ -11, 54, 53}, 0, { 0, 0}, {0x2b, 0x77, 0xff, 0x00}}},
{{{ -39, 64, -8}, 0, { 0, 0}, {0x2b, 0x77, 0xff, 0x00}}},
{{{ -41, 65, 26}, 0, { 0, 0}, {0x2b, 0x77, 0xff, 0x00}}},
{{{ 43, -18, 54}, 0, { 0, 0}, {0x07, 0xb3, 0x64, 0x00}}},
{{{ 78, 21, 61}, 0, { 0, 0}, {0x15, 0xdb, 0x77, 0x00}}},
{{{ -11, 54, 53}, 0, { 0, 0}, {0xd9, 0x00, 0x78, 0x00}}},
{{{ 44, -12, -33}, 0, { 0, 0}, {0x01, 0xb7, 0x99, 0x00}}},
{{{ -35, 11, -21}, 0, { 0, 0}, {0xb5, 0xd2, 0xa5, 0x00}}},
{{{ -12, 53, -32}, 0, { 0, 0}, {0xd7, 0xfd, 0x89, 0x00}}},
{{{ -34, 12, 44}, 0, { 0, 0}, {0xb2, 0xd2, 0x58, 0x00}}},
{{{ 76, 20, -41}, 0, { 0, 0}, {0x0c, 0xd8, 0x89, 0x00}}},
};
// 0x0400EAC8
static const Vtx mario_left_foot_shared_dl_vertex_group2[] = {
{{{ 44, -12, -33}, 0, { 0, 0}, {0x01, 0xb7, 0x99, 0x00}}},
{{{ 76, 20, -41}, 0, { 0, 0}, {0x0c, 0xd8, 0x89, 0x00}}},
{{{ 110, 8, -20}, 0, { 0, 0}, {0x44, 0xad, 0xbe, 0x00}}},
{{{ 80, -31, 7}, 0, { 0, 0}, {0x34, 0x8d, 0xfb, 0x00}}},
{{{ 110, 9, 35}, 0, { 0, 0}, {0x4c, 0xaf, 0x3c, 0x00}}},
{{{ 78, 21, 61}, 0, { 0, 0}, {0x15, 0xdb, 0x77, 0x00}}},
{{{ 43, -18, 54}, 0, { 0, 0}, {0x07, 0xb3, 0x64, 0x00}}},
{{{ -34, 12, 44}, 0, { 0, 0}, {0xb2, 0xd2, 0x58, 0x00}}},
{{{ -11, 54, 53}, 0, { 0, 0}, {0xd9, 0x00, 0x78, 0x00}}},
{{{ -41, 65, 26}, 0, { 0, 0}, {0x90, 0x17, 0x35, 0x00}}},
{{{ -39, 64, -8}, 0, { 0, 0}, {0x93, 0x16, 0xc4, 0x00}}},
{{{ -35, 11, -21}, 0, { 0, 0}, {0xb5, 0xd2, 0xa5, 0x00}}},
{{{ -54, 15, 8}, 0, { 0, 0}, {0x88, 0xd8, 0xfd, 0x00}}},
{{{ -12, 53, -32}, 0, { 0, 0}, {0xd7, 0xfd, 0x89, 0x00}}},
{{{ 27, -35, 11}, 0, { 0, 0}, {0xdb, 0x87, 0xfc, 0x00}}},
};
// 0x0400EBB8 - 0x0400ECA0
const Gfx mario_left_foot_shared_dl[] = {
gsSPVertex(mario_left_foot_shared_dl_vertex_group1, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 0, 2, 0x0),
gsSP2Triangles( 3, 2, 4, 0x0, 5, 3, 4, 0x0),
gsSP2Triangles( 5, 4, 6, 0x0, 5, 6, 7, 0x0),
gsSP2Triangles( 8, 9, 10, 0x0, 11, 12, 13, 0x0),
gsSP2Triangles(14, 8, 10, 0x0, 11, 13, 15, 0x0),
gsSPVertex(mario_left_foot_shared_dl_vertex_group2, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 2, 4, 0x0),
gsSP2Triangles( 2, 3, 0, 0x0, 4, 5, 6, 0x0),
gsSP2Triangles( 6, 3, 4, 0x0, 7, 8, 9, 0x0),
gsSP2Triangles(10, 11, 12, 0x0, 10, 13, 11, 0x0),
gsSP2Triangles(12, 9, 10, 0x0, 9, 12, 7, 0x0),
gsSP2Triangles(14, 0, 3, 0x0, 11, 0, 14, 0x0),
gsSP2Triangles( 3, 6, 14, 0x0, 14, 6, 7, 0x0),
gsSP2Triangles(14, 7, 12, 0x0, 12, 11, 14, 0x0),
gsSPEndDisplayList(),
};
// 0x0400ECA0 - 0x0400ECC0
const Gfx mario_left_foot[] = {
gsSPLight(&mario_brown1_lights_group.l, 1),
gsSPLight(&mario_brown1_lights_group.a, 2),
gsSPDisplayList(mario_left_foot_shared_dl),
gsSPEndDisplayList(),
};
// 0x0400ECC0
static const Vtx mario_right_thigh_shared_dl_vertex_group1[] = {
{{{ 98, -35, -10}, 0, { 0, 0}, {0x47, 0x97, 0xfc, 0x00}}},
{{{ 19, -16, 41}, 0, { 0, 0}, {0xee, 0xd6, 0x76, 0x00}}},
{{{ 22, -54, -9}, 0, { 0, 0}, {0xf2, 0x82, 0xfd, 0x00}}},
{{{ 91, 46, 16}, 0, { 0, 0}, {0x35, 0x5c, 0x44, 0x00}}},
{{{ 13, 48, 24}, 0, { 0, 0}, {0xd6, 0x66, 0x3e, 0x00}}},
{{{ 12, 49, -37}, 0, { 0, 0}, {0xe5, 0x6e, 0xc9, 0x00}}},
{{{ 90, 47, -32}, 0, { 0, 0}, {0x3b, 0x50, 0xb2, 0x00}}},
{{{ 18, -13, -58}, 0, { 0, 0}, {0xea, 0xdc, 0x89, 0x00}}},
{{{ 1, -44, -9}, 0, { 0, 0}, {0xad, 0xa1, 0xff, 0x00}}},
{{{ -15, 0, -7}, 0, { 0, 0}, {0x82, 0xf5, 0x02, 0x00}}},
{{{ -1, -11, -47}, 0, { 0, 0}, {0x9d, 0xe3, 0xb7, 0x00}}},
{{{ -6, 38, -31}, 0, { 0, 0}, {0x9e, 0x3f, 0xcf, 0x00}}},
{{{ -5, 36, 18}, 0, { 0, 0}, {0x9e, 0x2d, 0x42, 0x00}}},
{{{ 95, -3, -49}, 0, { 0, 0}, {0x4d, 0xec, 0x9e, 0x00}}},
{{{ 116, 11, -9}, 0, { 0, 0}, {0x7e, 0x0b, 0xfe, 0x00}}},
{{{ 96, -5, 30}, 0, { 0, 0}, {0x51, 0xe7, 0x5d, 0x00}}},
};
// 0x0400EDC0
static const Vtx mario_right_thigh_shared_dl_vertex_group2[] = {
{{{ -5, 36, 18}, 0, { 0, 0}, {0x9e, 0x2d, 0x42, 0x00}}},
{{{ -15, 0, -7}, 0, { 0, 0}, {0x82, 0xf5, 0x02, 0x00}}},
{{{ 0, -14, 31}, 0, { 0, 0}, {0xa0, 0xdf, 0x4b, 0x00}}},
{{{ 1, -44, -9}, 0, { 0, 0}, {0xad, 0xa1, 0xff, 0x00}}},
{{{ 19, -16, 41}, 0, { 0, 0}, {0xee, 0xd6, 0x76, 0x00}}},
{{{ -6, 38, -31}, 0, { 0, 0}, {0x9e, 0x3f, 0xcf, 0x00}}},
{{{ 13, 48, 24}, 0, { 0, 0}, {0xd6, 0x66, 0x3e, 0x00}}},
{{{ 18, -13, -58}, 0, { 0, 0}, {0xea, 0xdc, 0x89, 0x00}}},
{{{ -1, -11, -47}, 0, { 0, 0}, {0x9d, 0xe3, 0xb7, 0x00}}},
{{{ 95, -3, -49}, 0, { 0, 0}, {0x4d, 0xec, 0x9e, 0x00}}},
{{{ 98, -35, -10}, 0, { 0, 0}, {0x47, 0x97, 0xfc, 0x00}}},
{{{ 90, 47, -32}, 0, { 0, 0}, {0x3b, 0x50, 0xb2, 0x00}}},
{{{ 91, 46, 16}, 0, { 0, 0}, {0x35, 0x5c, 0x44, 0x00}}},
{{{ 12, 49, -37}, 0, { 0, 0}, {0xe5, 0x6e, 0xc9, 0x00}}},
{{{ 96, -5, 30}, 0, { 0, 0}, {0x51, 0xe7, 0x5d, 0x00}}},
};
// 0x0400EEB0 - 0x0400EFB8
const Gfx mario_right_thigh_shared_dl[] = {
gsSPVertex(mario_right_thigh_shared_dl_vertex_group1, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 1, 0x0),
gsSP2Triangles( 3, 5, 4, 0x0, 6, 7, 5, 0x0),
gsSP2Triangles( 0, 2, 7, 0x0, 8, 9, 10, 0x0),
gsSP2Triangles( 1, 8, 2, 0x0, 2, 8, 7, 0x0),
gsSP2Triangles( 7, 11, 5, 0x0, 5, 11, 4, 0x0),
gsSP2Triangles( 4, 12, 1, 0x0, 13, 14, 0, 0x0),
gsSP2Triangles( 0, 14, 15, 0x0, 15, 14, 3, 0x0),
gsSP2Triangles( 3, 14, 6, 0x0, 6, 14, 13, 0x0),
gsSP2Triangles(10, 9, 11, 0x0, 11, 9, 12, 0x0),
gsSPVertex(mario_right_thigh_shared_dl_vertex_group2, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 2, 1, 3, 0x0),
gsSP2Triangles( 0, 2, 4, 0x0, 5, 0, 6, 0x0),
gsSP2Triangles( 7, 8, 5, 0x0, 3, 8, 7, 0x0),
gsSP2Triangles( 4, 2, 3, 0x0, 7, 9, 10, 0x0),
gsSP2Triangles(11, 9, 7, 0x0, 12, 11, 13, 0x0),
gsSP2Triangles( 4, 14, 12, 0x0, 10, 14, 4, 0x0),
gsSPEndDisplayList(),
};
// 0x0400EFB8 - 0x0400EFD8
const Gfx mario_right_thigh[] = {
gsSPLight(&mario_blue_lights_group.l, 1),
gsSPLight(&mario_blue_lights_group.a, 2),
gsSPDisplayList(mario_right_thigh_shared_dl),
gsSPEndDisplayList(),
};
// 0x0400EFD8
static const Vtx mario_right_leg_shared_dl_vertex_group1[] = {
{{{ 63, -45, -12}, 0, { 0, 0}, {0xf2, 0x9b, 0x4a, 0x00}}},
{{{ 66, -11, 34}, 0, { 0, 0}, {0xf2, 0x9b, 0x4a, 0x00}}},
{{{ 4, -36, -10}, 0, { 0, 0}, {0xc0, 0x93, 0xfe, 0x00}}},
{{{ 66, -11, 34}, 0, { 0, 0}, {0xfb, 0x22, 0x7a, 0x00}}},
{{{ 69, 45, 18}, 0, { 0, 0}, {0xfc, 0x22, 0x7a, 0x00}}},
{{{ 9, 44, 16}, 0, { 0, 0}, {0xc6, 0x4b, 0x53, 0x00}}},
{{{ 69, 45, 18}, 0, { 0, 0}, {0xff, 0x7f, 0x03, 0x00}}},
{{{ 69, 46, -37}, 0, { 0, 0}, {0xff, 0x7f, 0x03, 0x00}}},
{{{ 9, 46, -33}, 0, { 0, 0}, {0xcd, 0x60, 0xc0, 0x00}}},
{{{ 69, 46, -37}, 0, { 0, 0}, {0xf7, 0x27, 0x88, 0x00}}},
{{{ 65, -9, -56}, 0, { 0, 0}, {0xf8, 0x28, 0x88, 0x00}}},
{{{ 65, -9, -56}, 0, { 0, 0}, {0xef, 0xa0, 0xb0, 0x00}}},
{{{ 63, -45, -12}, 0, { 0, 0}, {0xef, 0xa0, 0xb0, 0x00}}},
{{{ 6, -6, 30}, 0, { 0, 0}, {0xb4, 0xe4, 0x61, 0x00}}},
{{{ -13, 10, -9}, 0, { 0, 0}, {0x82, 0x08, 0x02, 0x00}}},
{{{ 5, -3, -50}, 0, { 0, 0}, {0xb2, 0xea, 0xa0, 0x00}}},
};
// 0x0400F0D8
static const Vtx mario_right_leg_shared_dl_vertex_group2[] = {
{{{ 65, -9, -56}, 0, { 0, 0}, {0x75, 0xee, 0xd5, 0x00}}},
{{{ 83, 4, -10}, 0, { 0, 0}, {0x7e, 0xf9, 0xfe, 0x00}}},
{{{ 63, -45, -12}, 0, { 0, 0}, {0x75, 0xd1, 0xfd, 0x00}}},
{{{ 66, -11, 34}, 0, { 0, 0}, {0x77, 0xec, 0x26, 0x00}}},
{{{ 69, 45, 18}, 0, { 0, 0}, {0x7a, 0x18, 0x17, 0x00}}},
{{{ 69, 46, -37}, 0, { 0, 0}, {0x79, 0x19, 0xe6, 0x00}}},
{{{ 4, -36, -10}, 0, { 0, 0}, {0xc0, 0x93, 0xfe, 0x00}}},
{{{ 5, -3, -50}, 0, { 0, 0}, {0xb2, 0xea, 0xa0, 0x00}}},
{{{ 65, -9, -56}, 0, { 0, 0}, {0xef, 0xa0, 0xb0, 0x00}}},
{{{ 65, -9, -56}, 0, { 0, 0}, {0xf8, 0x28, 0x88, 0x00}}},
{{{ 9, 46, -33}, 0, { 0, 0}, {0xcd, 0x60, 0xc0, 0x00}}},
{{{ 9, 44, 16}, 0, { 0, 0}, {0xc6, 0x4b, 0x53, 0x00}}},
{{{ 69, 45, 18}, 0, { 0, 0}, {0xff, 0x7f, 0x03, 0x00}}},
{{{ 6, -6, 30}, 0, { 0, 0}, {0xb4, 0xe4, 0x61, 0x00}}},
{{{ 66, -11, 34}, 0, { 0, 0}, {0xfb, 0x22, 0x7a, 0x00}}},
{{{ 66, -11, 34}, 0, { 0, 0}, {0xf2, 0x9b, 0x4a, 0x00}}},
};
// 0x0400F1D8 - 0x0400F290
const Gfx mario_right_leg_shared_dl[] = {
gsSPVertex(mario_right_leg_shared_dl_vertex_group1, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 6, 7, 8, 0x0, 9, 10, 8, 0x0),
gsSP2Triangles(11, 12, 2, 0x0, 13, 14, 2, 0x0),
gsSP2Triangles( 2, 14, 15, 0x0, 15, 14, 8, 0x0),
gsSP2Triangles( 8, 14, 5, 0x0, 5, 14, 13, 0x0),
gsSPVertex(mario_right_leg_shared_dl_vertex_group2, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 2, 1, 3, 0x0),
gsSP2Triangles( 3, 1, 4, 0x0, 4, 1, 5, 0x0),
gsSP2Triangles( 5, 1, 0, 0x0, 6, 7, 8, 0x0),
gsSP2Triangles( 9, 7, 10, 0x0, 10, 11, 12, 0x0),
gsSP2Triangles(11, 13, 14, 0x0, 15, 13, 6, 0x0),
gsSPEndDisplayList(),
};
// 0x0400F290
static const Vtx mario_right_foot_dl_vertex_group1[] = {
{{{ 27, -35, -11}, 0, { 0, 0}, {0xdc, 0x87, 0x06, 0x00}}},
{{{ -36, 11, 19}, 0, { 0, 0}, {0xb5, 0xd3, 0x5b, 0x00}}},
{{{ -54, 14, -10}, 0, { 0, 0}, {0x89, 0xd6, 0x03, 0x00}}},
{{{ -34, 11, -46}, 0, { 0, 0}, {0xb4, 0xd0, 0xa8, 0x00}}},
{{{ 43, -18, -55}, 0, { 0, 0}, {0x0a, 0xb2, 0x9d, 0x00}}},
{{{ 80, -29, -7}, 0, { 0, 0}, {0x36, 0x8e, 0x08, 0x00}}},
{{{ 44, -11, 32}, 0, { 0, 0}, {0x01, 0xb8, 0x68, 0x00}}},
{{{ -42, 64, -29}, 0, { 0, 0}, {0x90, 0x14, 0xc9, 0x00}}},
{{{ -40, 63, 5}, 0, { 0, 0}, {0x92, 0x15, 0x3b, 0x00}}},
{{{ -14, 54, 29}, 0, { 0, 0}, {0xd5, 0xfe, 0x77, 0x00}}},
{{{ -11, 53, -56}, 0, { 0, 0}, {0xda, 0xfe, 0x87, 0x00}}},
{{{ 110, 11, -36}, 0, { 0, 0}, {0x4e, 0xb0, 0xc6, 0x00}}},
{{{ 78, 22, -61}, 0, { 0, 0}, {0x17, 0xd9, 0x8a, 0x00}}},
{{{ 109, 11, 20}, 0, { 0, 0}, {0x45, 0xaf, 0x44, 0x00}}},
{{{ 75, 23, 40}, 0, { 0, 0}, {0x0b, 0xda, 0x78, 0x00}}},
};
// 0x0400F380
static const Vtx mario_right_foot_dl_vertex_group2[] = {
{{{ -42, 64, -29}, 0, { 0, 0}, {0x29, 0x77, 0x00, 0x00}}},
{{{ -40, 63, 5}, 0, { 0, 0}, {0x29, 0x77, 0x00, 0x00}}},
{{{ -11, 53, -56}, 0, { 0, 0}, {0x29, 0x77, 0x00, 0x00}}},
{{{ -14, 54, 29}, 0, { 0, 0}, {0x29, 0x77, 0x00, 0x00}}},
{{{ 78, 22, -61}, 0, { 0, 0}, {0x29, 0x77, 0x00, 0x00}}},
{{{ 75, 23, 40}, 0, { 0, 0}, {0x29, 0x77, 0x00, 0x00}}},
{{{ 110, 11, -36}, 0, { 0, 0}, {0x29, 0x77, 0x00, 0x00}}},
{{{ 109, 11, 20}, 0, { 0, 0}, {0x29, 0x77, 0x00, 0x00}}},
};
// 0x0400F400 - 0x0400F4E8
const Gfx mario_right_foot_dl[] = {
gsSPVertex(mario_right_foot_dl_vertex_group1, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 2, 3, 0, 0x0),
gsSP2Triangles( 3, 4, 0, 0x0, 0, 4, 5, 0x0),
gsSP2Triangles( 0, 6, 1, 0x0, 5, 6, 0, 0x0),
gsSP2Triangles( 3, 2, 7, 0x0, 8, 7, 2, 0x0),
gsSP2Triangles( 1, 9, 8, 0x0, 2, 1, 8, 0x0),
gsSP2Triangles( 7, 10, 3, 0x0, 11, 5, 4, 0x0),
gsSP2Triangles( 4, 12, 11, 0x0, 6, 5, 13, 0x0),
gsSP2Triangles(11, 13, 5, 0x0, 13, 14, 6, 0x0),
gsSP2Triangles(14, 9, 6, 0x0, 10, 4, 3, 0x0),
gsSP2Triangles( 9, 1, 6, 0x0, 10, 12, 4, 0x0),
gsSPVertex(mario_right_foot_dl_vertex_group2, 8, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 1, 3, 2, 0x0),
gsSP2Triangles( 3, 4, 2, 0x0, 3, 5, 4, 0x0),
gsSP2Triangles( 5, 6, 4, 0x0, 5, 7, 6, 0x0),
gsSPEndDisplayList(),
};
// 0x0400F4E8 - 0x0400F528
const Gfx mario_right_foot[] = {
gsSPLight(&mario_brown1_lights_group.l, 1),
gsSPLight(&mario_brown1_lights_group.a, 2),
gsSPDisplayList(mario_right_foot_dl),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsDPSetEnvColor(255, 255, 255, 255),
gsDPSetAlphaCompare(G_AC_NONE),
gsSPEndDisplayList(),
};
// 0x0400F528 - 0x0400F568
const Gfx mario_metal_right_foot[] = {
gsSPDisplayList(mario_right_foot_dl),
gsDPPipeSync(),
gsSPClearGeometryMode(G_TEXTURE_GEN),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPTexture(0x0F80, 0x07C0, 0, G_TX_RENDERTILE, G_OFF),
gsDPSetEnvColor(255, 255, 255, 255),
gsDPSetAlphaCompare(G_AC_NONE),
gsSPEndDisplayList(),
};
// 0x0400F568
static const Vtx mario_yellow_button_dl_vertex[] = {
{{{ 9, 89, 41}, 0, { 180, 962}, {0x14, 0x78, 0x23, 0xff}}},
{{{ 3, 77, 62}, 0, { 682, 966}, {0x04, 0x6a, 0x44, 0xff}}},
{{{ 47, 75, 35}, 0, { 34, 106}, {0x39, 0x6a, 0x26, 0xff}}},
{{{ 28, 85, 30}, 0, { -60, 572}, {0x2c, 0x76, 0x08, 0xff}}},
{{{ 17, 66, 76}, 0, { 966, 590}, {0x19, 0x58, 0x57, 0xff}}},
{{{ 32, 62, 74}, 0, { 902, 252}, {0x29, 0x53, 0x56, 0xff}}},
{{{ 48, 64, 59}, 0, { 548, 0}, {0x4d, 0x51, 0x3a, 0xff}}},
{{{ 9, 89, -40}, 0, { 776, 920}, {0x10, 0x7b, 0xe7, 0xff}}},
{{{ 28, 85, -29}, 0, { 990, 512}, {0x2d, 0x75, 0xf2, 0xff}}},
{{{ 47, 75, -34}, 0, { 850, 72}, {0x3e, 0x6a, 0xe2, 0xff}}},
{{{ 3, 77, -61}, 0, { 264, 972}, {0x03, 0x6a, 0xbb, 0xff}}},
{{{ 48, 64, -58}, 0, { 312, 0}, {0x4d, 0x50, 0xc5, 0xff}}},
{{{ 32, 62, -73}, 0, { -24, 310}, {0x29, 0x52, 0xa9, 0xff}}},
{{{ 17, 66, -75}, 0, { -58, 642}, {0x17, 0x58, 0xa8, 0xff}}},
};
// 0x0400F648
static const Vtx mario_tshirt_shared_dl_vertex_group1[] = {
{{{ 47, 75, -34}, 0, { 0, 0}, {0x3e, 0x6a, 0xe2, 0xff}}},
{{{ 47, 75, 35}, 0, { 0, 0}, {0x39, 0x6a, 0x26, 0xff}}},
{{{ 82, 37, 27}, 0, { 0, 0}, {0x66, 0x48, 0x14, 0xff}}},
{{{ 82, 37, -26}, 0, { 0, 0}, {0x69, 0x43, 0xec, 0xff}}},
{{{ 100, 1, 24}, 0, { 0, 0}, {0x7a, 0x17, 0x16, 0xff}}},
{{{ 100, 1, -23}, 0, { 0, 0}, {0x7c, 0x09, 0xea, 0xff}}},
{{{ 6, -10, -92}, 0, { 0, 0}, {0x00, 0xeb, 0x83, 0xff}}},
{{{ 47, 3, -88}, 0, { 0, 0}, {0x30, 0x09, 0x8b, 0xff}}},
{{{ 46, -34, -83}, 0, { 0, 0}, {0x24, 0xc8, 0x95, 0xff}}},
{{{ 12, 33, -90}, 0, { 0, 0}, {0x11, 0x20, 0x87, 0xff}}},
{{{ 20, -61, -67}, 0, { 0, 0}, {0x0a, 0x9a, 0xb7, 0xff}}},
{{{ 66, -52, -50}, 0, { 0, 0}, {0x3b, 0x9a, 0xd3, 0xff}}},
{{{ 84, -29, -62}, 0, { 0, 0}, {0x5f, 0xde, 0xb4, 0xff}}},
{{{ 20, -61, 68}, 0, { 0, 0}, {0x0a, 0x99, 0x49, 0xff}}},
{{{ 66, -52, 51}, 0, { 0, 0}, {0x3b, 0x9a, 0x2d, 0xff}}},
{{{ 46, -34, 84}, 0, { 0, 0}, {0x24, 0xc8, 0x6b, 0xff}}},
};
// 0x0400F748
static const Vtx mario_tshirt_shared_dl_vertex_group2[] = {
{{{ 20, -61, 68}, 0, { 0, 0}, {0x0a, 0x99, 0x49, 0xff}}},
{{{ 46, -34, 84}, 0, { 0, 0}, {0x24, 0xc8, 0x6b, 0xff}}},
{{{ 6, -11, 93}, 0, { 0, 0}, {0x00, 0xea, 0x7c, 0xff}}},
{{{ 47, 3, 89}, 0, { 0, 0}, {0x30, 0x08, 0x75, 0xff}}},
{{{ 84, -29, 63}, 0, { 0, 0}, {0x5f, 0xde, 0x4c, 0xff}}},
{{{ 66, -52, 51}, 0, { 0, 0}, {0x3b, 0x9a, 0x2d, 0xff}}},
{{{ 13, 33, 91}, 0, { 0, 0}, {0x12, 0x20, 0x79, 0xff}}},
{{{ 100, 1, -23}, 0, { 0, 0}, {0x7c, 0x09, 0xea, 0xff}}},
{{{ 100, 1, 24}, 0, { 0, 0}, {0x7a, 0x17, 0x16, 0xff}}},
{{{ 93, -36, 26}, 0, { 0, 0}, {0x6b, 0xbf, 0x0d, 0xff}}},
{{{ 93, -36, -25}, 0, { 0, 0}, {0x66, 0xb7, 0xf0, 0xff}}},
{{{ 54, -63, 0}, 0, { 0, 0}, {0x30, 0x8b, 0x00, 0xff}}},
{{{ 80, 14, 62}, 0, { 0, 0}, {0x60, 0x28, 0x47, 0xff}}},
{{{ 44, 51, 75}, 0, { 0, 0}, {0x3c, 0x34, 0x62, 0xff}}},
};
// 0x0400F828
static const Vtx mario_tshirt_shared_dl_vertex_group3[] = {
{{{ 80, 14, -61}, 0, { 0, 0}, {0x60, 0x28, 0xb8, 0xff}}},
{{{ 47, 3, -88}, 0, { 0, 0}, {0x30, 0x09, 0x8b, 0xff}}},
{{{ 43, 51, -74}, 0, { 0, 0}, {0x3c, 0x32, 0x9d, 0xff}}},
{{{ 84, -29, -62}, 0, { 0, 0}, {0x5f, 0xde, 0xb4, 0xff}}},
{{{ 12, 33, -90}, 0, { 0, 0}, {0x11, 0x20, 0x87, 0xff}}},
};
// 0x0400F878
static const Vtx mario_pants_overalls_shared_dl_vertex_group1[] = {
{{{ 47, 75, -34}, 0, { 0, 0}, {0x3e, 0x6a, 0xe2, 0xff}}},
{{{ 28, 85, 30}, 0, { 0, 0}, {0x2c, 0x76, 0x08, 0xff}}},
{{{ 47, 75, 35}, 0, { 0, 0}, {0x39, 0x6a, 0x26, 0xff}}},
{{{ 28, 85, -29}, 0, { 0, 0}, {0x2d, 0x75, 0xf2, 0xff}}},
{{{ 9, 89, 41}, 0, { 0, 0}, {0x14, 0x78, 0x23, 0xff}}},
{{{ 9, 89, -40}, 0, { 0, 0}, {0x10, 0x7b, 0xe7, 0xff}}},
{{{ -15, 88, 35}, 0, { 0, 0}, {0xec, 0x7a, 0x1c, 0xff}}},
{{{ -15, 87, -35}, 0, { 0, 0}, {0xea, 0x76, 0xda, 0xff}}},
{{{ 3, 77, -61}, 0, { 0, 0}, {0x03, 0x6a, 0xbb, 0xff}}},
{{{ -43, 83, -24}, 0, { 0, 0}, {0xcc, 0x72, 0xee, 0xff}}},
{{{ -28, 63, -74}, 0, { 0, 0}, {0xd1, 0x4f, 0xaa, 0xff}}},
{{{ -40, 72, -54}, 0, { 0, 0}, {0xc5, 0x5f, 0xc6, 0xff}}},
{{{ -40, 72, 55}, 0, { 0, 0}, {0xc4, 0x5e, 0x3a, 0xff}}},
{{{ -43, 83, 25}, 0, { 0, 0}, {0xbc, 0x69, 0x11, 0xff}}},
{{{ -28, 63, 75}, 0, { 0, 0}, {0xd0, 0x50, 0x55, 0xff}}},
};
// 0x0400F968
static const Vtx mario_pants_overalls_shared_dl_vertex_group2[] = {
{{{ 80, 14, -61}, 0, { 0, 0}, {0x60, 0x28, 0xb8, 0xff}}},
{{{ 43, 51, -74}, 0, { 0, 0}, {0x3c, 0x32, 0x9d, 0xff}}},
{{{ 48, 64, -58}, 0, { 0, 0}, {0x4d, 0x50, 0xc5, 0xff}}},
{{{ 3, 77, 62}, 0, { 0, 0}, {0x04, 0x6a, 0x44, 0xff}}},
{{{ 9, 89, 41}, 0, { 0, 0}, {0x14, 0x78, 0x23, 0xff}}},
{{{ -15, 88, 35}, 0, { 0, 0}, {0xec, 0x7a, 0x1c, 0xff}}},
{{{ 47, 75, 35}, 0, { 0, 0}, {0x39, 0x6a, 0x26, 0xff}}},
{{{ 48, 64, 59}, 0, { 0, 0}, {0x4d, 0x51, 0x3a, 0xff}}},
{{{ 82, 37, 27}, 0, { 0, 0}, {0x66, 0x48, 0x14, 0xff}}},
{{{ 32, 62, 74}, 0, { 0, 0}, {0x29, 0x53, 0x56, 0xff}}},
{{{ 44, 51, 75}, 0, { 0, 0}, {0x3c, 0x34, 0x62, 0xff}}},
{{{ 80, 14, 62}, 0, { 0, 0}, {0x60, 0x28, 0x47, 0xff}}},
{{{ 100, 1, 24}, 0, { 0, 0}, {0x7a, 0x17, 0x16, 0xff}}},
{{{ 82, 37, -26}, 0, { 0, 0}, {0x69, 0x43, 0xec, 0xff}}},
{{{ 32, 62, -73}, 0, { 0, 0}, {0x29, 0x52, 0xa9, 0xff}}},
{{{ 47, 75, -34}, 0, { 0, 0}, {0x3e, 0x6a, 0xe2, 0xff}}},
};
// 0x0400FA68
static const Vtx mario_pants_overalls_shared_dl_vertex_group3[] = {
{{{ 80, 14, -61}, 0, { 0, 0}, {0x60, 0x28, 0xb8, 0xff}}},
{{{ 82, 37, -26}, 0, { 0, 0}, {0x69, 0x43, 0xec, 0xff}}},
{{{ 100, 1, -23}, 0, { 0, 0}, {0x7c, 0x09, 0xea, 0xff}}},
{{{ 20, -61, -67}, 0, { 0, 0}, {0x0a, 0x9a, 0xb7, 0xff}}},
{{{ 66, -52, -50}, 0, { 0, 0}, {0x3b, 0x9a, 0xd3, 0xff}}},
{{{ 54, -63, 0}, 0, { 0, 0}, {0x30, 0x8b, 0x00, 0xff}}},
{{{ -27, -25, -86}, 0, { 0, 0}, {0xcb, 0xd5, 0x96, 0xff}}},
{{{ 6, -10, -92}, 0, { 0, 0}, {0x00, 0xeb, 0x83, 0xff}}},
{{{ -29, -58, -59}, 0, { 0, 0}, {0xc9, 0x9a, 0xcf, 0xff}}},
{{{ 8, -74, 0}, 0, { 0, 0}, {0xfd, 0x82, 0x00, 0xff}}},
{{{ -59, -28, -37}, 0, { 0, 0}, {0x90, 0xd5, 0xd9, 0xff}}},
{{{ -30, -66, 0}, 0, { 0, 0}, {0xb8, 0x98, 0x00, 0xff}}},
{{{ -27, 26, -89}, 0, { 0, 0}, {0xc7, 0x0f, 0x90, 0xff}}},
{{{ 12, 33, -90}, 0, { 0, 0}, {0x11, 0x20, 0x87, 0xff}}},
{{{ 20, -61, 68}, 0, { 0, 0}, {0x0a, 0x99, 0x49, 0xff}}},
{{{ 66, -52, 51}, 0, { 0, 0}, {0x3b, 0x9a, 0x2d, 0xff}}},
};
// 0x0400FB68
static const Vtx mario_pants_overalls_shared_dl_vertex_group4[] = {
{{{ 8, -74, 0}, 0, { 0, 0}, {0xfd, 0x82, 0x00, 0xff}}},
{{{ 20, -61, 68}, 0, { 0, 0}, {0x0a, 0x99, 0x49, 0xff}}},
{{{ -29, -58, 59}, 0, { 0, 0}, {0xc8, 0x99, 0x30, 0xff}}},
{{{ -27, -25, 87}, 0, { 0, 0}, {0xcb, 0xd3, 0x69, 0xff}}},
{{{ 6, -11, 93}, 0, { 0, 0}, {0x00, 0xea, 0x7c, 0xff}}},
{{{ -27, 26, 91}, 0, { 0, 0}, {0xc8, 0x0e, 0x70, 0xff}}},
{{{ 13, 33, 91}, 0, { 0, 0}, {0x12, 0x20, 0x79, 0xff}}},
{{{ -59, -28, 38}, 0, { 0, 0}, {0x8d, 0xd8, 0x21, 0xff}}},
{{{ -30, -66, 0}, 0, { 0, 0}, {0xb8, 0x98, 0x00, 0xff}}},
{{{ -28, 63, -74}, 0, { 0, 0}, {0xd1, 0x4f, 0xaa, 0xff}}},
{{{ -27, 26, -89}, 0, { 0, 0}, {0xc7, 0x0f, 0x90, 0xff}}},
{{{ -71, 54, -29}, 0, { 0, 0}, {0x8f, 0x2a, 0xda, 0xff}}},
{{{ -59, -28, -37}, 0, { 0, 0}, {0x90, 0xd5, 0xd9, 0xff}}},
{{{ -71, 54, 30}, 0, { 0, 0}, {0x94, 0x2a, 0x31, 0xff}}},
{{{ -43, 83, 25}, 0, { 0, 0}, {0xbc, 0x69, 0x11, 0xff}}},
{{{ -43, 83, -24}, 0, { 0, 0}, {0xcc, 0x72, 0xee, 0xff}}},
};
// 0x0400FC68
static const Vtx mario_pants_overalls_shared_dl_vertex_group5[] = {
{{{ -71, 54, -29}, 0, { 0, 0}, {0x8f, 0x2a, 0xda, 0xff}}},
{{{ -43, 83, -24}, 0, { 0, 0}, {0xcc, 0x72, 0xee, 0xff}}},
{{{ -40, 72, -54}, 0, { 0, 0}, {0xc5, 0x5f, 0xc6, 0xff}}},
{{{ -59, -28, -37}, 0, { 0, 0}, {0x90, 0xd5, 0xd9, 0xff}}},
{{{ -59, -28, 38}, 0, { 0, 0}, {0x8d, 0xd8, 0x21, 0xff}}},
{{{ -28, 63, -74}, 0, { 0, 0}, {0xd1, 0x4f, 0xaa, 0xff}}},
{{{ -43, 83, 25}, 0, { 0, 0}, {0xbc, 0x69, 0x11, 0xff}}},
{{{ -71, 54, 30}, 0, { 0, 0}, {0x94, 0x2a, 0x31, 0xff}}},
{{{ -30, -66, 0}, 0, { 0, 0}, {0xb8, 0x98, 0x00, 0xff}}},
{{{ -27, 26, 91}, 0, { 0, 0}, {0xc8, 0x0e, 0x70, 0xff}}},
{{{ -28, 63, 75}, 0, { 0, 0}, {0xd0, 0x50, 0x55, 0xff}}},
{{{ -40, 72, 55}, 0, { 0, 0}, {0xc4, 0x5e, 0x3a, 0xff}}},
{{{ 13, 33, 91}, 0, { 0, 0}, {0x12, 0x20, 0x79, 0xff}}},
{{{ -4, 58, 84}, 0, { 0, 0}, {0xfb, 0x43, 0x6b, 0xff}}},
};
// 0x0400FD48
static const Vtx mario_pants_overalls_shared_dl_vertex_group6[] = {
{{{ -27, 26, -89}, 0, { 0, 0}, {0xc7, 0x0f, 0x90, 0xff}}},
{{{ -4, 58, -82}, 0, { 0, 0}, {0xf9, 0x42, 0x94, 0xff}}},
{{{ 12, 33, -90}, 0, { 0, 0}, {0x11, 0x20, 0x87, 0xff}}},
{{{ -28, 63, -74}, 0, { 0, 0}, {0xd1, 0x4f, 0xaa, 0xff}}},
{{{ 80, 14, -61}, 0, { 0, 0}, {0x60, 0x28, 0xb8, 0xff}}},
{{{ 100, 1, -23}, 0, { 0, 0}, {0x7c, 0x09, 0xea, 0xff}}},
{{{ 84, -29, -62}, 0, { 0, 0}, {0x5f, 0xde, 0xb4, 0xff}}},
{{{ 93, -36, -25}, 0, { 0, 0}, {0x66, 0xb7, 0xf0, 0xff}}},
{{{ 66, -52, -50}, 0, { 0, 0}, {0x3b, 0x9a, 0xd3, 0xff}}},
{{{ 54, -63, 0}, 0, { 0, 0}, {0x30, 0x8b, 0x00, 0xff}}},
{{{ 66, -52, 51}, 0, { 0, 0}, {0x3b, 0x9a, 0x2d, 0xff}}},
{{{ 93, -36, 26}, 0, { 0, 0}, {0x6b, 0xbf, 0x0d, 0xff}}},
{{{ 84, -29, 63}, 0, { 0, 0}, {0x5f, 0xde, 0x4c, 0xff}}},
{{{ 100, 1, 24}, 0, { 0, 0}, {0x7a, 0x17, 0x16, 0xff}}},
{{{ 80, 14, 62}, 0, { 0, 0}, {0x60, 0x28, 0x47, 0xff}}},
};
// 0x0400FE38
static const Vtx mario_pants_overalls_shared_dl_vertex_group7[] = {
{{{ 17, 66, -75}, 0, { 0, 0}, {0x17, 0x58, 0xa8, 0xff}}},
{{{ -4, 58, -82}, 0, { 0, 0}, {0xf9, 0x42, 0x94, 0xff}}},
{{{ 3, 77, -61}, 0, { 0, 0}, {0x03, 0x6a, 0xbb, 0xff}}},
{{{ -28, 63, -74}, 0, { 0, 0}, {0xd1, 0x4f, 0xaa, 0xff}}},
{{{ 32, 62, 74}, 0, { 0, 0}, {0x29, 0x53, 0x56, 0xff}}},
{{{ 17, 66, 76}, 0, { 0, 0}, {0x19, 0x58, 0x57, 0xff}}},
{{{ 13, 33, 91}, 0, { 0, 0}, {0x12, 0x20, 0x79, 0xff}}},
{{{ -28, 63, 75}, 0, { 0, 0}, {0xd0, 0x50, 0x55, 0xff}}},
{{{ -4, 58, 84}, 0, { 0, 0}, {0xfb, 0x43, 0x6b, 0xff}}},
{{{ 3, 77, 62}, 0, { 0, 0}, {0x04, 0x6a, 0x44, 0xff}}},
{{{ -15, 88, 35}, 0, { 0, 0}, {0xec, 0x7a, 0x1c, 0xff}}},
{{{ 12, 33, -90}, 0, { 0, 0}, {0x11, 0x20, 0x87, 0xff}}},
{{{ 32, 62, -73}, 0, { 0, 0}, {0x29, 0x52, 0xa9, 0xff}}},
{{{ 43, 51, -74}, 0, { 0, 0}, {0x3c, 0x32, 0x9d, 0xff}}},
{{{ 44, 51, 75}, 0, { 0, 0}, {0x3c, 0x34, 0x62, 0xff}}},
};
// 0x0400FF28 - 0x0400FF88
const Gfx mario_yellow_button_dl[] = {
gsSPVertex(mario_yellow_button_dl_vertex, 14, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 2, 3, 0, 0x0),
gsSP2Triangles( 1, 4, 2, 0x0, 5, 6, 2, 0x0),
gsSP2Triangles( 4, 5, 2, 0x0, 7, 8, 9, 0x0),
gsSP2Triangles(10, 7, 9, 0x0, 9, 11, 12, 0x0),
gsSP2Triangles(12, 13, 9, 0x0, 13, 10, 9, 0x0),
gsSPEndDisplayList(),
};
// 0x0400FF88 - 0x04010260
const Gfx mario_pants_overalls_shared_dl[] = {
gsSPVertex(mario_pants_overalls_shared_dl_vertex_group1, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
gsSP2Triangles( 4, 1, 5, 0x0, 1, 3, 5, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 5, 7, 6, 0x0),
gsSP2Triangles( 7, 5, 8, 0x0, 9, 6, 7, 0x0),
gsSP2Triangles( 7, 8, 10, 0x0, 10, 11, 7, 0x0),
gsSP2Triangles( 9, 7, 11, 0x0, 12, 6, 13, 0x0),
gsSP2Triangles( 9, 13, 6, 0x0, 6, 12, 14, 0x0),
gsSPVertex(mario_pants_overalls_shared_dl_vertex_group2, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 6, 7, 8, 0x0, 9, 10, 7, 0x0),
gsSP2Triangles( 7, 10, 11, 0x0, 11, 8, 7, 0x0),
gsSP2Triangles(12, 8, 11, 0x0, 13, 0, 2, 0x0),
gsSP2Triangles( 2, 1, 14, 0x0, 2, 15, 13, 0x0),
gsSPVertex(mario_pants_overalls_shared_dl_vertex_group3, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 3, 6, 7, 0x0, 3, 8, 6, 0x0),
gsSP2Triangles( 5, 9, 3, 0x0, 8, 3, 9, 0x0),
gsSP2Triangles( 6, 8, 10, 0x0, 11, 10, 8, 0x0),
gsSP2Triangles( 9, 11, 8, 0x0, 6, 12, 7, 0x0),
gsSP2Triangles(12, 6, 10, 0x0, 7, 12, 13, 0x0),
gsSP2Triangles(14, 5, 15, 0x0, 14, 9, 5, 0x0),
gsSPVertex(mario_pants_overalls_shared_dl_vertex_group4, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 2, 1, 3, 0x0),
gsSP2Triangles( 1, 4, 3, 0x0, 5, 4, 6, 0x0),
gsSP2Triangles( 4, 5, 3, 0x0, 2, 3, 7, 0x0),
gsSP2Triangles( 7, 3, 5, 0x0, 8, 2, 7, 0x0),
gsSP2Triangles( 2, 8, 0, 0x0, 9, 10, 11, 0x0),
gsSP2Triangles(12, 11, 10, 0x0, 11, 7, 13, 0x0),
gsSP1Triangle(14, 15, 11, 0x0),
gsSPVertex(mario_pants_overalls_shared_dl_vertex_group5, 14, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 4, 0x0),
gsSP2Triangles( 2, 5, 0, 0x0, 6, 0, 7, 0x0),
gsSP2Triangles( 4, 3, 8, 0x0, 9, 7, 4, 0x0),
gsSP2Triangles( 7, 10, 11, 0x0, 11, 6, 7, 0x0),
gsSP2Triangles( 9, 12, 13, 0x0, 10, 9, 13, 0x0),
gsSP1Triangle( 7, 9, 10, 0x0),
gsSPVertex(mario_pants_overalls_shared_dl_vertex_group6, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 5, 7, 6, 0x0),
gsSP2Triangles( 6, 7, 8, 0x0, 9, 8, 7, 0x0),
gsSP2Triangles(10, 11, 12, 0x0, 12, 11, 13, 0x0),
gsSP2Triangles(14, 12, 13, 0x0, 11, 10, 9, 0x0),
gsSPVertex(mario_pants_overalls_shared_dl_vertex_group7, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 2, 1, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 7, 8, 9, 0x0),
gsSP2Triangles(10, 7, 9, 0x0, 9, 8, 5, 0x0),
gsSP2Triangles( 5, 8, 6, 0x0, 11, 1, 0, 0x0),
gsSP2Triangles(11, 12, 13, 0x0, 6, 14, 4, 0x0),
gsSP1Triangle(11, 0, 12, 0x0),
gsSPEndDisplayList(),
};
// 0x04010260 - 0x04010348
const Gfx mario_tshirt_shared_dl[] = {
gsSPVertex(mario_tshirt_shared_dl_vertex_group1, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
gsSP2Triangles( 4, 3, 2, 0x0, 4, 5, 3, 0x0),
gsSP2Triangles( 6, 7, 8, 0x0, 6, 9, 7, 0x0),
gsSP2Triangles( 6, 8, 10, 0x0, 11, 8, 12, 0x0),
gsSP2Triangles(12, 8, 7, 0x0, 8, 11, 10, 0x0),
gsSP1Triangle(13, 14, 15, 0x0),
gsSPVertex(mario_tshirt_shared_dl_vertex_group2, 14, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 1, 3, 2, 0x0),
gsSP2Triangles( 3, 1, 4, 0x0, 4, 1, 5, 0x0),
gsSP2Triangles( 6, 2, 3, 0x0, 7, 8, 9, 0x0),
gsSP2Triangles( 7, 9, 10, 0x0, 11, 10, 9, 0x0),
gsSP2Triangles(12, 3, 4, 0x0, 13, 3, 12, 0x0),
gsSP1Triangle( 6, 3, 13, 0x0),
gsSPVertex(mario_tshirt_shared_dl_vertex_group3, 5, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 1, 0, 0x0),
gsSP1Triangle( 1, 4, 2, 0x0),
gsSPEndDisplayList(),
};
// 0x04010348 - 0x04010370
const Gfx mario_torso_dl[] = {
gsSPDisplayList(mario_pants_overalls_shared_dl),
gsSPLight(&mario_red_lights_group.l, 1),
gsSPLight(&mario_red_lights_group.a, 2),
gsSPDisplayList(mario_tshirt_shared_dl),
gsSPEndDisplayList(),
};
// 0x04010370 - 0x040103F0
const Gfx mario_torso[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_BLENDRGBFADEA, G_CC_BLENDRGBFADEA),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mario_texture_yellow_button),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPDisplayList(mario_yellow_button_dl),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADEFADEA, G_CC_SHADEFADEA),
gsSPDisplayList(mario_torso_dl),
gsSPEndDisplayList(),
};
// 0x040103F0 - 0x04010410
const Gfx mario_metal_torso_shared_dl[] = {
gsSPDisplayList(mario_yellow_button_dl),
gsSPDisplayList(mario_pants_overalls_shared_dl),
gsSPDisplayList(mario_tshirt_shared_dl),
gsSPEndDisplayList(),
};
// 0x04010410
static const Vtx mario_m_logo_dl_vertex[] = {
{{{ 195, 93, 32}, 0, { 744, 732}, {0x51, 0x54, 0x30, 0xff}}},
{{{ 153, 33, 95}, 0, { 1250, 1066}, {0x04, 0x46, 0x69, 0xff}}},
{{{ 252, 62, 70}, 0, { 1032, 152}, {0x39, 0x4a, 0x55, 0xff}}},
{{{ 272, 85, 0}, 0, { 472, -16}, {0x5f, 0x54, 0x00, 0xff}}},
{{{ 252, 62, -69}, 0, { -78, 158}, {0x39, 0x4a, 0xab, 0xff}}},
{{{ 195, 93, -31}, 0, { 232, 736}, {0x51, 0x54, 0xcf, 0xff}}},
{{{ 153, 33, -94}, 0, { -258, 1076}, {0x03, 0x46, 0x97, 0xff}}},
};
// 0x04010480
static const Vtx mario_eyes_cap_on_dl_vertex[] = {
{{{ 145, 101, 0}, 0, { 480, 446}, {0x13, 0x7d, 0x00, 0xff}}},
{{{ 108, 105, 0}, 0, { 488, 854}, {0x69, 0x46, 0x00, 0xff}}},
{{{ 97, 103, 25}, 0, { 724, 958}, {0x40, 0x5a, 0x3d, 0xff}}},
{{{ 97, 103, -24}, 0, { 256, 970}, {0x40, 0x5a, 0xc3, 0xff}}},
{{{ 175, 91, -38}, 0, { 106, 130}, {0xc6, 0x6d, 0xe7, 0xff}}},
{{{ 144, 83, -66}, 0, { -146, 460}, {0x19, 0x5b, 0xad, 0xff}}},
{{{ 104, 87, -69}, 0, { -160, 898}, {0x30, 0x5c, 0xb7, 0xff}}},
{{{ 175, 91, 39}, 0, { 842, 112}, {0xc6, 0x6d, 0x19, 0xff}}},
{{{ 153, 33, -94}, 0, { -404, 342}, {0x03, 0x46, 0x97, 0xff}}},
{{{ 104, 87, 70}, 0, { 1138, 864}, {0x30, 0x5c, 0x49, 0xff}}},
{{{ 144, 83, 67}, 0, { 1108, 428}, {0x19, 0x5b, 0x53, 0xff}}},
{{{ 153, 33, 95}, 0, { 1362, 296}, {0x04, 0x46, 0x69, 0xff}}},
};
// 0x04010540
static const Vtx mario_hair_sideburn_cap_on_dl_vertex[] = {
{{{ 120, -12, -109}, 0, { 916, 184}, {0xed, 0x24, 0x88, 0xff}}},
{{{ 96, 49, -93}, 0, { -70, 700}, {0x11, 0x27, 0x89, 0xff}}},
{{{ 153, 33, -94}, 0, { 90, -58}, {0x03, 0x46, 0x97, 0xff}}},
{{{ 85, -23, -110}, 0, { 1150, 582}, {0x06, 0x59, 0xa6, 0xff}}},
{{{ 42, 0, -102}, 0, { 842, 1210}, {0xc3, 0x05, 0x92, 0xff}}},
{{{ 44, 44, -96}, 0, { 118, 1334}, {0xda, 0x21, 0x8c, 0xff}}},
{{{ 96, 49, 94}, 0, { -74, 726}, {0x10, 0x28, 0x77, 0xff}}},
{{{ 44, 44, 97}, 0, { 196, 1366}, {0xda, 0x21, 0x74, 0xff}}},
{{{ 42, 0, 103}, 0, { 968, 1192}, {0xc3, 0x05, 0x6e, 0xff}}},
{{{ 85, -23, 111}, 0, { 1238, 518}, {0x04, 0x58, 0x5a, 0xff}}},
{{{ 120, -11, 111}, 0, { 922, 122}, {0xed, 0x24, 0x78, 0xff}}},
{{{ 153, 33, 95}, 0, { 22, -68}, {0x04, 0x46, 0x69, 0xff}}},
};
// 0x04010600
static const Vtx mario_mustache_cap_on_dl_vertex_group1[] = {
{{{ 77, 108, 34}, 0, { 342, 368}, {0x0e, 0x16, 0x7c, 0xff}}},
{{{ 92, 88, 84}, 0, { 898, -18}, {0x23, 0x59, 0x53, 0xff}}},
{{{ 97, 103, 25}, 0, { 224, 146}, {0x40, 0x5a, 0x3d, 0xff}}},
{{{ 48, 94, 76}, 0, { 888, 564}, {0xd7, 0x60, 0x47, 0xff}}},
{{{ 52, 111, 31}, 0, { 354, 690}, {0xa8, 0x33, 0x4b, 0xff}}},
{{{ 27, 100, 30}, 0, { 442, 982}, {0xb1, 0x60, 0x16, 0xff}}},
{{{ 41, 109, 0}, 0, { 70, 924}, {0x95, 0x44, 0x00, 0xff}}},
{{{ 44, 44, 97}, 0, { 1296, 438}, {0xda, 0x21, 0x74, 0xff}}},
{{{ 3, 54, 52}, 0, { 892, 1090}, {0x95, 0x1d, 0x3c, 0xff}}},
{{{ 52, 111, -30}, 0, { 340, 684}, {0xa8, 0x32, 0xb5, 0xff}}},
{{{ 48, 94, -75}, 0, { 856, 608}, {0xd7, 0x60, 0xb9, 0xff}}},
{{{ 27, 100, -29}, 0, { 394, 998}, {0xb1, 0x60, 0xea, 0xff}}},
{{{ 3, 54, -51}, 0, { 806, 1162}, {0x95, 0x1d, 0xc4, 0xff}}},
{{{ 44, 44, -96}, 0, { 1250, 518}, {0xda, 0x21, 0x8c, 0xff}}},
{{{ 77, 108, -33}, 0, { 362, 344}, {0x0e, 0x16, 0x84, 0xff}}},
{{{ 41, 109, 0}, 0, { 50, 900}, {0x95, 0x44, 0x00, 0xff}}},
};
// 0x04010700
static const Vtx mario_mustache_cap_on_dl_vertex_group2[] = {
{{{ 48, 94, -75}, 0, { 856, 608}, {0xd7, 0x60, 0xb9, 0xff}}},
{{{ 77, 108, -33}, 0, { 362, 344}, {0x0e, 0x16, 0x84, 0xff}}},
{{{ 92, 88, -83}, 0, { 922, -4}, {0x23, 0x59, 0xad, 0xff}}},
{{{ 97, 103, -24}, 0, { 274, 100}, {0x40, 0x5a, 0xc3, 0xff}}},
{{{ 44, 44, -96}, 0, { 1250, 518}, {0xda, 0x21, 0x8c, 0xff}}},
};
// 0x04010750
static const Vtx mario_face_cap_dl_vertex_group1[] = {
{{{ 164, -89, -74}, 0, { 0, 0}, {0x51, 0xa9, 0xd5, 0xff}}},
{{{ 122, -139, -48}, 0, { 0, 0}, {0x28, 0x94, 0xcd, 0xff}}},
{{{ 131, -56, -123}, 0, { 0, 0}, {0xde, 0xd4, 0x8f, 0xff}}},
{{{ 187, -6, -133}, 0, { 0, 0}, {0x1e, 0x04, 0x85, 0xff}}},
{{{ 120, -12, -109}, 0, { 0, 0}, {0xed, 0x24, 0x88, 0xff}}},
{{{ 91, -54, -85}, 0, { 0, 0}, {0xd9, 0xb0, 0xa7, 0xff}}},
{{{ 77, -138, -50}, 0, { 0, 0}, {0xbc, 0x9e, 0xd8, 0xff}}},
{{{ 64, -103, -51}, 0, { 0, 0}, {0xde, 0x94, 0xc7, 0xff}}},
{{{ 122, -139, 49}, 0, { 0, 0}, {0x2d, 0x8f, 0x22, 0xff}}},
{{{ 77, -138, 51}, 0, { 0, 0}, {0xc1, 0xa4, 0x3c, 0xff}}},
{{{ 64, -103, 52}, 0, { 0, 0}, {0xc9, 0x9a, 0x31, 0xff}}},
{{{ 131, -56, 124}, 0, { 0, 0}, {0xdf, 0xd3, 0x71, 0xff}}},
{{{ 164, -89, 75}, 0, { 0, 0}, {0x4e, 0xa6, 0x2b, 0xff}}},
{{{ 91, -54, 86}, 0, { 0, 0}, {0xd9, 0xaf, 0x59, 0xff}}},
{{{ 187, -6, 134}, 0, { 0, 0}, {0x1f, 0x04, 0x7a, 0xff}}},
{{{ 120, -11, 111}, 0, { 0, 0}, {0xed, 0x24, 0x78, 0xff}}},
};
// 0x04010850
static const Vtx mario_face_cap_dl_vertex_group2[] = {
{{{ 153, 33, -94}, 0, { 0, 0}, {0x03, 0x46, 0x97, 0xff}}},
{{{ 187, -6, -133}, 0, { 0, 0}, {0x1e, 0x04, 0x85, 0xff}}},
{{{ 120, -12, -109}, 0, { 0, 0}, {0xed, 0x24, 0x88, 0xff}}},
{{{ 175, 91, -38}, 0, { 0, 0}, {0xc6, 0x6d, 0xe7, 0xff}}},
{{{ 173, 132, -65}, 0, { 0, 0}, {0xda, 0x5a, 0xb0, 0xff}}},
{{{ 195, 93, -31}, 0, { 0, 0}, {0x51, 0x54, 0xcf, 0xff}}},
{{{ 252, 62, -69}, 0, { 0, 0}, {0x39, 0x4a, 0xab, 0xff}}},
{{{ 164, -89, -74}, 0, { 0, 0}, {0x51, 0xa9, 0xd5, 0xff}}},
{{{ 271, 0, -41}, 0, { 0, 0}, {0x6e, 0xcf, 0xdc, 0xff}}},
{{{ 187, -6, 134}, 0, { 0, 0}, {0x1f, 0x04, 0x7a, 0xff}}},
{{{ 153, 33, 95}, 0, { 0, 0}, {0x04, 0x46, 0x69, 0xff}}},
{{{ 120, -11, 111}, 0, { 0, 0}, {0xed, 0x24, 0x78, 0xff}}},
{{{ 252, 62, 70}, 0, { 0, 0}, {0x39, 0x4a, 0x55, 0xff}}},
{{{ 271, 0, 42}, 0, { 0, 0}, {0x71, 0xdc, 0x2b, 0xff}}},
{{{ 164, -89, 75}, 0, { 0, 0}, {0x4e, 0xa6, 0x2b, 0xff}}},
};
// 0x04010940
static const Vtx mario_face_cap_dl_vertex_group3[] = {
{{{ 195, 93, 32}, 0, { 0, 0}, {0x51, 0x54, 0x30, 0xff}}},
{{{ 173, 132, 66}, 0, { 0, 0}, {0xda, 0x5a, 0x50, 0xff}}},
{{{ 153, 33, 95}, 0, { 0, 0}, {0x04, 0x46, 0x69, 0xff}}},
{{{ 175, 91, 39}, 0, { 0, 0}, {0xc6, 0x6d, 0x19, 0xff}}},
{{{ 164, -89, -74}, 0, { 0, 0}, {0x51, 0xa9, 0xd5, 0xff}}},
{{{ 271, 0, -41}, 0, { 0, 0}, {0x6e, 0xcf, 0xdc, 0xff}}},
{{{ 164, -89, 75}, 0, { 0, 0}, {0x4e, 0xa6, 0x2b, 0xff}}},
{{{ 271, 0, 42}, 0, { 0, 0}, {0x71, 0xdc, 0x2b, 0xff}}},
{{{ 252, 62, -69}, 0, { 0, 0}, {0x39, 0x4a, 0xab, 0xff}}},
{{{ 272, 85, 0}, 0, { 0, 0}, {0x5f, 0x54, 0x00, 0xff}}},
{{{ 182, 155, 0}, 0, { 0, 0}, {0xed, 0x7d, 0x00, 0xff}}},
{{{ 195, 93, -31}, 0, { 0, 0}, {0x51, 0x54, 0xcf, 0xff}}},
{{{ 175, 91, -38}, 0, { 0, 0}, {0xc6, 0x6d, 0xe7, 0xff}}},
{{{ 173, 132, -65}, 0, { 0, 0}, {0xda, 0x5a, 0xb0, 0xff}}},
{{{ 252, 62, 70}, 0, { 0, 0}, {0x39, 0x4a, 0x55, 0xff}}},
};
// 0x04010A30
static const Vtx mario_face_part_cap_on_dl_vertex_group1[] = {
{{{ 41, 109, 0}, 0, { 0, 0}, {0x95, 0x44, 0x00, 0xff}}},
{{{ 27, 100, -29}, 0, { 0, 0}, {0xb1, 0x60, 0xea, 0xff}}},
{{{ 27, 100, 30}, 0, { 0, 0}, {0xb1, 0x60, 0x16, 0xff}}},
{{{ -7, 62, 0}, 0, { 0, 0}, {0x85, 0x1d, 0x00, 0xff}}},
{{{ 3, 54, 52}, 0, { 0, 0}, {0x95, 0x1d, 0x3c, 0xff}}},
{{{ 3, 54, -51}, 0, { 0, 0}, {0x95, 0x1d, 0xc4, 0xff}}},
{{{ 17, -52, -46}, 0, { 0, 0}, {0x89, 0xf8, 0xd7, 0xff}}},
{{{ 17, -52, 47}, 0, { 0, 0}, {0x89, 0xf8, 0x29, 0xff}}},
{{{ 42, 0, 103}, 0, { 0, 0}, {0xc3, 0x05, 0x6e, 0xff}}},
{{{ 44, 44, 97}, 0, { 0, 0}, {0xda, 0x21, 0x74, 0xff}}},
{{{ 42, 0, -102}, 0, { 0, 0}, {0xc3, 0x05, 0x92, 0xff}}},
{{{ 44, 44, -96}, 0, { 0, 0}, {0xda, 0x21, 0x8c, 0xff}}},
{{{ 64, -25, 135}, 0, { 0, 0}, {0xcc, 0xe5, 0x70, 0xff}}},
{{{ 91, -54, 86}, 0, { 0, 0}, {0xd9, 0xaf, 0x59, 0xff}}},
{{{ 102, -33, 135}, 0, { 0, 0}, {0x30, 0x18, 0x72, 0xff}}},
};
// 0x04010B20
static const Vtx mario_face_part_cap_on_dl_vertex_group2[] = {
{{{ 102, -33, -134}, 0, { 0, 0}, {0x32, 0x19, 0x8f, 0xff}}},
{{{ 120, -12, -109}, 0, { 0, 0}, {0xed, 0x24, 0x88, 0xff}}},
{{{ 91, -54, -85}, 0, { 0, 0}, {0xd9, 0xb0, 0xa7, 0xff}}},
{{{ 64, -25, 135}, 0, { 0, 0}, {0xcc, 0xe5, 0x70, 0xff}}},
{{{ 56, -45, 77}, 0, { 0, 0}, {0xe3, 0xca, 0x6e, 0xff}}},
{{{ 91, -54, 86}, 0, { 0, 0}, {0xd9, 0xaf, 0x59, 0xff}}},
{{{ 120, -11, 111}, 0, { 0, 0}, {0xed, 0x24, 0x78, 0xff}}},
{{{ 85, -23, 111}, 0, { 0, 0}, {0x04, 0x58, 0x5a, 0xff}}},
{{{ 102, -33, 135}, 0, { 0, 0}, {0x30, 0x18, 0x72, 0xff}}},
{{{ 42, 0, 103}, 0, { 0, 0}, {0xc3, 0x05, 0x6e, 0xff}}},
{{{ 85, -23, -110}, 0, { 0, 0}, {0x06, 0x59, 0xa6, 0xff}}},
{{{ 64, -25, -134}, 0, { 0, 0}, {0xcc, 0xe5, 0x90, 0xff}}},
{{{ 42, 0, -102}, 0, { 0, 0}, {0xc3, 0x05, 0x92, 0xff}}},
{{{ 33, 165, 0}, 0, { 0, 0}, {0x8f, 0x38, 0x09, 0xff}}},
{{{ 52, 164, -40}, 0, { 0, 0}, {0xb8, 0x34, 0xa6, 0xff}}},
{{{ 32, 132, 0}, 0, { 0, 0}, {0x84, 0xe8, 0xf8, 0xff}}},
};
// 0x04010C20
static const Vtx mario_face_part_cap_on_dl_vertex_group3[] = {
{{{ 56, -45, -76}, 0, { 0, 0}, {0xe3, 0xca, 0x92, 0xff}}},
{{{ 64, -25, -134}, 0, { 0, 0}, {0xcc, 0xe5, 0x90, 0xff}}},
{{{ 91, -54, -85}, 0, { 0, 0}, {0xd9, 0xb0, 0xa7, 0xff}}},
{{{ 42, 0, -102}, 0, { 0, 0}, {0xc3, 0x05, 0x92, 0xff}}},
{{{ 17, -52, 47}, 0, { 0, 0}, {0x89, 0xf8, 0x29, 0xff}}},
{{{ 56, -45, 77}, 0, { 0, 0}, {0xe3, 0xca, 0x6e, 0xff}}},
{{{ 42, 0, 103}, 0, { 0, 0}, {0xc3, 0x05, 0x6e, 0xff}}},
{{{ 17, -52, -46}, 0, { 0, 0}, {0x89, 0xf8, 0xd7, 0xff}}},
{{{ 32, 132, 0}, 0, { 0, 0}, {0x84, 0xe8, 0xf8, 0xff}}},
{{{ 47, 131, 41}, 0, { 0, 0}, {0xb0, 0xe4, 0x5e, 0xff}}},
{{{ 33, 165, 0}, 0, { 0, 0}, {0x8f, 0x38, 0x09, 0xff}}},
{{{ 52, 111, 31}, 0, { 0, 0}, {0xa8, 0x33, 0x4b, 0xff}}},
{{{ 52, 111, -30}, 0, { 0, 0}, {0xa8, 0x32, 0xb5, 0xff}}},
{{{ 41, 109, 0}, 0, { 0, 0}, {0x95, 0x44, 0x00, 0xff}}},
{{{ 77, 108, 34}, 0, { 0, 0}, {0x0e, 0x16, 0x7c, 0xff}}},
};
// 0x04010D10
static const Vtx mario_face_part_cap_on_dl_vertex_group4[] = {
{{{ 92, 88, 84}, 0, { 0, 0}, {0x23, 0x59, 0x53, 0xff}}},
{{{ 104, 87, 70}, 0, { 0, 0}, {0x30, 0x5c, 0x49, 0xff}}},
{{{ 97, 103, 25}, 0, { 0, 0}, {0x40, 0x5a, 0x3d, 0xff}}},
{{{ 117, 128, 0}, 0, { 0, 0}, {0x7a, 0xe1, 0x06, 0xff}}},
{{{ 102, 129, 41}, 0, { 0, 0}, {0x45, 0xd6, 0x61, 0xff}}},
{{{ 77, 108, 34}, 0, { 0, 0}, {0x0e, 0x16, 0x7c, 0xff}}},
{{{ 108, 105, 0}, 0, { 0, 0}, {0x69, 0x46, 0x00, 0xff}}},
{{{ 97, 103, -24}, 0, { 0, 0}, {0x40, 0x5a, 0xc3, 0xff}}},
{{{ 119, 161, 0}, 0, { 0, 0}, {0x79, 0x23, 0xf6, 0xff}}},
{{{ 104, 162, 41}, 0, { 0, 0}, {0x52, 0x27, 0x58, 0xff}}},
{{{ 102, 129, -40}, 0, { 0, 0}, {0x50, 0xdc, 0xa6, 0xff}}},
{{{ 75, 130, 46}, 0, { 0, 0}, {0x00, 0xec, 0x7d, 0xff}}},
{{{ 78, 163, 46}, 0, { 0, 0}, {0x03, 0x55, 0x5d, 0xff}}},
{{{ 101, 179, 0}, 0, { 0, 0}, {0x27, 0x78, 0x00, 0xff}}},
{{{ 52, 164, 41}, 0, { 0, 0}, {0xc8, 0x3d, 0x5f, 0xff}}},
{{{ 47, 131, 41}, 0, { 0, 0}, {0xb0, 0xe4, 0x5e, 0xff}}},
};
// 0x04010E10
static const Vtx mario_face_part_cap_on_dl_vertex_group5[] = {
{{{ 47, 131, 41}, 0, { 0, 0}, {0xb0, 0xe4, 0x5e, 0xff}}},
{{{ 52, 164, 41}, 0, { 0, 0}, {0xc8, 0x3d, 0x5f, 0xff}}},
{{{ 33, 165, 0}, 0, { 0, 0}, {0x8f, 0x38, 0x09, 0xff}}},
{{{ 75, 130, 46}, 0, { 0, 0}, {0x00, 0xec, 0x7d, 0xff}}},
{{{ 77, 108, 34}, 0, { 0, 0}, {0x0e, 0x16, 0x7c, 0xff}}},
{{{ 78, 163, 46}, 0, { 0, 0}, {0x03, 0x55, 0x5d, 0xff}}},
{{{ 60, 181, 0}, 0, { 0, 0}, {0xea, 0x7c, 0x00, 0xff}}},
{{{ 52, 164, -40}, 0, { 0, 0}, {0xb8, 0x34, 0xa6, 0xff}}},
{{{ 96, 49, 94}, 0, { 0, 0}, {0x10, 0x28, 0x77, 0xff}}},
{{{ 153, 33, 95}, 0, { 0, 0}, {0x04, 0x46, 0x69, 0xff}}},
{{{ 144, 83, 67}, 0, { 0, 0}, {0x19, 0x5b, 0x53, 0xff}}},
{{{ 101, 179, 0}, 0, { 0, 0}, {0x27, 0x78, 0x00, 0xff}}},
{{{ 104, 87, 70}, 0, { 0, 0}, {0x30, 0x5c, 0x49, 0xff}}},
{{{ 92, 88, 84}, 0, { 0, 0}, {0x23, 0x59, 0x53, 0xff}}},
{{{ 44, 44, 97}, 0, { 0, 0}, {0xda, 0x21, 0x74, 0xff}}},
};
// 0x04010F00
static const Vtx mario_face_part_cap_on_dl_vertex_group6[] = {
{{{ 17, -52, -46}, 0, { 0, 0}, {0x89, 0xf8, 0xd7, 0xff}}},
{{{ 31, -84, 0}, 0, { 0, 0}, {0xa0, 0xae, 0x00, 0xff}}},
{{{ 17, -52, 47}, 0, { 0, 0}, {0x89, 0xf8, 0x29, 0xff}}},
{{{ 144, 83, -66}, 0, { 0, 0}, {0x19, 0x5b, 0xad, 0xff}}},
{{{ 153, 33, -94}, 0, { 0, 0}, {0x03, 0x46, 0x97, 0xff}}},
{{{ 96, 49, -93}, 0, { 0, 0}, {0x11, 0x27, 0x89, 0xff}}},
{{{ 92, 88, -83}, 0, { 0, 0}, {0x23, 0x59, 0xad, 0xff}}},
{{{ 104, 87, -69}, 0, { 0, 0}, {0x30, 0x5c, 0xb7, 0xff}}},
{{{ 44, 44, -96}, 0, { 0, 0}, {0xda, 0x21, 0x8c, 0xff}}},
{{{ 75, 130, -45}, 0, { 0, 0}, {0x00, 0xec, 0x83, 0xff}}},
{{{ 78, 163, -45}, 0, { 0, 0}, {0x03, 0x54, 0xa2, 0xff}}},
{{{ 104, 162, -40}, 0, { 0, 0}, {0x44, 0x31, 0xa1, 0xff}}},
{{{ 97, 103, -24}, 0, { 0, 0}, {0x40, 0x5a, 0xc3, 0xff}}},
{{{ 52, 164, -40}, 0, { 0, 0}, {0xb8, 0x34, 0xa6, 0xff}}},
{{{ 47, 131, -40}, 0, { 0, 0}, {0xbc, 0xde, 0x9c, 0xff}}},
{{{ 60, 181, 0}, 0, { 0, 0}, {0xea, 0x7c, 0x00, 0xff}}},
};
// 0x04011000
static const Vtx mario_face_part_cap_on_dl_vertex_group7[] = {
{{{ 52, 164, -40}, 0, { 0, 0}, {0xb8, 0x34, 0xa6, 0xff}}},
{{{ 47, 131, -40}, 0, { 0, 0}, {0xbc, 0xde, 0x9c, 0xff}}},
{{{ 32, 132, 0}, 0, { 0, 0}, {0x84, 0xe8, 0xf8, 0xff}}},
{{{ 77, 108, -33}, 0, { 0, 0}, {0x0e, 0x16, 0x84, 0xff}}},
{{{ 52, 111, -30}, 0, { 0, 0}, {0xa8, 0x32, 0xb5, 0xff}}},
{{{ 75, 130, -45}, 0, { 0, 0}, {0x00, 0xec, 0x83, 0xff}}},
{{{ 104, 162, -40}, 0, { 0, 0}, {0x44, 0x31, 0xa1, 0xff}}},
{{{ 102, 129, -40}, 0, { 0, 0}, {0x50, 0xdc, 0xa6, 0xff}}},
{{{ 119, 161, 0}, 0, { 0, 0}, {0x79, 0x23, 0xf6, 0xff}}},
{{{ 97, 103, -24}, 0, { 0, 0}, {0x40, 0x5a, 0xc3, 0xff}}},
{{{ 78, 163, -45}, 0, { 0, 0}, {0x03, 0x54, 0xa2, 0xff}}},
{{{ 60, 181, 0}, 0, { 0, 0}, {0xea, 0x7c, 0x00, 0xff}}},
{{{ 101, 179, 0}, 0, { 0, 0}, {0x27, 0x78, 0x00, 0xff}}},
};
// 0x040110D0
static const Vtx mario_face_back_hair_cap_on_dl_vertex_group1[] = {
{{{ 31, -84, 0}, 0, { 0, 0}, {0xa0, 0xae, 0x00, 0xff}}},
{{{ 36, -116, -35}, 0, { 0, 0}, {0xfb, 0x8e, 0x37, 0xff}}},
{{{ 64, -103, -51}, 0, { 0, 0}, {0xde, 0x94, 0xc7, 0xff}}},
{{{ 31, -85, 87}, 0, { 0, 0}, {0xdb, 0xfd, 0x79, 0xff}}},
{{{ 35, -120, 68}, 0, { 0, 0}, {0xda, 0x94, 0x35, 0xff}}},
{{{ 58, -114, 60}, 0, { 0, 0}, {0x57, 0xb4, 0x32, 0xff}}},
{{{ 64, -103, 52}, 0, { 0, 0}, {0xc9, 0x9a, 0x31, 0xff}}},
{{{ 56, -45, 77}, 0, { 0, 0}, {0xe3, 0xca, 0x6e, 0xff}}},
{{{ 36, -116, 36}, 0, { 0, 0}, {0xfb, 0x8e, 0xc9, 0xff}}},
{{{ 91, -54, 86}, 0, { 0, 0}, {0xd9, 0xaf, 0x59, 0xff}}},
{{{ 17, -52, 47}, 0, { 0, 0}, {0x89, 0xf8, 0x29, 0xff}}},
{{{ 35, -120, -67}, 0, { 0, 0}, {0xda, 0x94, 0xcb, 0xff}}},
{{{ 58, -114, -59}, 0, { 0, 0}, {0x57, 0xb4, 0xce, 0xff}}},
{{{ 31, -85, -86}, 0, { 0, 0}, {0xdb, 0xfd, 0x87, 0xff}}},
{{{ 56, -45, -76}, 0, { 0, 0}, {0xe3, 0xca, 0x92, 0xff}}},
{{{ 17, -52, -46}, 0, { 0, 0}, {0x89, 0xf8, 0xd7, 0xff}}},
};
// 0x040111D0
static const Vtx mario_face_back_hair_cap_on_dl_vertex_group2[] = {
{{{ 31, -85, -86}, 0, { 0, 0}, {0xdb, 0xfd, 0x87, 0xff}}},
{{{ 35, -120, -67}, 0, { 0, 0}, {0xda, 0x94, 0xcb, 0xff}}},
{{{ 9, -88, -58}, 0, { 0, 0}, {0x87, 0xdf, 0xf5, 0xff}}},
{{{ 17, -52, -46}, 0, { 0, 0}, {0x89, 0xf8, 0xd7, 0xff}}},
{{{ 56, -45, -76}, 0, { 0, 0}, {0xe3, 0xca, 0x92, 0xff}}},
{{{ 91, -54, -85}, 0, { 0, 0}, {0xd9, 0xb0, 0xa7, 0xff}}},
{{{ 64, -103, -51}, 0, { 0, 0}, {0xde, 0x94, 0xc7, 0xff}}},
{{{ 31, -84, 0}, 0, { 0, 0}, {0xa0, 0xae, 0x00, 0xff}}},
{{{ 36, -116, 36}, 0, { 0, 0}, {0xfb, 0x8e, 0xc9, 0xff}}},
{{{ 9, -88, 59}, 0, { 0, 0}, {0x87, 0xdf, 0x0b, 0xff}}},
{{{ 17, -52, 47}, 0, { 0, 0}, {0x89, 0xf8, 0x29, 0xff}}},
{{{ 36, -116, -35}, 0, { 0, 0}, {0xfb, 0x8e, 0x37, 0xff}}},
{{{ 35, -120, 68}, 0, { 0, 0}, {0xda, 0x94, 0x35, 0xff}}},
{{{ 31, -85, 87}, 0, { 0, 0}, {0xdb, 0xfd, 0x79, 0xff}}},
};
// 0x040112B0 - 0x040112E8
const Gfx mario_m_logo_dl[] = {
gsSPVertex(mario_m_logo_dl_vertex, 7, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 2, 3, 0, 0x0, 3, 5, 0, 0x0),
gsSP1Triangle( 4, 6, 5, 0x0),
gsSPEndDisplayList(),
};
// 0x040112E8 - 0x04011350
const Gfx mario_eyes_cap_on_dl[] = {
gsSPVertex(mario_eyes_cap_on_dl_vertex, 12, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 3, 0, 4, 0x0, 6, 3, 5, 0x0),
gsSP2Triangles( 3, 1, 0, 0x0, 4, 0, 7, 0x0),
gsSP2Triangles( 5, 4, 8, 0x0, 2, 9, 10, 0x0),
gsSP2Triangles(10, 7, 2, 0x0, 11, 7, 10, 0x0),
gsSP1Triangle( 7, 0, 2, 0x0),
gsSPEndDisplayList(),
};
// 0x04011350 - 0x040113A0
const Gfx mario_hair_sideburn_cap_on_dl[] = {
gsSPVertex(mario_hair_sideburn_cap_on_dl_vertex, 12, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 1, 3, 4, 0x0),
gsSP2Triangles( 4, 5, 1, 0x0, 3, 1, 0, 0x0),
gsSP2Triangles( 6, 7, 8, 0x0, 8, 9, 6, 0x0),
gsSP2Triangles( 9, 10, 6, 0x0, 11, 6, 10, 0x0),
gsSPEndDisplayList(),
};
// 0x040113A0 - 0x04011438
const Gfx mario_mustache_cap_on_dl[] = {
gsSPVertex(mario_mustache_cap_on_dl_vertex_group1, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 1, 0, 3, 0x0),
gsSP2Triangles( 0, 4, 3, 0x0, 5, 3, 4, 0x0),
gsSP2Triangles( 5, 4, 6, 0x0, 7, 3, 8, 0x0),
gsSP2Triangles( 8, 3, 5, 0x0, 3, 7, 1, 0x0),
gsSP2Triangles( 9, 10, 11, 0x0, 12, 10, 13, 0x0),
gsSP2Triangles(11, 10, 12, 0x0, 10, 9, 14, 0x0),
gsSP1Triangle(15, 9, 11, 0x0),
gsSPVertex(mario_mustache_cap_on_dl_vertex_group2, 5, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 2, 1, 3, 0x0),
gsSP1Triangle( 2, 4, 0, 0x0),
gsSPEndDisplayList(),
};
// 0x04011438 - 0x040116F8
const Gfx mario_face_part_cap_on_dl[] = {
gsSPVertex(mario_face_part_cap_on_dl_vertex_group1, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 2, 1, 3, 0x0),
gsSP2Triangles( 3, 4, 2, 0x0, 1, 5, 3, 0x0),
gsSP2Triangles( 6, 7, 3, 0x0, 7, 4, 3, 0x0),
gsSP2Triangles( 6, 3, 5, 0x0, 4, 7, 8, 0x0),
gsSP2Triangles( 9, 4, 8, 0x0, 10, 6, 5, 0x0),
gsSP2Triangles(10, 5, 11, 0x0, 12, 13, 14, 0x0),
gsSPVertex(mario_face_part_cap_on_dl_vertex_group2, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 6, 7, 8, 0x0, 5, 6, 8, 0x0),
gsSP2Triangles( 3, 8, 7, 0x0, 9, 3, 7, 0x0),
gsSP2Triangles( 3, 9, 4, 0x0, 10, 11, 12, 0x0),
gsSP2Triangles( 0, 10, 1, 0x0, 10, 0, 11, 0x0),
gsSP2Triangles(11, 0, 2, 0x0, 13, 14, 15, 0x0),
gsSPVertex(mario_face_part_cap_on_dl_vertex_group3, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 1, 0, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 3, 0, 7, 0x0),
gsSP2Triangles( 8, 9, 10, 0x0, 11, 9, 8, 0x0),
gsSP2Triangles(12, 13, 8, 0x0, 8, 13, 11, 0x0),
gsSP1Triangle( 9, 11, 14, 0x0),
gsSPVertex(mario_face_part_cap_on_dl_vertex_group4, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 2, 0x0),
gsSP2Triangles( 5, 2, 4, 0x0, 2, 6, 3, 0x0),
gsSP2Triangles( 3, 6, 7, 0x0, 8, 9, 3, 0x0),
gsSP2Triangles( 9, 4, 3, 0x0, 7, 10, 3, 0x0),
gsSP2Triangles( 3, 10, 8, 0x0, 11, 4, 9, 0x0),
gsSP2Triangles(12, 11, 9, 0x0, 13, 9, 8, 0x0),
gsSP2Triangles( 9, 13, 12, 0x0, 4, 11, 5, 0x0),
gsSP1Triangle(14, 15, 11, 0x0),
gsSPVertex(mario_face_part_cap_on_dl_vertex_group5, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 0, 4, 0x0),
gsSP2Triangles( 1, 5, 6, 0x0, 1, 3, 5, 0x0),
gsSP2Triangles( 2, 1, 6, 0x0, 2, 6, 7, 0x0),
gsSP2Triangles( 8, 9, 10, 0x0, 6, 5, 11, 0x0),
gsSP2Triangles(12, 13, 8, 0x0, 10, 12, 8, 0x0),
gsSP1Triangle(14, 8, 13, 0x0),
gsSPVertex(mario_face_part_cap_on_dl_vertex_group6, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 5, 6, 7, 0x0, 6, 5, 8, 0x0),
gsSP2Triangles( 5, 7, 3, 0x0, 9, 10, 11, 0x0),
gsSP2Triangles( 6, 12, 7, 0x0, 13, 10, 9, 0x0),
gsSP2Triangles(14, 13, 9, 0x0, 15, 10, 13, 0x0),
gsSPVertex(mario_face_part_cap_on_dl_vertex_group7, 13, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 1, 0x0),
gsSP2Triangles( 1, 5, 3, 0x0, 2, 1, 4, 0x0),
gsSP2Triangles( 5, 6, 7, 0x0, 7, 6, 8, 0x0),
gsSP2Triangles( 7, 9, 3, 0x0, 5, 7, 3, 0x0),
gsSP2Triangles(10, 11, 12, 0x0, 12, 6, 10, 0x0),
gsSP1Triangle(12, 8, 6, 0x0),
gsSPEndDisplayList(),
};
// 0x040116F8 - 0x04011870
const Gfx mario_face_cap_dl[] = {
gsSPVertex(mario_face_cap_dl_vertex_group1, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 2, 4, 0x0),
gsSP2Triangles( 4, 2, 5, 0x0, 3, 0, 2, 0x0),
gsSP2Triangles( 2, 1, 6, 0x0, 6, 7, 2, 0x0),
gsSP2Triangles( 5, 2, 7, 0x0, 6, 1, 8, 0x0),
gsSP2Triangles( 8, 1, 0, 0x0, 6, 8, 9, 0x0),
gsSP2Triangles(10, 7, 6, 0x0, 9, 10, 6, 0x0),
gsSP2Triangles(11, 10, 9, 0x0, 9, 8, 11, 0x0),
gsSP2Triangles(11, 8, 12, 0x0, 0, 12, 8, 0x0),
gsSP2Triangles(13, 10, 11, 0x0, 11, 12, 14, 0x0),
gsSP2Triangles(15, 11, 14, 0x0, 13, 11, 15, 0x0),
gsSPVertex(mario_face_cap_dl_vertex_group2, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 0, 0x0),
gsSP2Triangles( 4, 5, 0, 0x0, 0, 6, 1, 0x0),
gsSP2Triangles( 7, 1, 8, 0x0, 8, 1, 6, 0x0),
gsSP2Triangles( 9, 10, 11, 0x0, 9, 12, 10, 0x0),
gsSP2Triangles(12, 9, 13, 0x0, 13, 9, 14, 0x0),
gsSPVertex(mario_face_cap_dl_vertex_group3, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 2, 1, 3, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 5, 7, 6, 0x0),
gsSP2Triangles( 8, 9, 5, 0x0, 0, 10, 1, 0x0),
gsSP2Triangles( 1, 10, 3, 0x0, 11, 10, 0, 0x0),
gsSP2Triangles(12, 3, 10, 0x0, 12, 10, 13, 0x0),
gsSP2Triangles(13, 10, 11, 0x0, 5, 9, 7, 0x0),
gsSP1Triangle( 7, 9, 14, 0x0),
gsSPEndDisplayList(),
};
// 0x04011870 - 0x04011960
const Gfx mario_face_back_hair_cap_on_dl[] = {
gsSPVertex(mario_face_back_hair_cap_on_dl_vertex_group1, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 5, 6, 7, 0x0, 5, 8, 6, 0x0),
gsSP2Triangles( 5, 4, 8, 0x0, 7, 3, 5, 0x0),
gsSP2Triangles( 0, 2, 6, 0x0, 6, 9, 7, 0x0),
gsSP2Triangles( 0, 6, 8, 0x0, 3, 7, 10, 0x0),
gsSP2Triangles( 1, 11, 12, 0x0, 12, 13, 14, 0x0),
gsSP2Triangles(11, 13, 12, 0x0, 1, 12, 2, 0x0),
gsSP2Triangles(14, 2, 12, 0x0, 15, 14, 13, 0x0),
gsSPVertex(mario_face_back_hair_cap_on_dl_vertex_group2, 14, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 7, 3, 2, 0x0),
gsSP2Triangles( 7, 8, 9, 0x0, 9, 10, 7, 0x0),
gsSP2Triangles( 2, 1, 11, 0x0, 2, 11, 7, 0x0),
gsSP2Triangles( 9, 12, 13, 0x0, 10, 9, 13, 0x0),
gsSP1Triangle( 8, 12, 9, 0x0),
gsSPEndDisplayList(),
};
// 0x04011960 - 0x040119A0
const Gfx mario_face_cap_on_dl[] = {
gsSPDisplayList(mario_face_part_cap_on_dl),
gsSPLight(&mario_red_lights_group.l, 1),
gsSPLight(&mario_red_lights_group.a, 2),
gsSPDisplayList(mario_face_cap_dl),
gsSPLight(&mario_brown2_lights_group.l, 1),
gsSPLight(&mario_brown2_lights_group.a, 2),
gsSPDisplayList(mario_face_back_hair_cap_on_dl),
gsSPEndDisplayList(),
};
// 0x040119A0 - 0x04011A90
const Gfx mario_cap_on_eyes_front[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_BLENDRGBFADEA, G_CC_BLENDRGBFADEA),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mario_texture_m_logo),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPDisplayList(mario_m_logo_dl),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mario_texture_eyes_front),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPLight(&mario_beige_lights_group.l, 1),
gsSPLight(&mario_beige_lights_group.a, 2),
gsSPDisplayList(mario_eyes_cap_on_dl),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mario_texture_hair_sideburn),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPDisplayList(mario_hair_sideburn_cap_on_dl),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mario_texture_mustache),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPDisplayList(mario_mustache_cap_on_dl),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADEFADEA, G_CC_SHADEFADEA),
gsSPDisplayList(mario_face_cap_on_dl),
gsSPEndDisplayList(),
};
// 0x04011A90 - 0x04011B80
const Gfx mario_cap_on_eyes_half_closed[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_BLENDRGBFADEA, G_CC_BLENDRGBFADEA),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mario_texture_m_logo),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPDisplayList(mario_m_logo_dl),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mario_texture_eyes_half_closed),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPLight(&mario_beige_lights_group.l, 1),
gsSPLight(&mario_beige_lights_group.a, 2),
gsSPDisplayList(mario_eyes_cap_on_dl),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mario_texture_hair_sideburn),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPDisplayList(mario_hair_sideburn_cap_on_dl),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mario_texture_mustache),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPDisplayList(mario_mustache_cap_on_dl),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADEFADEA, G_CC_SHADEFADEA),
gsSPDisplayList(mario_face_cap_on_dl),
gsSPEndDisplayList(),
};
// 0x04011B80 - 0x04011C70
const Gfx mario_cap_on_eyes_closed[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_BLENDRGBFADEA, G_CC_BLENDRGBFADEA),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mario_texture_m_logo),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPDisplayList(mario_m_logo_dl),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mario_texture_eyes_closed),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPLight(&mario_beige_lights_group.l, 1),
gsSPLight(&mario_beige_lights_group.a, 2),
gsSPDisplayList(mario_eyes_cap_on_dl),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mario_texture_hair_sideburn),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPDisplayList(mario_hair_sideburn_cap_on_dl),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mario_texture_mustache),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPDisplayList(mario_mustache_cap_on_dl),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADEFADEA, G_CC_SHADEFADEA),
gsSPDisplayList(mario_face_cap_on_dl),
gsSPEndDisplayList(),
};
// 0x04011C70 - 0x04011D60
const Gfx mario_cap_on_eyes_right[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_BLENDRGBFADEA, G_CC_BLENDRGBFADEA),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mario_texture_m_logo),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPDisplayList(mario_m_logo_dl),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mario_texture_eyes_right),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPLight(&mario_beige_lights_group.l, 1),
gsSPLight(&mario_beige_lights_group.a, 2),
gsSPDisplayList(mario_eyes_cap_on_dl),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mario_texture_hair_sideburn),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPDisplayList(mario_hair_sideburn_cap_on_dl),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mario_texture_mustache),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPDisplayList(mario_mustache_cap_on_dl),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADEFADEA, G_CC_SHADEFADEA),
gsSPDisplayList(mario_face_cap_on_dl),
gsSPEndDisplayList(),
};
// 0x04011D60 - 0x04011E50
const Gfx mario_cap_on_eyes_left[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_BLENDRGBFADEA, G_CC_BLENDRGBFADEA),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mario_texture_m_logo),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPDisplayList(mario_m_logo_dl),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mario_texture_eyes_left),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPLight(&mario_beige_lights_group.l, 1),
gsSPLight(&mario_beige_lights_group.a, 2),
gsSPDisplayList(mario_eyes_cap_on_dl),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mario_texture_hair_sideburn),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPDisplayList(mario_hair_sideburn_cap_on_dl),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mario_texture_mustache),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPDisplayList(mario_mustache_cap_on_dl),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADEFADEA, G_CC_SHADEFADEA),
gsSPDisplayList(mario_face_cap_on_dl),
gsSPEndDisplayList(),
};
// 0x04011E50 - 0x04011F40
const Gfx mario_cap_on_eyes_up[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_BLENDRGBFADEA, G_CC_BLENDRGBFADEA),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mario_texture_m_logo),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPDisplayList(mario_m_logo_dl),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mario_texture_eyes_up),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPLight(&mario_beige_lights_group.l, 1),
gsSPLight(&mario_beige_lights_group.a, 2),
gsSPDisplayList(mario_eyes_cap_on_dl),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mario_texture_hair_sideburn),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPDisplayList(mario_hair_sideburn_cap_on_dl),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mario_texture_mustache),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPDisplayList(mario_mustache_cap_on_dl),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADEFADEA, G_CC_SHADEFADEA),
gsSPDisplayList(mario_face_cap_on_dl),
gsSPEndDisplayList(),
};
// 0x04011F40 - 0x04012030
const Gfx mario_cap_on_eyes_down[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_BLENDRGBFADEA, G_CC_BLENDRGBFADEA),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mario_texture_m_logo),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPDisplayList(mario_m_logo_dl),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mario_texture_eyes_down),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPLight(&mario_beige_lights_group.l, 1),
gsSPLight(&mario_beige_lights_group.a, 2),
gsSPDisplayList(mario_eyes_cap_on_dl),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mario_texture_hair_sideburn),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPDisplayList(mario_hair_sideburn_cap_on_dl),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mario_texture_mustache),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPDisplayList(mario_mustache_cap_on_dl),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADEFADEA, G_CC_SHADEFADEA),
gsSPDisplayList(mario_face_cap_on_dl),
gsSPEndDisplayList(),
};
// 0x04012030 - 0x04012120
const Gfx mario_cap_on_eyes_dead[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_BLENDRGBFADEA, G_CC_BLENDRGBFADEA),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mario_texture_m_logo),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPDisplayList(mario_m_logo_dl),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mario_texture_eyes_dead),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPLight(&mario_beige_lights_group.l, 1),
gsSPLight(&mario_beige_lights_group.a, 2),
gsSPDisplayList(mario_eyes_cap_on_dl),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mario_texture_hair_sideburn),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPDisplayList(mario_hair_sideburn_cap_on_dl),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mario_texture_mustache),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPDisplayList(mario_mustache_cap_on_dl),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADEFADEA, G_CC_SHADEFADEA),
gsSPDisplayList(mario_face_cap_on_dl),
gsSPEndDisplayList(),
};
// 0x04012120 - 0x04012160
const Gfx mario_metal_cap_on_shared_dl[] = {
gsSPDisplayList(mario_m_logo_dl),
gsSPDisplayList(mario_eyes_cap_on_dl),
gsSPDisplayList(mario_hair_sideburn_cap_on_dl),
gsSPDisplayList(mario_mustache_cap_on_dl),
gsSPDisplayList(mario_face_part_cap_on_dl),
gsSPDisplayList(mario_face_cap_dl),
gsSPDisplayList(mario_face_back_hair_cap_on_dl),
gsSPEndDisplayList(),
};
// Unreferenced light group
UNUSED static const Lights1 mario_lights_unused1 = gdSPDefLights1(
0x3f, 0x30, 0x1e,
0xfe, 0xc1, 0x79, 0x28, 0x28, 0x28
);
// Unreferenced light group
UNUSED static const Lights1 mario_lights_unused2 = gdSPDefLights1(
0x1c, 0x01, 0x00,
0x73, 0x06, 0x00, 0x28, 0x28, 0x28
);
// 0x04012190
static const Vtx mario_eyes_cap_off_dl_vertex[] = {
{{{ 104, 87, -69}, 0, { -160, 898}, {0x30, 0x5c, 0xb7, 0xff}}},
{{{ 97, 103, -24}, 0, { 256, 970}, {0x40, 0x5a, 0xc3, 0xff}}},
{{{ 144, 83, -66}, 0, { -146, 460}, {0x19, 0x5b, 0xad, 0xff}}},
{{{ 153, 33, 95}, 0, { 1362, 296}, {0x05, 0x38, 0x71, 0xff}}},
{{{ 175, 91, 39}, 0, { 842, 112}, {0x01, 0x75, 0x2f, 0xff}}},
{{{ 144, 83, 67}, 0, { 1108, 428}, {0x19, 0x5b, 0x53, 0xff}}},
{{{ 145, 101, 0}, 0, { 480, 446}, {0x13, 0x7d, 0x00, 0xff}}},
{{{ 97, 103, 25}, 0, { 724, 958}, {0x40, 0x5a, 0x3d, 0xff}}},
{{{ 175, 91, -38}, 0, { 106, 130}, {0xf5, 0x73, 0xcc, 0xff}}},
{{{ 104, 87, 70}, 0, { 1138, 864}, {0x30, 0x5c, 0x49, 0xff}}},
{{{ 153, 33, -94}, 0, { -404, 342}, {0xfe, 0x36, 0x8e, 0xff}}},
{{{ 108, 105, 0}, 0, { 488, 854}, {0x69, 0x46, 0x00, 0xff}}},
};
// 0x04012250
static const Vtx mario_hair_sideburn_cap_off_dl_vertex[] = {
{{{ 42, 0, 103}, 0, { 968, 1192}, {0xc3, 0x05, 0x6e, 0xff}}},
{{{ 85, -23, 111}, 0, { 1238, 518}, {0x04, 0x58, 0x5a, 0xff}}},
{{{ 96, 49, 94}, 0, { -74, 726}, {0x10, 0x28, 0x77, 0xff}}},
{{{ 44, 44, 97}, 0, { 196, 1366}, {0xda, 0x21, 0x74, 0xff}}},
{{{ 153, 33, 95}, 0, { 22, -68}, {0x05, 0x38, 0x71, 0xff}}},
{{{ 120, -11, 111}, 0, { 922, 122}, {0xff, 0x13, 0x7d, 0xff}}},
{{{ 42, 0, -102}, 0, { 842, 1210}, {0xc3, 0x05, 0x92, 0xff}}},
{{{ 44, 44, -96}, 0, { 118, 1334}, {0xda, 0x21, 0x8c, 0xff}}},
{{{ 96, 49, -93}, 0, { -70, 700}, {0x11, 0x27, 0x89, 0xff}}},
{{{ 85, -23, -110}, 0, { 1150, 582}, {0x06, 0x59, 0xa6, 0xff}}},
{{{ 120, -12, -109}, 0, { 916, 184}, {0xff, 0x13, 0x83, 0xff}}},
{{{ 153, 33, -94}, 0, { 90, -58}, {0xfe, 0x36, 0x8e, 0xff}}},
};
// 0x04012310
static const Vtx mario_mustache_cap_off_dl_vertex_group1[] = {
{{{ 92, 88, -83}, 0, { 992, -10}, {0x23, 0x59, 0xad, 0xff}}},
{{{ 77, 108, -33}, 0, { 360, 296}, {0x0e, 0x16, 0x84, 0xff}}},
{{{ 97, 103, -24}, 0, { 298, 20}, {0x40, 0x5a, 0xc3, 0xff}}},
{{{ 48, 94, -75}, 0, { 844, 640}, {0xd7, 0x60, 0xb9, 0xff}}},
{{{ 44, 44, -96}, 0, { 1272, 592}, {0xda, 0x21, 0x8c, 0xff}}},
{{{ 52, 111, -30}, 0, { 294, 656}, {0xa8, 0x32, 0xb5, 0xff}}},
{{{ 92, 88, 84}, 0, { 948, -8}, {0x23, 0x59, 0x53, 0xff}}},
{{{ 77, 108, 34}, 0, { 330, 316}, {0x0e, 0x16, 0x7c, 0xff}}},
{{{ 48, 94, 76}, 0, { 848, 630}, {0xd7, 0x60, 0x47, 0xff}}},
{{{ 97, 103, 25}, 0, { 248, 50}, {0x40, 0x5a, 0x3d, 0xff}}},
{{{ 52, 111, 31}, 0, { 292, 670}, {0xa8, 0x33, 0x4b, 0xff}}},
{{{ 44, 44, 97}, 0, { 1276, 566}, {0xda, 0x21, 0x74, 0xff}}},
{{{ 3, 54, 52}, 0, { 768, 1210}, {0x95, 0x1d, 0x3c, 0xff}}},
{{{ 27, 100, 30}, 0, { 336, 1006}, {0xb1, 0x60, 0x16, 0xff}}},
{{{ 3, 54, -51}, 0, { 720, 1228}, {0x95, 0x1d, 0xc4, 0xff}}},
{{{ 41, 109, 0}, 0, { -30, 876}, {0x95, 0x44, 0x00, 0xff}}},
};
// 0x04012410
static const Vtx mario_mustache_cap_off_dl_vertex_group2[] = {
{{{ 41, 109, 0}, 0, { -38, 852}, {0x95, 0x44, 0x00, 0xff}}},
{{{ 52, 111, -30}, 0, { 294, 656}, {0xa8, 0x32, 0xb5, 0xff}}},
{{{ 27, 100, -29}, 0, { 310, 1002}, {0xb1, 0x60, 0xea, 0xff}}},
{{{ 48, 94, -75}, 0, { 844, 640}, {0xd7, 0x60, 0xb9, 0xff}}},
{{{ 3, 54, -51}, 0, { 720, 1228}, {0x95, 0x1d, 0xc4, 0xff}}},
};
// 0x04012460
static const Vtx mario_face_part_cap_off_dl_vertex_group1[] = {
{{{ 97, 103, 25}, 0, { 0, 0}, {0x40, 0x5a, 0x3d, 0xff}}},
{{{ 108, 105, 0}, 0, { 0, 0}, {0x69, 0x46, 0x00, 0xff}}},
{{{ 117, 128, 0}, 0, { 0, 0}, {0x7a, 0xe1, 0x06, 0xff}}},
{{{ 92, 88, -83}, 0, { 0, 0}, {0x23, 0x59, 0xad, 0xff}}},
{{{ 97, 103, -24}, 0, { 0, 0}, {0x40, 0x5a, 0xc3, 0xff}}},
{{{ 104, 87, -69}, 0, { 0, 0}, {0x30, 0x5c, 0xb7, 0xff}}},
{{{ 96, 49, -93}, 0, { 0, 0}, {0x11, 0x27, 0x89, 0xff}}},
{{{ 44, 44, -96}, 0, { 0, 0}, {0xda, 0x21, 0x8c, 0xff}}},
{{{ 102, 129, -40}, 0, { 0, 0}, {0x50, 0xdc, 0xa6, 0xff}}},
{{{ 77, 108, -33}, 0, { 0, 0}, {0x0e, 0x16, 0x84, 0xff}}},
{{{ 144, 83, -66}, 0, { 0, 0}, {0x19, 0x5b, 0xad, 0xff}}},
{{{ 44, 44, 97}, 0, { 0, 0}, {0xda, 0x21, 0x74, 0xff}}},
{{{ 96, 49, 94}, 0, { 0, 0}, {0x10, 0x28, 0x77, 0xff}}},
{{{ 92, 88, 84}, 0, { 0, 0}, {0x23, 0x59, 0x53, 0xff}}},
{{{ 104, 87, 70}, 0, { 0, 0}, {0x30, 0x5c, 0x49, 0xff}}},
};
// 0x04012550
static const Vtx mario_face_part_cap_off_dl_vertex_group2[] = {
{{{ -7, 62, 0}, 0, { 0, 0}, {0x85, 0x1d, 0x00, 0xff}}},
{{{ 3, 54, 52}, 0, { 0, 0}, {0x95, 0x1d, 0x3c, 0xff}}},
{{{ 27, 100, 30}, 0, { 0, 0}, {0xb1, 0x60, 0x16, 0xff}}},
{{{ 144, 83, 67}, 0, { 0, 0}, {0x19, 0x5b, 0x53, 0xff}}},
{{{ 104, 87, 70}, 0, { 0, 0}, {0x30, 0x5c, 0x49, 0xff}}},
{{{ 96, 49, 94}, 0, { 0, 0}, {0x10, 0x28, 0x77, 0xff}}},
{{{ 117, 128, 0}, 0, { 0, 0}, {0x7a, 0xe1, 0x06, 0xff}}},
{{{ 102, 129, 41}, 0, { 0, 0}, {0x45, 0xd6, 0x61, 0xff}}},
{{{ 97, 103, 25}, 0, { 0, 0}, {0x40, 0x5a, 0x3d, 0xff}}},
{{{ 77, 108, 34}, 0, { 0, 0}, {0x0e, 0x16, 0x7c, 0xff}}},
{{{ 44, 44, 97}, 0, { 0, 0}, {0xda, 0x21, 0x74, 0xff}}},
{{{ 42, 0, 103}, 0, { 0, 0}, {0xc3, 0x05, 0x6e, 0xff}}},
{{{ 17, -52, 47}, 0, { 0, 0}, {0x89, 0xf8, 0x29, 0xff}}},
{{{ 64, -25, 135}, 0, { 0, 0}, {0xcc, 0xe5, 0x70, 0xff}}},
{{{ 56, -45, 77}, 0, { 0, 0}, {0xe3, 0xca, 0x6e, 0xff}}},
{{{ 85, -23, 111}, 0, { 0, 0}, {0x04, 0x58, 0x5a, 0xff}}},
};
// 0x04012650
static const Vtx mario_face_part_cap_off_dl_vertex_group3[] = {
{{{ 96, 49, 94}, 0, { 0, 0}, {0x10, 0x28, 0x77, 0xff}}},
{{{ 153, 33, 95}, 0, { 0, 0}, {0x05, 0x38, 0x71, 0xff}}},
{{{ 144, 83, 67}, 0, { 0, 0}, {0x19, 0x5b, 0x53, 0xff}}},
{{{ 64, -25, 135}, 0, { 0, 0}, {0xcc, 0xe5, 0x70, 0xff}}},
{{{ 91, -54, 86}, 0, { 0, 0}, {0xe9, 0xa9, 0x59, 0xff}}},
{{{ 102, -33, 135}, 0, { 0, 0}, {0x30, 0x18, 0x72, 0xff}}},
{{{ 56, -45, 77}, 0, { 0, 0}, {0xe3, 0xca, 0x6e, 0xff}}},
{{{ 85, -23, 111}, 0, { 0, 0}, {0x04, 0x58, 0x5a, 0xff}}},
{{{ 120, -11, 111}, 0, { 0, 0}, {0xff, 0x13, 0x7d, 0xff}}},
{{{ 52, 111, -30}, 0, { 0, 0}, {0xa8, 0x32, 0xb5, 0xff}}},
{{{ 41, 109, 0}, 0, { 0, 0}, {0x95, 0x44, 0x00, 0xff}}},
{{{ 32, 132, 0}, 0, { 0, 0}, {0x84, 0xe8, 0xf8, 0xff}}},
{{{ 85, -23, -110}, 0, { 0, 0}, {0x06, 0x59, 0xa6, 0xff}}},
{{{ 64, -25, -134}, 0, { 0, 0}, {0xcc, 0xe5, 0x90, 0xff}}},
{{{ 42, 0, -102}, 0, { 0, 0}, {0xc3, 0x05, 0x92, 0xff}}},
};
// 0x04012740
static const Vtx mario_face_part_cap_off_dl_vertex_group4[] = {
{{{ 27, 100, 30}, 0, { 0, 0}, {0xb1, 0x60, 0x16, 0xff}}},
{{{ 27, 100, -29}, 0, { 0, 0}, {0xb1, 0x60, 0xea, 0xff}}},
{{{ -7, 62, 0}, 0, { 0, 0}, {0x85, 0x1d, 0x00, 0xff}}},
{{{ 3, 54, -51}, 0, { 0, 0}, {0x95, 0x1d, 0xc4, 0xff}}},
{{{ 41, 109, 0}, 0, { 0, 0}, {0x95, 0x44, 0x00, 0xff}}},
{{{ 144, 83, -66}, 0, { 0, 0}, {0x19, 0x5b, 0xad, 0xff}}},
{{{ 153, 33, -94}, 0, { 0, 0}, {0xfe, 0x36, 0x8e, 0xff}}},
{{{ 96, 49, -93}, 0, { 0, 0}, {0x11, 0x27, 0x89, 0xff}}},
{{{ 42, 0, -102}, 0, { 0, 0}, {0xc3, 0x05, 0x92, 0xff}}},
{{{ 44, 44, -96}, 0, { 0, 0}, {0xda, 0x21, 0x8c, 0xff}}},
{{{ 64, -25, -134}, 0, { 0, 0}, {0xcc, 0xe5, 0x90, 0xff}}},
{{{ 102, -33, -134}, 0, { 0, 0}, {0x32, 0x19, 0x8f, 0xff}}},
{{{ 91, -54, -85}, 0, { 0, 0}, {0xe8, 0xaa, 0xa7, 0xff}}},
{{{ 85, -23, -110}, 0, { 0, 0}, {0x06, 0x59, 0xa6, 0xff}}},
{{{ 120, -12, -109}, 0, { 0, 0}, {0xff, 0x13, 0x83, 0xff}}},
};
// 0x04012830
static const Vtx mario_face_part_cap_off_dl_vertex_group5[] = {
{{{ 33, 165, 0}, 0, { 0, 0}, {0x8f, 0x38, 0x09, 0xff}}},
{{{ 60, 181, 0}, 0, { 0, 0}, {0xea, 0x7c, 0x00, 0xff}}},
{{{ 52, 164, -40}, 0, { 0, 0}, {0xb8, 0x34, 0xa6, 0xff}}},
{{{ 102, -33, -134}, 0, { 0, 0}, {0x32, 0x19, 0x8f, 0xff}}},
{{{ 120, -12, -109}, 0, { 0, 0}, {0xff, 0x13, 0x83, 0xff}}},
{{{ 91, -54, -85}, 0, { 0, 0}, {0xe8, 0xaa, 0xa7, 0xff}}},
{{{ 56, -45, -76}, 0, { 0, 0}, {0xe3, 0xca, 0x92, 0xff}}},
{{{ 64, -25, -134}, 0, { 0, 0}, {0xcc, 0xe5, 0x90, 0xff}}},
{{{ 42, 0, -102}, 0, { 0, 0}, {0xc3, 0x05, 0x92, 0xff}}},
{{{ 17, -52, -46}, 0, { 0, 0}, {0x89, 0xf8, 0xd7, 0xff}}},
{{{ 3, 54, -51}, 0, { 0, 0}, {0x95, 0x1d, 0xc4, 0xff}}},
{{{ -7, 62, 0}, 0, { 0, 0}, {0x85, 0x1d, 0x00, 0xff}}},
{{{ 17, -52, 47}, 0, { 0, 0}, {0x89, 0xf8, 0x29, 0xff}}},
{{{ 52, 164, 41}, 0, { 0, 0}, {0xc8, 0x3d, 0x5f, 0xff}}},
{{{ 78, 163, 46}, 0, { 0, 0}, {0x03, 0x55, 0x5d, 0xff}}},
{{{ 101, 179, 0}, 0, { 0, 0}, {0x27, 0x78, 0x00, 0xff}}},
};
// 0x04012930
static const Vtx mario_face_part_cap_off_dl_vertex_group6[] = {
{{{ 104, 162, 41}, 0, { 0, 0}, {0x52, 0x27, 0x58, 0xff}}},
{{{ 101, 179, 0}, 0, { 0, 0}, {0x27, 0x78, 0x00, 0xff}}},
{{{ 78, 163, 46}, 0, { 0, 0}, {0x03, 0x55, 0x5d, 0xff}}},
{{{ 52, 164, 41}, 0, { 0, 0}, {0xc8, 0x3d, 0x5f, 0xff}}},
{{{ 75, 130, 46}, 0, { 0, 0}, {0x00, 0xec, 0x7d, 0xff}}},
{{{ 119, 161, 0}, 0, { 0, 0}, {0x79, 0x23, 0xf6, 0xff}}},
{{{ 104, 162, -40}, 0, { 0, 0}, {0x44, 0x31, 0xa1, 0xff}}},
{{{ 78, 163, -45}, 0, { 0, 0}, {0x03, 0x54, 0xa2, 0xff}}},
{{{ 60, 181, 0}, 0, { 0, 0}, {0xea, 0x7c, 0x00, 0xff}}},
{{{ 47, 131, 41}, 0, { 0, 0}, {0xb0, 0xe4, 0x5e, 0xff}}},
{{{ 33, 165, 0}, 0, { 0, 0}, {0x8f, 0x38, 0x09, 0xff}}},
{{{ 102, 129, 41}, 0, { 0, 0}, {0x45, 0xd6, 0x61, 0xff}}},
{{{ 77, 108, 34}, 0, { 0, 0}, {0x0e, 0x16, 0x7c, 0xff}}},
{{{ 52, 164, -40}, 0, { 0, 0}, {0xb8, 0x34, 0xa6, 0xff}}},
{{{ 32, 132, 0}, 0, { 0, 0}, {0x84, 0xe8, 0xf8, 0xff}}},
{{{ 117, 128, 0}, 0, { 0, 0}, {0x7a, 0xe1, 0x06, 0xff}}},
};
// 0x04012A30
static const Vtx mario_face_part_cap_off_dl_vertex_group7[] = {
{{{ 52, 111, 31}, 0, { 0, 0}, {0xa8, 0x33, 0x4b, 0xff}}},
{{{ 47, 131, 41}, 0, { 0, 0}, {0xb0, 0xe4, 0x5e, 0xff}}},
{{{ 32, 132, 0}, 0, { 0, 0}, {0x84, 0xe8, 0xf8, 0xff}}},
{{{ 77, 108, 34}, 0, { 0, 0}, {0x0e, 0x16, 0x7c, 0xff}}},
{{{ 52, 164, -40}, 0, { 0, 0}, {0xb8, 0x34, 0xa6, 0xff}}},
{{{ 78, 163, -45}, 0, { 0, 0}, {0x03, 0x54, 0xa2, 0xff}}},
{{{ 75, 130, -45}, 0, { 0, 0}, {0x00, 0xec, 0x83, 0xff}}},
{{{ 104, 162, -40}, 0, { 0, 0}, {0x44, 0x31, 0xa1, 0xff}}},
{{{ 60, 181, 0}, 0, { 0, 0}, {0xea, 0x7c, 0x00, 0xff}}},
{{{ 17, -52, -46}, 0, { 0, 0}, {0x89, 0xf8, 0xd7, 0xff}}},
{{{ 31, -84, 0}, 0, { 0, 0}, {0xa0, 0xae, 0x00, 0xff}}},
{{{ 17, -52, 47}, 0, { 0, 0}, {0x89, 0xf8, 0x29, 0xff}}},
{{{ 41, 109, 0}, 0, { 0, 0}, {0x95, 0x44, 0x00, 0xff}}},
{{{ 47, 131, -40}, 0, { 0, 0}, {0xbc, 0xde, 0x9c, 0xff}}},
{{{ 102, 129, -40}, 0, { 0, 0}, {0x50, 0xdc, 0xa6, 0xff}}},
{{{ 77, 108, -33}, 0, { 0, 0}, {0x0e, 0x16, 0x84, 0xff}}},
};
// 0x04012B30
static const Vtx mario_face_part_cap_off_dl_vertex_group8[] = {
{{{ 102, 129, -40}, 0, { 0, 0}, {0x50, 0xdc, 0xa6, 0xff}}},
{{{ 104, 162, -40}, 0, { 0, 0}, {0x44, 0x31, 0xa1, 0xff}}},
{{{ 119, 161, 0}, 0, { 0, 0}, {0x79, 0x23, 0xf6, 0xff}}},
{{{ 117, 128, 0}, 0, { 0, 0}, {0x7a, 0xe1, 0x06, 0xff}}},
{{{ 32, 132, 0}, 0, { 0, 0}, {0x84, 0xe8, 0xf8, 0xff}}},
{{{ 47, 131, -40}, 0, { 0, 0}, {0xbc, 0xde, 0x9c, 0xff}}},
{{{ 52, 111, -30}, 0, { 0, 0}, {0xa8, 0x32, 0xb5, 0xff}}},
{{{ 77, 108, -33}, 0, { 0, 0}, {0x0e, 0x16, 0x84, 0xff}}},
{{{ 52, 164, -40}, 0, { 0, 0}, {0xb8, 0x34, 0xa6, 0xff}}},
};
// 0x04012BC0
static const Vtx mario_face_hair_cap_off_dl_vertex_group1[] = {
{{{ 153, 33, -94}, 0, { 0, 0}, {0xfe, 0x36, 0x8e, 0xff}}},
{{{ 200, 70, -97}, 0, { 0, 0}, {0x07, 0x48, 0x99, 0xff}}},
{{{ 182, -9, -115}, 0, { 0, 0}, {0x2f, 0xfe, 0x8b, 0xff}}},
{{{ 153, 33, 95}, 0, { 0, 0}, {0x05, 0x38, 0x71, 0xff}}},
{{{ 200, 75, 84}, 0, { 0, 0}, {0x10, 0x52, 0x5f, 0xff}}},
{{{ 151, 72, 70}, 0, { 0, 0}, {0xe4, 0x5c, 0x51, 0xff}}},
{{{ 120, -11, 111}, 0, { 0, 0}, {0xff, 0x13, 0x7d, 0xff}}},
{{{ 181, -9, 116}, 0, { 0, 0}, {0x2d, 0x01, 0x76, 0xff}}},
{{{ 175, 91, 39}, 0, { 0, 0}, {0x01, 0x75, 0x2f, 0xff}}},
{{{ 209, 86, 60}, 0, { 0, 0}, {0x38, 0x60, 0x3c, 0xff}}},
{{{ 227, 35, 75}, 0, { 0, 0}, {0x6d, 0x12, 0x3d, 0xff}}},
{{{ 175, 91, -38}, 0, { 0, 0}, {0xf5, 0x73, 0xcc, 0xff}}},
{{{ 151, 72, -68}, 0, { 0, 0}, {0xd6, 0x5b, 0xb3, 0xff}}},
{{{ 221, 35, -73}, 0, { 0, 0}, {0x71, 0x03, 0xc8, 0xff}}},
{{{ 211, 91, -71}, 0, { 0, 0}, {0x31, 0x46, 0xa3, 0xff}}},
{{{ 227, -14, -58}, 0, { 0, 0}, {0x72, 0xf1, 0xcc, 0xff}}},
};
// 0x04012CC0
static const Vtx mario_face_hair_cap_off_dl_vertex_group2[] = {
{{{ 120, -12, -109}, 0, { 0, 0}, {0xff, 0x13, 0x83, 0xff}}},
{{{ 153, 33, -94}, 0, { 0, 0}, {0xfe, 0x36, 0x8e, 0xff}}},
{{{ 182, -9, -115}, 0, { 0, 0}, {0x2f, 0xfe, 0x8b, 0xff}}},
{{{ 227, -14, 59}, 0, { 0, 0}, {0x72, 0xec, 0x32, 0xff}}},
{{{ 241, -34, 0}, 0, { 0, 0}, {0x7a, 0xe0, 0x00, 0xff}}},
{{{ 237, 64, 0}, 0, { 0, 0}, {0x7e, 0xf9, 0xff, 0xff}}},
{{{ 189, -102, 73}, 0, { 0, 0}, {0x50, 0xbb, 0x44, 0xff}}},
{{{ 181, -9, 116}, 0, { 0, 0}, {0x2d, 0x01, 0x76, 0xff}}},
{{{ 227, 35, 75}, 0, { 0, 0}, {0x6d, 0x12, 0x3d, 0xff}}},
{{{ 189, -102, -71}, 0, { 0, 0}, {0x50, 0xb9, 0xbd, 0xff}}},
{{{ 227, -14, -58}, 0, { 0, 0}, {0x72, 0xf1, 0xcc, 0xff}}},
{{{ 200, -117, 0}, 0, { 0, 0}, {0x3f, 0x93, 0x00, 0xff}}},
{{{ 221, 35, -73}, 0, { 0, 0}, {0x71, 0x03, 0xc8, 0xff}}},
{{{ 248, 104, -43}, 0, { 0, 0}, {0x76, 0x2c, 0xf3, 0xff}}},
{{{ 231, 81, 33}, 0, { 0, 0}, {0x71, 0x27, 0x2a, 0xff}}},
};
// 0x04012DB0
static const Vtx mario_face_hair_cap_off_dl_vertex_group3[] = {
{{{ 221, 35, -73}, 0, { 0, 0}, {0x71, 0x03, 0xc8, 0xff}}},
{{{ 211, 91, -71}, 0, { 0, 0}, {0x31, 0x46, 0xa3, 0xff}}},
{{{ 232, 69, -34}, 0, { 0, 0}, {0x72, 0xe4, 0xd1, 0xff}}},
{{{ 237, 64, 0}, 0, { 0, 0}, {0x7e, 0xf9, 0xff, 0xff}}},
{{{ 175, 91, -38}, 0, { 0, 0}, {0xf5, 0x73, 0xcc, 0xff}}},
{{{ 201, 125, -13}, 0, { 0, 0}, {0xe4, 0x7b, 0xfb, 0xff}}},
{{{ 160, 96, 0}, 0, { 0, 0}, {0xb7, 0x67, 0xfe, 0xff}}},
{{{ 189, -102, -71}, 0, { 0, 0}, {0x50, 0xb9, 0xbd, 0xff}}},
{{{ 116, -124, -67}, 0, { 0, 0}, {0xfc, 0x8f, 0xc8, 0xff}}},
{{{ 145, -84, -104}, 0, { 0, 0}, {0xef, 0xcf, 0x8d, 0xff}}},
{{{ 182, -9, -115}, 0, { 0, 0}, {0x2f, 0xfe, 0x8b, 0xff}}},
{{{ 200, -117, 0}, 0, { 0, 0}, {0x3f, 0x93, 0x00, 0xff}}},
{{{ 189, -102, 73}, 0, { 0, 0}, {0x50, 0xbb, 0x44, 0xff}}},
{{{ 116, -126, 68}, 0, { 0, 0}, {0xfb, 0x8f, 0x38, 0xff}}},
{{{ 119, -134, 0}, 0, { 0, 0}, {0xe8, 0x84, 0xff, 0xff}}},
{{{ 145, -83, 105}, 0, { 0, 0}, {0xef, 0xd0, 0x73, 0xff}}},
};
// 0x04012EB0
static const Vtx mario_face_hair_cap_off_dl_vertex_group4[] = {
{{{ 145, -83, 105}, 0, { 0, 0}, {0xef, 0xd0, 0x73, 0xff}}},
{{{ 189, -102, 73}, 0, { 0, 0}, {0x50, 0xbb, 0x44, 0xff}}},
{{{ 181, -9, 116}, 0, { 0, 0}, {0x2d, 0x01, 0x76, 0xff}}},
{{{ 201, 125, -13}, 0, { 0, 0}, {0xe4, 0x7b, 0xfb, 0xff}}},
{{{ 209, 86, 60}, 0, { 0, 0}, {0x38, 0x60, 0x3c, 0xff}}},
{{{ 248, 104, -43}, 0, { 0, 0}, {0x76, 0x2c, 0xf3, 0xff}}},
{{{ 231, 81, 33}, 0, { 0, 0}, {0x71, 0x27, 0x2a, 0xff}}},
{{{ 232, 69, -34}, 0, { 0, 0}, {0x72, 0xe4, 0xd1, 0xff}}},
{{{ 211, 91, -71}, 0, { 0, 0}, {0x31, 0x46, 0xa3, 0xff}}},
{{{ 237, 64, 0}, 0, { 0, 0}, {0x7e, 0xf9, 0xff, 0xff}}},
{{{ 227, 35, 75}, 0, { 0, 0}, {0x6d, 0x12, 0x3d, 0xff}}},
{{{ 175, 91, 39}, 0, { 0, 0}, {0x01, 0x75, 0x2f, 0xff}}},
{{{ 160, 96, 0}, 0, { 0, 0}, {0xb7, 0x67, 0xfe, 0xff}}},
{{{ 64, -103, 52}, 0, { 0, 0}, {0xf3, 0x8b, 0x2e, 0xff}}},
{{{ 64, -103, -51}, 0, { 0, 0}, {0xf3, 0x8b, 0xd2, 0xff}}},
{{{ 119, -134, 0}, 0, { 0, 0}, {0xe8, 0x84, 0xff, 0xff}}},
};
// 0x04012FB0
static const Vtx mario_face_hair_cap_off_dl_vertex_group5[] = {
{{{ 145, -83, 105}, 0, { 0, 0}, {0xef, 0xd0, 0x73, 0xff}}},
{{{ 181, -9, 116}, 0, { 0, 0}, {0x2d, 0x01, 0x76, 0xff}}},
{{{ 120, -11, 111}, 0, { 0, 0}, {0xff, 0x13, 0x7d, 0xff}}},
{{{ 64, -103, -51}, 0, { 0, 0}, {0xf3, 0x8b, 0xd2, 0xff}}},
{{{ 116, -124, -67}, 0, { 0, 0}, {0xfc, 0x8f, 0xc8, 0xff}}},
{{{ 119, -134, 0}, 0, { 0, 0}, {0xe8, 0x84, 0xff, 0xff}}},
{{{ 145, -84, -104}, 0, { 0, 0}, {0xef, 0xcf, 0x8d, 0xff}}},
{{{ 182, -9, -115}, 0, { 0, 0}, {0x2f, 0xfe, 0x8b, 0xff}}},
{{{ 120, -12, -109}, 0, { 0, 0}, {0xff, 0x13, 0x83, 0xff}}},
{{{ 91, -54, -85}, 0, { 0, 0}, {0xe8, 0xaa, 0xa7, 0xff}}},
{{{ 64, -103, 52}, 0, { 0, 0}, {0xf3, 0x8b, 0x2e, 0xff}}},
{{{ 116, -126, 68}, 0, { 0, 0}, {0xfb, 0x8f, 0x38, 0xff}}},
{{{ 91, -54, 86}, 0, { 0, 0}, {0xe9, 0xa9, 0x59, 0xff}}},
{{{ 31, -84, 0}, 0, { 0, 0}, {0xa0, 0xae, 0x00, 0xff}}},
{{{ 36, -116, 36}, 0, { 0, 0}, {0xfb, 0x8e, 0xc9, 0xff}}},
{{{ 9, -88, 59}, 0, { 0, 0}, {0x87, 0xdf, 0x0b, 0xff}}},
};
// 0x040130B0
static const Vtx mario_face_hair_cap_off_dl_vertex_group6[] = {
{{{ 64, -103, 52}, 0, { 0, 0}, {0xf3, 0x8b, 0x2e, 0xff}}},
{{{ 91, -54, 86}, 0, { 0, 0}, {0xe9, 0xa9, 0x59, 0xff}}},
{{{ 56, -45, 77}, 0, { 0, 0}, {0xe3, 0xca, 0x6e, 0xff}}},
{{{ 31, -84, 0}, 0, { 0, 0}, {0xa0, 0xae, 0x00, 0xff}}},
{{{ 36, -116, 36}, 0, { 0, 0}, {0xfb, 0x8e, 0xc9, 0xff}}},
{{{ 58, -114, 60}, 0, { 0, 0}, {0x57, 0xb4, 0x32, 0xff}}},
{{{ 36, -116, -35}, 0, { 0, 0}, {0xfb, 0x8e, 0x37, 0xff}}},
{{{ 64, -103, -51}, 0, { 0, 0}, {0xf3, 0x8b, 0xd2, 0xff}}},
{{{ 56, -45, -76}, 0, { 0, 0}, {0xe3, 0xca, 0x92, 0xff}}},
{{{ 91, -54, -85}, 0, { 0, 0}, {0xe8, 0xaa, 0xa7, 0xff}}},
{{{ 58, -114, -59}, 0, { 0, 0}, {0x57, 0xb4, 0xce, 0xff}}},
{{{ 17, -52, -46}, 0, { 0, 0}, {0x89, 0xf8, 0xd7, 0xff}}},
{{{ 9, -88, -58}, 0, { 0, 0}, {0x87, 0xdf, 0xf5, 0xff}}},
{{{ 9, -88, 59}, 0, { 0, 0}, {0x87, 0xdf, 0x0b, 0xff}}},
{{{ 17, -52, 47}, 0, { 0, 0}, {0x89, 0xf8, 0x29, 0xff}}},
{{{ 35, -120, -67}, 0, { 0, 0}, {0xda, 0x94, 0xcb, 0xff}}},
};
// 0x040131B0
static const Vtx mario_face_hair_cap_off_dl_vertex_group7[] = {
{{{ 36, -116, 36}, 0, { 0, 0}, {0xfb, 0x8e, 0xc9, 0xff}}},
{{{ 35, -120, 68}, 0, { 0, 0}, {0xda, 0x94, 0x35, 0xff}}},
{{{ 9, -88, 59}, 0, { 0, 0}, {0x87, 0xdf, 0x0b, 0xff}}},
{{{ 58, -114, 60}, 0, { 0, 0}, {0x57, 0xb4, 0x32, 0xff}}},
{{{ 35, -120, -67}, 0, { 0, 0}, {0xda, 0x94, 0xcb, 0xff}}},
{{{ 31, -85, -86}, 0, { 0, 0}, {0xdb, 0xfd, 0x87, 0xff}}},
{{{ 58, -114, -59}, 0, { 0, 0}, {0x57, 0xb4, 0xce, 0xff}}},
{{{ 9, -88, -58}, 0, { 0, 0}, {0x87, 0xdf, 0xf5, 0xff}}},
{{{ 56, -45, -76}, 0, { 0, 0}, {0xe3, 0xca, 0x92, 0xff}}},
{{{ 17, -52, -46}, 0, { 0, 0}, {0x89, 0xf8, 0xd7, 0xff}}},
{{{ 31, -85, 87}, 0, { 0, 0}, {0xdb, 0xfd, 0x79, 0xff}}},
{{{ 56, -45, 77}, 0, { 0, 0}, {0xe3, 0xca, 0x6e, 0xff}}},
{{{ 17, -52, 47}, 0, { 0, 0}, {0x89, 0xf8, 0x29, 0xff}}},
};
// 0x04013280
static const Vtx mario_face_part_cap_off_dl_vertex_group9[] = {
{{{ 44, 44, 97}, 0, { 0, 0}, {0xda, 0x21, 0x74, 0xff}}},
{{{ 48, 94, 76}, 0, { 0, 0}, {0xd7, 0x60, 0x47, 0xff}}},
{{{ 3, 54, 52}, 0, { 0, 0}, {0x95, 0x1d, 0x3c, 0xff}}},
};
// 0x040132B0 - 0x04013318
const Gfx mario_eyes_cap_off_dl[] = {
gsSPVertex(mario_eyes_cap_off_dl_vertex, 12, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 4, 6, 7, 0x0, 8, 6, 4, 0x0),
gsSP2Triangles( 5, 4, 7, 0x0, 7, 9, 5, 0x0),
gsSP2Triangles( 2, 8, 10, 0x0, 1, 6, 8, 0x0),
gsSP2Triangles( 1, 8, 2, 0x0, 6, 11, 7, 0x0),
gsSP1Triangle( 1, 11, 6, 0x0),
gsSPEndDisplayList(),
};
// 0x04013318 - 0x040133A8
const Gfx mario_mustache_cap_off_dl[] = {
gsSPVertex(mario_mustache_cap_off_dl_vertex_group1, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 1, 0, 0x0),
gsSP2Triangles( 0, 4, 3, 0x0, 3, 5, 1, 0x0),
gsSP2Triangles( 6, 7, 8, 0x0, 7, 6, 9, 0x0),
gsSP2Triangles( 7, 10, 8, 0x0, 8, 11, 6, 0x0),
gsSP2Triangles(12, 8, 13, 0x0, 13, 8, 10, 0x0),
gsSP2Triangles(14, 3, 4, 0x0, 13, 10, 15, 0x0),
gsSPVertex(mario_mustache_cap_off_dl_vertex_group2, 5, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 1, 3, 2, 0x0),
gsSP1Triangle( 2, 3, 4, 0x0),
gsSPEndDisplayList(),
};
// 0x040133A8 - 0x040133F8
const Gfx mario_hair_sideburn_cap_off_dl[] = {
gsSPVertex(mario_hair_sideburn_cap_off_dl_vertex, 12, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 2, 3, 0, 0x0),
gsSP2Triangles( 4, 2, 5, 0x0, 1, 5, 2, 0x0),
gsSP2Triangles( 6, 7, 8, 0x0, 8, 9, 6, 0x0),
gsSP2Triangles( 9, 8, 10, 0x0, 10, 8, 11, 0x0),
gsSPEndDisplayList(),
};
// 0x040133F8 - 0x040136D0
const Gfx mario_face_part_cap_off_dl[] = {
gsSPVertex(mario_face_part_cap_off_dl_vertex_group1, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 6, 3, 5, 0x0, 3, 6, 7, 0x0),
gsSP2Triangles( 4, 8, 2, 0x0, 8, 4, 9, 0x0),
gsSP2Triangles( 2, 1, 4, 0x0, 6, 5, 10, 0x0),
gsSP2Triangles(11, 12, 13, 0x0, 14, 13, 12, 0x0),
gsSP1Triangle(13, 14, 0, 0x0),
gsSPVertex(mario_face_part_cap_off_dl_vertex_group2, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 6, 7, 8, 0x0, 9, 8, 7, 0x0),
gsSP2Triangles(10, 1, 11, 0x0, 1, 12, 11, 0x0),
gsSP2Triangles(12, 1, 0, 0x0, 13, 11, 14, 0x0),
gsSP2Triangles(12, 14, 11, 0x0, 11, 13, 15, 0x0),
gsSPVertex(mario_face_part_cap_off_dl_vertex_group3, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 3, 6, 4, 0x0, 3, 5, 7, 0x0),
gsSP2Triangles( 8, 7, 5, 0x0, 4, 8, 5, 0x0),
gsSP2Triangles( 9, 10, 11, 0x0, 12, 13, 14, 0x0),
gsSPVertex(mario_face_part_cap_off_dl_vertex_group4, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 1, 3, 2, 0x0),
gsSP2Triangles( 4, 1, 0, 0x0, 5, 6, 7, 0x0),
gsSP2Triangles( 8, 3, 9, 0x0, 10, 11, 12, 0x0),
gsSP2Triangles(13, 11, 10, 0x0, 11, 13, 14, 0x0),
gsSPVertex(mario_face_part_cap_off_dl_vertex_group5, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 6, 7, 5, 0x0, 8, 7, 6, 0x0),
gsSP2Triangles( 8, 9, 10, 0x0, 8, 6, 9, 0x0),
gsSP2Triangles( 9, 11, 10, 0x0, 9, 12, 11, 0x0),
gsSP2Triangles( 0, 13, 1, 0x0, 13, 14, 1, 0x0),
gsSP1Triangle( 1, 14, 15, 0x0),
gsSPVertex(mario_face_part_cap_off_dl_vertex_group6, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 2, 0x0),
gsSP2Triangles( 2, 4, 0, 0x0, 1, 0, 5, 0x0),
gsSP2Triangles( 1, 6, 7, 0x0, 1, 5, 6, 0x0),
gsSP2Triangles( 7, 8, 1, 0x0, 3, 9, 4, 0x0),
gsSP2Triangles( 9, 3, 10, 0x0, 4, 11, 0, 0x0),
gsSP2Triangles(11, 4, 12, 0x0, 4, 9, 12, 0x0),
gsSP2Triangles(10, 13, 14, 0x0, 0, 11, 15, 0x0),
gsSP2Triangles( 5, 0, 15, 0x0, 14, 9, 10, 0x0),
gsSPVertex(mario_face_part_cap_off_dl_vertex_group7, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 1, 0, 3, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 6, 5, 7, 0x0),
gsSP2Triangles( 8, 5, 4, 0x0, 9, 10, 11, 0x0),
gsSP2Triangles( 2, 12, 0, 0x0, 13, 4, 6, 0x0),
gsSP2Triangles( 6, 14, 15, 0x0, 6, 7, 14, 0x0),
gsSP1Triangle(13, 6, 15, 0x0),
gsSPVertex(mario_face_part_cap_off_dl_vertex_group8, 9, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 0, 2, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 7, 6, 5, 0x0),
gsSP1Triangle( 8, 5, 4, 0x0),
gsSPVertex(mario_face_part_cap_off_dl_vertex_group9, 3, 0),
gsSP1Triangle( 0, 1, 2, 0x0),
gsSPEndDisplayList(),
};
// 0x040136D0 - 0x040139C0
const Gfx mario_face_hair_cap_off_dl[] = {
gsSPVertex(mario_face_hair_cap_off_dl_vertex_group1, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 3, 6, 7, 0x0, 3, 7, 4, 0x0),
gsSP2Triangles( 8, 4, 9, 0x0, 7, 10, 4, 0x0),
gsSP2Triangles( 4, 10, 9, 0x0, 8, 5, 4, 0x0),
gsSP2Triangles(11, 1, 12, 0x0, 1, 0, 12, 0x0),
gsSP2Triangles( 1, 13, 2, 0x0, 1, 11, 14, 0x0),
gsSP2Triangles(13, 1, 14, 0x0, 15, 2, 13, 0x0),
gsSPVertex(mario_face_hair_cap_off_dl_vertex_group2, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 4, 3, 6, 0x0, 3, 7, 6, 0x0),
gsSP2Triangles( 8, 7, 3, 0x0, 5, 8, 3, 0x0),
gsSP2Triangles( 9, 10, 4, 0x0, 11, 4, 6, 0x0),
gsSP2Triangles(11, 9, 4, 0x0, 10, 5, 4, 0x0),
gsSP2Triangles(10, 12, 5, 0x0, 5, 13, 14, 0x0),
gsSP2Triangles( 8, 5, 14, 0x0, 9, 2, 10, 0x0),
gsSPVertex(mario_face_hair_cap_off_dl_vertex_group3, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
gsSP2Triangles( 1, 4, 5, 0x0, 4, 6, 5, 0x0),
gsSP2Triangles( 7, 8, 9, 0x0, 10, 7, 9, 0x0),
gsSP2Triangles( 8, 7, 11, 0x0, 11, 12, 13, 0x0),
gsSP2Triangles(14, 11, 13, 0x0, 14, 8, 11, 0x0),
gsSP1Triangle(15, 13, 12, 0x0),
gsSPVertex(mario_face_hair_cap_off_dl_vertex_group4, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 4, 6, 5, 0x0, 7, 8, 5, 0x0),
gsSP2Triangles( 8, 3, 5, 0x0, 9, 7, 5, 0x0),
gsSP2Triangles(10, 6, 4, 0x0, 4, 3, 11, 0x0),
gsSP2Triangles( 3, 12, 11, 0x0, 13, 14, 15, 0x0),
gsSPVertex(mario_face_hair_cap_off_dl_vertex_group5, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 6, 4, 3, 0x0, 7, 6, 8, 0x0),
gsSP2Triangles( 9, 6, 3, 0x0, 6, 9, 8, 0x0),
gsSP2Triangles(10, 11, 0, 0x0, 12, 0, 2, 0x0),
gsSP2Triangles(10, 0, 12, 0x0, 10, 5, 11, 0x0),
gsSP2Triangles(13, 14, 15, 0x0, 13, 3, 10, 0x0),
gsSPVertex(mario_face_hair_cap_off_dl_vertex_group6, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 0, 4, 0x0),
gsSP2Triangles( 5, 0, 2, 0x0, 5, 4, 0, 0x0),
gsSP2Triangles( 3, 6, 7, 0x0, 8, 9, 7, 0x0),
gsSP2Triangles( 6, 10, 7, 0x0, 8, 7, 10, 0x0),
gsSP2Triangles( 3, 11, 12, 0x0, 13, 14, 3, 0x0),
gsSP2Triangles(12, 6, 3, 0x0, 6, 15, 10, 0x0),
gsSP1Triangle(12, 15, 6, 0x0),
gsSPVertex(mario_face_hair_cap_off_dl_vertex_group7, 13, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 1, 0, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 5, 4, 7, 0x0),
gsSP2Triangles( 6, 5, 8, 0x0, 9, 8, 5, 0x0),
gsSP2Triangles( 5, 7, 9, 0x0, 10, 11, 12, 0x0),
gsSP2Triangles(11, 10, 3, 0x0, 12, 2, 10, 0x0),
gsSP2Triangles( 2, 1, 10, 0x0, 10, 1, 3, 0x0),
gsSPEndDisplayList(),
};
// 0x040139C0 - 0x040139E8
const Gfx mario_face_cap_off_dl[] = {
gsSPDisplayList(mario_face_part_cap_off_dl),
gsSPLight(&mario_brown2_lights_group.l, 1),
gsSPLight(&mario_brown2_lights_group.a, 2),
gsSPDisplayList(mario_face_hair_cap_off_dl),
gsSPEndDisplayList(),
};
// 0x040139E8 - 0x04013AB8
const Gfx mario_cap_off_eyes_front[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_BLENDRGBFADEA, G_CC_BLENDRGBFADEA),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mario_texture_eyes_front),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPLight(&mario_beige_lights_group.l, 1),
gsSPLight(&mario_beige_lights_group.a, 2),
gsSPDisplayList(mario_eyes_cap_off_dl),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mario_texture_mustache),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPDisplayList(mario_mustache_cap_off_dl),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mario_texture_hair_sideburn),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPDisplayList(mario_hair_sideburn_cap_off_dl),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADEFADEA, G_CC_SHADEFADEA),
gsSPDisplayList(mario_face_cap_off_dl),
gsSPEndDisplayList(),
};
// 0x04013AB8 - 0x04013B88
const Gfx mario_cap_off_eyes_half_closed[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_BLENDRGBFADEA, G_CC_BLENDRGBFADEA),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mario_texture_eyes_half_closed),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPLight(&mario_beige_lights_group.l, 1),
gsSPLight(&mario_beige_lights_group.a, 2),
gsSPDisplayList(mario_eyes_cap_off_dl),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mario_texture_mustache),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPDisplayList(mario_mustache_cap_off_dl),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mario_texture_hair_sideburn),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPDisplayList(mario_hair_sideburn_cap_off_dl),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADEFADEA, G_CC_SHADEFADEA),
gsSPDisplayList(mario_face_cap_off_dl),
gsSPEndDisplayList(),
};
// 0x04013B88 - 0x04013C58
const Gfx mario_cap_off_eyes_closed[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_BLENDRGBFADEA, G_CC_BLENDRGBFADEA),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mario_texture_eyes_closed),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPLight(&mario_beige_lights_group.l, 1),
gsSPLight(&mario_beige_lights_group.a, 2),
gsSPDisplayList(mario_eyes_cap_off_dl),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mario_texture_mustache),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPDisplayList(mario_mustache_cap_off_dl),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mario_texture_hair_sideburn),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPDisplayList(mario_hair_sideburn_cap_off_dl),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADEFADEA, G_CC_SHADEFADEA),
gsSPDisplayList(mario_face_cap_off_dl),
gsSPEndDisplayList(),
};
// 0x04013C58 - 0x04013D28
const Gfx mario_cap_off_eyes_right[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_BLENDRGBFADEA, G_CC_BLENDRGBFADEA),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mario_texture_eyes_right),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPLight(&mario_beige_lights_group.l, 1),
gsSPLight(&mario_beige_lights_group.a, 2),
gsSPDisplayList(mario_eyes_cap_off_dl),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mario_texture_mustache),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPDisplayList(mario_mustache_cap_off_dl),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mario_texture_hair_sideburn),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPDisplayList(mario_hair_sideburn_cap_off_dl),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADEFADEA, G_CC_SHADEFADEA),
gsSPDisplayList(mario_face_cap_off_dl),
gsSPEndDisplayList(),
};
// 0x04013D28 - 0x04013DF8
const Gfx mario_cap_off_eyes_left[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_BLENDRGBFADEA, G_CC_BLENDRGBFADEA),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mario_texture_eyes_left),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPLight(&mario_beige_lights_group.l, 1),
gsSPLight(&mario_beige_lights_group.a, 2),
gsSPDisplayList(mario_eyes_cap_off_dl),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mario_texture_mustache),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPDisplayList(mario_mustache_cap_off_dl),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mario_texture_hair_sideburn),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPDisplayList(mario_hair_sideburn_cap_off_dl),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADEFADEA, G_CC_SHADEFADEA),
gsSPDisplayList(mario_face_cap_off_dl),
gsSPEndDisplayList(),
};
// 0x04013DF8 - 0x04013EC8
const Gfx mario_cap_off_eyes_up[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_BLENDRGBFADEA, G_CC_BLENDRGBFADEA),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mario_texture_eyes_up),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPLight(&mario_beige_lights_group.l, 1),
gsSPLight(&mario_beige_lights_group.a, 2),
gsSPDisplayList(mario_eyes_cap_off_dl),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mario_texture_mustache),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPDisplayList(mario_mustache_cap_off_dl),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mario_texture_hair_sideburn),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPDisplayList(mario_hair_sideburn_cap_off_dl),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADEFADEA, G_CC_SHADEFADEA),
gsSPDisplayList(mario_face_cap_off_dl),
gsSPEndDisplayList(),
};
// 0x04013EC8 - 0x04013F98
const Gfx mario_cap_off_eyes_down[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_BLENDRGBFADEA, G_CC_BLENDRGBFADEA),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mario_texture_eyes_down),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPLight(&mario_beige_lights_group.l, 1),
gsSPLight(&mario_beige_lights_group.a, 2),
gsSPDisplayList(mario_eyes_cap_off_dl),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mario_texture_mustache),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPDisplayList(mario_mustache_cap_off_dl),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mario_texture_hair_sideburn),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPDisplayList(mario_hair_sideburn_cap_off_dl),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADEFADEA, G_CC_SHADEFADEA),
gsSPDisplayList(mario_face_cap_off_dl),
gsSPEndDisplayList(),
};
// 0x04013F98 - 0x04014068
const Gfx mario_cap_off_eyes_dead[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_BLENDRGBFADEA, G_CC_BLENDRGBFADEA),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mario_texture_eyes_dead),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPLight(&mario_beige_lights_group.l, 1),
gsSPLight(&mario_beige_lights_group.a, 2),
gsSPDisplayList(mario_eyes_cap_off_dl),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mario_texture_mustache),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPDisplayList(mario_mustache_cap_off_dl),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mario_texture_hair_sideburn),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPDisplayList(mario_hair_sideburn_cap_off_dl),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADEFADEA, G_CC_SHADEFADEA),
gsSPDisplayList(mario_face_cap_off_dl),
gsSPEndDisplayList(),
};
// 0x04014068 - 0x04014098
const Gfx mario_metal_cap_off_shared_dl[] = {
gsSPDisplayList(mario_eyes_cap_off_dl),
gsSPDisplayList(mario_mustache_cap_off_dl),
gsSPDisplayList(mario_hair_sideburn_cap_off_dl),
gsSPDisplayList(mario_face_part_cap_off_dl),
gsSPDisplayList(mario_face_hair_cap_off_dl),
gsSPEndDisplayList(),
};
// 0x04014098
static const Vtx mario_medium_poly_butt_dl_vertex_group1[] = {
{{{ 0, 78, 37}, 0, { 0, 0}, {0xc7, 0x6f, 0x14, 0x00}}},
{{{ 44, 80, 46}, 0, { 0, 0}, {0x36, 0x68, 0x2e, 0x00}}},
{{{ 43, 80, -45}, 0, { 0, 0}, {0x2c, 0x70, 0xdb, 0x00}}},
{{{ -6, -84, 50}, 0, { 0, 0}, {0xd5, 0x90, 0x26, 0x00}}},
{{{ 41, -86, -45}, 0, { 0, 0}, {0x35, 0x90, 0xe7, 0x00}}},
{{{ 41, -86, 45}, 0, { 0, 0}, {0x44, 0x9b, 0x1f, 0x00}}},
{{{ -33, -45, -31}, 0, { 0, 0}, {0x87, 0xe9, 0xe3, 0x00}}},
{{{ -33, -45, 31}, 0, { 0, 0}, {0x86, 0xe5, 0x15, 0x00}}},
{{{ -32, 43, -22}, 0, { 0, 0}, {0x8b, 0x2d, 0xf0, 0x00}}},
{{{ -2, 41, 95}, 0, { 0, 0}, {0xba, 0x3b, 0x57, 0x00}}},
{{{ -5, -45, 97}, 0, { 0, 0}, {0xc7, 0xde, 0x6b, 0x00}}},
{{{ 44, 36, 95}, 0, { 0, 0}, {0x3d, 0x22, 0x69, 0x00}}},
{{{ -5, -45, -97}, 0, { 0, 0}, {0xc7, 0xdd, 0x95, 0x00}}},
{{{ -2, 41, -95}, 0, { 0, 0}, {0xba, 0x3b, 0xaa, 0x00}}},
{{{ 44, 35, -96}, 0, { 0, 0}, {0x3c, 0x22, 0x96, 0x00}}},
{{{ -6, -84, -50}, 0, { 0, 0}, {0xc1, 0x9a, 0xd9, 0x00}}},
};
// 0x04014198
static const Vtx mario_medium_poly_butt_dl_vertex_group2[] = {
{{{ -2, 41, 95}, 0, { 0, 0}, {0xba, 0x3b, 0x57, 0x00}}},
{{{ 0, 78, 37}, 0, { 0, 0}, {0xc7, 0x6f, 0x14, 0x00}}},
{{{ -32, 43, 22}, 0, { 0, 0}, {0x8c, 0x2c, 0x18, 0x00}}},
{{{ 0, 78, -37}, 0, { 0, 0}, {0xc5, 0x6c, 0xe2, 0x00}}},
{{{ -2, 41, -95}, 0, { 0, 0}, {0xba, 0x3b, 0xaa, 0x00}}},
{{{ -32, 43, -22}, 0, { 0, 0}, {0x8b, 0x2d, 0xf0, 0x00}}},
{{{ -33, -45, 31}, 0, { 0, 0}, {0x86, 0xe5, 0x15, 0x00}}},
{{{ -33, -45, -31}, 0, { 0, 0}, {0x87, 0xe9, 0xe3, 0x00}}},
{{{ -6, -84, -50}, 0, { 0, 0}, {0xc1, 0x9a, 0xd9, 0x00}}},
{{{ 43, -48, -97}, 0, { 0, 0}, {0x3b, 0xc1, 0xa4, 0x00}}},
{{{ 41, -86, -45}, 0, { 0, 0}, {0x35, 0x90, 0xe7, 0x00}}},
{{{ -6, -84, 50}, 0, { 0, 0}, {0xd5, 0x90, 0x26, 0x00}}},
{{{ 41, -86, 45}, 0, { 0, 0}, {0x44, 0x9b, 0x1f, 0x00}}},
{{{ 43, -48, 97}, 0, { 0, 0}, {0x3b, 0xc2, 0x5c, 0x00}}},
{{{ 44, 36, 95}, 0, { 0, 0}, {0x3d, 0x22, 0x69, 0x00}}},
{{{ 44, 80, 46}, 0, { 0, 0}, {0x36, 0x68, 0x2e, 0x00}}},
};
// 0x04014298
static const Vtx mario_medium_poly_butt_dl_vertex_group3[] = {
{{{ -2, 41, -95}, 0, { 0, 0}, {0xba, 0x3b, 0xaa, 0x00}}},
{{{ 43, 80, -45}, 0, { 0, 0}, {0x2c, 0x70, 0xdb, 0x00}}},
{{{ 44, 35, -96}, 0, { 0, 0}, {0x3c, 0x22, 0x96, 0x00}}},
{{{ 0, 78, -37}, 0, { 0, 0}, {0xc5, 0x6c, 0xe2, 0x00}}},
{{{ 44, 80, 46}, 0, { 0, 0}, {0x36, 0x68, 0x2e, 0x00}}},
{{{ 0, 78, 37}, 0, { 0, 0}, {0xc7, 0x6f, 0x14, 0x00}}},
{{{ -2, 41, 95}, 0, { 0, 0}, {0xba, 0x3b, 0x57, 0x00}}},
{{{ -32, 43, -22}, 0, { 0, 0}, {0x8b, 0x2d, 0xf0, 0x00}}},
{{{ 43, -48, 97}, 0, { 0, 0}, {0x3b, 0xc2, 0x5c, 0x00}}},
{{{ -5, -45, 97}, 0, { 0, 0}, {0xc7, 0xde, 0x6b, 0x00}}},
{{{ -6, -84, 50}, 0, { 0, 0}, {0xd5, 0x90, 0x26, 0x00}}},
{{{ -6, -84, -50}, 0, { 0, 0}, {0xc1, 0x9a, 0xd9, 0x00}}},
{{{ -5, -45, -97}, 0, { 0, 0}, {0xc7, 0xdd, 0x95, 0x00}}},
{{{ 43, -48, -97}, 0, { 0, 0}, {0x3b, 0xc1, 0xa4, 0x00}}},
{{{ -33, -45, 31}, 0, { 0, 0}, {0x86, 0xe5, 0x15, 0x00}}},
{{{ -33, -45, -31}, 0, { 0, 0}, {0x87, 0xe9, 0xe3, 0x00}}},
};
// 0x04014398
static const Vtx mario_medium_poly_butt_dl_vertex_group4[] = {
{{{ -5, -45, 97}, 0, { 0, 0}, {0xc7, 0xde, 0x6b, 0x00}}},
{{{ 43, -48, 97}, 0, { 0, 0}, {0x3b, 0xc2, 0x5c, 0x00}}},
{{{ 44, 36, 95}, 0, { 0, 0}, {0x3d, 0x22, 0x69, 0x00}}},
{{{ -33, -45, 31}, 0, { 0, 0}, {0x86, 0xe5, 0x15, 0x00}}},
{{{ -32, 43, 22}, 0, { 0, 0}, {0x8c, 0x2c, 0x18, 0x00}}},
{{{ -32, 43, -22}, 0, { 0, 0}, {0x8b, 0x2d, 0xf0, 0x00}}},
{{{ -6, -84, 50}, 0, { 0, 0}, {0xd5, 0x90, 0x26, 0x00}}},
{{{ -6, -84, -50}, 0, { 0, 0}, {0xc1, 0x9a, 0xd9, 0x00}}},
{{{ 41, -86, -45}, 0, { 0, 0}, {0x35, 0x90, 0xe7, 0x00}}},
{{{ 43, 80, -45}, 0, { 0, 0}, {0x2c, 0x70, 0xdb, 0x00}}},
{{{ 0, 78, -37}, 0, { 0, 0}, {0xc5, 0x6c, 0xe2, 0x00}}},
{{{ 0, 78, 37}, 0, { 0, 0}, {0xc7, 0x6f, 0x14, 0x00}}},
{{{ 85, -5, 0}, 0, { 0, 0}, {0x7f, 0xfe, 0x00, 0x00}}},
{{{ 44, 35, -96}, 0, { 0, 0}, {0x3c, 0x22, 0x96, 0x00}}},
{{{ 43, -48, -97}, 0, { 0, 0}, {0x3b, 0xc1, 0xa4, 0x00}}},
{{{ 41, -86, 45}, 0, { 0, 0}, {0x44, 0x9b, 0x1f, 0x00}}},
};
// 0x04014498
static const Vtx mario_medium_poly_butt_dl_vertex_group5[] = {
{{{ 44, 36, 95}, 0, { 0, 0}, {0x3d, 0x22, 0x69, 0x00}}},
{{{ 85, -5, 0}, 0, { 0, 0}, {0x7f, 0xfe, 0x00, 0x00}}},
{{{ 44, 80, 46}, 0, { 0, 0}, {0x36, 0x68, 0x2e, 0x00}}},
{{{ 43, 80, -45}, 0, { 0, 0}, {0x2c, 0x70, 0xdb, 0x00}}},
};
// 0x040144D8 - 0x04014638
const Gfx mario_medium_poly_butt_dl[] = {
gsSPVertex(mario_medium_poly_butt_dl_vertex_group1, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 6, 7, 8, 0x0, 9, 10, 11, 0x0),
gsSP2Triangles(12, 13, 14, 0x0, 12, 15, 6, 0x0),
gsSP1Triangle( 3, 10, 7, 0x0),
gsSPVertex(mario_medium_poly_butt_dl_vertex_group2, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 0, 2, 6, 0x0, 7, 5, 4, 0x0),
gsSP2Triangles( 7, 8, 6, 0x0, 9, 10, 8, 0x0),
gsSP2Triangles(11, 12, 13, 0x0, 2, 1, 5, 0x0),
gsSP1Triangle(14, 15, 0, 0x0),
gsSPVertex(mario_medium_poly_butt_dl_vertex_group3, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 5, 3, 7, 0x0),
gsSP2Triangles( 8, 9, 10, 0x0, 11, 12, 13, 0x0),
gsSP2Triangles(11, 10, 14, 0x0, 0, 12, 15, 0x0),
gsSP2Triangles(14, 9, 6, 0x0, 2, 13, 12, 0x0),
gsSPVertex(mario_medium_poly_butt_dl_vertex_group4, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 6, 7, 8, 0x0, 9, 10, 11, 0x0),
gsSP2Triangles( 9, 12, 13, 0x0, 13, 12, 14, 0x0),
gsSP2Triangles(14, 12, 8, 0x0, 8, 12, 15, 0x0),
gsSP2Triangles(15, 12, 1, 0x0, 1, 12, 2, 0x0),
gsSPVertex(mario_medium_poly_butt_dl_vertex_group5, 4, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 2, 1, 3, 0x0),
gsSPEndDisplayList(),
};
// 0x04014638 - 0x04014668
const Gfx mario_medium_poly_butt[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADEFADEA, G_CC_SHADEFADEA),
gsSPLight(&mario_blue_lights_group.l, 1),
gsSPLight(&mario_blue_lights_group.a, 2),
gsSPDisplayList(mario_medium_poly_butt_dl),
gsSPEndDisplayList(),
};
// 0x04014668 - 0x040146E0
const Gfx mario_metal_medium_poly_butt[] = {
gsDPPipeSync(),
gsSPSetGeometryMode(G_TEXTURE_GEN),
gsDPSetCombineMode(G_CC_DECALFADE, G_CC_DECALFADE),
gsDPLoadTextureBlock(mario_texture_metal, G_IM_FMT_RGBA, G_IM_SIZ_16b, 64, 32, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_WRAP | G_TX_NOMIRROR, 6, 5, G_TX_NOLOD, G_TX_NOLOD),
gsSPTexture(0x0F80, 0x07C0, 0, G_TX_RENDERTILE, G_ON),
gsSPLight(&mario_white_lights_group.l, 1),
gsSPLight(&mario_white_lights_group.a, 2),
gsSPDisplayList(mario_medium_poly_butt_dl),
gsSPEndDisplayList(),
};
// 0x040146E0
static const Vtx mario_medium_poly_left_arm_shared_dl_vertex[] = {
{{{ -6, -32, -22}, 0, { 0, 0}, {0x08, 0x84, 0x18, 0x00}}},
{{{ 60, -27, -18}, 0, { 0, 0}, {0x3d, 0xc5, 0xa3, 0x00}}},
{{{ 60, -18, 26}, 0, { 0, 0}, {0x5c, 0xbe, 0x36, 0x00}}},
{{{ -6, -32, -22}, 0, { 0, 0}, {0x07, 0xf5, 0x82, 0x00}}},
{{{ -7, 21, -27}, 0, { 0, 0}, {0x07, 0xf5, 0x82, 0x00}}},
{{{ 59, 16, -22}, 0, { 0, 0}, {0x5b, 0x4f, 0xda, 0x00}}},
{{{ -7, 20, 18}, 0, { 0, 0}, {0x0c, 0x73, 0x32, 0x00}}},
{{{ 59, 14, 14}, 0, { 0, 0}, {0x38, 0x4b, 0x55, 0x00}}},
{{{ -6, -21, 33}, 0, { 0, 0}, {0x0b, 0x2a, 0x77, 0x00}}},
{{{ -7, 21, -27}, 0, { 0, 0}, {0x0a, 0x7e, 0x04, 0x00}}},
{{{ -6, -21, 33}, 0, { 0, 0}, {0x08, 0x84, 0x18, 0x00}}},
{{{ -7, 21, -27}, 0, { 0, 0}, {0x81, 0xff, 0x00, 0x00}}},
{{{ -6, -32, -22}, 0, { 0, 0}, {0x81, 0xff, 0x00, 0x00}}},
{{{ -6, -21, 33}, 0, { 0, 0}, {0x81, 0xff, 0x00, 0x00}}},
{{{ -7, 20, 18}, 0, { 0, 0}, {0x81, 0xff, 0x00, 0x00}}},
};
// 0x040147D0 - 0x04014840
const Gfx mario_medium_poly_left_arm_shared_dl[] = {
gsSPVertex(mario_medium_poly_left_arm_shared_dl_vertex, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 1, 0x0),
gsSP2Triangles( 4, 5, 1, 0x0, 6, 7, 5, 0x0),
gsSP2Triangles( 8, 2, 7, 0x0, 6, 8, 7, 0x0),
gsSP2Triangles( 9, 6, 5, 0x0, 10, 0, 2, 0x0),
gsSP2Triangles( 5, 2, 1, 0x0, 11, 12, 13, 0x0),
gsSP2Triangles(13, 14, 11, 0x0, 5, 7, 2, 0x0),
gsSPEndDisplayList(),
};
// 0x04014840 - 0x04014860
const Gfx mario_medium_poly_left_arm[] = {
gsSPLight(&mario_red_lights_group.l, 1),
gsSPLight(&mario_red_lights_group.a, 2),
gsSPDisplayList(mario_medium_poly_left_arm_shared_dl),
gsSPEndDisplayList(),
};
// 0x04014860
static const Vtx mario_medium_poly_left_forearm_shared_dl_vertex[] = {
{{{ -9, -29, -18}, 0, { 0, 0}, {0x05, 0x84, 0x19, 0x00}}},
{{{ 53, -26, -17}, 0, { 0, 0}, {0x59, 0xd0, 0xb5, 0x00}}},
{{{ 53, -17, 24}, 0, { 0, 0}, {0x3d, 0xab, 0x47, 0x00}}},
{{{ -9, -29, -18}, 0, { 0, 0}, {0x04, 0xf3, 0x82, 0x00}}},
{{{ -9, 16, -24}, 0, { 0, 0}, {0x04, 0xf4, 0x82, 0x00}}},
{{{ 53, 13, -21}, 0, { 0, 0}, {0x3b, 0x64, 0xce, 0x00}}},
{{{ -9, 15, 15}, 0, { 0, 0}, {0x07, 0x75, 0x30, 0x00}}},
{{{ 53, 13, 12}, 0, { 0, 0}, {0x52, 0x41, 0x47, 0x00}}},
{{{ -9, -19, 28}, 0, { 0, 0}, {0x07, 0x2c, 0x76, 0x00}}},
{{{ -9, 16, -24}, 0, { 0, 0}, {0x06, 0x7e, 0x02, 0x00}}},
{{{ -9, -19, 28}, 0, { 0, 0}, {0x05, 0x84, 0x1a, 0x00}}},
{{{ -9, 16, -24}, 0, { 0, 0}, {0x81, 0xff, 0x00, 0x00}}},
{{{ -9, -29, -18}, 0, { 0, 0}, {0x81, 0xff, 0x00, 0x00}}},
{{{ -9, -19, 28}, 0, { 0, 0}, {0x81, 0xff, 0x00, 0x00}}},
{{{ -9, 15, 15}, 0, { 0, 0}, {0x81, 0xff, 0x00, 0x00}}},
};
// 0x04014950 - 0x040149C0
const Gfx mario_medium_poly_left_forearm_shared_dl[] = {
gsSPVertex(mario_medium_poly_left_forearm_shared_dl_vertex, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 1, 0x0),
gsSP2Triangles( 4, 5, 1, 0x0, 6, 7, 5, 0x0),
gsSP2Triangles( 8, 2, 7, 0x0, 6, 8, 7, 0x0),
gsSP2Triangles( 9, 6, 5, 0x0, 10, 0, 2, 0x0),
gsSP2Triangles( 1, 7, 2, 0x0, 1, 5, 7, 0x0),
gsSP2Triangles(11, 12, 13, 0x0, 13, 14, 11, 0x0),
gsSPEndDisplayList(),
};
// 0x040149C0
static const Vtx mario_medium_poly_left_hand_closed_shared_dl_vertex_group1[] = {
{{{ 31, 10, 40}, 0, { 0, 0}, {0xd8, 0xed, 0x76, 0x00}}},
{{{ 12, 1, 26}, 0, { 0, 0}, {0xf1, 0xf7, 0x7d, 0x00}}},
{{{ 27, -32, -3}, 0, { 0, 0}, {0x06, 0x82, 0x0b, 0x00}}},
{{{ 11, 2, -28}, 0, { 0, 0}, {0xca, 0xf6, 0x8e, 0x00}}},
{{{ 44, -22, -46}, 0, { 0, 0}, {0xde, 0xb9, 0x9d, 0x00}}},
{{{ 18, 37, -31}, 0, { 0, 0}, {0xc7, 0x28, 0x97, 0x00}}},
{{{ -2, 36, -2}, 0, { 0, 0}, {0xb0, 0x61, 0x03, 0x00}}},
{{{ -5, -5, 34}, 0, { 0, 0}, {0x2f, 0x13, 0x74, 0x00}}},
{{{ -6, -5, -32}, 0, { 0, 0}, {0x1c, 0x0e, 0x86, 0x00}}},
{{{ 81, 32, 40}, 0, { 0, 0}, {0x48, 0x1f, 0x63, 0x00}}},
{{{ 55, 84, 9}, 0, { 0, 0}, {0x14, 0x74, 0x2c, 0x00}}},
{{{ 102, -23, 6}, 0, { 0, 0}, {0x64, 0xc4, 0x31, 0x00}}},
{{{ 95, 43, -12}, 0, { 0, 0}, {0x6e, 0x36, 0xe0, 0x00}}},
{{{ 54, 58, -32}, 0, { 0, 0}, {0x02, 0x4e, 0x9d, 0x00}}},
{{{ 84, -10, -41}, 0, { 0, 0}, {0x39, 0xe2, 0x93, 0x00}}},
{{{ 53, -42, 9}, 0, { 0, 0}, {0x04, 0x83, 0x0f, 0x00}}},
};
// 0x04014AC0
static const Vtx mario_medium_poly_left_hand_closed_shared_dl_vertex_group2[] = {
{{{ 31, 10, 40}, 0, { 0, 0}, {0xd8, 0xed, 0x76, 0x00}}},
{{{ 55, 84, 9}, 0, { 0, 0}, {0x14, 0x74, 0x2c, 0x00}}},
{{{ 7, 62, 10}, 0, { 0, 0}, {0xa7, 0x5a, 0x00, 0x00}}},
{{{ 27, -32, -3}, 0, { 0, 0}, {0x06, 0x82, 0x0b, 0x00}}},
{{{ 14, -51, -2}, 0, { 0, 0}, {0x37, 0xd5, 0x97, 0x00}}},
{{{ -6, -5, -32}, 0, { 0, 0}, {0x1c, 0x0e, 0x86, 0x00}}},
{{{ -26, 40, -1}, 0, { 0, 0}, {0x05, 0x48, 0x98, 0x00}}},
{{{ -2, 36, -2}, 0, { 0, 0}, {0xb0, 0x61, 0x03, 0x00}}},
{{{ -26, 40, -1}, 0, { 0, 0}, {0x11, 0x50, 0x60, 0x00}}},
{{{ -5, -5, 34}, 0, { 0, 0}, {0x2f, 0x13, 0x74, 0x00}}},
{{{ 14, -51, -2}, 0, { 0, 0}, {0x49, 0xd5, 0x5e, 0x00}}},
{{{ 18, 37, -31}, 0, { 0, 0}, {0xc7, 0x28, 0x97, 0x00}}},
{{{ 44, -22, -46}, 0, { 0, 0}, {0xde, 0xb9, 0x9d, 0x00}}},
{{{ 53, -42, 9}, 0, { 0, 0}, {0x04, 0x83, 0x0f, 0x00}}},
{{{ 54, 58, -32}, 0, { 0, 0}, {0x02, 0x4e, 0x9d, 0x00}}},
};
// 0x04014BB0
static const Vtx mario_medium_poly_left_hand_closed_shared_dl_vertex_group3[] = {
{{{ 54, 58, -32}, 0, { 0, 0}, {0x02, 0x4e, 0x9d, 0x00}}},
{{{ 95, 43, -12}, 0, { 0, 0}, {0x6e, 0x36, 0xe0, 0x00}}},
{{{ 84, -10, -41}, 0, { 0, 0}, {0x39, 0xe2, 0x93, 0x00}}},
{{{ 7, 62, 10}, 0, { 0, 0}, {0xa7, 0x5a, 0x00, 0x00}}},
{{{ 55, 84, 9}, 0, { 0, 0}, {0x14, 0x74, 0x2c, 0x00}}},
{{{ 53, -42, 9}, 0, { 0, 0}, {0x04, 0x83, 0x0f, 0x00}}},
{{{ 102, -23, 6}, 0, { 0, 0}, {0x64, 0xc4, 0x31, 0x00}}},
{{{ 18, 37, -31}, 0, { 0, 0}, {0xc7, 0x28, 0x97, 0x00}}},
{{{ 44, -22, -46}, 0, { 0, 0}, {0xde, 0xb9, 0x9d, 0x00}}},
{{{ 11, 2, -28}, 0, { 0, 0}, {0xca, 0xf6, 0x8e, 0x00}}},
{{{ -5, -5, 34}, 0, { 0, 0}, {0x8c, 0xce, 0x01, 0x00}}},
{{{ -6, -5, -32}, 0, { 0, 0}, {0x8c, 0xce, 0x01, 0x00}}},
{{{ 14, -51, -2}, 0, { 0, 0}, {0x8c, 0xce, 0x01, 0x00}}},
{{{ -26, 40, -1}, 0, { 0, 0}, {0x8c, 0xce, 0x01, 0x00}}},
};
// 0x04014C90 - 0x04014DC0
const Gfx mario_medium_poly_left_hand_closed_shared_dl[] = {
gsSPVertex(mario_medium_poly_left_hand_closed_shared_dl_vertex_group1, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 2, 3, 4, 0x0),
gsSP2Triangles( 5, 3, 6, 0x0, 6, 1, 0, 0x0),
gsSP2Triangles( 2, 1, 7, 0x0, 7, 1, 6, 0x0),
gsSP2Triangles( 6, 3, 8, 0x0, 3, 2, 8, 0x0),
gsSP2Triangles( 0, 9, 10, 0x0, 11, 9, 0, 0x0),
gsSP2Triangles(10, 12, 13, 0x0, 14, 12, 11, 0x0),
gsSP2Triangles(11, 12, 9, 0x0, 9, 12, 10, 0x0),
gsSP1Triangle(15, 11, 0, 0x0),
gsSPVertex(mario_medium_poly_left_hand_closed_shared_dl_vertex_group2, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 5, 6, 7, 0x0, 7, 8, 9, 0x0),
gsSP2Triangles( 9, 10, 3, 0x0, 7, 0, 2, 0x0),
gsSP2Triangles( 7, 2, 11, 0x0, 3, 12, 13, 0x0),
gsSP2Triangles( 3, 13, 0, 0x0, 11, 2, 14, 0x0),
gsSPVertex(mario_medium_poly_left_hand_closed_shared_dl_vertex_group3, 14, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 0, 0x0),
gsSP2Triangles( 5, 2, 6, 0x0, 7, 8, 9, 0x0),
gsSP2Triangles( 7, 2, 8, 0x0, 7, 0, 2, 0x0),
gsSP2Triangles( 5, 8, 2, 0x0, 10, 11, 12, 0x0),
gsSP1Triangle(10, 13, 11, 0x0),
gsSPEndDisplayList(),
};
// 0x04014DC0 - 0x04014DE0
const Gfx mario_medium_poly_left_hand_closed[] = {
gsSPLight(&mario_white_lights_group.l, 1),
gsSPLight(&mario_white_lights_group.a, 2),
gsSPDisplayList(mario_medium_poly_left_hand_closed_shared_dl),
gsSPEndDisplayList(),
};
// 0x04014DE0
static const Vtx mario_medium_poly_right_arm_shared_dl_vertex[] = {
{{{ 60, -28, 22}, 0, { 0, 0}, {0x3b, 0xc7, 0x60, 0x00}}},
{{{ 60, -19, -19}, 0, { 0, 0}, {0x5a, 0xbc, 0xc7, 0x00}}},
{{{ 60, 14, 24}, 0, { 0, 0}, {0x5b, 0x4f, 0x26, 0x00}}},
{{{ -7, -31, 24}, 0, { 0, 0}, {0x04, 0x84, 0xe6, 0x00}}},
{{{ -7, -20, -27}, 0, { 0, 0}, {0x04, 0x84, 0xe6, 0x00}}},
{{{ -8, 21, -15}, 0, { 0, 0}, {0x11, 0x73, 0xce, 0x00}}},
{{{ -8, 22, 27}, 0, { 0, 0}, {0x0e, 0x7e, 0xfd, 0x00}}},
{{{ 60, 13, -9}, 0, { 0, 0}, {0x3c, 0x46, 0xaa, 0x00}}},
{{{ -7, -20, -27}, 0, { 0, 0}, {0x0e, 0x23, 0x88, 0x00}}},
{{{ -8, 22, 27}, 0, { 0, 0}, {0x03, 0xfa, 0x7e, 0x00}}},
{{{ -7, -31, 24}, 0, { 0, 0}, {0x03, 0xfa, 0x7e, 0x00}}},
{{{ -7, -20, -27}, 0, { 0, 0}, {0x81, 0xff, 0x00, 0x00}}},
{{{ -7, -31, 24}, 0, { 0, 0}, {0x81, 0xff, 0x00, 0x00}}},
{{{ -8, 22, 27}, 0, { 0, 0}, {0x81, 0xff, 0x00, 0x00}}},
{{{ -8, 21, -15}, 0, { 0, 0}, {0x81, 0xff, 0x00, 0x00}}},
};
// 0x04014ED0 - 0x04014F40
const Gfx mario_medium_poly_right_arm_shared_dl[] = {
gsSPVertex(mario_medium_poly_right_arm_shared_dl_vertex, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 1, 3, 4, 0x0),
gsSP2Triangles( 2, 5, 6, 0x0, 7, 8, 5, 0x0),
gsSP2Triangles( 7, 1, 8, 0x0, 2, 7, 5, 0x0),
gsSP2Triangles( 0, 2, 9, 0x0, 0, 9, 10, 0x0),
gsSP2Triangles( 1, 0, 3, 0x0, 11, 12, 13, 0x0),
gsSP2Triangles(13, 14, 11, 0x0, 1, 7, 2, 0x0),
gsSPEndDisplayList(),
};
// 0x04014F40 - 0x04014F60
const Gfx mario_medium_poly_right_arm[] = {
gsSPLight(&mario_red_lights_group.l, 1),
gsSPLight(&mario_red_lights_group.a, 2),
gsSPDisplayList(mario_medium_poly_right_arm_shared_dl),
gsSPEndDisplayList(),
};
// 0x04014F60
static const Vtx mario_medium_poly_right_forearm_shared_dl_vertex[] = {
{{{ -5, -18, -24}, 0, { 0, 0}, {0x81, 0xfe, 0x03, 0x00}}},
{{{ -3, -29, 21}, 0, { 0, 0}, {0x81, 0xfe, 0x03, 0x00}}},
{{{ -4, 17, 26}, 0, { 0, 0}, {0x81, 0xfe, 0x03, 0x00}}},
{{{ 52, 13, -10}, 0, { 0, 0}, {0x51, 0x40, 0xb7, 0x00}}},
{{{ 53, 13, 22}, 0, { 0, 0}, {0x3d, 0x63, 0x31, 0x00}}},
{{{ 53, -26, 19}, 0, { 0, 0}, {0x5b, 0xd0, 0x49, 0x00}}},
{{{ 52, -17, -21}, 0, { 0, 0}, {0x3a, 0xac, 0xb6, 0x00}}},
{{{ -3, -29, 21}, 0, { 0, 0}, {0x04, 0x85, 0xe4, 0x00}}},
{{{ -5, -18, -24}, 0, { 0, 0}, {0x03, 0x85, 0xe3, 0x00}}},
{{{ -5, 17, -12}, 0, { 0, 0}, {0x09, 0x75, 0xd1, 0x00}}},
{{{ -4, 17, 26}, 0, { 0, 0}, {0x08, 0x7e, 0x00, 0x00}}},
{{{ -5, -18, -24}, 0, { 0, 0}, {0x06, 0x2a, 0x89, 0x00}}},
{{{ -4, 17, 26}, 0, { 0, 0}, {0x06, 0xf5, 0x7e, 0x00}}},
{{{ -3, -29, 21}, 0, { 0, 0}, {0x06, 0xf4, 0x7e, 0x00}}},
{{{ -5, 17, -12}, 0, { 0, 0}, {0x81, 0xfe, 0x03, 0x00}}},
};
// 0x04015050 - 0x040150C0
const Gfx mario_medium_poly_right_forearm_shared_dl[] = {
gsSPVertex(mario_medium_poly_right_forearm_shared_dl_vertex, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 6, 3, 5, 0x0, 6, 7, 8, 0x0),
gsSP2Triangles( 4, 9, 10, 0x0, 3, 11, 9, 0x0),
gsSP2Triangles( 3, 6, 11, 0x0, 4, 3, 9, 0x0),
gsSP2Triangles( 5, 4, 12, 0x0, 5, 12, 13, 0x0),
gsSP2Triangles( 6, 5, 7, 0x0, 2, 14, 0, 0x0),
gsSPEndDisplayList(),
};
// 0x040150C0
static const Vtx mario_medium_poly_right_hand_closed_dl_vertex_group1[] = {
{{{ -7, -4, 36}, 0, { 0, 0}, {0x8c, 0xcd, 0xfd, 0x00}}},
{{{ -26, 40, 0}, 0, { 0, 0}, {0x8c, 0xcd, 0xfd, 0x00}}},
{{{ -4, -7, -34}, 0, { 0, 0}, {0x8c, 0xcd, 0xfd, 0x00}}},
{{{ 14, -51, 7}, 0, { 0, 0}, {0x8c, 0xcd, 0xfd, 0x00}}},
{{{ 81, -8, 49}, 0, { 0, 0}, {0x36, 0xe6, 0x6f, 0x00}}},
{{{ 42, -20, 54}, 0, { 0, 0}, {0xd9, 0xbb, 0x62, 0x00}}},
{{{ 54, -42, -4}, 0, { 0, 0}, {0x04, 0x82, 0xf6, 0x00}}},
{{{ 52, 59, 37}, 0, { 0, 0}, {0xff, 0x55, 0x5e, 0x00}}},
{{{ 16, 38, 35}, 0, { 0, 0}, {0xc1, 0x2d, 0x63, 0x00}}},
{{{ 10, 3, 33}, 0, { 0, 0}, {0xc3, 0xfa, 0x6e, 0x00}}},
{{{ 102, -23, 0}, 0, { 0, 0}, {0x65, 0xc1, 0xd7, 0x00}}},
{{{ 55, 84, -8}, 0, { 0, 0}, {0x15, 0x73, 0xd1, 0x00}}},
{{{ 7, 62, -11}, 0, { 0, 0}, {0xa7, 0x5a, 0xf9, 0x00}}},
{{{ 94, 43, 18}, 0, { 0, 0}, {0x6d, 0x38, 0x21, 0x00}}},
{{{ 32, 8, -40}, 0, { 0, 0}, {0xda, 0xe8, 0x8a, 0x00}}},
{{{ 26, -32, 8}, 0, { 0, 0}, {0x08, 0x82, 0xfa, 0x00}}},
};
// 0x040151C0
static const Vtx mario_medium_poly_right_hand_closed_dl_vertex_group2[] = {
{{{ 16, 38, 35}, 0, { 0, 0}, {0xc1, 0x2d, 0x63, 0x00}}},
{{{ 7, 62, -11}, 0, { 0, 0}, {0xa7, 0x5a, 0xf9, 0x00}}},
{{{ -3, 37, 3}, 0, { 0, 0}, {0xb0, 0x62, 0xf7, 0x00}}},
{{{ 32, 8, -40}, 0, { 0, 0}, {0xda, 0xe8, 0x8a, 0x00}}},
{{{ 26, -32, 8}, 0, { 0, 0}, {0x08, 0x82, 0xfa, 0x00}}},
{{{ 14, -51, 7}, 0, { 0, 0}, {0x4f, 0xd0, 0xaa, 0x00}}},
{{{ -4, -7, -34}, 0, { 0, 0}, {0x37, 0x10, 0x8f, 0x00}}},
{{{ -26, 40, 0}, 0, { 0, 0}, {0x15, 0x51, 0xa1, 0x00}}},
{{{ -26, 40, 0}, 0, { 0, 0}, {0x02, 0x4f, 0x62, 0x00}}},
{{{ -7, -4, 36}, 0, { 0, 0}, {0x19, 0x13, 0x7a, 0x00}}},
{{{ 14, -51, 7}, 0, { 0, 0}, {0x36, 0xd7, 0x6b, 0x00}}},
{{{ 55, 84, -8}, 0, { 0, 0}, {0x15, 0x73, 0xd1, 0x00}}},
{{{ 102, -23, 0}, 0, { 0, 0}, {0x65, 0xc1, 0xd7, 0x00}}},
{{{ 54, -42, -4}, 0, { 0, 0}, {0x04, 0x82, 0xf6, 0x00}}},
{{{ 94, 43, 18}, 0, { 0, 0}, {0x6d, 0x38, 0x21, 0x00}}},
{{{ 83, 30, -39}, 0, { 0, 0}, {0x4e, 0x1c, 0xa1, 0x00}}},
};
// 0x040152C0
static const Vtx mario_medium_poly_right_hand_closed_dl_vertex_group3[] = {
{{{ 102, -23, 0}, 0, { 0, 0}, {0x65, 0xc1, 0xd7, 0x00}}},
{{{ 94, 43, 18}, 0, { 0, 0}, {0x6d, 0x38, 0x21, 0x00}}},
{{{ 81, -8, 49}, 0, { 0, 0}, {0x36, 0xe6, 0x6f, 0x00}}},
{{{ 52, 59, 37}, 0, { 0, 0}, {0xff, 0x55, 0x5e, 0x00}}},
{{{ 55, 84, -8}, 0, { 0, 0}, {0x15, 0x73, 0xd1, 0x00}}},
{{{ 32, 8, -40}, 0, { 0, 0}, {0xda, 0xe8, 0x8a, 0x00}}},
{{{ 83, 30, -39}, 0, { 0, 0}, {0x4e, 0x1c, 0xa1, 0x00}}},
{{{ -7, -4, 36}, 0, { 0, 0}, {0x19, 0x13, 0x7a, 0x00}}},
{{{ 26, -32, 8}, 0, { 0, 0}, {0x08, 0x82, 0xfa, 0x00}}},
{{{ 10, 3, 33}, 0, { 0, 0}, {0xc3, 0xfa, 0x6e, 0x00}}},
{{{ -3, 37, 3}, 0, { 0, 0}, {0xb0, 0x62, 0xf7, 0x00}}},
{{{ 13, 0, -26}, 0, { 0, 0}, {0xf5, 0xf2, 0x83, 0x00}}},
{{{ -4, -7, -34}, 0, { 0, 0}, {0x37, 0x10, 0x8f, 0x00}}},
{{{ 16, 38, 35}, 0, { 0, 0}, {0xc1, 0x2d, 0x63, 0x00}}},
{{{ 42, -20, 54}, 0, { 0, 0}, {0xd9, 0xbb, 0x62, 0x00}}},
};
// 0x040153B0 - 0x040154E0
const Gfx mario_medium_poly_right_hand_closed_dl[] = {
gsSPVertex(mario_medium_poly_right_hand_closed_dl_vertex_group1, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 0, 2, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 8, 0x0),
gsSP2Triangles( 5, 4, 8, 0x0, 9, 5, 8, 0x0),
gsSP2Triangles(10, 4, 6, 0x0, 7, 11, 12, 0x0),
gsSP2Triangles( 4, 13, 7, 0x0, 7, 12, 8, 0x0),
gsSP2Triangles(14, 6, 15, 0x0, 6, 5, 15, 0x0),
gsSPVertex(mario_medium_poly_right_hand_closed_dl_vertex_group2, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 1, 3, 2, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 6, 7, 2, 0x0),
gsSP2Triangles( 2, 8, 9, 0x0, 9, 10, 4, 0x0),
gsSP2Triangles( 1, 11, 3, 0x0, 3, 12, 13, 0x0),
gsSP2Triangles(11, 14, 15, 0x0, 15, 14, 12, 0x0),
gsSPVertex(mario_medium_poly_right_hand_closed_dl_vertex_group3, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 1, 4, 0x0),
gsSP2Triangles( 5, 6, 0, 0x0, 4, 6, 5, 0x0),
gsSP2Triangles( 7, 8, 9, 0x0, 7, 9, 10, 0x0),
gsSP2Triangles(10, 11, 12, 0x0, 12, 11, 8, 0x0),
gsSP2Triangles( 5, 11, 10, 0x0, 10, 9, 13, 0x0),
gsSP2Triangles(14, 9, 8, 0x0, 8, 11, 5, 0x0),
gsSPEndDisplayList(),
};
// 0x040154E0 - 0x04015500
const Gfx mario_medium_poly_right_hand_closed[] = {
gsSPLight(&mario_white_lights_group.l, 1),
gsSPLight(&mario_white_lights_group.a, 2),
gsSPDisplayList(mario_medium_poly_right_hand_closed_dl),
gsSPEndDisplayList(),
};
// 0x04015500 - 0x04015530
const Gfx mario_metal_medium_poly_right_hand_closed[] = {
gsSPDisplayList(mario_medium_poly_right_hand_closed_dl),
gsDPPipeSync(),
gsSPClearGeometryMode(G_TEXTURE_GEN),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPTexture(0x0F80, 0x07C0, 0, G_TX_RENDERTILE, G_OFF),
gsSPEndDisplayList(),
};
// 0x04015530
static const Vtx mario_medium_poly_left_thigh_dl_vertex[] = {
{{{ 18, -12, 58}, 0, { 0, 0}, {0x13, 0xdd, 0x78, 0x00}}},
{{{ 22, -52, 8}, 0, { 0, 0}, {0x1c, 0x85, 0x01, 0x00}}},
{{{ 99, -35, 8}, 0, { 0, 0}, {0x3e, 0x92, 0x01, 0x00}}},
{{{ 14, 51, 38}, 0, { 0, 0}, {0x08, 0x75, 0x30, 0x00}}},
{{{ 92, 47, 33}, 0, { 0, 0}, {0x36, 0x4b, 0x56, 0x00}}},
{{{ 14, 50, -23}, 0, { 0, 0}, {0x0a, 0x65, 0xb5, 0x00}}},
{{{ 92, 47, -16}, 0, { 0, 0}, {0x47, 0x55, 0xc5, 0x00}}},
{{{ 19, -13, -42}, 0, { 0, 0}, {0x15, 0xdb, 0x89, 0x00}}},
{{{ 96, -3, -31}, 0, { 0, 0}, {0x68, 0xf1, 0xba, 0x00}}},
{{{ 96, -3, 48}, 0, { 0, 0}, {0x71, 0xf8, 0x38, 0x00}}},
{{{ 19, -13, -42}, 0, { 0, 0}, {0x82, 0xf7, 0xff, 0x00}}},
{{{ 22, -52, 8}, 0, { 0, 0}, {0x82, 0xf7, 0xff, 0x00}}},
{{{ 18, -12, 58}, 0, { 0, 0}, {0x82, 0xf7, 0xff, 0x00}}},
{{{ 14, 51, 38}, 0, { 0, 0}, {0x82, 0xf7, 0xff, 0x00}}},
{{{ 14, 50, -23}, 0, { 0, 0}, {0x82, 0xf7, 0xff, 0x00}}},
};
// 0x04015620 - 0x040156B0
const Gfx mario_medium_poly_left_thigh_dl[] = {
gsSPVertex(mario_medium_poly_left_thigh_dl_vertex, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 0, 4, 0x0),
gsSP2Triangles( 5, 3, 6, 0x0, 7, 5, 6, 0x0),
gsSP2Triangles( 1, 7, 2, 0x0, 7, 8, 2, 0x0),
gsSP2Triangles( 6, 8, 7, 0x0, 3, 4, 6, 0x0),
gsSP2Triangles( 0, 9, 4, 0x0, 2, 9, 0, 0x0),
gsSP2Triangles( 9, 2, 8, 0x0, 10, 11, 12, 0x0),
gsSP2Triangles(12, 13, 10, 0x0, 13, 14, 10, 0x0),
gsSP2Triangles( 8, 6, 9, 0x0, 6, 4, 9, 0x0),
gsSPEndDisplayList(),
};
// 0x040156B0 - 0x040156E0
const Gfx mario_medium_poly_left_thigh[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADEFADEA, G_CC_SHADEFADEA),
gsSPLight(&mario_blue_lights_group.l, 1),
gsSPLight(&mario_blue_lights_group.a, 2),
gsSPDisplayList(mario_medium_poly_left_thigh_dl),
gsSPEndDisplayList(),
};
// 0x040156E0 - 0x04015758
const Gfx mario_metal_medium_poly_left_thigh[] = {
gsDPPipeSync(),
gsSPSetGeometryMode(G_TEXTURE_GEN),
gsDPSetCombineMode(G_CC_DECALFADE, G_CC_DECALFADE),
gsDPLoadTextureBlock(mario_texture_metal, G_IM_FMT_RGBA, G_IM_SIZ_16b, 64, 32, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_WRAP | G_TX_NOMIRROR, 6, 5, G_TX_NOLOD, G_TX_NOLOD),
gsSPTexture(0x0F80, 0x07C0, 0, G_TX_RENDERTILE, G_ON),
gsSPLight(&mario_white_lights_group.l, 1),
gsSPLight(&mario_white_lights_group.a, 2),
gsSPDisplayList(mario_medium_poly_left_thigh_dl),
gsSPEndDisplayList(),
};
// 0x04015758
static const Vtx mario_medium_poly_left_leg_shared_dl_vertex[] = {
{{{ 5, -35, 9}, 0, { 0, 0}, {0xca, 0x8e, 0x00, 0x00}}},
{{{ 65, -44, 10}, 0, { 0, 0}, {0xee, 0x83, 0x01, 0x00}}},
{{{ 66, -9, 54}, 0, { 0, 0}, {0xf2, 0xdc, 0x78, 0x00}}},
{{{ 9, 46, 33}, 0, { 0, 0}, {0xd5, 0x61, 0x45, 0x00}}},
{{{ 69, 47, 37}, 0, { 0, 0}, {0xf9, 0x66, 0x4b, 0x00}}},
{{{ 70, 47, -18}, 0, { 0, 0}, {0xfb, 0x74, 0xcf, 0x00}}},
{{{ 10, 46, -16}, 0, { 0, 0}, {0xaf, 0x40, 0xb7, 0x00}}},
{{{ 67, -9, -36}, 0, { 0, 0}, {0xf4, 0xda, 0x88, 0x00}}},
{{{ 7, -4, -31}, 0, { 0, 0}, {0x9b, 0xee, 0xb6, 0x00}}},
{{{ 7, -4, 49}, 0, { 0, 0}, {0x8f, 0xf5, 0x37, 0x00}}},
{{{ 66, -9, 54}, 0, { 0, 0}, {0x7e, 0xfa, 0x01, 0x00}}},
{{{ 65, -44, 10}, 0, { 0, 0}, {0x7e, 0xfa, 0x01, 0x00}}},
{{{ 67, -9, -36}, 0, { 0, 0}, {0x7e, 0xfa, 0x01, 0x00}}},
{{{ 70, 47, -18}, 0, { 0, 0}, {0x7e, 0xfa, 0x01, 0x00}}},
{{{ 69, 47, 37}, 0, { 0, 0}, {0x7e, 0xfa, 0x01, 0x00}}},
};
// 0x04015848 - 0x040158D8
const Gfx mario_medium_poly_left_leg_shared_dl[] = {
gsSPVertex(mario_medium_poly_left_leg_shared_dl_vertex, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 2, 4, 0x0),
gsSP2Triangles( 3, 4, 5, 0x0, 6, 5, 7, 0x0),
gsSP2Triangles( 0, 7, 1, 0x0, 0, 8, 7, 0x0),
gsSP2Triangles( 7, 8, 6, 0x0, 5, 6, 3, 0x0),
gsSP2Triangles( 3, 9, 2, 0x0, 2, 9, 0, 0x0),
gsSP2Triangles(10, 11, 12, 0x0, 8, 0, 9, 0x0),
gsSP2Triangles( 9, 6, 8, 0x0, 9, 3, 6, 0x0),
gsSP2Triangles(12, 13, 10, 0x0, 13, 14, 10, 0x0),
gsSPEndDisplayList(),
};
// 0x040158D8
static const Vtx mario_medium_poly_left_foot_shared_dl_vertex_group1[] = {
{{{ 108, 10, 36}, 0, { 0, 0}, {0x2b, 0x77, 0xff, 0x00}}},
{{{ 108, 9, -20}, 0, { 0, 0}, {0x2b, 0x77, 0xff, 0x00}}},
{{{ 75, 21, -41}, 0, { 0, 0}, {0x2b, 0x77, 0xff, 0x00}}},
{{{ 76, 22, 61}, 0, { 0, 0}, {0x2b, 0x77, 0xff, 0x00}}},
{{{ -14, 55, -27}, 0, { 0, 0}, {0x2b, 0x77, 0xff, 0x00}}},
{{{ -13, 55, 49}, 0, { 0, 0}, {0x2b, 0x77, 0xff, 0x00}}},
{{{ -41, 65, 9}, 0, { 0, 0}, {0x2b, 0x77, 0xff, 0x00}}},
{{{ 41, -18, 54}, 0, { 0, 0}, {0x04, 0xb4, 0x65, 0x00}}},
{{{ 76, 22, 61}, 0, { 0, 0}, {0x12, 0xdd, 0x78, 0x00}}},
{{{ -13, 55, 49}, 0, { 0, 0}, {0xce, 0x07, 0x74, 0x00}}},
{{{ 42, -11, -33}, 0, { 0, 0}, {0xff, 0xb8, 0x98, 0x00}}},
{{{ -37, 12, -16}, 0, { 0, 0}, {0xa1, 0xcf, 0xbd, 0x00}}},
{{{ -14, 55, -27}, 0, { 0, 0}, {0xcc, 0x02, 0x8d, 0x00}}},
{{{ -36, 13, 39}, 0, { 0, 0}, {0xa0, 0xd0, 0x42, 0x00}}},
{{{ 75, 21, -41}, 0, { 0, 0}, {0x09, 0xda, 0x88, 0x00}}},
{{{ 108, 9, -20}, 0, { 0, 0}, {0x44, 0xad, 0xbe, 0x00}}},
};
// 0x040159D8
static const Vtx mario_medium_poly_left_foot_shared_dl_vertex_group2[] = {
{{{ 78, -30, 7}, 0, { 0, 0}, {0x34, 0x8d, 0xfb, 0x00}}},
{{{ 108, 9, -20}, 0, { 0, 0}, {0x44, 0xad, 0xbe, 0x00}}},
{{{ 108, 10, 36}, 0, { 0, 0}, {0x4c, 0xaf, 0x3c, 0x00}}},
{{{ 42, -11, -33}, 0, { 0, 0}, {0xff, 0xb8, 0x98, 0x00}}},
{{{ 76, 22, 61}, 0, { 0, 0}, {0x12, 0xdd, 0x78, 0x00}}},
{{{ 41, -18, 54}, 0, { 0, 0}, {0x04, 0xb4, 0x65, 0x00}}},
{{{ -36, 13, 39}, 0, { 0, 0}, {0xa0, 0xd0, 0x42, 0x00}}},
{{{ -13, 55, 49}, 0, { 0, 0}, {0xce, 0x07, 0x74, 0x00}}},
{{{ -41, 65, 9}, 0, { 0, 0}, {0x83, 0x15, 0x00, 0x00}}},
{{{ -14, 55, -27}, 0, { 0, 0}, {0xcc, 0x02, 0x8d, 0x00}}},
{{{ -37, 12, -16}, 0, { 0, 0}, {0xa1, 0xcf, 0xbd, 0x00}}},
{{{ 25, -34, 11}, 0, { 0, 0}, {0xdd, 0x87, 0xfb, 0x00}}},
};
// 0x04015A98 - 0x04015B60
const Gfx mario_medium_poly_left_foot_shared_dl[] = {
gsSPVertex(mario_medium_poly_left_foot_shared_dl_vertex_group1, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 0, 2, 0x0),
gsSP2Triangles( 3, 2, 4, 0x0, 5, 3, 4, 0x0),
gsSP2Triangles( 6, 5, 4, 0x0, 7, 8, 9, 0x0),
gsSP2Triangles(10, 11, 12, 0x0, 13, 7, 9, 0x0),
gsSP2Triangles(10, 12, 14, 0x0, 10, 14, 15, 0x0),
gsSPVertex(mario_medium_poly_left_foot_shared_dl_vertex_group2, 12, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 1, 0, 3, 0x0),
gsSP2Triangles( 2, 4, 5, 0x0, 5, 0, 2, 0x0),
gsSP2Triangles( 6, 7, 8, 0x0, 8, 9, 10, 0x0),
gsSP2Triangles(11, 3, 0, 0x0, 10, 3, 11, 0x0),
gsSP2Triangles( 0, 5, 11, 0x0, 11, 5, 6, 0x0),
gsSP2Triangles(11, 6, 10, 0x0, 6, 8, 10, 0x0),
gsSPEndDisplayList(),
};
// 0x04015B60 - 0x04015B80
const Gfx mario_medium_poly_left_foot[] = {
gsSPLight(&mario_brown1_lights_group.l, 1),
gsSPLight(&mario_brown1_lights_group.a, 2),
gsSPDisplayList(mario_medium_poly_left_foot_shared_dl),
gsSPEndDisplayList(),
};
// 0x04015B80
static const Vtx mario_medium_poly_right_thigh_shared_dl_vertex[] = {
{{{ 18, -11, -58}, 0, { 0, 0}, {0x82, 0xf5, 0x02, 0x00}}},
{{{ 23, -52, -9}, 0, { 0, 0}, {0x82, 0xf5, 0x02, 0x00}}},
{{{ 20, -14, 41}, 0, { 0, 0}, {0x82, 0xf5, 0x02, 0x00}}},
{{{ 97, -3, 30}, 0, { 0, 0}, {0x69, 0xf1, 0x45, 0x00}}},
{{{ 99, -33, -10}, 0, { 0, 0}, {0x40, 0x93, 0xfc, 0x00}}},
{{{ 95, -1, -49}, 0, { 0, 0}, {0x71, 0xfb, 0xc7, 0x00}}},
{{{ 18, -11, -58}, 0, { 0, 0}, {0x12, 0xe0, 0x87, 0x00}}},
{{{ 91, 49, -33}, 0, { 0, 0}, {0x34, 0x4e, 0xab, 0x00}}},
{{{ 92, 48, 16}, 0, { 0, 0}, {0x47, 0x55, 0x3d, 0x00}}},
{{{ 13, 52, -37}, 0, { 0, 0}, {0x06, 0x76, 0xd3, 0x00}}},
{{{ 20, -14, 41}, 0, { 0, 0}, {0x16, 0xd9, 0x76, 0x00}}},
{{{ 23, -52, -9}, 0, { 0, 0}, {0x1d, 0x85, 0xfd, 0x00}}},
{{{ 14, 50, 24}, 0, { 0, 0}, {0x0a, 0x63, 0x4d, 0x00}}},
{{{ 13, 52, -37}, 0, { 0, 0}, {0x82, 0xf5, 0x02, 0x00}}},
{{{ 14, 50, 24}, 0, { 0, 0}, {0x82, 0xf5, 0x02, 0x00}}},
};
// 0x04015C70 - 0x04015D00
const Gfx mario_medium_poly_right_thigh_shared_dl[] = {
gsSPVertex(mario_medium_poly_right_thigh_shared_dl_vertex, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 6, 5, 4, 0x0, 7, 5, 6, 0x0),
gsSP2Triangles( 8, 7, 9, 0x0, 10, 3, 8, 0x0),
gsSP2Triangles( 4, 3, 10, 0x0, 4, 10, 11, 0x0),
gsSP2Triangles( 8, 12, 10, 0x0, 8, 9, 12, 0x0),
gsSP2Triangles( 7, 6, 9, 0x0, 4, 11, 6, 0x0),
gsSP2Triangles( 5, 8, 3, 0x0, 5, 7, 8, 0x0),
gsSP2Triangles( 2, 13, 0, 0x0, 2, 14, 13, 0x0),
gsSPEndDisplayList(),
};
// 0x04015D00 - 0x04015D20
const Gfx mario_medium_poly_right_thigh[] = {
gsSPLight(&mario_blue_lights_group.l, 1),
gsSPLight(&mario_blue_lights_group.a, 2),
gsSPDisplayList(mario_medium_poly_right_thigh_shared_dl),
gsSPEndDisplayList(),
};
// 0x04015D20
static const Vtx mario_medium_poly_right_leg_shared_dl_vertex[] = {
{{{ 6, -1, -50}, 0, { 0, 0}, {0x8e, 0xf7, 0xca, 0x00}}},
{{{ 5, -34, -11}, 0, { 0, 0}, {0xc9, 0x8e, 0xfe, 0x00}}},
{{{ 7, -4, 30}, 0, { 0, 0}, {0x9b, 0xed, 0x4a, 0x00}}},
{{{ 67, -9, 34}, 0, { 0, 0}, {0x7e, 0xf9, 0xfe, 0x00}}},
{{{ 64, -43, -12}, 0, { 0, 0}, {0x7e, 0xf9, 0xfe, 0x00}}},
{{{ 66, -7, -56}, 0, { 0, 0}, {0x7e, 0xf9, 0xfe, 0x00}}},
{{{ 66, -7, -56}, 0, { 0, 0}, {0xf1, 0xde, 0x87, 0x00}}},
{{{ 10, 48, -33}, 0, { 0, 0}, {0xd6, 0x63, 0xbe, 0x00}}},
{{{ 10, 46, 16}, 0, { 0, 0}, {0xb1, 0x3f, 0x4b, 0x00}}},
{{{ 71, 47, 18}, 0, { 0, 0}, {0xfd, 0x73, 0x33, 0x00}}},
{{{ 67, -9, 34}, 0, { 0, 0}, {0xf4, 0xd8, 0x77, 0x00}}},
{{{ 64, -43, -12}, 0, { 0, 0}, {0xec, 0x83, 0xfd, 0x00}}},
{{{ 70, 49, -37}, 0, { 0, 0}, {0xfa, 0x67, 0xb8, 0x00}}},
{{{ 71, 47, 18}, 0, { 0, 0}, {0x7e, 0xf9, 0xfe, 0x00}}},
{{{ 70, 49, -37}, 0, { 0, 0}, {0x7e, 0xf9, 0xfe, 0x00}}},
};
// 0x04015E10 - 0x04015EA0
const Gfx mario_medium_poly_right_leg_shared_dl[] = {
gsSPVertex(mario_medium_poly_right_leg_shared_dl_vertex, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 1, 0, 6, 0x0, 6, 0, 7, 0x0),
gsSP2Triangles( 7, 8, 9, 0x0, 8, 2, 10, 0x0),
gsSP2Triangles(10, 2, 1, 0x0, 11, 10, 1, 0x0),
gsSP2Triangles(10, 9, 8, 0x0, 9, 12, 7, 0x0),
gsSP2Triangles(12, 6, 7, 0x0, 6, 11, 1, 0x0),
gsSP2Triangles( 5, 13, 3, 0x0, 5, 14, 13, 0x0),
gsSP2Triangles( 2, 8, 0, 0x0, 8, 7, 0, 0x0),
gsSPEndDisplayList(),
};
// 0x04015EA0
static const Vtx mario_medium_poly_right_foot_dl_vertex_group1[] = {
{{{ -38, 12, 14}, 0, { 0, 0}, {0xa1, 0xcf, 0x43, 0x00}}},
{{{ -43, 65, -12}, 0, { 0, 0}, {0x83, 0x13, 0xff, 0x00}}},
{{{ -36, 12, -41}, 0, { 0, 0}, {0xa1, 0xce, 0xbe, 0x00}}},
{{{ 25, -34, -11}, 0, { 0, 0}, {0xdf, 0x86, 0x07, 0x00}}},
{{{ 41, -18, -55}, 0, { 0, 0}, {0x07, 0xb3, 0x9c, 0x00}}},
{{{ 79, -29, -7}, 0, { 0, 0}, {0x36, 0x8e, 0x08, 0x00}}},
{{{ 42, -10, 32}, 0, { 0, 0}, {0xff, 0xba, 0x69, 0x00}}},
{{{ -15, 55, 24}, 0, { 0, 0}, {0xcb, 0x04, 0x73, 0x00}}},
{{{ -14, 54, -51}, 0, { 0, 0}, {0xcf, 0x04, 0x8c, 0x00}}},
{{{ 108, 11, -36}, 0, { 0, 0}, {0x4e, 0xb0, 0xc6, 0x00}}},
{{{ 76, 23, -62}, 0, { 0, 0}, {0x14, 0xdb, 0x89, 0x00}}},
{{{ 107, 12, 20}, 0, { 0, 0}, {0x45, 0xaf, 0x44, 0x00}}},
{{{ 74, 24, 40}, 0, { 0, 0}, {0x08, 0xdc, 0x79, 0x00}}},
{{{ -15, 55, 24}, 0, { 0, 0}, {0x29, 0x77, 0x00, 0x00}}},
{{{ -14, 54, -51}, 0, { 0, 0}, {0x29, 0x77, 0x00, 0x00}}},
{{{ -43, 65, -12}, 0, { 0, 0}, {0x29, 0x77, 0x00, 0x00}}},
};
// 0x04015FA0
static const Vtx mario_medium_poly_right_foot_dl_vertex_group2[] = {
{{{ -15, 55, 24}, 0, { 0, 0}, {0x29, 0x77, 0x00, 0x00}}},
{{{ 76, 23, -62}, 0, { 0, 0}, {0x29, 0x77, 0x00, 0x00}}},
{{{ -14, 54, -51}, 0, { 0, 0}, {0x29, 0x77, 0x00, 0x00}}},
{{{ 74, 24, 40}, 0, { 0, 0}, {0x29, 0x77, 0x00, 0x00}}},
{{{ 108, 11, -36}, 0, { 0, 0}, {0x29, 0x77, 0x00, 0x00}}},
{{{ 107, 12, 20}, 0, { 0, 0}, {0x29, 0x77, 0x00, 0x00}}},
};
// 0x04016000 - 0x040160C8
const Gfx mario_medium_poly_right_foot_dl[] = {
gsSPVertex(mario_medium_poly_right_foot_dl_vertex_group1, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
gsSP2Triangles( 2, 4, 3, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 3, 6, 0, 0x0, 5, 6, 3, 0x0),
gsSP2Triangles( 0, 7, 1, 0x0, 1, 8, 2, 0x0),
gsSP2Triangles( 9, 5, 4, 0x0, 4, 10, 9, 0x0),
gsSP2Triangles( 6, 5, 11, 0x0, 9, 11, 5, 0x0),
gsSP2Triangles(11, 12, 6, 0x0, 12, 7, 6, 0x0),
gsSP2Triangles( 8, 4, 2, 0x0, 7, 0, 6, 0x0),
gsSP2Triangles( 8, 10, 4, 0x0, 13, 14, 15, 0x0),
gsSPVertex(mario_medium_poly_right_foot_dl_vertex_group2, 6, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
gsSP2Triangles( 3, 4, 1, 0x0, 3, 5, 4, 0x0),
gsSPEndDisplayList(),
};
// 0x040160C8 - 0x04016108
const Gfx mario_medium_poly_right_foot[] = {
gsSPLight(&mario_brown1_lights_group.l, 1),
gsSPLight(&mario_brown1_lights_group.a, 2),
gsSPDisplayList(mario_medium_poly_right_foot_dl),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsDPSetEnvColor(255, 255, 255, 255),
gsDPSetAlphaCompare(G_AC_NONE),
gsSPEndDisplayList(),
};
// 0x04016108 - 0x04016148
const Gfx mario_metal_medium_poly_right_foot[] = {
gsSPDisplayList(mario_medium_poly_right_foot_dl),
gsDPPipeSync(),
gsSPClearGeometryMode(G_TEXTURE_GEN),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPTexture(0x0F80, 0x07C0, 0, G_TX_RENDERTILE, G_OFF),
gsDPSetEnvColor(255, 255, 255, 255),
gsDPSetAlphaCompare(G_AC_NONE),
gsSPEndDisplayList(),
};
// 0x04016148
static const Vtx mario_seg4_vertex_04016148[] = {
{{{ 75, 24, -60}, 0, { -74, -930}, {0x60, 0x27, 0xb8, 0xff}}},
{{{ 36, 47, -76}, 0, { -174, 168}, {0x2e, 0x36, 0x98, 0xff}}},
{{{ 44, 78, -35}, 0, { 988, 92}, {0x45, 0x65, 0xe2, 0xff}}},
{{{ -26, 49, -87}, 0, { -538, 1590}, {0xc4, 0x29, 0x99, 0xff}}},
{{{ 1, 87, -53}, 0, { 638, 1164}, {0x0e, 0x74, 0xd1, 0xff}}},
{{{ 1, 87, 54}, 0, { 2522, 702}, {0x11, 0x74, 0x2f, 0xff}}},
{{{ 1, 87, 54}, 0, { 272, 1122}, {0x11, 0x74, 0x2f, 0xff}}},
{{{ 44, 78, 37}, 0, { -92, 108}, {0x47, 0x5f, 0x2a, 0xff}}},
{{{ 44, 78, -35}, 0, { -1398, -128}, {0x45, 0x65, 0xe2, 0xff}}},
{{{ -26, 49, 88}, 0, { 1514, 1490}, {0xc4, 0x29, 0x67, 0xff}}},
{{{ 36, 47, 77}, 0, { 1110, 130}, {0x2f, 0x37, 0x68, 0xff}}},
{{{ 75, 24, 60}, 0, { 968, -926}, {0x62, 0x27, 0x46, 0xff}}},
};
// 0x04016208
static const Vtx mario_seg4_vertex_04016208[] = {
{{{ 82, 37, 28}, 0, { 0, 0}, {0x71, 0x36, 0x0e, 0xff}}},
{{{ 82, 37, -28}, 0, { 0, 0}, {0x71, 0x35, 0xea, 0xff}}},
{{{ 44, 78, -35}, 0, { 0, 0}, {0x45, 0x65, 0xe2, 0xff}}},
{{{ 44, 78, 37}, 0, { 0, 0}, {0x47, 0x5f, 0x2a, 0xff}}},
{{{ 95, -39, -25}, 0, { 0, 0}, {0x79, 0xe6, 0xe8, 0xff}}},
{{{ 95, -39, 25}, 0, { 0, 0}, {0x75, 0xdb, 0x1d, 0xff}}},
{{{ 54, -68, 0}, 0, { 0, 0}, {0x2d, 0x8a, 0x00, 0xff}}},
{{{ 56, -4, 79}, 0, { 0, 0}, {0x39, 0x04, 0x71, 0xff}}},
{{{ 75, 24, 60}, 0, { 0, 0}, {0x62, 0x27, 0x46, 0xff}}},
{{{ 36, 47, 77}, 0, { 0, 0}, {0x2f, 0x37, 0x68, 0xff}}},
{{{ 9, 0, 94}, 0, { 0, 0}, {0x0e, 0x03, 0x7e, 0xff}}},
{{{ 22, -41, 87}, 0, { 0, 0}, {0x1f, 0xc9, 0x6d, 0xff}}},
{{{ 83, -29, 58}, 0, { 0, 0}, {0x54, 0xc8, 0x4c, 0xff}}},
{{{ 83, -29, -58}, 0, { 0, 0}, {0x52, 0xc9, 0xb2, 0xff}}},
{{{ 40, -66, -47}, 0, { 0, 0}, {0x1d, 0x91, 0xcb, 0xff}}},
{{{ 22, -41, -86}, 0, { 0, 0}, {0x1e, 0xca, 0x92, 0xff}}},
};
// 0x04016308
static const Vtx mario_seg4_vertex_04016308[] = {
{{{ 36, 47, -76}, 0, { 0, 0}, {0x2e, 0x36, 0x98, 0xff}}},
{{{ 75, 24, -60}, 0, { 0, 0}, {0x60, 0x27, 0xb8, 0xff}}},
{{{ 56, -4, -77}, 0, { 0, 0}, {0x38, 0x04, 0x8f, 0xff}}},
{{{ 9, 0, -93}, 0, { 0, 0}, {0x0e, 0x03, 0x82, 0xff}}},
{{{ 83, -29, -58}, 0, { 0, 0}, {0x52, 0xc9, 0xb2, 0xff}}},
{{{ 22, -41, -86}, 0, { 0, 0}, {0x1e, 0xca, 0x92, 0xff}}},
{{{ 22, -41, 87}, 0, { 0, 0}, {0x1f, 0xc9, 0x6d, 0xff}}},
{{{ 40, -66, 48}, 0, { 0, 0}, {0x1d, 0x91, 0x35, 0xff}}},
{{{ 83, -29, 58}, 0, { 0, 0}, {0x54, 0xc8, 0x4c, 0xff}}},
};
// 0x04016398
static const Vtx mario_seg4_vertex_04016398[] = {
{{{ 83, -29, -58}, 0, { 0, 0}, {0x52, 0xc9, 0xb2, 0xff}}},
{{{ 95, -39, -25}, 0, { 0, 0}, {0x79, 0xe6, 0xe8, 0xff}}},
{{{ 54, -68, 0}, 0, { 0, 0}, {0x2d, 0x8a, 0x00, 0xff}}},
{{{ 75, 24, -60}, 0, { 0, 0}, {0x60, 0x27, 0xb8, 0xff}}},
{{{ 82, 37, -28}, 0, { 0, 0}, {0x71, 0x35, 0xea, 0xff}}},
{{{ 40, -66, -47}, 0, { 0, 0}, {0x1d, 0x91, 0xcb, 0xff}}},
{{{ 44, 78, -35}, 0, { 0, 0}, {0x45, 0x65, 0xe2, 0xff}}},
{{{ 75, 24, 60}, 0, { 0, 0}, {0x62, 0x27, 0x46, 0xff}}},
{{{ 82, 37, 28}, 0, { 0, 0}, {0x71, 0x36, 0x0e, 0xff}}},
{{{ 44, 78, 37}, 0, { 0, 0}, {0x47, 0x5f, 0x2a, 0xff}}},
{{{ 83, -29, 58}, 0, { 0, 0}, {0x54, 0xc8, 0x4c, 0xff}}},
{{{ 95, -39, 25}, 0, { 0, 0}, {0x75, 0xdb, 0x1d, 0xff}}},
{{{ 40, -66, 48}, 0, { 0, 0}, {0x1d, 0x91, 0x35, 0xff}}},
{{{ 1, 87, -53}, 0, { 0, 0}, {0x0e, 0x74, 0xd1, 0xff}}},
{{{ -30, 88, 42}, 0, { 0, 0}, {0xd3, 0x72, 0x1f, 0xff}}},
{{{ 1, 87, 54}, 0, { 0, 0}, {0x11, 0x74, 0x2f, 0xff}}},
};
// 0x04016498
static const Vtx mario_seg4_vertex_04016498[] = {
{{{ 1, 87, -53}, 0, { 0, 0}, {0x0e, 0x74, 0xd1, 0xff}}},
{{{ -30, 88, -41}, 0, { 0, 0}, {0xc7, 0x6a, 0xda, 0xff}}},
{{{ -30, 88, 42}, 0, { 0, 0}, {0xd3, 0x72, 0x1f, 0xff}}},
{{{ -26, 49, -87}, 0, { 0, 0}, {0xc4, 0x29, 0x99, 0xff}}},
{{{ -71, 56, 0}, 0, { 0, 0}, {0x89, 0x2b, 0x00, 0xff}}},
{{{ -26, 49, 88}, 0, { 0, 0}, {0xc4, 0x29, 0x67, 0xff}}},
{{{ 1, 87, 54}, 0, { 0, 0}, {0x11, 0x74, 0x2f, 0xff}}},
{{{ -59, -44, 0}, 0, { 0, 0}, {0x88, 0xd8, 0x00, 0xff}}},
{{{ -26, -72, -38}, 0, { 0, 0}, {0xda, 0x8b, 0xe5, 0xff}}},
{{{ -26, -72, 39}, 0, { 0, 0}, {0xda, 0x8b, 0x1b, 0xff}}},
{{{ -26, -41, 85}, 0, { 0, 0}, {0xcc, 0xc2, 0x61, 0xff}}},
{{{ -26, -41, -84}, 0, { 0, 0}, {0xcc, 0xc2, 0x9f, 0xff}}},
{{{ 40, -66, 48}, 0, { 0, 0}, {0x1d, 0x91, 0x35, 0xff}}},
{{{ 22, -41, 87}, 0, { 0, 0}, {0x1f, 0xc9, 0x6d, 0xff}}},
{{{ 9, 0, 94}, 0, { 0, 0}, {0x0e, 0x03, 0x7e, 0xff}}},
{{{ 54, -68, 0}, 0, { 0, 0}, {0x2d, 0x8a, 0x00, 0xff}}},
};
// 0x04016598
static const Vtx mario_seg4_vertex_04016598[] = {
{{{ -26, 49, 88}, 0, { 0, 0}, {0xc4, 0x29, 0x67, 0xff}}},
{{{ 9, 0, 94}, 0, { 0, 0}, {0x0e, 0x03, 0x7e, 0xff}}},
{{{ 36, 47, 77}, 0, { 0, 0}, {0x2f, 0x37, 0x68, 0xff}}},
{{{ 9, 0, -93}, 0, { 0, 0}, {0x0e, 0x03, 0x82, 0xff}}},
{{{ -26, 49, -87}, 0, { 0, 0}, {0xc4, 0x29, 0x99, 0xff}}},
{{{ 36, 47, -76}, 0, { 0, 0}, {0x2e, 0x36, 0x98, 0xff}}},
{{{ -26, -41, -84}, 0, { 0, 0}, {0xcc, 0xc2, 0x9f, 0xff}}},
{{{ 22, -41, -86}, 0, { 0, 0}, {0x1e, 0xca, 0x92, 0xff}}},
{{{ 40, -66, -47}, 0, { 0, 0}, {0x1d, 0x91, 0xcb, 0xff}}},
{{{ -26, -72, -38}, 0, { 0, 0}, {0xda, 0x8b, 0xe5, 0xff}}},
{{{ 54, -68, 0}, 0, { 0, 0}, {0x2d, 0x8a, 0x00, 0xff}}},
{{{ -26, -72, 39}, 0, { 0, 0}, {0xda, 0x8b, 0x1b, 0xff}}},
{{{ 40, -66, 48}, 0, { 0, 0}, {0x1d, 0x91, 0x35, 0xff}}},
};
// 0x04016668 - 0x040166B8
const Gfx mario_medium_poly_yellow_button_dl[] = {
gsSPVertex(mario_seg4_vertex_04016148, 12, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 1, 0x0),
gsSP2Triangles( 2, 1, 4, 0x0, 4, 5, 2, 0x0),
gsSP2Triangles( 6, 7, 8, 0x0, 9, 10, 6, 0x0),
gsSP2Triangles( 6, 10, 7, 0x0, 7, 10, 11, 0x0),
gsSPEndDisplayList(),
};
// 0x040166B8 - 0x04016800
const Gfx mario_medium_poly_pants_overalls_shared_dl[] = {
gsSPVertex(mario_seg4_vertex_04016398, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 1, 0, 3, 0x0),
gsSP2Triangles( 3, 4, 1, 0x0, 2, 5, 0, 0x0),
gsSP2Triangles( 4, 3, 6, 0x0, 7, 8, 9, 0x0),
gsSP2Triangles( 7, 10, 11, 0x0, 8, 7, 11, 0x0),
gsSP2Triangles(11, 10, 2, 0x0, 10, 12, 2, 0x0),
gsSP1Triangle(13, 14, 15, 0x0),
gsSPVertex(mario_seg4_vertex_04016498, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 1, 0, 0x0),
gsSP2Triangles( 4, 2, 1, 0x0, 1, 3, 4, 0x0),
gsSP2Triangles( 5, 2, 4, 0x0, 6, 2, 5, 0x0),
gsSP2Triangles( 4, 3, 7, 0x0, 8, 9, 7, 0x0),
gsSP2Triangles( 5, 4, 7, 0x0, 9, 10, 7, 0x0),
gsSP2Triangles(11, 8, 7, 0x0, 3, 11, 7, 0x0),
gsSP2Triangles( 7, 10, 5, 0x0, 10, 9, 12, 0x0),
gsSP2Triangles(10, 13, 14, 0x0, 12, 13, 10, 0x0),
gsSP2Triangles( 5, 10, 14, 0x0, 9, 8, 15, 0x0),
gsSPVertex(mario_seg4_vertex_04016598, 13, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 6, 4, 3, 0x0, 6, 3, 7, 0x0),
gsSP2Triangles( 8, 9, 6, 0x0, 6, 7, 8, 0x0),
gsSP2Triangles( 9, 8, 10, 0x0, 11, 10, 12, 0x0),
gsSPEndDisplayList(),
};
// 0x04016800 - 0x040168A0
const Gfx mario_medium_poly_tshirt_shared_dl[] = {
gsSPVertex(mario_seg4_vertex_04016208, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 2, 3, 0, 0x0),
gsSP2Triangles( 1, 0, 4, 0x0, 0, 5, 4, 0x0),
gsSP2Triangles( 6, 4, 5, 0x0, 7, 8, 9, 0x0),
gsSP2Triangles( 9, 10, 7, 0x0, 7, 10, 11, 0x0),
gsSP2Triangles( 7, 12, 8, 0x0, 11, 12, 7, 0x0),
gsSP1Triangle(13, 14, 15, 0x0),
gsSPVertex(mario_seg4_vertex_04016308, 9, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 2, 3, 0, 0x0),
gsSP2Triangles( 1, 4, 2, 0x0, 2, 4, 5, 0x0),
gsSP2Triangles( 5, 3, 2, 0x0, 6, 7, 8, 0x0),
gsSPEndDisplayList(),
};
// 0x040168A0 - 0x040168C8
const Gfx mario_medium_poly_torso_dl[] = {
gsSPDisplayList(mario_medium_poly_pants_overalls_shared_dl),
gsSPLight(&mario_red_lights_group.l, 1),
gsSPLight(&mario_red_lights_group.a, 2),
gsSPDisplayList(mario_medium_poly_tshirt_shared_dl),
gsSPEndDisplayList(),
};
// 0x040168C8 - 0x04016948
const Gfx mario_medium_poly_torso[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_BLENDRGBFADEA, G_CC_BLENDRGBFADEA),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mario_texture_yellow_button),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPDisplayList(mario_medium_poly_yellow_button_dl),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADEFADEA, G_CC_SHADEFADEA),
gsSPDisplayList(mario_medium_poly_torso_dl),
gsSPEndDisplayList(),
};
// 0x04016948 - 0x04016968
const Gfx mario_metal_medium_poly_torso[] = {
gsSPDisplayList(mario_medium_poly_yellow_button_dl),
gsSPDisplayList(mario_medium_poly_pants_overalls_shared_dl),
gsSPDisplayList(mario_medium_poly_tshirt_shared_dl),
gsSPEndDisplayList(),
};
// 0x04016968
static const Vtx mario_low_poly_butt_dl_vertex[] = {
{{{ -37, -37, 0}, 0, { 0, 0}, {0x82, 0xf5, 0x00, 0x00}}},
{{{ -2, 52, 92}, 0, { 0, 0}, {0xb1, 0x3c, 0x4e, 0x00}}},
{{{ -35, 55, 0}, 0, { 0, 0}, {0x97, 0x45, 0x00, 0x00}}},
{{{ -7, -86, 85}, 0, { 0, 0}, {0xbf, 0xc4, 0x5a, 0x00}}},
{{{ 49, 46, 96}, 0, { 0, 0}, {0x4b, 0x1d, 0x61, 0x00}}},
{{{ -7, -86, -85}, 0, { 0, 0}, {0xcf, 0xaa, 0xb2, 0x00}}},
{{{ -2, 52, -92}, 0, { 0, 0}, {0xb0, 0x3b, 0xb2, 0x00}}},
{{{ 48, 44, -98}, 0, { 0, 0}, {0x29, 0x22, 0x8e, 0x00}}},
{{{ 46, -71, -89}, 0, { 0, 0}, {0x73, 0xd9, 0xdd, 0x00}}},
{{{ 46, -71, 89}, 0, { 0, 0}, {0x44, 0xa1, 0x2f, 0x00}}},
{{{ 49, 96, 0}, 0, { 0, 0}, {0x2b, 0x77, 0x00, 0x00}}},
};
// 0x04016A18 - 0x04016AB8
const Gfx mario_low_poly_butt_dl[] = {
gsSPVertex(mario_low_poly_butt_dl_vertex, 11, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 1, 3, 4, 0x0),
gsSP2Triangles( 5, 6, 7, 0x0, 0, 2, 6, 0x0),
gsSP2Triangles( 6, 5, 0, 0x0, 0, 3, 1, 0x0),
gsSP2Triangles( 7, 8, 5, 0x0, 3, 9, 4, 0x0),
gsSP2Triangles( 8, 7, 10, 0x0, 4, 9, 8, 0x0),
gsSP2Triangles( 5, 9, 3, 0x0, 3, 0, 5, 0x0),
gsSP2Triangles( 5, 8, 9, 0x0, 10, 7, 6, 0x0),
gsSP2Triangles(10, 4, 8, 0x0, 2, 1, 10, 0x0),
gsSP2Triangles( 6, 2, 10, 0x0, 1, 4, 10, 0x0),
gsSPEndDisplayList(),
};
// 0x04016AB8 - 0x04016AE8
const Gfx mario_low_poly_butt[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADEFADEA, G_CC_SHADEFADEA),
gsSPLight(&mario_blue_lights_group.l, 1),
gsSPLight(&mario_blue_lights_group.a, 2),
gsSPDisplayList(mario_low_poly_butt_dl),
gsSPEndDisplayList(),
};
// 0x04016AE8 - 0x04016B60
const Gfx mario_metal_low_poly_butt[] = {
gsDPPipeSync(),
gsSPSetGeometryMode(G_TEXTURE_GEN),
gsDPSetCombineMode(G_CC_DECALFADE, G_CC_DECALFADE),
gsDPLoadTextureBlock(mario_texture_metal, G_IM_FMT_RGBA, G_IM_SIZ_16b, 64, 32, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_WRAP | G_TX_NOMIRROR, 6, 5, G_TX_NOLOD, G_TX_NOLOD),
gsSPTexture(0x0F80, 0x07C0, 0, G_TX_RENDERTILE, G_ON),
gsSPLight(&mario_white_lights_group.l, 1),
gsSPLight(&mario_white_lights_group.a, 2),
gsSPDisplayList(mario_low_poly_butt_dl),
gsSPEndDisplayList(),
};
// 0x04016B60
static const Vtx mario_low_poly_left_arm_shared_dl_vertex[] = {
{{{ -6, 28, 10}, 0, { 0, 0}, {0x09, 0x65, 0xb5, 0x00}}},
{{{ 72, 21, 8}, 0, { 0, 0}, {0x44, 0x4d, 0x48, 0x00}}},
{{{ 71, -11, -34}, 0, { 0, 0}, {0x3f, 0x57, 0xbe, 0x00}}},
{{{ -8, -30, 31}, 0, { 0, 0}, {0x09, 0x26, 0x78, 0x00}}},
{{{ 71, -30, 23}, 0, { 0, 0}, {0x5e, 0x15, 0x51, 0x00}}},
{{{ -6, 28, 10}, 0, { 0, 0}, {0x07, 0x29, 0x77, 0x00}}},
{{{ -8, -7, -41}, 0, { 0, 0}, {0x0b, 0x67, 0xb8, 0x00}}},
{{{ -8, -30, 31}, 0, { 0, 0}, {0xa4, 0xad, 0xe5, 0x00}}},
{{{ -6, 28, 10}, 0, { 0, 0}, {0x81, 0x02, 0x00, 0x00}}},
{{{ -8, -7, -41}, 0, { 0, 0}, {0xa4, 0xad, 0xe5, 0x00}}},
{{{ 71, -11, -34}, 0, { 0, 0}, {0xfd, 0x88, 0xd9, 0x00}}},
{{{ 71, -30, 23}, 0, { 0, 0}, {0xfd, 0x88, 0xd9, 0x00}}},
};
// 0x04016C20 - 0x04016C70
const Gfx mario_low_poly_left_arm_shared_dl[] = {
gsSPVertex(mario_low_poly_left_arm_shared_dl_vertex, 12, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 1, 0x0),
gsSP2Triangles( 5, 3, 1, 0x0, 6, 0, 2, 0x0),
gsSP2Triangles( 7, 8, 9, 0x0, 2, 1, 4, 0x0),
gsSP2Triangles( 7, 9, 10, 0x0, 7, 10, 11, 0x0),
gsSPEndDisplayList(),
};
// 0x04016C70 - 0x04016C90
const Gfx mario_low_poly_left_arm[] = {
gsSPLight(&mario_red_lights_group.l, 1),
gsSPLight(&mario_red_lights_group.a, 2),
gsSPDisplayList(mario_low_poly_left_arm_shared_dl),
gsSPEndDisplayList(),
};
// 0x04016C90
static const Vtx mario_low_poly_left_forearm_shared_dl_vertex[] = {
{{{ -5, 20, 6}, 0, { 0, 0}, {0x05, 0x62, 0xb0, 0x00}}},
{{{ 67, 16, 5}, 0, { 0, 0}, {0x43, 0x4b, 0x4c, 0x00}}},
{{{ 67, -14, -31}, 0, { 0, 0}, {0x3c, 0x55, 0xba, 0x00}}},
{{{ -5, -30, 21}, 0, { 0, 0}, {0x05, 0x20, 0x7a, 0x00}}},
{{{ 67, -30, 17}, 0, { 0, 0}, {0x5c, 0x14, 0x54, 0x00}}},
{{{ -5, 20, 6}, 0, { 0, 0}, {0x04, 0x22, 0x7a, 0x00}}},
{{{ -5, -12, -35}, 0, { 0, 0}, {0x07, 0x63, 0xb2, 0x00}}},
{{{ -5, -30, 21}, 0, { 0, 0}, {0xa5, 0xad, 0xe5, 0x00}}},
{{{ -5, 20, 6}, 0, { 0, 0}, {0x81, 0x01, 0x00, 0x00}}},
{{{ -5, -12, -35}, 0, { 0, 0}, {0xa5, 0xad, 0xe5, 0x00}}},
{{{ 67, -30, 17}, 0, { 0, 0}, {0xfe, 0x88, 0xd9, 0x00}}},
{{{ 67, -14, -31}, 0, { 0, 0}, {0xfe, 0x88, 0xd9, 0x00}}},
};
// 0x04016D50 - 0x04016DA0
const Gfx mario_low_poly_left_forearm_shared_dl[] = {
gsSPVertex(mario_low_poly_left_forearm_shared_dl_vertex, 12, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 1, 0x0),
gsSP2Triangles( 5, 3, 1, 0x0, 6, 0, 2, 0x0),
gsSP2Triangles( 7, 8, 9, 0x0, 2, 1, 4, 0x0),
gsSP2Triangles(10, 7, 9, 0x0, 10, 9, 11, 0x0),
gsSPEndDisplayList(),
};
// 0x04016DA0
static const Vtx mario_low_poly_left_hand_closed_shared_dl_vertex[] = {
{{{ -6, 34, -25}, 0, { 0, 0}, {0xa0, 0x13, 0xb0, 0x00}}},
{{{ -9, 39, 24}, 0, { 0, 0}, {0xb3, 0x43, 0x4a, 0x00}}},
{{{ 91, 80, -34}, 0, { 0, 0}, {0x13, 0x7c, 0xee, 0x00}}},
{{{ 90, 35, 33}, 0, { 0, 0}, {0x41, 0x14, 0x6b, 0x00}}},
{{{ 20, -34, 21}, 0, { 0, 0}, {0xd4, 0x9a, 0x3c, 0x00}}},
{{{ 122, 4, -45}, 0, { 0, 0}, {0x63, 0xbb, 0x25, 0x00}}},
{{{ 122, 4, -45}, 0, { 0, 0}, {0xf2, 0x15, 0x84, 0x00}}},
{{{ 20, -31, -44}, 0, { 0, 0}, {0xcb, 0xae, 0xb1, 0x00}}},
};
// 0x04016E20 - 0x04016E80
const Gfx mario_low_poly_left_hand_closed_shared_dl[] = {
gsSPVertex(mario_low_poly_left_hand_closed_shared_dl_vertex, 8, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 1, 3, 2, 0x0),
gsSP2Triangles( 4, 5, 3, 0x0, 0, 6, 7, 0x0),
gsSP2Triangles( 0, 2, 6, 0x0, 4, 7, 5, 0x0),
gsSP2Triangles( 3, 1, 4, 0x0, 2, 3, 5, 0x0),
gsSP2Triangles( 0, 7, 4, 0x0, 4, 1, 0, 0x0),
gsSPEndDisplayList(),
};
// 0x04016E80 - 0x04016EA0
const Gfx mario_low_poly_left_hand_closed[] = {
gsSPLight(&mario_white_lights_group.l, 1),
gsSPLight(&mario_white_lights_group.a, 2),
gsSPDisplayList(mario_low_poly_left_hand_closed_shared_dl),
gsSPEndDisplayList(),
};
// 0x04016EA0
static const Vtx mario_low_poly_right_arm_shared_dl_vertex[] = {
{{{ 65, 30, 23}, 0, { 0, 0}, {0x5e, 0xeb, 0x51, 0x00}}},
{{{ 66, -21, 8}, 0, { 0, 0}, {0x45, 0xb3, 0x49, 0x00}}},
{{{ 65, 11, -34}, 0, { 0, 0}, {0x40, 0xa9, 0xbf, 0x00}}},
{{{ -10, 7, -41}, 0, { 0, 0}, {0xa4, 0x52, 0xe5, 0x00}}},
{{{ -9, -28, 10}, 0, { 0, 0}, {0x81, 0xfe, 0x00, 0x00}}},
{{{ -10, 30, 30}, 0, { 0, 0}, {0xa4, 0x52, 0xe5, 0x00}}},
{{{ -9, -28, 10}, 0, { 0, 0}, {0x09, 0x9a, 0xb6, 0x00}}},
{{{ -10, 7, -41}, 0, { 0, 0}, {0x0c, 0x99, 0xb8, 0x00}}},
{{{ -10, 30, 30}, 0, { 0, 0}, {0x0a, 0xdb, 0x78, 0x00}}},
{{{ -9, -28, 10}, 0, { 0, 0}, {0x07, 0xd8, 0x78, 0x00}}},
{{{ 65, 30, 23}, 0, { 0, 0}, {0xfc, 0x78, 0xd9, 0x00}}},
{{{ 65, 11, -34}, 0, { 0, 0}, {0xfc, 0x78, 0xd9, 0x00}}},
};
// 0x04016F60 - 0x04016FB0
const Gfx mario_low_poly_right_arm_shared_dl[] = {
gsSPVertex(mario_low_poly_right_arm_shared_dl_vertex, 12, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 2, 6, 7, 0x0, 1, 8, 9, 0x0),
gsSP2Triangles( 1, 0, 8, 0x0, 2, 1, 6, 0x0),
gsSP2Triangles( 5, 10, 11, 0x0, 5, 11, 3, 0x0),
gsSPEndDisplayList(),
};
// 0x04016FB0 - 0x04016FD0
const Gfx mario_low_poly_right_arm[] = {
gsSPLight(&mario_red_lights_group.l, 1),
gsSPLight(&mario_red_lights_group.a, 2),
gsSPDisplayList(mario_low_poly_right_arm_shared_dl),
gsSPEndDisplayList(),
};
// 0x04016FD0
static const Vtx mario_low_poly_right_forearm_shared_dl_vertex[] = {
{{{ -13, 12, -35}, 0, { 0, 0}, {0xa5, 0x53, 0xe5, 0x00}}},
{{{ -13, -20, 6}, 0, { 0, 0}, {0x81, 0xff, 0x00, 0x00}}},
{{{ -13, 30, 21}, 0, { 0, 0}, {0xa5, 0x53, 0xe5, 0x00}}},
{{{ 54, 14, -31}, 0, { 0, 0}, {0x3d, 0xaa, 0xba, 0x00}}},
{{{ -13, -20, 6}, 0, { 0, 0}, {0x05, 0x9e, 0xb1, 0x00}}},
{{{ -13, 12, -35}, 0, { 0, 0}, {0x07, 0x9c, 0xb3, 0x00}}},
{{{ 55, -16, 5}, 0, { 0, 0}, {0x43, 0xb5, 0x4c, 0x00}}},
{{{ -13, 30, 21}, 0, { 0, 0}, {0x05, 0xe0, 0x7a, 0x00}}},
{{{ -13, -20, 6}, 0, { 0, 0}, {0x04, 0xde, 0x7a, 0x00}}},
{{{ 54, 30, 17}, 0, { 0, 0}, {0x5c, 0xed, 0x54, 0x00}}},
{{{ 54, 30, 17}, 0, { 0, 0}, {0xfe, 0x78, 0xd8, 0x00}}},
{{{ 54, 14, -31}, 0, { 0, 0}, {0xfe, 0x78, 0xd8, 0x00}}},
};
// 0x04017090 - 0x040170E0
const Gfx mario_low_poly_right_forearm_shared_dl[] = {
gsSPVertex(mario_low_poly_right_forearm_shared_dl_vertex, 12, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 6, 7, 8, 0x0, 6, 9, 7, 0x0),
gsSP2Triangles( 3, 6, 4, 0x0, 2, 10, 11, 0x0),
gsSP2Triangles( 2, 11, 0, 0x0, 9, 6, 3, 0x0),
gsSPEndDisplayList(),
};
// 0x040170E0
static const Vtx mario_low_poly_right_hand_closed_dl_vertex[] = {
{{{ 85, -38, -32}, 0, { 0, 0}, {0x3d, 0xe3, 0x96, 0x00}}},
{{{ -15, -35, -22}, 0, { 0, 0}, {0x99, 0xdc, 0xc1, 0x00}}},
{{{ 17, 37, -22}, 0, { 0, 0}, {0xfe, 0x69, 0xb9, 0x00}}},
{{{ 116, -10, 36}, 0, { 0, 0}, {0x66, 0x47, 0x16, 0x00}}},
{{{ 82, -85, 44}, 0, { 0, 0}, {0x13, 0x8a, 0xd8, 0x00}}},
{{{ -15, -35, 43}, 0, { 0, 0}, {0x9d, 0xec, 0x4c, 0x00}}},
{{{ 82, -85, 44}, 0, { 0, 0}, {0x02, 0x15, 0x7d, 0x00}}},
{{{ 14, 30, 26}, 0, { 0, 0}, {0xca, 0x50, 0x51, 0x00}}},
};
// 0x04017160 - 0x040171C0
const Gfx mario_low_poly_right_hand_closed_dl[] = {
gsSPVertex(mario_low_poly_right_hand_closed_dl_vertex, 8, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
gsSP2Triangles( 4, 0, 3, 0x0, 4, 5, 1, 0x0),
gsSP2Triangles( 6, 3, 7, 0x0, 5, 6, 7, 0x0),
gsSP2Triangles( 0, 4, 1, 0x0, 3, 2, 7, 0x0),
gsSP2Triangles( 1, 5, 7, 0x0, 7, 2, 1, 0x0),
gsSPEndDisplayList(),
};
// 0x040171C0 - 0x040171E0
const Gfx mario_low_poly_right_hand_closed[] = {
gsSPLight(&mario_white_lights_group.l, 1),
gsSPLight(&mario_white_lights_group.a, 2),
gsSPDisplayList(mario_low_poly_right_hand_closed_dl),
gsSPEndDisplayList(),
};
// 0x040171E0 - 0x04017210
const Gfx mario_metal_low_poly_right_hand_closed[] = {
gsSPDisplayList(mario_low_poly_right_hand_closed_dl),
gsDPPipeSync(),
gsSPClearGeometryMode(G_TEXTURE_GEN),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPTexture(0x0F80, 0x07C0, 0, G_TX_RENDERTILE, G_OFF),
gsSPEndDisplayList(),
};
// 0x04017210
static const Vtx mario_low_poly_left_thigh_dl_vertex[] = {
{{{ 10, 51, 45}, 0, { 0, 0}, {0x08, 0x73, 0x34, 0x00}}},
{{{ 17, -44, 58}, 0, { 0, 0}, {0x0a, 0x11, 0x7d, 0x00}}},
{{{ 94, 48, 38}, 0, { 0, 0}, {0x38, 0x40, 0x5d, 0x00}}},
{{{ 11, 51, -27}, 0, { 0, 0}, {0x0b, 0x5e, 0xad, 0x00}}},
{{{ 95, 48, -19}, 0, { 0, 0}, {0x4a, 0x4f, 0xbf, 0x00}}},
{{{ 18, -45, -38}, 0, { 0, 0}, {0x0c, 0x0f, 0x83, 0x00}}},
{{{ 101, -28, -28}, 0, { 0, 0}, {0x5b, 0xca, 0xbc, 0x00}}},
{{{ 100, -28, 48}, 0, { 0, 0}, {0x63, 0xbd, 0x29, 0x00}}},
{{{ 17, -44, 58}, 0, { 0, 0}, {0x82, 0xf7, 0xff, 0x00}}},
{{{ 10, 51, 45}, 0, { 0, 0}, {0x82, 0xf7, 0xff, 0x00}}},
{{{ 18, -45, -38}, 0, { 0, 0}, {0x82, 0xf7, 0xff, 0x00}}},
{{{ 11, 51, -27}, 0, { 0, 0}, {0x82, 0xf7, 0xff, 0x00}}},
{{{ 18, -45, -38}, 0, { 0, 0}, {0x18, 0x84, 0x01, 0x00}}},
{{{ 17, -44, 58}, 0, { 0, 0}, {0x18, 0x84, 0x01, 0x00}}},
};
// 0x040172F0 - 0x04017360
const Gfx mario_low_poly_left_thigh_dl[] = {
gsSPVertex(mario_low_poly_left_thigh_dl_vertex, 14, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 0, 4, 0x0),
gsSP2Triangles( 5, 3, 4, 0x0, 4, 6, 5, 0x0),
gsSP2Triangles( 0, 2, 4, 0x0, 1, 7, 2, 0x0),
gsSP2Triangles( 8, 9, 10, 0x0, 9, 11, 10, 0x0),
gsSP2Triangles( 6, 4, 7, 0x0, 4, 2, 7, 0x0),
gsSP2Triangles(12, 7, 13, 0x0, 12, 6, 7, 0x0),
gsSPEndDisplayList(),
};
// 0x04017360 - 0x04017390
const Gfx mario_low_poly_left_thigh[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADEFADEA, G_CC_SHADEFADEA),
gsSPLight(&mario_blue_lights_group.l, 1),
gsSPLight(&mario_blue_lights_group.a, 2),
gsSPDisplayList(mario_low_poly_left_thigh_dl),
gsSPEndDisplayList(),
};
// 0x04017390 - 0x04017408
const Gfx mario_metal_low_poly_left_thigh[] = {
gsDPPipeSync(),
gsSPSetGeometryMode(G_TEXTURE_GEN),
gsDPSetCombineMode(G_CC_DECALFADE, G_CC_DECALFADE),
gsDPLoadTextureBlock(mario_texture_metal, G_IM_FMT_RGBA, G_IM_SIZ_16b, 64, 32, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_WRAP | G_TX_NOMIRROR, 6, 5, G_TX_NOLOD, G_TX_NOLOD),
gsSPTexture(0x0F80, 0x07C0, 0, G_TX_RENDERTILE, G_ON),
gsSPLight(&mario_white_lights_group.l, 1),
gsSPLight(&mario_white_lights_group.a, 2),
gsSPDisplayList(mario_low_poly_left_thigh_dl),
gsSPEndDisplayList(),
};
// 0x04017408
static const Vtx mario_low_poly_left_leg_shared_dl_vertex[] = {
{{{ 7, 47, 38}, 0, { 0, 0}, {0xcf, 0x59, 0x4b, 0x00}}},
{{{ 70, -39, 53}, 0, { 0, 0}, {0xf8, 0x10, 0x7d, 0x00}}},
{{{ 75, 52, 42}, 0, { 0, 0}, {0xf4, 0x5e, 0x53, 0x00}}},
{{{ 75, 52, -23}, 0, { 0, 0}, {0xf5, 0x72, 0xca, 0x00}}},
{{{ 7, 47, -20}, 0, { 0, 0}, {0xab, 0x34, 0xb2, 0x00}}},
{{{ 71, -39, -34}, 0, { 0, 0}, {0xfa, 0x0f, 0x83, 0x00}}},
{{{ 3, -29, -29}, 0, { 0, 0}, {0xbb, 0xa4, 0xcd, 0x00}}},
{{{ 2, -29, 48}, 0, { 0, 0}, {0x92, 0xdb, 0x31, 0x00}}},
{{{ 71, -39, -34}, 0, { 0, 0}, {0x7e, 0xfa, 0x01, 0x00}}},
{{{ 75, 52, -23}, 0, { 0, 0}, {0x7e, 0xfa, 0x01, 0x00}}},
{{{ 70, -39, 53}, 0, { 0, 0}, {0x7e, 0xfa, 0x01, 0x00}}},
{{{ 75, 52, 42}, 0, { 0, 0}, {0x7e, 0xfa, 0x01, 0x00}}},
{{{ 71, -39, -34}, 0, { 0, 0}, {0xed, 0x83, 0x00, 0x00}}},
{{{ 70, -39, 53}, 0, { 0, 0}, {0xed, 0x83, 0x00, 0x00}}},
};
// 0x040174E8 - 0x04017558
const Gfx mario_low_poly_left_leg_shared_dl[] = {
gsSPVertex(mario_low_poly_left_leg_shared_dl_vertex, 14, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
gsSP2Triangles( 4, 3, 5, 0x0, 5, 6, 4, 0x0),
gsSP2Triangles( 3, 4, 0, 0x0, 0, 7, 1, 0x0),
gsSP2Triangles( 7, 4, 6, 0x0, 7, 0, 4, 0x0),
gsSP2Triangles( 8, 9, 10, 0x0, 9, 11, 10, 0x0),
gsSP2Triangles( 6, 12, 13, 0x0, 13, 7, 6, 0x0),
gsSPEndDisplayList(),
};
// 0x04017558
static const Vtx mario_low_poly_left_foot_shared_dl_vertex[] = {
{{{ 110, 11, 56}, 0, { 0, 0}, {0x2b, 0x77, 0xff, 0x00}}},
{{{ 109, 10, -33}, 0, { 0, 0}, {0x2b, 0x77, 0xff, 0x00}}},
{{{ -50, 69, -36}, 0, { 0, 0}, {0x2b, 0x77, 0xff, 0x00}}},
{{{ -49, 70, 63}, 0, { 0, 0}, {0x2b, 0x77, 0xff, 0x00}}},
{{{ 74, -39, 51}, 0, { 0, 0}, {0x13, 0xb0, 0x60, 0x00}}},
{{{ 110, 11, 56}, 0, { 0, 0}, {0x5b, 0xbb, 0x36, 0x00}}},
{{{ -49, 70, 63}, 0, { 0, 0}, {0x00, 0xf4, 0x7e, 0x00}}},
{{{ 73, -40, -25}, 0, { 0, 0}, {0x18, 0x96, 0xc0, 0x00}}},
{{{ -56, 20, -30}, 0, { 0, 0}, {0xa4, 0xc5, 0xc2, 0x00}}},
{{{ -50, 69, -36}, 0, { 0, 0}, {0xfe, 0xf0, 0x83, 0x00}}},
{{{ -54, 20, 58}, 0, { 0, 0}, {0x99, 0xc2, 0x26, 0x00}}},
{{{ 109, 10, -33}, 0, { 0, 0}, {0x44, 0xc2, 0xaa, 0x00}}},
{{{ -50, 69, -36}, 0, { 0, 0}, {0x82, 0x0e, 0x01, 0x00}}},
{{{ -49, 70, 63}, 0, { 0, 0}, {0x82, 0x0e, 0x01, 0x00}}},
};
// 0x04017638 - 0x040176A8
const Gfx mario_low_poly_left_foot_shared_dl[] = {
gsSPVertex(mario_low_poly_left_foot_shared_dl_vertex, 14, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 0, 2, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 7, 8, 9, 0x0),
gsSP2Triangles(10, 4, 6, 0x0, 7, 9, 11, 0x0),
gsSP2Triangles(12, 10, 13, 0x0, 7, 10, 8, 0x0),
gsSP2Triangles( 7, 11, 5, 0x0, 5, 4, 7, 0x0),
gsSP2Triangles( 7, 4, 10, 0x0, 12, 8, 10, 0x0),
gsSPEndDisplayList(),
};
// 0x040176A8 - 0x040176C8
const Gfx mario_low_poly_left_foot[] = {
gsSPLight(&mario_brown1_lights_group.l, 1),
gsSPLight(&mario_brown1_lights_group.a, 2),
gsSPDisplayList(mario_low_poly_left_foot_shared_dl),
gsSPEndDisplayList(),
};
// 0x040176C8
static const Vtx mario_low_poly_right_thigh_shared_dl_vertex[] = {
{{{ 102, -25, -48}, 0, { 0, 0}, {0x64, 0xbf, 0xd5, 0x00}}},
{{{ 103, -27, 25}, 0, { 0, 0}, {0x5c, 0xc9, 0x42, 0x00}}},
{{{ 25, -45, 35}, 0, { 0, 0}, {0x1b, 0x85, 0xfd, 0x00}}},
{{{ 24, -42, -56}, 0, { 0, 0}, {0x1b, 0x85, 0xfd, 0x00}}},
{{{ 95, 50, -36}, 0, { 0, 0}, {0x37, 0x42, 0xa3, 0x00}}},
{{{ 96, 49, 18}, 0, { 0, 0}, {0x4a, 0x4e, 0x41, 0x00}}},
{{{ 25, -45, 35}, 0, { 0, 0}, {0x82, 0xf5, 0x02, 0x00}}},
{{{ 17, 51, 27}, 0, { 0, 0}, {0x82, 0xf5, 0x02, 0x00}}},
{{{ 15, 53, -42}, 0, { 0, 0}, {0x82, 0xf5, 0x02, 0x00}}},
{{{ 24, -42, -56}, 0, { 0, 0}, {0x82, 0xf5, 0x02, 0x00}}},
{{{ 24, -42, -56}, 0, { 0, 0}, {0x09, 0x13, 0x83, 0x00}}},
{{{ 15, 53, -42}, 0, { 0, 0}, {0x07, 0x74, 0xce, 0x00}}},
{{{ 25, -45, 35}, 0, { 0, 0}, {0x0d, 0x0c, 0x7d, 0x00}}},
{{{ 17, 51, 27}, 0, { 0, 0}, {0x0b, 0x5c, 0x55, 0x00}}},
};
// 0x040177A8 - 0x04017818
const Gfx mario_low_poly_right_thigh_shared_dl[] = {
gsSPVertex(mario_low_poly_right_thigh_shared_dl_vertex, 14, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 0, 2, 0x0),
gsSP2Triangles( 0, 4, 5, 0x0, 0, 5, 1, 0x0),
gsSP2Triangles( 6, 7, 8, 0x0, 6, 8, 9, 0x0),
gsSP2Triangles( 4, 0, 10, 0x0, 5, 4, 11, 0x0),
gsSP2Triangles(12, 1, 5, 0x0, 5, 13, 12, 0x0),
gsSP2Triangles( 5, 11, 13, 0x0, 4, 10, 11, 0x0),
gsSPEndDisplayList(),
};
// 0x04017818 - 0x04017838
const Gfx mario_low_poly_right_thigh[] = {
gsSPLight(&mario_blue_lights_group.l, 1),
gsSPLight(&mario_blue_lights_group.a, 2),
gsSPDisplayList(mario_low_poly_right_thigh_shared_dl),
gsSPEndDisplayList(),
};
// 0x04017838
static const Vtx mario_low_poly_right_leg_shared_dl_vertex[] = {
{{{ 2, -29, 27}, 0, { 0, 0}, {0xba, 0xa3, 0x31, 0x00}}},
{{{ 1, -26, -50}, 0, { 0, 0}, {0x91, 0xdd, 0xcf, 0x00}}},
{{{ 68, -37, -56}, 0, { 0, 0}, {0xec, 0x83, 0xfd, 0x00}}},
{{{ 70, -40, 30}, 0, { 0, 0}, {0xec, 0x83, 0xfd, 0x00}}},
{{{ 68, -37, -56}, 0, { 0, 0}, {0x7e, 0xf9, 0xfe, 0x00}}},
{{{ 74, 54, -43}, 0, { 0, 0}, {0x7e, 0xf9, 0xfe, 0x00}}},
{{{ 75, 52, 21}, 0, { 0, 0}, {0x7e, 0xf9, 0xfe, 0x00}}},
{{{ 70, -40, 30}, 0, { 0, 0}, {0x7e, 0xf9, 0xfe, 0x00}}},
{{{ 6, 47, 19}, 0, { 0, 0}, {0xad, 0x33, 0x50, 0x00}}},
{{{ 6, 49, -38}, 0, { 0, 0}, {0xcf, 0x5b, 0xb7, 0x00}}},
{{{ 68, -37, -56}, 0, { 0, 0}, {0xf8, 0x13, 0x83, 0x00}}},
{{{ 75, 52, 21}, 0, { 0, 0}, {0xf7, 0x71, 0x38, 0x00}}},
{{{ 70, -40, 30}, 0, { 0, 0}, {0xfb, 0x0c, 0x7e, 0x00}}},
{{{ 74, 54, -43}, 0, { 0, 0}, {0xf4, 0x60, 0xaf, 0x00}}},
};
// 0x04017918 - 0x04017988
const Gfx mario_low_poly_right_leg_shared_dl[] = {
gsSPVertex(mario_low_poly_right_leg_shared_dl_vertex, 14, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 2, 3, 0, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0),
gsSP2Triangles( 8, 9, 1, 0x0, 0, 8, 1, 0x0),
gsSP2Triangles(10, 1, 9, 0x0, 9, 8, 11, 0x0),
gsSP2Triangles( 8, 0, 12, 0x0, 12, 11, 8, 0x0),
gsSP2Triangles(11, 13, 9, 0x0, 13, 10, 9, 0x0),
gsSPEndDisplayList(),
};
// 0x04017988
static const Vtx mario_low_poly_right_foot_dl_vertex[] = {
{{{ -55, 19, -59}, 0, { 0, 0}, {0x9a, 0xc0, 0xda, 0x00}}},
{{{ -57, 20, 28}, 0, { 0, 0}, {0xa4, 0xc5, 0x3e, 0x00}}},
{{{ -52, 69, 34}, 0, { 0, 0}, {0x82, 0x0c, 0xfd, 0x00}}},
{{{ 73, -38, -50}, 0, { 0, 0}, {0x15, 0xae, 0xa2, 0x00}}},
{{{ 71, -37, 25}, 0, { 0, 0}, {0x19, 0x98, 0x42, 0x00}}},
{{{ 108, 12, -55}, 0, { 0, 0}, {0x5c, 0xbc, 0xcc, 0x00}}},
{{{ 106, 13, 33}, 0, { 0, 0}, {0x44, 0xc5, 0x58, 0x00}}},
{{{ -50, 68, -65}, 0, { 0, 0}, {0x82, 0x0c, 0xfd, 0x00}}},
{{{ -52, 69, 34}, 0, { 0, 0}, {0xfd, 0xf2, 0x7e, 0x00}}},
{{{ -50, 68, -65}, 0, { 0, 0}, {0x02, 0xf2, 0x82, 0x00}}},
{{{ -52, 69, 34}, 0, { 0, 0}, {0x29, 0x77, 0x00, 0x00}}},
{{{ 108, 12, -55}, 0, { 0, 0}, {0x29, 0x77, 0x00, 0x00}}},
{{{ -50, 68, -65}, 0, { 0, 0}, {0x29, 0x77, 0x00, 0x00}}},
{{{ 106, 13, 33}, 0, { 0, 0}, {0x29, 0x77, 0x00, 0x00}}},
};
// 0x04017A68 - 0x04017AD8
const Gfx mario_low_poly_right_foot_dl[] = {
gsSPVertex(mario_low_poly_right_foot_dl_vertex, 14, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 4, 0x0),
gsSP2Triangles( 4, 3, 5, 0x0, 5, 6, 4, 0x0),
gsSP2Triangles( 1, 0, 4, 0x0, 7, 0, 2, 0x0),
gsSP2Triangles( 6, 8, 4, 0x0, 9, 3, 0, 0x0),
gsSP2Triangles( 8, 1, 4, 0x0, 9, 5, 3, 0x0),
gsSP2Triangles(10, 11, 12, 0x0, 10, 13, 11, 0x0),
gsSPEndDisplayList(),
};
// 0x04017AD8 - 0x04017B18
const Gfx mario_low_poly_right_foot[] = {
gsSPLight(&mario_brown1_lights_group.l, 1),
gsSPLight(&mario_brown1_lights_group.a, 2),
gsSPDisplayList(mario_low_poly_right_foot_dl),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsDPSetEnvColor(255, 255, 255, 255),
gsDPSetAlphaCompare(G_AC_NONE),
gsSPEndDisplayList(),
};
// 0x04017B18 - 0x04017B58
const Gfx mario_metal_low_poly_right_foot[] = {
gsSPDisplayList(mario_low_poly_right_foot_dl),
gsDPPipeSync(),
gsSPClearGeometryMode(G_TEXTURE_GEN),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPTexture(0x0F80, 0x07C0, 0, G_TX_RENDERTILE, G_OFF),
gsDPSetEnvColor(255, 255, 255, 255),
gsDPSetAlphaCompare(G_AC_NONE),
gsSPEndDisplayList(),
};
// 0x04017B58
static const Vtx mario_seg4_vertex_04017B58[] = {
{{{ -28, 41, -88}, 0, { -396, 1646}, {0xb7, 0x31, 0xa5, 0xff}}},
{{{ 0, 98, 0}, 0, { 1968, 722}, {0xf0, 0x7d, 0x00, 0xff}}},
{{{ 35, 64, -82}, 0, { -390, 132}, {0x29, 0x4b, 0xa3, 0xff}}},
{{{ 39, 90, 0}, 0, { 1698, -280}, {0x4a, 0x67, 0x00, 0xff}}},
{{{ -28, 41, 89}, 0, { 1610, 1512}, {0xd1, 0x37, 0x67, 0xff}}},
{{{ 35, 64, 83}, 0, { 1070, -68}, {0x29, 0x4b, 0x5d, 0xff}}},
{{{ 0, 98, 0}, 0, { -1064, 968}, {0xf0, 0x7d, 0x00, 0xff}}},
{{{ 39, 90, 0}, 0, { -1146, -124}, {0x4a, 0x67, 0x00, 0xff}}},
};
// 0x04017BD8
static const Vtx mario_seg4_vertex_04017BD8[] = {
{{{ -28, -71, 81}, 0, { 0, 0}, {0x9a, 0xbd, 0x20, 0xff}}},
{{{ -28, 41, -88}, 0, { 0, 0}, {0xb7, 0x31, 0xa5, 0xff}}},
{{{ -28, -71, -80}, 0, { 0, 0}, {0xb7, 0xb5, 0xba, 0xff}}},
{{{ 39, -79, -73}, 0, { 0, 0}, {0x27, 0xb3, 0xa4, 0xff}}},
{{{ -28, 41, 89}, 0, { 0, 0}, {0xd1, 0x37, 0x67, 0xff}}},
{{{ -28, 89, 0}, 0, { 0, 0}, {0x97, 0x46, 0x00, 0xff}}},
{{{ 39, -79, 74}, 0, { 0, 0}, {0x37, 0xba, 0x59, 0xff}}},
{{{ 35, 64, 83}, 0, { 0, 0}, {0x29, 0x4b, 0x5d, 0xff}}},
{{{ 0, 98, 0}, 0, { 0, 0}, {0xf0, 0x7d, 0x00, 0xff}}},
{{{ 35, 64, -82}, 0, { 0, 0}, {0x29, 0x4b, 0xa3, 0xff}}},
{{{ 89, -45, -42}, 0, { 0, 0}, {0x70, 0xd0, 0xdf, 0xff}}},
{{{ 89, -45, 43}, 0, { 0, 0}, {0x75, 0xe4, 0x28, 0xff}}},
{{{ 74, 26, -59}, 0, { 0, 0}, {0x61, 0x25, 0xb9, 0xff}}},
{{{ 39, 90, 0}, 0, { 0, 0}, {0x4a, 0x67, 0x00, 0xff}}},
{{{ 74, 26, 60}, 0, { 0, 0}, {0x61, 0x25, 0x47, 0xff}}},
};
// 0x04017CC8
static const Vtx mario_seg4_vertex_04017CC8[] = {
{{{ 74, 26, 60}, 0, { 0, 0}, {0x61, 0x25, 0x47, 0xff}}},
{{{ 87, 42, 0}, 0, { 0, 0}, {0x76, 0x2d, 0x00, 0xff}}},
{{{ 39, 90, 0}, 0, { 0, 0}, {0x4a, 0x67, 0x00, 0xff}}},
{{{ 39, -79, -73}, 0, { 0, 0}, {0x27, 0xb3, 0xa4, 0xff}}},
{{{ 35, 64, -82}, 0, { 0, 0}, {0x29, 0x4b, 0xa3, 0xff}}},
{{{ 74, 26, -59}, 0, { 0, 0}, {0x61, 0x25, 0xb9, 0xff}}},
{{{ 89, -45, -42}, 0, { 0, 0}, {0x70, 0xd0, 0xdf, 0xff}}},
{{{ 39, -79, 74}, 0, { 0, 0}, {0x37, 0xba, 0x59, 0xff}}},
{{{ 89, -45, 43}, 0, { 0, 0}, {0x75, 0xe4, 0x28, 0xff}}},
{{{ 35, 64, 83}, 0, { 0, 0}, {0x29, 0x4b, 0x5d, 0xff}}},
};
// 0x04017D68 - 0x04017D98
const Gfx mario_low_poly_yellow_button_dl[] = {
gsSPVertex(mario_seg4_vertex_04017B58, 8, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 2, 1, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 6, 5, 7, 0x0),
gsSPEndDisplayList(),
};
// 0x04017D98 - 0x04017E20
const Gfx mario_low_poly_pants_overalls_shared_dl[] = {
gsSPVertex(mario_seg4_vertex_04017BD8, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 2, 3, 0, 0x0),
gsSP2Triangles( 0, 4, 5, 0x0, 3, 6, 0, 0x0),
gsSP2Triangles( 4, 0, 6, 0x0, 0, 5, 1, 0x0),
gsSP2Triangles( 7, 4, 6, 0x0, 5, 4, 8, 0x0),
gsSP2Triangles( 8, 1, 5, 0x0, 3, 1, 9, 0x0),
gsSP2Triangles( 3, 2, 1, 0x0, 6, 3, 10, 0x0),
gsSP2Triangles(10, 11, 6, 0x0, 12, 9, 13, 0x0),
gsSP1Triangle(13, 7, 14, 0x0),
gsSPEndDisplayList(),
};
// 0x04017E20 - 0x04017E78
const Gfx mario_low_poly_tshirt_shared_dl[] = {
gsSPVertex(mario_seg4_vertex_04017CC8, 10, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 5, 6, 3, 0x0, 2, 1, 5, 0x0),
gsSP2Triangles( 6, 5, 1, 0x0, 7, 8, 0, 0x0),
gsSP2Triangles( 7, 0, 9, 0x0, 8, 6, 1, 0x0),
gsSP1Triangle( 1, 0, 8, 0x0),
gsSPEndDisplayList(),
};
// 0x04017E78 - 0x04017EA0
const Gfx mario_low_poly_torso_dl[] = {
gsSPDisplayList(mario_low_poly_pants_overalls_shared_dl),
gsSPLight(&mario_red_lights_group.l, 1),
gsSPLight(&mario_red_lights_group.a, 2),
gsSPDisplayList(mario_low_poly_tshirt_shared_dl),
gsSPEndDisplayList(),
};
// 0x04017EA0 - 0x04017F20
const Gfx mario_low_poly_torso[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_BLENDRGBFADEA, G_CC_BLENDRGBFADEA),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mario_texture_yellow_button),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPDisplayList(mario_low_poly_yellow_button_dl),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADEFADEA, G_CC_SHADEFADEA),
gsSPDisplayList(mario_low_poly_torso_dl),
gsSPEndDisplayList(),
};
// 0x04017F20 - 0x04017F40
const Gfx mario_metal_low_poly_torso[] = {
gsSPDisplayList(mario_low_poly_yellow_button_dl),
gsSPDisplayList(mario_low_poly_pants_overalls_shared_dl),
gsSPDisplayList(mario_low_poly_tshirt_shared_dl),
gsSPEndDisplayList(),
};
// 0x04017F40
static const Vtx mario_low_poly_mario_m_logo_dl_vertex[] = {
{{{ 272, 48, 53}, 0, { 904, 0}, {0x42, 0x51, 0x47, 0xff}}},
{{{ 174, 79, -9}, 0, { 452, 816}, {0x51, 0x61, 0xfa, 0xff}}},
{{{ 146, 27, 92}, 0, { 1238, 962}, {0x03, 0x3a, 0x70, 0xff}}},
{{{ 272, 48, -52}, 0, { -2, 0}, {0x62, 0x27, 0xba, 0xff}}},
{{{ 146, 27, -91}, 0, { -334, 962}, {0x03, 0x39, 0x8f, 0xff}}},
};
// 0x04017F90
static const Vtx mario_low_poly_eyes_cap_on_dl_vertex[] = {
{{{ 146, 27, 92}, 0, { 1316, 212}, {0x03, 0x3a, 0x70, 0xff}}},
{{{ 168, 79, 0}, 0, { 458, 68}, {0xd9, 0x78, 0x00, 0xff}}},
{{{ 88, 101, 33}, 0, { 762, 990}, {0x38, 0x55, 0x4b, 0xff}}},
{{{ 88, 101, -32}, 0, { 154, 990}, {0x1e, 0x5d, 0xb1, 0xff}}},
{{{ 146, 27, -91}, 0, { -398, 212}, {0x03, 0x39, 0x8f, 0xff}}},
};
// 0x04017FE0
static const Vtx mario_low_poly_mustache_cap_on_dl_vertex[] = {
{{{ 88, 101, -32}, 0, { 398, 214}, {0x1e, 0x5d, 0xb1, 0xff}}},
{{{ 146, 27, -91}, 0, { 1408, -550}, {0x03, 0x39, 0x8f, 0xff}}},
{{{ 34, 39, -98}, 0, { 1306, 732}, {0xcd, 0x40, 0xa0, 0xff}}},
{{{ 44, 113, 0}, 0, { 10, 800}, {0x9c, 0x4d, 0x00, 0xff}}},
{{{ -5, 58, 0}, 0, { 300, 1456}, {0x88, 0x28, 0x00, 0xff}}},
{{{ 88, 101, 33}, 0, { 294, 258}, {0x38, 0x55, 0x4b, 0xff}}},
{{{ 44, 113, 0}, 0, { 34, 840}, {0x9c, 0x4d, 0x00, 0xff}}},
{{{ 34, 39, 99}, 0, { 1314, 634}, {0xcd, 0x40, 0x60, 0xff}}},
{{{ 146, 27, 92}, 0, { 1132, -556}, {0x03, 0x3a, 0x70, 0xff}}},
{{{ -5, 58, 0}, 0, { 470, 1412}, {0x88, 0x28, 0x00, 0xff}}},
};
// 0x04018080
static const Vtx mario_low_poly_face_cap_dl_vertex[] = {
{{{ 272, 48, -52}, 0, { 0, 0}, {0x62, 0x27, 0xba, 0xff}}},
{{{ 272, 48, 53}, 0, { 0, 0}, {0x42, 0x51, 0x47, 0xff}}},
{{{ 149, -87, 138}, 0, { 0, 0}, {0x43, 0xb6, 0x4d, 0xff}}},
{{{ 146, 27, -91}, 0, { 0, 0}, {0x03, 0x39, 0x8f, 0xff}}},
{{{ 149, -87, -137}, 0, { 0, 0}, {0x33, 0xc2, 0x9f, 0xff}}},
{{{ 146, 27, 92}, 0, { 0, 0}, {0x03, 0x3a, 0x70, 0xff}}},
{{{ 58, -114, 81}, 0, { 0, 0}, {0xba, 0xad, 0x40, 0xff}}},
{{{ 98, -165, 0}, 0, { 0, 0}, {0xfd, 0x82, 0x00, 0xff}}},
{{{ 58, -114, -80}, 0, { 0, 0}, {0xbc, 0xb8, 0xb2, 0xff}}},
{{{ 168, 79, 0}, 0, { 0, 0}, {0xd9, 0x78, 0x00, 0xff}}},
{{{ 175, 154, 0}, 0, { 0, 0}, {0xe1, 0x6c, 0xc6, 0xff}}},
{{{ 174, 79, -9}, 0, { 0, 0}, {0x51, 0x61, 0xfa, 0xff}}},
};
// 0x04018140
static const Vtx mario_low_poly_face_part_cap_on_dl_vertex[] = {
{{{ 94, 146, 33}, 0, { 0, 0}, {0xff, 0x44, 0x6b, 0xff}}},
{{{ 50, 153, 0}, 0, { 0, 0}, {0xad, 0x5f, 0x00, 0xff}}},
{{{ 44, 113, 0}, 0, { 0, 0}, {0x9c, 0x4d, 0x00, 0xff}}},
{{{ 88, 101, 33}, 0, { 0, 0}, {0x38, 0x55, 0x4b, 0xff}}},
{{{ 94, 146, -32}, 0, { 0, 0}, {0x3b, 0x35, 0x9e, 0xff}}},
{{{ 88, 101, -32}, 0, { 0, 0}, {0x1e, 0x5d, 0xb1, 0xff}}},
{{{ 34, 39, 99}, 0, { 0, 0}, {0xcd, 0x40, 0x60, 0xff}}},
{{{ -5, 58, 0}, 0, { 0, 0}, {0x88, 0x28, 0x00, 0xff}}},
{{{ 7, -85, 79}, 0, { 0, 0}, {0xaa, 0xdc, 0x54, 0xff}}},
{{{ 146, 27, 92}, 0, { 0, 0}, {0x03, 0x3a, 0x70, 0xff}}},
{{{ 7, -85, -78}, 0, { 0, 0}, {0xa9, 0xc7, 0xb9, 0xff}}},
{{{ 34, 39, -98}, 0, { 0, 0}, {0xcd, 0x40, 0xa0, 0xff}}},
{{{ 146, 27, -91}, 0, { 0, 0}, {0x03, 0x39, 0x8f, 0xff}}},
};
// 0x04018210
static const Vtx mario_low_poly_face_back_hair_cap_on_dl_vertex[] = {
{{{ 58, -114, 81}, 0, { 0, 0}, {0xba, 0xad, 0x40, 0xff}}},
{{{ 7, -85, 79}, 0, { 0, 0}, {0xaa, 0xdc, 0x54, 0xff}}},
{{{ 7, -85, -78}, 0, { 0, 0}, {0xa9, 0xc7, 0xb9, 0xff}}},
{{{ 58, -114, -80}, 0, { 0, 0}, {0xbc, 0xb8, 0xb2, 0xff}}},
{{{ 146, 27, 92}, 0, { 0, 0}, {0x03, 0x3a, 0x70, 0xff}}},
{{{ 146, 27, -91}, 0, { 0, 0}, {0x03, 0x39, 0x8f, 0xff}}},
};
// 0x04018270 - 0x04018298
const Gfx mario_low_poly_mario_m_logo_dl[] = {
gsSPVertex(mario_low_poly_mario_m_logo_dl_vertex, 5, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 1, 0x0),
gsSP1Triangle( 3, 1, 0, 0x0),
gsSPEndDisplayList(),
};
// 0x04018298 - 0x040182C0
const Gfx mario_low_poly_eyes_cap_on_dl[] = {
gsSPVertex(mario_low_poly_eyes_cap_on_dl_vertex, 5, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 1, 4, 0x0),
gsSP1Triangle( 3, 2, 1, 0x0),
gsSPEndDisplayList(),
};
// 0x040182C0 - 0x04018300
const Gfx mario_low_poly_mustache_cap_on_dl[] = {
gsSPVertex(mario_low_poly_mustache_cap_on_dl_vertex, 10, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 2, 3, 0, 0x0),
gsSP2Triangles( 2, 4, 3, 0x0, 5, 6, 7, 0x0),
gsSP2Triangles( 7, 8, 5, 0x0, 6, 9, 7, 0x0),
gsSPEndDisplayList(),
};
// 0x04018300 - 0x04018370
const Gfx mario_low_poly_face_part_cap_on_dl[] = {
gsSPVertex(mario_low_poly_face_part_cap_on_dl_vertex, 13, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 0, 2, 0x0),
gsSP2Triangles( 2, 1, 4, 0x0, 2, 4, 5, 0x0),
gsSP2Triangles( 4, 1, 0, 0x0, 4, 0, 3, 0x0),
gsSP2Triangles( 5, 4, 3, 0x0, 6, 7, 8, 0x0),
gsSP2Triangles( 9, 6, 8, 0x0, 8, 7, 10, 0x0),
gsSP2Triangles(10, 7, 11, 0x0, 10, 11, 12, 0x0),
gsSPEndDisplayList(),
};
// 0x04018370 - 0x040183F0
const Gfx mario_low_poly_face_cap_dl[] = {
gsSPVertex(mario_low_poly_face_cap_dl_vertex, 12, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 0, 4, 0x0),
gsSP2Triangles( 4, 0, 2, 0x0, 2, 1, 5, 0x0),
gsSP2Triangles( 6, 2, 5, 0x0, 6, 7, 2, 0x0),
gsSP2Triangles( 7, 4, 2, 0x0, 3, 4, 8, 0x0),
gsSP2Triangles( 4, 7, 8, 0x0, 9, 10, 3, 0x0),
gsSP2Triangles(10, 11, 3, 0x0, 8, 7, 6, 0x0),
gsSP2Triangles(10, 5, 11, 0x0, 10, 9, 5, 0x0),
gsSPEndDisplayList(),
};
// 0x040183F0 - 0x04018420
const Gfx mario_low_poly_face_back_hair_cap_on_dl[] = {
gsSPVertex(mario_low_poly_face_back_hair_cap_on_dl_vertex, 6, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
gsSP2Triangles( 4, 1, 0, 0x0, 3, 2, 5, 0x0),
gsSPEndDisplayList(),
};
// 0x04018420 - 0x04018460
const Gfx mario_low_poly_face_cap_on_dl[] = {
gsSPDisplayList(mario_low_poly_face_part_cap_on_dl),
gsSPLight(&mario_red_lights_group.l, 1),
gsSPLight(&mario_red_lights_group.a, 2),
gsSPDisplayList(mario_low_poly_face_cap_dl),
gsSPLight(&mario_brown2_lights_group.l, 1),
gsSPLight(&mario_brown2_lights_group.a, 2),
gsSPDisplayList(mario_low_poly_face_back_hair_cap_on_dl),
gsSPEndDisplayList(),
};
// 0x04018460 - 0x04018530
const Gfx mario_low_poly_cap_on_eyes_front[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_BLENDRGBFADEA, G_CC_BLENDRGBFADEA),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mario_texture_m_logo),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPDisplayList(mario_low_poly_mario_m_logo_dl),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mario_texture_eyes_front),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPLight(&mario_beige_lights_group.l, 1),
gsSPLight(&mario_beige_lights_group.a, 2),
gsSPDisplayList(mario_low_poly_eyes_cap_on_dl),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mario_texture_mustache),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPDisplayList(mario_low_poly_mustache_cap_on_dl),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADEFADEA, G_CC_SHADEFADEA),
gsSPDisplayList(mario_low_poly_face_cap_on_dl),
gsSPEndDisplayList(),
};
// 0x04018530 - 0x04018600
const Gfx mario_low_poly_cap_on_eyes_half_closed[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_BLENDRGBFADEA, G_CC_BLENDRGBFADEA),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mario_texture_m_logo),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPDisplayList(mario_low_poly_mario_m_logo_dl),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mario_texture_eyes_half_closed),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPLight(&mario_beige_lights_group.l, 1),
gsSPLight(&mario_beige_lights_group.a, 2),
gsSPDisplayList(mario_low_poly_eyes_cap_on_dl),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mario_texture_mustache),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPDisplayList(mario_low_poly_mustache_cap_on_dl),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADEFADEA, G_CC_SHADEFADEA),
gsSPDisplayList(mario_low_poly_face_cap_on_dl),
gsSPEndDisplayList(),
};
// 0x04018600 - 0x040186D0
const Gfx mario_low_poly_cap_on_eyes_closed[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_BLENDRGBFADEA, G_CC_BLENDRGBFADEA),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mario_texture_m_logo),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPDisplayList(mario_low_poly_mario_m_logo_dl),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mario_texture_eyes_closed),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPLight(&mario_beige_lights_group.l, 1),
gsSPLight(&mario_beige_lights_group.a, 2),
gsSPDisplayList(mario_low_poly_eyes_cap_on_dl),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mario_texture_mustache),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPDisplayList(mario_low_poly_mustache_cap_on_dl),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADEFADEA, G_CC_SHADEFADEA),
gsSPDisplayList(mario_low_poly_face_cap_on_dl),
gsSPEndDisplayList(),
};
// 0x040186D0 - 0x040187A0
const Gfx mario_low_poly_cap_on_eyes_right[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_BLENDRGBFADEA, G_CC_BLENDRGBFADEA),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mario_texture_m_logo),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPDisplayList(mario_low_poly_mario_m_logo_dl),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mario_texture_eyes_right),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPLight(&mario_beige_lights_group.l, 1),
gsSPLight(&mario_beige_lights_group.a, 2),
gsSPDisplayList(mario_low_poly_eyes_cap_on_dl),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mario_texture_mustache),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPDisplayList(mario_low_poly_mustache_cap_on_dl),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADEFADEA, G_CC_SHADEFADEA),
gsSPDisplayList(mario_low_poly_face_cap_on_dl),
gsSPEndDisplayList(),
};
// 0x040187A0 - 0x04018870
const Gfx mario_low_poly_cap_on_eyes_left[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_BLENDRGBFADEA, G_CC_BLENDRGBFADEA),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mario_texture_m_logo),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPDisplayList(mario_low_poly_mario_m_logo_dl),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mario_texture_eyes_left),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPLight(&mario_beige_lights_group.l, 1),
gsSPLight(&mario_beige_lights_group.a, 2),
gsSPDisplayList(mario_low_poly_eyes_cap_on_dl),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mario_texture_mustache),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPDisplayList(mario_low_poly_mustache_cap_on_dl),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADEFADEA, G_CC_SHADEFADEA),
gsSPDisplayList(mario_low_poly_face_cap_on_dl),
gsSPEndDisplayList(),
};
// 0x04018870 - 0x04018940
const Gfx mario_low_poly_cap_on_eyes_up[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_BLENDRGBFADEA, G_CC_BLENDRGBFADEA),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mario_texture_m_logo),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPDisplayList(mario_low_poly_mario_m_logo_dl),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mario_texture_eyes_up),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPLight(&mario_beige_lights_group.l, 1),
gsSPLight(&mario_beige_lights_group.a, 2),
gsSPDisplayList(mario_low_poly_eyes_cap_on_dl),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mario_texture_mustache),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPDisplayList(mario_low_poly_mustache_cap_on_dl),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADEFADEA, G_CC_SHADEFADEA),
gsSPDisplayList(mario_low_poly_face_cap_on_dl),
gsSPEndDisplayList(),
};
// 0x04018940 - 0x04018A10
const Gfx mario_low_poly_cap_on_eyes_down[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_BLENDRGBFADEA, G_CC_BLENDRGBFADEA),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mario_texture_m_logo),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPDisplayList(mario_low_poly_mario_m_logo_dl),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mario_texture_eyes_down),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPLight(&mario_beige_lights_group.l, 1),
gsSPLight(&mario_beige_lights_group.a, 2),
gsSPDisplayList(mario_low_poly_eyes_cap_on_dl),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mario_texture_mustache),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPDisplayList(mario_low_poly_mustache_cap_on_dl),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADEFADEA, G_CC_SHADEFADEA),
gsSPDisplayList(mario_low_poly_face_cap_on_dl),
gsSPEndDisplayList(),
};
// 0x04018A10 - 0x04018AE0
const Gfx mario_low_poly_cap_on_eyes_dead[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_BLENDRGBFADEA, G_CC_BLENDRGBFADEA),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mario_texture_m_logo),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPDisplayList(mario_low_poly_mario_m_logo_dl),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mario_texture_eyes_dead),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPLight(&mario_beige_lights_group.l, 1),
gsSPLight(&mario_beige_lights_group.a, 2),
gsSPDisplayList(mario_low_poly_eyes_cap_on_dl),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mario_texture_mustache),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPDisplayList(mario_low_poly_mustache_cap_on_dl),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADEFADEA, G_CC_SHADEFADEA),
gsSPDisplayList(mario_low_poly_face_cap_on_dl),
gsSPEndDisplayList(),
};
// 0x04018AE0 - 0x04018B18
const Gfx mario_metal_low_poly_cap_on[] = {
gsSPDisplayList(mario_low_poly_mario_m_logo_dl),
gsSPDisplayList(mario_low_poly_eyes_cap_on_dl),
gsSPDisplayList(mario_low_poly_mustache_cap_on_dl),
gsSPDisplayList(mario_low_poly_face_part_cap_on_dl),
gsSPDisplayList(mario_low_poly_face_cap_dl),
gsSPDisplayList(mario_low_poly_face_back_hair_cap_on_dl),
gsSPEndDisplayList(),
};
// 0x04018B18
static const Vtx mario_low_poly_mario_eyes_cap_off_dl_vertex[] = {
{{{ 146, 27, 92}, 0, { 1316, 212}, {0x16, 0x25, 0x77, 0xff}}},
{{{ 168, 79, 0}, 0, { 458, 68}, {0x27, 0x78, 0x00, 0xff}}},
{{{ 88, 101, 33}, 0, { 762, 990}, {0x38, 0x55, 0x4b, 0xff}}},
{{{ 88, 101, -32}, 0, { 154, 990}, {0x1e, 0x5d, 0xb1, 0xff}}},
{{{ 146, 27, -91}, 0, { -398, 212}, {0x14, 0x26, 0x89, 0xff}}},
};
// 0x04018B68
static const Vtx mario_low_poly_mustache_cap_off_dl_vertex[] = {
{{{ 34, 39, -98}, 0, { 1306, 732}, {0xcd, 0x40, 0xa0, 0xff}}},
{{{ 44, 113, 0}, 0, { 10, 800}, {0x9c, 0x4d, 0x00, 0xff}}},
{{{ 88, 101, -32}, 0, { 398, 214}, {0x1e, 0x5d, 0xb1, 0xff}}},
{{{ -5, 58, 0}, 0, { 300, 1456}, {0x88, 0x28, 0x00, 0xff}}},
{{{ 146, 27, -91}, 0, { 1408, -550}, {0x14, 0x26, 0x89, 0xff}}},
{{{ 88, 101, 33}, 0, { 294, 258}, {0x38, 0x55, 0x4b, 0xff}}},
{{{ 44, 113, 0}, 0, { 34, 840}, {0x9c, 0x4d, 0x00, 0xff}}},
{{{ 34, 39, 99}, 0, { 1314, 634}, {0xcd, 0x40, 0x60, 0xff}}},
{{{ -5, 58, 0}, 0, { 470, 1412}, {0x88, 0x28, 0x00, 0xff}}},
{{{ 146, 27, 92}, 0, { 1132, -556}, {0x16, 0x25, 0x77, 0xff}}},
};
// 0x04018C08
static const Vtx mario_low_poly_face_part_cap_off_dl_vertex[] = {
{{{ 44, 113, 0}, 0, { 0, 0}, {0x9c, 0x4d, 0x00, 0xff}}},
{{{ 94, 146, -32}, 0, { 0, 0}, {0x3b, 0x35, 0x9e, 0xff}}},
{{{ 88, 101, -32}, 0, { 0, 0}, {0x1e, 0x5d, 0xb1, 0xff}}},
{{{ 50, 153, 0}, 0, { 0, 0}, {0xad, 0x5f, 0x00, 0xff}}},
{{{ 88, 101, 33}, 0, { 0, 0}, {0x38, 0x55, 0x4b, 0xff}}},
{{{ 94, 146, 33}, 0, { 0, 0}, {0xff, 0x44, 0x6b, 0xff}}},
{{{ 146, 27, 92}, 0, { 0, 0}, {0x16, 0x25, 0x77, 0xff}}},
{{{ 34, 39, 99}, 0, { 0, 0}, {0xcd, 0x40, 0x60, 0xff}}},
{{{ 7, -85, 79}, 0, { 0, 0}, {0xaa, 0xdc, 0x54, 0xff}}},
{{{ -5, 58, 0}, 0, { 0, 0}, {0x88, 0x28, 0x00, 0xff}}},
{{{ 7, -85, -78}, 0, { 0, 0}, {0xa9, 0xc7, 0xb9, 0xff}}},
{{{ 34, 39, -98}, 0, { 0, 0}, {0xcd, 0x40, 0xa0, 0xff}}},
{{{ 146, 27, -91}, 0, { 0, 0}, {0x14, 0x26, 0x89, 0xff}}},
};
// 0x04018CD8
static const Vtx mario_low_poly_face_hair_cap_off_dl_vertex[] = {
{{{ 58, -114, 81}, 0, { 0, 0}, {0xd3, 0x9b, 0x3d, 0xff}}},
{{{ 7, -85, 79}, 0, { 0, 0}, {0xaa, 0xdc, 0x54, 0xff}}},
{{{ 7, -85, -78}, 0, { 0, 0}, {0xa9, 0xc7, 0xb9, 0xff}}},
{{{ 146, 27, 92}, 0, { 0, 0}, {0x16, 0x25, 0x77, 0xff}}},
{{{ 167, -121, 77}, 0, { 0, 0}, {0x3c, 0xad, 0x4a, 0xff}}},
{{{ 58, -114, -80}, 0, { 0, 0}, {0xd8, 0xa3, 0xb5, 0xff}}},
{{{ 90, -136, 0}, 0, { 0, 0}, {0xf0, 0x83, 0x00, 0xff}}},
{{{ 146, 27, -91}, 0, { 0, 0}, {0x14, 0x26, 0x89, 0xff}}},
{{{ 167, -121, -81}, 0, { 0, 0}, {0x3a, 0xad, 0xb5, 0xff}}},
{{{ 218, 48, -52}, 0, { 0, 0}, {0x5f, 0x3b, 0xc6, 0xff}}},
{{{ 168, 79, 0}, 0, { 0, 0}, {0x27, 0x78, 0x00, 0xff}}},
{{{ 192, -28, -80}, 0, { 0, 0}, {0x55, 0xf7, 0xa3, 0xff}}},
{{{ 223, -38, -1}, 0, { 0, 0}, {0x7b, 0xe2, 0x00, 0xff}}},
{{{ 218, 48, 53}, 0, { 0, 0}, {0x60, 0x39, 0x3a, 0xff}}},
{{{ 192, -28, 78}, 0, { 0, 0}, {0x56, 0xf4, 0x5c, 0xff}}},
};
// 0x04018DC8 - 0x04018DF0
const Gfx mario_low_poly_mario_eyes_cap_off_dl[] = {
gsSPVertex(mario_low_poly_mario_eyes_cap_off_dl_vertex, 5, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 1, 4, 0x0),
gsSP1Triangle( 3, 2, 1, 0x0),
gsSPEndDisplayList(),
};
// 0x04018DF0 - 0x04018E30
const Gfx mario_low_poly_mustache_cap_off_dl[] = {
gsSPVertex(mario_low_poly_mustache_cap_off_dl_vertex, 10, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
gsSP2Triangles( 2, 4, 0, 0x0, 5, 6, 7, 0x0),
gsSP2Triangles( 6, 8, 7, 0x0, 7, 9, 5, 0x0),
gsSPEndDisplayList(),
};
// 0x04018E30 - 0x04018EA0
const Gfx mario_low_poly_face_part_cap_off_dl[] = {
gsSPVertex(mario_low_poly_face_part_cap_off_dl_vertex, 13, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
gsSP2Triangles( 4, 5, 0, 0x0, 5, 3, 0, 0x0),
gsSP2Triangles( 1, 3, 5, 0x0, 2, 1, 4, 0x0),
gsSP2Triangles( 1, 5, 4, 0x0, 6, 7, 8, 0x0),
gsSP2Triangles( 7, 9, 8, 0x0, 8, 9, 10, 0x0),
gsSP2Triangles(10, 9, 11, 0x0, 10, 11, 12, 0x0),
gsSPEndDisplayList(),
};
// 0x04018EA0 - 0x04018F68
const Gfx mario_low_poly_face_hair_cap_off_dl[] = {
gsSPVertex(mario_low_poly_face_hair_cap_off_dl_vertex, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 1, 0, 0x0),
gsSP2Triangles( 0, 4, 3, 0x0, 0, 2, 5, 0x0),
gsSP2Triangles( 5, 6, 0, 0x0, 0, 6, 4, 0x0),
gsSP2Triangles( 5, 2, 7, 0x0, 7, 8, 5, 0x0),
gsSP2Triangles( 8, 6, 5, 0x0, 9, 7, 10, 0x0),
gsSP2Triangles( 7, 9, 11, 0x0, 7, 11, 8, 0x0),
gsSP2Triangles( 6, 8, 4, 0x0, 8, 11, 12, 0x0),
gsSP2Triangles( 4, 8, 12, 0x0, 11, 9, 12, 0x0),
gsSP2Triangles(13, 14, 12, 0x0, 14, 4, 12, 0x0),
gsSP2Triangles( 4, 14, 3, 0x0, 13, 10, 3, 0x0),
gsSP2Triangles(14, 13, 3, 0x0, 9, 10, 13, 0x0),
gsSP1Triangle( 9, 13, 12, 0x0),
gsSPEndDisplayList(),
};
// 0x04018F68 - 0x04018F90
const Gfx mario_low_poly_face_cap_off_dl[] = {
gsSPDisplayList(mario_low_poly_face_part_cap_off_dl),
gsSPLight(&mario_brown2_lights_group.l, 1),
gsSPLight(&mario_brown2_lights_group.a, 2),
gsSPDisplayList(mario_low_poly_face_hair_cap_off_dl),
gsSPEndDisplayList(),
};
// 0x04018F90 - 0x04019040
const Gfx mario_low_poly_cap_off_eyes_front[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_BLENDRGBFADEA, G_CC_BLENDRGBFADEA),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mario_texture_eyes_front),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPLight(&mario_beige_lights_group.l, 1),
gsSPLight(&mario_beige_lights_group.a, 2),
gsSPDisplayList(mario_low_poly_mario_eyes_cap_off_dl),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mario_texture_mustache),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPDisplayList(mario_low_poly_mustache_cap_off_dl),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADEFADEA, G_CC_SHADEFADEA),
gsSPDisplayList(mario_low_poly_face_cap_off_dl),
gsSPEndDisplayList(),
};
// 0x04019040 - 0x040190F0
const Gfx mario_low_poly_cap_off_eyes_half_closed[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_BLENDRGBFADEA, G_CC_BLENDRGBFADEA),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mario_texture_eyes_half_closed),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPLight(&mario_beige_lights_group.l, 1),
gsSPLight(&mario_beige_lights_group.a, 2),
gsSPDisplayList(mario_low_poly_mario_eyes_cap_off_dl),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mario_texture_mustache),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPDisplayList(mario_low_poly_mustache_cap_off_dl),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADEFADEA, G_CC_SHADEFADEA),
gsSPDisplayList(mario_low_poly_face_cap_off_dl),
gsSPEndDisplayList(),
};
// 0x040190F0 - 0x040191A0
const Gfx mario_low_poly_cap_off_eyes_closed[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_BLENDRGBFADEA, G_CC_BLENDRGBFADEA),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mario_texture_eyes_closed),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPLight(&mario_beige_lights_group.l, 1),
gsSPLight(&mario_beige_lights_group.a, 2),
gsSPDisplayList(mario_low_poly_mario_eyes_cap_off_dl),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mario_texture_mustache),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPDisplayList(mario_low_poly_mustache_cap_off_dl),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADEFADEA, G_CC_SHADEFADEA),
gsSPDisplayList(mario_low_poly_face_cap_off_dl),
gsSPEndDisplayList(),
};
// 0x040191A0 - 0x04019250
const Gfx mario_low_poly_cap_off_eyes_right[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_BLENDRGBFADEA, G_CC_BLENDRGBFADEA),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mario_texture_eyes_right),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPLight(&mario_beige_lights_group.l, 1),
gsSPLight(&mario_beige_lights_group.a, 2),
gsSPDisplayList(mario_low_poly_mario_eyes_cap_off_dl),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mario_texture_mustache),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPDisplayList(mario_low_poly_mustache_cap_off_dl),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADEFADEA, G_CC_SHADEFADEA),
gsSPDisplayList(mario_low_poly_face_cap_off_dl),
gsSPEndDisplayList(),
};
// 0x04019250 - 0x04019300
const Gfx mario_low_poly_cap_off_eyes_left[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_BLENDRGBFADEA, G_CC_BLENDRGBFADEA),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mario_texture_eyes_left),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPLight(&mario_beige_lights_group.l, 1),
gsSPLight(&mario_beige_lights_group.a, 2),
gsSPDisplayList(mario_low_poly_mario_eyes_cap_off_dl),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mario_texture_mustache),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPDisplayList(mario_low_poly_mustache_cap_off_dl),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADEFADEA, G_CC_SHADEFADEA),
gsSPDisplayList(mario_low_poly_face_cap_off_dl),
gsSPEndDisplayList(),
};
// 0x04019300 - 0x040193B0
const Gfx mario_low_poly_cap_off_eyes_up[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_BLENDRGBFADEA, G_CC_BLENDRGBFADEA),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mario_texture_eyes_up),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPLight(&mario_beige_lights_group.l, 1),
gsSPLight(&mario_beige_lights_group.a, 2),
gsSPDisplayList(mario_low_poly_mario_eyes_cap_off_dl),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mario_texture_mustache),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPDisplayList(mario_low_poly_mustache_cap_off_dl),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADEFADEA, G_CC_SHADEFADEA),
gsSPDisplayList(mario_low_poly_face_cap_off_dl),
gsSPEndDisplayList(),
};
// 0x040193B0 - 0x04019460
const Gfx mario_low_poly_cap_off_eyes_down[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_BLENDRGBFADEA, G_CC_BLENDRGBFADEA),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mario_texture_eyes_down),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPLight(&mario_beige_lights_group.l, 1),
gsSPLight(&mario_beige_lights_group.a, 2),
gsSPDisplayList(mario_low_poly_mario_eyes_cap_off_dl),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mario_texture_mustache),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPDisplayList(mario_low_poly_mustache_cap_off_dl),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADEFADEA, G_CC_SHADEFADEA),
gsSPDisplayList(mario_low_poly_face_cap_off_dl),
gsSPEndDisplayList(),
};
// 0x04019460 - 0x04019510
const Gfx mario_low_poly_cap_off_eyes_dead[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_BLENDRGBFADEA, G_CC_BLENDRGBFADEA),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mario_texture_eyes_dead),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPLight(&mario_beige_lights_group.l, 1),
gsSPLight(&mario_beige_lights_group.a, 2),
gsSPDisplayList(mario_low_poly_mario_eyes_cap_off_dl),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mario_texture_mustache),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPDisplayList(mario_low_poly_mustache_cap_off_dl),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADEFADEA, G_CC_SHADEFADEA),
gsSPDisplayList(mario_low_poly_face_cap_off_dl),
gsSPEndDisplayList(),
};
// 0x04019510 - 0x04019538
const Gfx mario_metal_low_poly_cap_off[] = {
gsSPDisplayList(mario_low_poly_mario_eyes_cap_off_dl),
gsSPDisplayList(mario_low_poly_mustache_cap_off_dl),
gsSPDisplayList(mario_low_poly_face_part_cap_off_dl),
gsSPDisplayList(mario_low_poly_face_hair_cap_off_dl),
gsSPEndDisplayList(),
};
// 0x04019538
static const Vtx mario_left_hand_open_shared_dl_vertex_group1[] = {
{{{ 121, 73, -21}, 0, { 0, 0}, {0x47, 0x60, 0x2b, 0x00}}},
{{{ 70, 89, -20}, 0, { 0, 0}, {0xec, 0x7c, 0xf6, 0x00}}},
{{{ 77, 41, 21}, 0, { 0, 0}, {0x1d, 0x2a, 0x74, 0x00}}},
{{{ 141, 34, -7}, 0, { 0, 0}, {0x77, 0x0c, 0x29, 0x00}}},
{{{ 78, 59, -34}, 0, { 0, 0}, {0xfe, 0x0b, 0x82, 0x00}}},
{{{ 119, 70, -42}, 0, { 0, 0}, {0x3d, 0x44, 0xa9, 0x00}}},
{{{ 133, 28, -40}, 0, { 0, 0}, {0x45, 0xc9, 0xa6, 0x00}}},
{{{ 83, -17, 10}, 0, { 0, 0}, {0x4d, 0xbd, 0x4a, 0x00}}},
{{{ 26, -32, 6}, 0, { 0, 0}, {0x34, 0xa6, 0x47, 0x00}}},
{{{ 45, -34, 10}, 0, { 0, 0}, {0xfe, 0x9a, 0x4a, 0x00}}},
{{{ 26, 16, 28}, 0, { 0, 0}, {0xda, 0x0c, 0x78, 0x00}}},
{{{ 41, -37, -36}, 0, { 0, 0}, {0xd8, 0x9b, 0xbf, 0x00}}},
{{{ 20, -27, -27}, 0, { 0, 0}, {0x09, 0xbf, 0x94, 0x00}}},
{{{ 25, -1, -44}, 0, { 0, 0}, {0xe4, 0xe0, 0x89, 0x00}}},
};
// 0x04019618
static const Vtx mario_left_hand_open_shared_dl_vertex_group2[] = {
{{{ -3, 35, -9}, 0, { 0, 0}, {0xcd, 0x72, 0x13, 0x00}}},
{{{ 6, 53, -9}, 0, { 0, 0}, {0xaf, 0x61, 0x00, 0x00}}},
{{{ 11, 29, -52}, 0, { 0, 0}, {0xba, 0x2a, 0xa0, 0x00}}},
{{{ 26, 16, 28}, 0, { 0, 0}, {0xda, 0x0c, 0x78, 0x00}}},
{{{ 1, -33, -23}, 0, { 0, 0}, {0x9c, 0xbb, 0xe0, 0x00}}},
{{{ 6, -38, 7}, 0, { 0, 0}, {0xae, 0xab, 0x2b, 0x00}}},
{{{ -6, -3, 17}, 0, { 0, 0}, {0x90, 0xda, 0x2d, 0x00}}},
{{{ 2, 3, 26}, 0, { 0, 0}, {0xf5, 0x17, 0x7c, 0x00}}},
{{{ 20, -46, 12}, 0, { 0, 0}, {0x26, 0x9e, 0x45, 0x00}}},
{{{ 26, -32, 6}, 0, { 0, 0}, {0x34, 0xa6, 0x47, 0x00}}},
{{{ -17, 40, -8}, 0, { 0, 0}, {0xbc, 0x68, 0x16, 0x00}}},
{{{ -10, 14, -43}, 0, { 0, 0}, {0xd3, 0x19, 0x8d, 0x00}}},
{{{ 20, -27, -27}, 0, { 0, 0}, {0x09, 0xbf, 0x94, 0x00}}},
{{{ 13, -39, -31}, 0, { 0, 0}, {0x18, 0x9a, 0xba, 0x00}}},
{{{ -20, 22, -7}, 0, { 0, 0}, {0x83, 0x06, 0x14, 0x00}}},
{{{ 70, 89, -20}, 0, { 0, 0}, {0xec, 0x7c, 0xf6, 0x00}}},
};
// 0x04019718
static const Vtx mario_left_hand_open_shared_dl_vertex_group3[] = {
{{{ 45, -34, 10}, 0, { 0, 0}, {0xfe, 0x9a, 0x4a, 0x00}}},
{{{ 83, -17, 10}, 0, { 0, 0}, {0x4d, 0xbd, 0x4a, 0x00}}},
{{{ 26, 16, 28}, 0, { 0, 0}, {0xda, 0x0c, 0x78, 0x00}}},
{{{ 89, -47, -37}, 0, { 0, 0}, {0x56, 0xaa, 0xdf, 0x00}}},
{{{ 76, -18, -48}, 0, { 0, 0}, {0x27, 0x0a, 0x88, 0x00}}},
{{{ 89, -6, -27}, 0, { 0, 0}, {0x5c, 0xf5, 0xab, 0x00}}},
{{{ 6, 53, -9}, 0, { 0, 0}, {0xaf, 0x61, 0x00, 0x00}}},
{{{ 26, 41, -41}, 0, { 0, 0}, {0x05, 0x34, 0x8d, 0x00}}},
{{{ 11, 29, -52}, 0, { 0, 0}, {0xba, 0x2a, 0xa0, 0x00}}},
{{{ 141, 34, -7}, 0, { 0, 0}, {0x77, 0x0c, 0x29, 0x00}}},
{{{ 77, 41, 21}, 0, { 0, 0}, {0x1d, 0x2a, 0x74, 0x00}}},
{{{ 133, 28, -40}, 0, { 0, 0}, {0x45, 0xc9, 0xa6, 0x00}}},
{{{ 69, 10, -36}, 0, { 0, 0}, {0x35, 0x1c, 0x91, 0x00}}},
{{{ 78, 59, -34}, 0, { 0, 0}, {0xfe, 0x0b, 0x82, 0x00}}},
{{{ 121, 73, -21}, 0, { 0, 0}, {0x47, 0x60, 0x2b, 0x00}}},
{{{ 119, 70, -42}, 0, { 0, 0}, {0x3d, 0x44, 0xa9, 0x00}}},
};
// 0x04019818
static const Vtx mario_left_hand_open_shared_dl_vertex_group4[] = {
{{{ 25, -1, -44}, 0, { 0, 0}, {0xe4, 0xe0, 0x89, 0x00}}},
{{{ 11, 29, -52}, 0, { 0, 0}, {0xba, 0x2a, 0xa0, 0x00}}},
{{{ 26, 41, -41}, 0, { 0, 0}, {0x05, 0x34, 0x8d, 0x00}}},
{{{ 78, 59, -34}, 0, { 0, 0}, {0xfe, 0x0b, 0x82, 0x00}}},
{{{ 69, 10, -36}, 0, { 0, 0}, {0x35, 0x1c, 0x91, 0x00}}},
{{{ 89, -47, -37}, 0, { 0, 0}, {0x56, 0xaa, 0xdf, 0x00}}},
{{{ 41, -37, -36}, 0, { 0, 0}, {0xd8, 0x9b, 0xbf, 0x00}}},
{{{ 76, -18, -48}, 0, { 0, 0}, {0x27, 0x0a, 0x88, 0x00}}},
{{{ 45, -34, 10}, 0, { 0, 0}, {0xfe, 0x9a, 0x4a, 0x00}}},
{{{ 89, -6, -27}, 0, { 0, 0}, {0x5c, 0xf5, 0xab, 0x00}}},
{{{ 83, -17, 10}, 0, { 0, 0}, {0x4d, 0xbd, 0x4a, 0x00}}},
{{{ 70, 89, -20}, 0, { 0, 0}, {0xec, 0x7c, 0xf6, 0x00}}},
{{{ 6, 53, -9}, 0, { 0, 0}, {0xaf, 0x61, 0x00, 0x00}}},
{{{ 133, 28, -40}, 0, { 0, 0}, {0x45, 0xc9, 0xa6, 0x00}}},
{{{ 77, 41, 21}, 0, { 0, 0}, {0x1d, 0x2a, 0x74, 0x00}}},
{{{ 26, 16, 28}, 0, { 0, 0}, {0xda, 0x0c, 0x78, 0x00}}},
};
// 0x04019918
static const Vtx mario_left_hand_open_shared_dl_vertex_group5[] = {
{{{ 6, -38, 7}, 0, { 0, 0}, {0xae, 0xab, 0x2b, 0x00}}},
{{{ 1, -33, -23}, 0, { 0, 0}, {0x9c, 0xbb, 0xe0, 0x00}}},
{{{ 13, -39, -31}, 0, { 0, 0}, {0x18, 0x9a, 0xba, 0x00}}},
{{{ -15, 4, -32}, 0, { 0, 0}, {0x89, 0xdd, 0xe7, 0x00}}},
{{{ -10, 14, -43}, 0, { 0, 0}, {0xd3, 0x19, 0x8d, 0x00}}},
{{{ -20, 22, -7}, 0, { 0, 0}, {0x83, 0x06, 0x14, 0x00}}},
{{{ -6, -3, 17}, 0, { 0, 0}, {0x90, 0xda, 0x2d, 0x00}}},
{{{ 2, 3, 26}, 0, { 0, 0}, {0xf5, 0x17, 0x7c, 0x00}}},
{{{ 20, -27, -27}, 0, { 0, 0}, {0x09, 0xbf, 0x94, 0x00}}},
{{{ 26, -32, 6}, 0, { 0, 0}, {0x34, 0xa6, 0x47, 0x00}}},
{{{ 1, 15, -37}, 0, { 0, 0}, {0xd2, 0x09, 0x8b, 0x00}}},
{{{ -3, 35, -9}, 0, { 0, 0}, {0xcd, 0x72, 0x13, 0x00}}},
{{{ 11, 5, 17}, 0, { 0, 0}, {0xff, 0x1b, 0x7c, 0x00}}},
{{{ 26, 16, 28}, 0, { 0, 0}, {0xda, 0x0c, 0x78, 0x00}}},
{{{ 11, 29, -52}, 0, { 0, 0}, {0xba, 0x2a, 0xa0, 0x00}}},
{{{ 25, -1, -44}, 0, { 0, 0}, {0xe4, 0xe0, 0x89, 0x00}}},
};
// 0x04019A18
static const Vtx mario_left_hand_open_shared_dl_vertex_group6[] = {
{{{ 26, -32, 6}, 0, { 0, 0}, {0x34, 0xa6, 0x47, 0x00}}},
{{{ 20, -27, -27}, 0, { 0, 0}, {0x09, 0xbf, 0x94, 0x00}}},
{{{ 41, -37, -36}, 0, { 0, 0}, {0xd8, 0x9b, 0xbf, 0x00}}},
{{{ 26, 16, 28}, 0, { 0, 0}, {0xda, 0x0c, 0x78, 0x00}}},
{{{ 11, 5, 17}, 0, { 0, 0}, {0xff, 0x1b, 0x7c, 0x00}}},
};
// 0x04019A68 - 0x04019CA0
const Gfx mario_left_hand_open_shared_dl[] = {
gsSPVertex(mario_left_hand_open_shared_dl_vertex_group1, 14, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 0, 2, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 6, 3, 7, 0x0),
gsSP2Triangles( 1, 0, 5, 0x0, 5, 4, 1, 0x0),
gsSP2Triangles( 5, 3, 6, 0x0, 8, 9, 10, 0x0),
gsSP2Triangles( 8, 11, 9, 0x0, 12, 13, 11, 0x0),
gsSPVertex(mario_left_hand_open_shared_dl_vertex_group2, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 7, 8, 9, 0x0),
gsSP2Triangles( 0, 10, 7, 0x0, 11, 10, 0, 0x0),
gsSP2Triangles(12, 13, 11, 0x0, 9, 8, 13, 0x0),
gsSP2Triangles( 7, 5, 8, 0x0, 10, 14, 7, 0x0),
gsSP2Triangles(11, 14, 10, 0x0, 13, 4, 11, 0x0),
gsSP2Triangles( 8, 5, 13, 0x0, 3, 15, 1, 0x0),
gsSPVertex(mario_left_hand_open_shared_dl_vertex_group3, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 1, 0, 0x0),
gsSP2Triangles( 4, 5, 3, 0x0, 6, 7, 8, 0x0),
gsSP2Triangles( 1, 9, 10, 0x0, 5, 11, 1, 0x0),
gsSP2Triangles(12, 13, 5, 0x0, 14, 9, 15, 0x0),
gsSP1Triangle( 4, 7, 12, 0x0),
gsSPVertex(mario_left_hand_open_shared_dl_vertex_group4, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 2, 3, 4, 0x0),
gsSP2Triangles( 5, 6, 7, 0x0, 7, 0, 2, 0x0),
gsSP2Triangles( 8, 6, 5, 0x0, 5, 9, 10, 0x0),
gsSP2Triangles(11, 3, 2, 0x0, 2, 12, 11, 0x0),
gsSP2Triangles( 3, 13, 9, 0x0, 6, 0, 7, 0x0),
gsSP2Triangles( 7, 4, 9, 0x0, 10, 14, 15, 0x0),
gsSP1Triangle(15, 14, 11, 0x0),
gsSPVertex(mario_left_hand_open_shared_dl_vertex_group5, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 1, 3, 4, 0x0),
gsSP2Triangles( 4, 3, 5, 0x0, 5, 6, 7, 0x0),
gsSP2Triangles( 7, 6, 0, 0x0, 2, 8, 9, 0x0),
gsSP2Triangles( 4, 10, 8, 0x0, 11, 10, 4, 0x0),
gsSP2Triangles( 7, 12, 11, 0x0, 9, 12, 7, 0x0),
gsSP2Triangles( 6, 3, 1, 0x0, 6, 5, 3, 0x0),
gsSP2Triangles(11, 12, 13, 0x0, 14, 10, 11, 0x0),
gsSP2Triangles( 8, 10, 15, 0x0, 10, 14, 15, 0x0),
gsSPVertex(mario_left_hand_open_shared_dl_vertex_group6, 5, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 0, 0x0),
gsSPEndDisplayList(),
};
// 0x04019CA0 - 0x04019CC0
const Gfx mario_left_hand_open[] = {
gsSPLight(&mario_white_lights_group.l, 1),
gsSPLight(&mario_white_lights_group.a, 2),
gsSPDisplayList(mario_left_hand_open_shared_dl),
gsSPEndDisplayList(),
};
// 0x04019CC0
static const Vtx mario_right_hand_open_dl_vertex_group1[] = {
{{{ 81, 37, -28}, 0, { 0, 0}, {0x18, 0x20, 0x88, 0x00}}},
{{{ 76, 88, 9}, 0, { 0, 0}, {0xef, 0x7d, 0x00, 0x00}}},
{{{ 125, 71, 9}, 0, { 0, 0}, {0x47, 0x5a, 0xcb, 0x00}}},
{{{ 143, 31, -1}, 0, { 0, 0}, {0x75, 0x06, 0xd2, 0x00}}},
{{{ 136, 28, 31}, 0, { 0, 0}, {0x4a, 0xcf, 0x5a, 0x00}}},
{{{ 124, 69, 30}, 0, { 0, 0}, {0x44, 0x49, 0x4d, 0x00}}},
{{{ 84, 59, 25}, 0, { 0, 0}, {0x04, 0x15, 0x7c, 0x00}}},
{{{ 86, -19, -13}, 0, { 0, 0}, {0x49, 0xb6, 0xb8, 0x00}}},
{{{ 30, 13, -30}, 0, { 0, 0}, {0xd3, 0x03, 0x8a, 0x00}}},
{{{ 48, -35, -9}, 0, { 0, 0}, {0xf7, 0x94, 0xbe, 0x00}}},
{{{ 30, -32, -4}, 0, { 0, 0}, {0x2f, 0x9f, 0xbe, 0x00}}},
{{{ 46, -35, 37}, 0, { 0, 0}, {0xd8, 0xa2, 0x4a, 0x00}}},
{{{ 32, 2, 43}, 0, { 0, 0}, {0xe9, 0xeb, 0x7a, 0x00}}},
{{{ 26, -24, 28}, 0, { 0, 0}, {0x0d, 0xc8, 0x70, 0x00}}},
};
// 0x04019DA0
static const Vtx mario_right_hand_open_dl_vertex_group2[] = {
{{{ 20, 33, 48}, 0, { 0, 0}, {0xbf, 0x32, 0x60, 0x00}}},
{{{ 13, 53, 5}, 0, { 0, 0}, {0xb0, 0x62, 0xfc, 0x00}}},
{{{ 3, 36, 6}, 0, { 0, 0}, {0xce, 0x71, 0xe6, 0x00}}},
{{{ 30, 13, -30}, 0, { 0, 0}, {0xd3, 0x03, 0x8a, 0x00}}},
{{{ 0, -4, -15}, 0, { 0, 0}, {0x8d, 0xda, 0xdc, 0x00}}},
{{{ 11, -38, -3}, 0, { 0, 0}, {0xa9, 0xaa, 0xe0, 0x00}}},
{{{ 7, -30, 26}, 0, { 0, 0}, {0x9b, 0xc0, 0x29, 0x00}}},
{{{ 30, -32, -4}, 0, { 0, 0}, {0x2f, 0x9f, 0xbe, 0x00}}},
{{{ 25, -46, -9}, 0, { 0, 0}, {0x21, 0x97, 0xc1, 0x00}}},
{{{ 7, 1, -26}, 0, { 0, 0}, {0xee, 0x0d, 0x84, 0x00}}},
{{{ -9, 41, 5}, 0, { 0, 0}, {0xbc, 0x66, 0xe5, 0x00}}},
{{{ -1, 18, 42}, 0, { 0, 0}, {0xd9, 0x23, 0x73, 0x00}}},
{{{ 19, -36, 33}, 0, { 0, 0}, {0x1a, 0xa0, 0x4d, 0x00}}},
{{{ 26, -24, 28}, 0, { 0, 0}, {0x0d, 0xc8, 0x70, 0x00}}},
{{{ -12, 23, 6}, 0, { 0, 0}, {0x83, 0x07, 0xf1, 0x00}}},
{{{ 76, 88, 9}, 0, { 0, 0}, {0xef, 0x7d, 0x00, 0x00}}},
};
// 0x04019EA0
static const Vtx mario_right_hand_open_dl_vertex_group3[] = {
{{{ 30, 13, -30}, 0, { 0, 0}, {0xd3, 0x03, 0x8a, 0x00}}},
{{{ 86, -19, -13}, 0, { 0, 0}, {0x49, 0xb6, 0xb8, 0x00}}},
{{{ 48, -35, -9}, 0, { 0, 0}, {0xf7, 0x94, 0xbe, 0x00}}},
{{{ 93, -45, 36}, 0, { 0, 0}, {0x57, 0xac, 0x23, 0x00}}},
{{{ 93, -5, 22}, 0, { 0, 0}, {0x61, 0xfa, 0x50, 0x00}}},
{{{ 81, -15, 45}, 0, { 0, 0}, {0x2f, 0x13, 0x74, 0x00}}},
{{{ 20, 33, 48}, 0, { 0, 0}, {0xbf, 0x32, 0x60, 0x00}}},
{{{ 34, 43, 36}, 0, { 0, 0}, {0x0c, 0x3d, 0x6e, 0x00}}},
{{{ 13, 53, 5}, 0, { 0, 0}, {0xb0, 0x62, 0xfc, 0x00}}},
{{{ 81, 37, -28}, 0, { 0, 0}, {0x18, 0x20, 0x88, 0x00}}},
{{{ 143, 31, -1}, 0, { 0, 0}, {0x75, 0x06, 0xd2, 0x00}}},
{{{ 136, 28, 31}, 0, { 0, 0}, {0x4a, 0xcf, 0x5a, 0x00}}},
{{{ 84, 59, 25}, 0, { 0, 0}, {0x04, 0x15, 0x7c, 0x00}}},
{{{ 75, 11, 32}, 0, { 0, 0}, {0x3c, 0x23, 0x69, 0x00}}},
{{{ 124, 69, 30}, 0, { 0, 0}, {0x44, 0x49, 0x4d, 0x00}}},
{{{ 125, 71, 9}, 0, { 0, 0}, {0x47, 0x5a, 0xcb, 0x00}}},
};
// 0x04019FA0
static const Vtx mario_right_hand_open_dl_vertex_group4[] = {
{{{ 34, 43, 36}, 0, { 0, 0}, {0x0c, 0x3d, 0x6e, 0x00}}},
{{{ 20, 33, 48}, 0, { 0, 0}, {0xbf, 0x32, 0x60, 0x00}}},
{{{ 32, 2, 43}, 0, { 0, 0}, {0xe9, 0xeb, 0x7a, 0x00}}},
{{{ 75, 11, 32}, 0, { 0, 0}, {0x3c, 0x23, 0x69, 0x00}}},
{{{ 84, 59, 25}, 0, { 0, 0}, {0x04, 0x15, 0x7c, 0x00}}},
{{{ 81, -15, 45}, 0, { 0, 0}, {0x2f, 0x13, 0x74, 0x00}}},
{{{ 46, -35, 37}, 0, { 0, 0}, {0xd8, 0xa2, 0x4a, 0x00}}},
{{{ 93, -45, 36}, 0, { 0, 0}, {0x57, 0xac, 0x23, 0x00}}},
{{{ 48, -35, -9}, 0, { 0, 0}, {0xf7, 0x94, 0xbe, 0x00}}},
{{{ 86, -19, -13}, 0, { 0, 0}, {0x49, 0xb6, 0xb8, 0x00}}},
{{{ 93, -5, 22}, 0, { 0, 0}, {0x61, 0xfa, 0x50, 0x00}}},
{{{ 76, 88, 9}, 0, { 0, 0}, {0xef, 0x7d, 0x00, 0x00}}},
{{{ 13, 53, 5}, 0, { 0, 0}, {0xb0, 0x62, 0xfc, 0x00}}},
{{{ 136, 28, 31}, 0, { 0, 0}, {0x4a, 0xcf, 0x5a, 0x00}}},
{{{ 30, 13, -30}, 0, { 0, 0}, {0xd3, 0x03, 0x8a, 0x00}}},
{{{ 81, 37, -28}, 0, { 0, 0}, {0x18, 0x20, 0x88, 0x00}}},
};
// 0x0401A0A0
static const Vtx mario_right_hand_open_dl_vertex_group5[] = {
{{{ 19, -36, 33}, 0, { 0, 0}, {0x1a, 0xa0, 0x4d, 0x00}}},
{{{ 7, -30, 26}, 0, { 0, 0}, {0x9b, 0xc0, 0x29, 0x00}}},
{{{ 11, -38, -3}, 0, { 0, 0}, {0xa9, 0xaa, 0xe0, 0x00}}},
{{{ -1, 18, 42}, 0, { 0, 0}, {0xd9, 0x23, 0x73, 0x00}}},
{{{ -7, 7, 32}, 0, { 0, 0}, {0x8a, 0xe2, 0x20, 0x00}}},
{{{ -12, 23, 6}, 0, { 0, 0}, {0x83, 0x07, 0xf1, 0x00}}},
{{{ 7, 1, -26}, 0, { 0, 0}, {0xee, 0x0d, 0x84, 0x00}}},
{{{ 0, -4, -15}, 0, { 0, 0}, {0x8d, 0xda, 0xdc, 0x00}}},
{{{ 30, -32, -4}, 0, { 0, 0}, {0x2f, 0x9f, 0xbe, 0x00}}},
{{{ 26, -24, 28}, 0, { 0, 0}, {0x0d, 0xc8, 0x70, 0x00}}},
{{{ 9, 18, 35}, 0, { 0, 0}, {0xd8, 0x13, 0x76, 0x00}}},
{{{ 3, 36, 6}, 0, { 0, 0}, {0xce, 0x71, 0xe6, 0x00}}},
{{{ 16, 4, -17}, 0, { 0, 0}, {0xf9, 0x11, 0x83, 0x00}}},
{{{ 30, 13, -30}, 0, { 0, 0}, {0xd3, 0x03, 0x8a, 0x00}}},
{{{ 20, 33, 48}, 0, { 0, 0}, {0xbf, 0x32, 0x60, 0x00}}},
{{{ 32, 2, 43}, 0, { 0, 0}, {0xe9, 0xeb, 0x7a, 0x00}}},
};
// 0x0401A1A0
static const Vtx mario_right_hand_open_dl_vertex_group6[] = {
{{{ 46, -35, 37}, 0, { 0, 0}, {0xd8, 0xa2, 0x4a, 0x00}}},
{{{ 26, -24, 28}, 0, { 0, 0}, {0x0d, 0xc8, 0x70, 0x00}}},
{{{ 30, -32, -4}, 0, { 0, 0}, {0x2f, 0x9f, 0xbe, 0x00}}},
{{{ 16, 4, -17}, 0, { 0, 0}, {0xf9, 0x11, 0x83, 0x00}}},
{{{ 30, 13, -30}, 0, { 0, 0}, {0xd3, 0x03, 0x8a, 0x00}}},
};
// 0x0401A1F0 - 0x0401A428
const Gfx mario_right_hand_open_dl[] = {
gsSPVertex(mario_right_hand_open_dl_vertex_group1, 14, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 7, 3, 4, 0x0),
gsSP2Triangles( 5, 2, 1, 0x0, 1, 6, 5, 0x0),
gsSP2Triangles( 4, 3, 5, 0x0, 8, 9, 10, 0x0),
gsSP2Triangles( 9, 11, 10, 0x0, 11, 12, 13, 0x0),
gsSPVertex(mario_right_hand_open_dl_vertex_group2, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 1, 3, 2, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 7, 8, 9, 0x0),
gsSP2Triangles( 9, 10, 2, 0x0, 2, 10, 11, 0x0),
gsSP2Triangles(11, 12, 13, 0x0, 12, 8, 7, 0x0),
gsSP2Triangles( 8, 5, 9, 0x0, 9, 14, 10, 0x0),
gsSP2Triangles(10, 14, 11, 0x0, 11, 6, 12, 0x0),
gsSP2Triangles(12, 5, 8, 0x0, 1, 15, 3, 0x0),
gsSPVertex(mario_right_hand_open_dl_vertex_group3, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 2, 1, 3, 0x0),
gsSP2Triangles( 3, 4, 5, 0x0, 6, 7, 8, 0x0),
gsSP2Triangles( 9, 10, 1, 0x0, 1, 11, 4, 0x0),
gsSP2Triangles( 4, 12, 13, 0x0, 14, 10, 15, 0x0),
gsSP1Triangle(13, 7, 5, 0x0),
gsSPVertex(mario_right_hand_open_dl_vertex_group4, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 0, 0x0),
gsSP2Triangles( 5, 6, 7, 0x0, 0, 2, 5, 0x0),
gsSP2Triangles( 7, 6, 8, 0x0, 9, 10, 7, 0x0),
gsSP2Triangles( 0, 4, 11, 0x0, 11, 12, 0, 0x0),
gsSP2Triangles(10, 13, 4, 0x0, 5, 2, 6, 0x0),
gsSP2Triangles(10, 3, 5, 0x0, 14, 15, 9, 0x0),
gsSP1Triangle(11, 15, 14, 0x0),
gsSPVertex(mario_right_hand_open_dl_vertex_group5, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 1, 0x0),
gsSP2Triangles( 5, 4, 3, 0x0, 6, 7, 5, 0x0),
gsSP2Triangles( 2, 7, 6, 0x0, 8, 9, 0, 0x0),
gsSP2Triangles( 9, 10, 3, 0x0, 3, 10, 11, 0x0),
gsSP2Triangles(11, 12, 6, 0x0, 6, 12, 8, 0x0),
gsSP2Triangles( 1, 4, 7, 0x0, 4, 5, 7, 0x0),
gsSP2Triangles(13, 12, 11, 0x0, 11, 10, 14, 0x0),
gsSP2Triangles(15, 10, 9, 0x0, 15, 14, 10, 0x0),
gsSPVertex(mario_right_hand_open_dl_vertex_group6, 5, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 2, 3, 4, 0x0),
gsSPEndDisplayList(),
};
// 0x0401A428 - 0x0401A448
const Gfx mario_right_hand_open[] = {
gsSPLight(&mario_white_lights_group.l, 1),
gsSPLight(&mario_white_lights_group.a, 2),
gsSPDisplayList(mario_right_hand_open_dl),
gsSPEndDisplayList(),
};
// 0x0401A448 - 0x0401A478
const Gfx mario_metal_right_hand_open[] = {
gsSPDisplayList(mario_right_hand_open_dl),
gsDPPipeSync(),
gsSPClearGeometryMode(G_TEXTURE_GEN),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPTexture(0x0F80, 0x07C0, 0, G_TX_RENDERTILE, G_OFF),
gsSPEndDisplayList(),
};
// 0x0401A478
static const Vtx mario_right_hand_cap_m_logo_dl_vertex[] = {
{{{ 131, 47, -1}, 0, { 1104, 228}, {0xd7, 0x60, 0xb8, 0xff}}},
{{{ 107, -19, -33}, 0, { 474, 32}, {0xd1, 0x0e, 0x8c, 0xff}}},
{{{ 78, 11, 40}, 0, { 772, 818}, {0xd0, 0x3e, 0x9d, 0xff}}},
{{{ 70, -52, 35}, 0, { 196, 800}, {0xc5, 0xde, 0x96, 0xff}}},
{{{ 114, -92, -11}, 0, { -148, 188}, {0xc4, 0xb8, 0xac, 0xff}}},
};
// 0x0401A4C8
static const Vtx mario_right_hand_cap_hand_position_dl_vertex_group1[] = {
{{{ 1, 24, 35}, 0, { 0, 0}, {0xd4, 0x3c, 0x66, 0xff}}},
{{{ 29, 7, 48}, 0, { 0, 0}, {0xc3, 0xfa, 0x6e, 0xff}}},
{{{ 29, 62, 34}, 0, { 0, 0}, {0xcd, 0x4c, 0x57, 0xff}}},
{{{ 11, 60, -3}, 0, { 0, 0}, {0xab, 0x59, 0xe6, 0xff}}},
{{{ 56, 11, 65}, 0, { 0, 0}, {0xfc, 0x1b, 0x7b, 0xff}}},
{{{ 54, 54, 44}, 0, { 0, 0}, {0x1f, 0x50, 0x5c, 0xff}}},
{{{ 58, 81, 0}, 0, { 0, 0}, {0x13, 0x7a, 0xe8, 0xff}}},
{{{ -2, 41, 0}, 0, { 0, 0}, {0xee, 0x71, 0xca, 0xff}}},
{{{ 35, 9, -36}, 0, { 0, 0}, {0xe4, 0xf4, 0x85, 0xff}}},
{{{ -13, 26, 41}, 0, { 0, 0}, {0xee, 0x3c, 0x6e, 0xff}}},
{{{ 23, -25, 35}, 0, { 0, 0}, {0x04, 0xc2, 0x6e, 0xff}}},
{{{ 75, -32, 65}, 0, { 0, 0}, {0x08, 0xae, 0x60, 0xff}}},
{{{ 16, 1, -22}, 0, { 0, 0}, {0x04, 0x00, 0x82, 0xff}}},
{{{ 4, -3, -32}, 0, { 0, 0}, {0x11, 0x06, 0x83, 0xff}}},
{{{ -19, 47, -4}, 0, { 0, 0}, {0xad, 0x54, 0xd3, 0xff}}},
};
// 0x0401A5B8
static const Vtx mario_right_hand_cap_hand_position_dl_vertex_group2[] = {
{{{ 103, -25, 1}, 0, { 0, 0}, {0x67, 0xc4, 0xd6, 0xff}}},
{{{ 95, -8, 52}, 0, { 0, 0}, {0x60, 0x06, 0x52, 0xff}}},
{{{ 75, -32, 65}, 0, { 0, 0}, {0x08, 0xae, 0x60, 0xff}}},
{{{ 31, -39, 0}, 0, { 0, 0}, {0x42, 0xa3, 0xca, 0xff}}},
{{{ 23, -25, 35}, 0, { 0, 0}, {0x04, 0xc2, 0x6e, 0xff}}},
{{{ 13, -37, 41}, 0, { 0, 0}, {0x12, 0xb1, 0x61, 0xff}}},
{{{ 55, -43, -3}, 0, { 0, 0}, {0x00, 0x86, 0xe0, 0xff}}},
{{{ -13, 26, 41}, 0, { 0, 0}, {0xee, 0x3c, 0x6e, 0xff}}},
{{{ 4, -3, -32}, 0, { 0, 0}, {0x11, 0x06, 0x83, 0xff}}},
{{{ 16, 1, -22}, 0, { 0, 0}, {0x04, 0x00, 0x82, 0xff}}},
{{{ 35, 9, -36}, 0, { 0, 0}, {0xe4, 0xf4, 0x85, 0xff}}},
{{{ 24, -55, -4}, 0, { 0, 0}, {0x04, 0x8b, 0xd1, 0xff}}},
{{{ 56, 11, 65}, 0, { 0, 0}, {0xfc, 0x1b, 0x7b, 0xff}}},
{{{ -15, -12, 7}, 0, { 0, 0}, {0x8c, 0xcf, 0xf8, 0xff}}},
{{{ 85, 15, 52}, 0, { 0, 0}, {0x40, 0x30, 0x62, 0xff}}},
{{{ 54, 54, 44}, 0, { 0, 0}, {0x1f, 0x50, 0x5c, 0xff}}},
};
// 0x0401A6B8
static const Vtx mario_right_hand_cap_hand_position_dl_vertex_group3[] = {
{{{ 35, 9, -36}, 0, { 0, 0}, {0xe4, 0xf4, 0x85, 0xff}}},
{{{ 85, 30, -32}, 0, { 0, 0}, {0x4f, 0x21, 0xa3, 0xff}}},
{{{ 103, -25, 1}, 0, { 0, 0}, {0x67, 0xc4, 0xd6, 0xff}}},
{{{ 58, 81, 0}, 0, { 0, 0}, {0x13, 0x7a, 0xe8, 0xff}}},
{{{ 24, -55, -4}, 0, { 0, 0}, {0x04, 0x8b, 0xd1, 0xff}}},
{{{ -15, -12, 7}, 0, { 0, 0}, {0x8c, 0xcf, 0xf8, 0xff}}},
{{{ 4, -3, -32}, 0, { 0, 0}, {0x11, 0x06, 0x83, 0xff}}},
{{{ -19, 47, -4}, 0, { 0, 0}, {0xad, 0x54, 0xd3, 0xff}}},
{{{ -13, 26, 41}, 0, { 0, 0}, {0xee, 0x3c, 0x6e, 0xff}}},
{{{ 13, -37, 41}, 0, { 0, 0}, {0x12, 0xb1, 0x61, 0xff}}},
{{{ 96, 39, 24}, 0, { 0, 0}, {0x6b, 0x39, 0x21, 0xff}}},
{{{ 54, 54, 44}, 0, { 0, 0}, {0x1f, 0x50, 0x5c, 0xff}}},
{{{ 95, -8, 52}, 0, { 0, 0}, {0x60, 0x06, 0x52, 0xff}}},
{{{ 85, 15, 52}, 0, { 0, 0}, {0x40, 0x30, 0x62, 0xff}}},
};
// 0x0401A798
static const Vtx mario_right_hand_cap_top_dl_vertex_group1[] = {
{{{ 29, -82, 43}, 0, { 0, 0}, {0x95, 0xbd, 0x00, 0xff}}},
{{{ 70, -52, 35}, 0, { 0, 0}, {0xc5, 0xde, 0x96, 0xff}}},
{{{ 106, -124, 90}, 0, { 0, 0}, {0x9d, 0xb2, 0x09, 0xff}}},
{{{ 65, -53, 55}, 0, { 0, 0}, {0xb7, 0x01, 0x67, 0xff}}},
{{{ 151, -168, 67}, 0, { 0, 0}, {0xf4, 0x87, 0xdc, 0xff}}},
{{{ 137, -137, 134}, 0, { 0, 0}, {0x9f, 0xdf, 0x49, 0xff}}},
{{{ 114, -92, -11}, 0, { 0, 0}, {0xc4, 0xb8, 0xac, 0xff}}},
{{{ 228, -121, 117}, 0, { 0, 0}, {0x66, 0xcd, 0xcb, 0xff}}},
{{{ 182, -72, -8}, 0, { 0, 0}, {0x4d, 0xd9, 0xa4, 0xff}}},
{{{ 181, -167, 138}, 0, { 0, 0}, {0x06, 0x88, 0x26, 0xff}}},
{{{ 171, -129, 178}, 0, { 0, 0}, {0xb3, 0xd1, 0x58, 0xff}}},
{{{ 160, 65, 148}, 0, { 0, 0}, {0xb3, 0x47, 0x47, 0xff}}},
{{{ 211, 81, 156}, 0, { 0, 0}, {0x22, 0x6c, 0x37, 0xff}}},
{{{ 183, 100, 86}, 0, { 0, 0}, {0x11, 0x7c, 0xed, 0xff}}},
{{{ 129, 65, 103}, 0, { 0, 0}, {0xa7, 0x50, 0x27, 0xff}}},
};
// 0x0401A888
static const Vtx mario_right_hand_cap_top_dl_vertex_group2[] = {
{{{ 78, 11, 40}, 0, { 0, 0}, {0xd0, 0x3e, 0x9d, 0xff}}},
{{{ 129, 65, 103}, 0, { 0, 0}, {0xa7, 0x50, 0x27, 0xff}}},
{{{ 131, 47, -1}, 0, { 0, 0}, {0xd7, 0x60, 0xb8, 0xff}}},
{{{ 45, 49, 53}, 0, { 0, 0}, {0xa8, 0x5a, 0x0a, 0xff}}},
{{{ 73, 11, 60}, 0, { 0, 0}, {0xbb, 0xfb, 0x6a, 0xff}}},
{{{ 183, 100, 86}, 0, { 0, 0}, {0x11, 0x7c, 0xed, 0xff}}},
{{{ 192, 42, 190}, 0, { 0, 0}, {0xb3, 0x23, 0x5d, 0xff}}},
{{{ 211, 81, 156}, 0, { 0, 0}, {0x22, 0x6c, 0x37, 0xff}}},
{{{ 160, 65, 148}, 0, { 0, 0}, {0xb3, 0x47, 0x47, 0xff}}},
{{{ 18, -13, 33}, 0, { 0, 0}, {0x84, 0x10, 0xed, 0xff}}},
{{{ 70, -52, 35}, 0, { 0, 0}, {0xc5, 0xde, 0x96, 0xff}}},
{{{ 192, 11, -2}, 0, { 0, 0}, {0x4b, 0x29, 0xa3, 0xff}}},
{{{ 107, -19, -33}, 0, { 0, 0}, {0xd1, 0x0e, 0x8c, 0xff}}},
{{{ 228, -121, 117}, 0, { 0, 0}, {0x66, 0xcd, 0xcb, 0xff}}},
{{{ 246, 29, 128}, 0, { 0, 0}, {0x72, 0x20, 0xd4, 0xff}}},
{{{ 285, -6, 196}, 0, { 0, 0}, {0x79, 0x23, 0x0b, 0xff}}},
};
// 0x0401A988
static const Vtx mario_right_hand_cap_top_dl_vertex_group3[] = {
{{{ 65, -53, 55}, 0, { 0, 0}, {0xb7, 0x01, 0x67, 0xff}}},
{{{ 18, -13, 33}, 0, { 0, 0}, {0x84, 0x10, 0xed, 0xff}}},
{{{ 29, -82, 43}, 0, { 0, 0}, {0x95, 0xbd, 0x00, 0xff}}},
{{{ 70, -52, 35}, 0, { 0, 0}, {0xc5, 0xde, 0x96, 0xff}}},
{{{ 73, 11, 60}, 0, { 0, 0}, {0xbb, 0xfb, 0x6a, 0xff}}},
{{{ 114, -92, -11}, 0, { 0, 0}, {0xc4, 0xb8, 0xac, 0xff}}},
{{{ 107, -19, -33}, 0, { 0, 0}, {0xd1, 0x0e, 0x8c, 0xff}}},
{{{ 182, -72, -8}, 0, { 0, 0}, {0x4d, 0xd9, 0xa4, 0xff}}},
{{{ 192, 11, -2}, 0, { 0, 0}, {0x4b, 0x29, 0xa3, 0xff}}},
{{{ 246, 29, 128}, 0, { 0, 0}, {0x72, 0x20, 0xd4, 0xff}}},
{{{ 228, -121, 117}, 0, { 0, 0}, {0x66, 0xcd, 0xcb, 0xff}}},
{{{ 211, 81, 156}, 0, { 0, 0}, {0x22, 0x6c, 0x37, 0xff}}},
{{{ 285, -6, 196}, 0, { 0, 0}, {0x79, 0x23, 0x0b, 0xff}}},
{{{ 273, -105, 188}, 0, { 0, 0}, {0x5f, 0xbf, 0x34, 0xff}}},
{{{ 181, -167, 138}, 0, { 0, 0}, {0x06, 0x88, 0x26, 0xff}}},
{{{ 228, 1, 228}, 0, { 0, 0}, {0x14, 0x22, 0x78, 0xff}}},
};
// 0x0401AA88
static const Vtx mario_right_hand_cap_top_dl_vertex_group4[] = {
{{{ 181, -167, 138}, 0, { 0, 0}, {0x06, 0x88, 0x26, 0xff}}},
{{{ 273, -105, 188}, 0, { 0, 0}, {0x5f, 0xbf, 0x34, 0xff}}},
{{{ 216, -104, 220}, 0, { 0, 0}, {0xe5, 0xcc, 0x70, 0xff}}},
{{{ 228, 1, 228}, 0, { 0, 0}, {0x14, 0x22, 0x78, 0xff}}},
{{{ 285, -6, 196}, 0, { 0, 0}, {0x79, 0x23, 0x0b, 0xff}}},
{{{ 211, 81, 156}, 0, { 0, 0}, {0x22, 0x6c, 0x37, 0xff}}},
{{{ 192, 42, 190}, 0, { 0, 0}, {0xb3, 0x23, 0x5d, 0xff}}},
{{{ 171, -129, 178}, 0, { 0, 0}, {0xb3, 0xd1, 0x58, 0xff}}},
};
// 0x0401AB08
static const Vtx mario_right_hand_cap_bottom_dl_vertex[] = {
{{{ 65, -53, 55}, 0, { 0, 0}, {0xb7, 0x01, 0x67, 0xff}}},
{{{ 106, -124, 90}, 0, { 0, 0}, {0x9d, 0xb2, 0x09, 0xff}}},
{{{ 137, -137, 134}, 0, { 0, 0}, {0x9f, 0xdf, 0x49, 0xff}}},
{{{ 73, 11, 60}, 0, { 0, 0}, {0xbb, 0xfb, 0x6a, 0xff}}},
{{{ 129, 65, 103}, 0, { 0, 0}, {0xa7, 0x50, 0x27, 0xff}}},
{{{ 160, 65, 148}, 0, { 0, 0}, {0xb3, 0x47, 0x47, 0xff}}},
{{{ 192, 42, 190}, 0, { 0, 0}, {0xb3, 0x23, 0x5d, 0xff}}},
{{{ 171, -129, 178}, 0, { 0, 0}, {0xb3, 0xd1, 0x58, 0xff}}},
{{{ 216, -104, 220}, 0, { 0, 0}, {0xe5, 0xcc, 0x70, 0xff}}},
{{{ 228, 1, 228}, 0, { 0, 0}, {0x14, 0x22, 0x78, 0xff}}},
};
// 0x0401ABA8 - 0x0401ABD0
const Gfx mario_right_hand_cap_m_logo_dl[] = {
gsSPVertex(mario_right_hand_cap_m_logo_dl_vertex, 5, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 1, 3, 2, 0x0),
gsSP1Triangle( 1, 4, 3, 0x0),
gsSPEndDisplayList(),
};
// 0x0401ABD0 - 0x0401AD40
const Gfx mario_right_hand_cap_top_dl[] = {
gsSPVertex(mario_right_hand_cap_top_dl_vertex_group1, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 0, 2, 0x0),
gsSP2Triangles( 2, 4, 5, 0x0, 6, 2, 1, 0x0),
gsSP2Triangles( 2, 6, 4, 0x0, 7, 4, 8, 0x0),
gsSP2Triangles( 8, 4, 6, 0x0, 4, 9, 5, 0x0),
gsSP2Triangles( 4, 7, 9, 0x0, 5, 9, 10, 0x0),
gsSP2Triangles(11, 12, 13, 0x0, 13, 14, 11, 0x0),
gsSPVertex(mario_right_hand_cap_top_dl_vertex_group2, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 1, 3, 4, 0x0),
gsSP2Triangles( 0, 3, 1, 0x0, 5, 2, 1, 0x0),
gsSP2Triangles( 6, 7, 8, 0x0, 0, 9, 3, 0x0),
gsSP2Triangles(10, 9, 0, 0x0, 11, 12, 2, 0x0),
gsSP2Triangles( 2, 5, 11, 0x0, 3, 9, 4, 0x0),
gsSP2Triangles(13, 14, 15, 0x0, 11, 5, 14, 0x0),
gsSP1Triangle( 7, 14, 5, 0x0),
gsSPVertex(mario_right_hand_cap_top_dl_vertex_group3, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 2, 1, 3, 0x0),
gsSP2Triangles( 0, 4, 1, 0x0, 5, 6, 7, 0x0),
gsSP2Triangles( 7, 8, 9, 0x0, 7, 6, 8, 0x0),
gsSP2Triangles(10, 7, 9, 0x0, 11, 12, 9, 0x0),
gsSP2Triangles(10, 13, 14, 0x0, 12, 13, 10, 0x0),
gsSP1Triangle(13, 12, 15, 0x0),
gsSPVertex(mario_right_hand_cap_top_dl_vertex_group4, 8, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 2, 1, 3, 0x0),
gsSP2Triangles( 3, 4, 5, 0x0, 3, 5, 6, 0x0),
gsSP1Triangle( 7, 0, 2, 0x0),
gsSPEndDisplayList(),
};
// 0x0401AD40 - 0x0401AED0
const Gfx mario_right_hand_cap_hand_position_dl[] = {
gsSPVertex(mario_right_hand_cap_hand_position_dl_vertex_group1, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 2, 3, 0, 0x0),
gsSP2Triangles( 2, 1, 4, 0x0, 2, 5, 6, 0x0),
gsSP2Triangles( 6, 3, 2, 0x0, 5, 2, 4, 0x0),
gsSP2Triangles( 3, 7, 0, 0x0, 3, 6, 8, 0x0),
gsSP2Triangles( 3, 8, 7, 0x0, 9, 0, 7, 0x0),
gsSP2Triangles(10, 0, 9, 0x0, 1, 0, 10, 0x0),
gsSP2Triangles(11, 1, 10, 0x0, 11, 4, 1, 0x0),
gsSP2Triangles( 7, 12, 13, 0x0, 8, 12, 7, 0x0),
gsSP2Triangles(13, 14, 7, 0x0, 7, 14, 9, 0x0),
gsSPVertex(mario_right_hand_cap_hand_position_dl_vertex_group2, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 4, 3, 6, 0x0, 6, 2, 4, 0x0),
gsSP2Triangles( 7, 5, 4, 0x0, 8, 9, 3, 0x0),
gsSP2Triangles( 3, 9, 10, 0x0, 10, 6, 3, 0x0),
gsSP2Triangles( 5, 11, 3, 0x0, 3, 11, 8, 0x0),
gsSP2Triangles(10, 0, 6, 0x0, 6, 0, 2, 0x0),
gsSP2Triangles( 2, 1, 12, 0x0, 5, 13, 11, 0x0),
gsSP2Triangles( 1, 14, 12, 0x0, 14, 15, 12, 0x0),
gsSPVertex(mario_right_hand_cap_hand_position_dl_vertex_group3, 14, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 1, 0, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 6, 5, 7, 0x0),
gsSP2Triangles( 7, 5, 8, 0x0, 8, 5, 9, 0x0),
gsSP2Triangles( 3, 10, 1, 0x0, 11, 10, 3, 0x0),
gsSP2Triangles( 1, 10, 2, 0x0, 2, 10, 12, 0x0),
gsSP2Triangles(12, 10, 13, 0x0, 10, 11, 13, 0x0),
gsSPEndDisplayList(),
};
// 0x0401AED0 - 0x0401AF20
const Gfx mario_right_hand_cap_bottom_dl[] = {
gsSPVertex(mario_right_hand_cap_bottom_dl_vertex, 10, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 0, 2, 0x0),
gsSP2Triangles( 4, 3, 2, 0x0, 5, 4, 2, 0x0),
gsSP2Triangles( 6, 5, 2, 0x0, 6, 2, 7, 0x0),
gsSP2Triangles( 8, 9, 6, 0x0, 6, 7, 8, 0x0),
gsSPEndDisplayList(),
};
// 0x0401AF20 - 0x0401AF60
const Gfx mario_right_hand_cap_dl[] = {
gsSPDisplayList(mario_right_hand_cap_top_dl),
gsSPLight(&mario_white_lights_group.l, 1),
gsSPLight(&mario_white_lights_group.a, 2),
gsSPDisplayList(mario_right_hand_cap_hand_position_dl),
gsSPLight(&mario_brown2_lights_group.l, 1),
gsSPLight(&mario_brown2_lights_group.a, 2),
gsSPDisplayList(mario_right_hand_cap_bottom_dl),
gsSPEndDisplayList(),
};
// 0x0401AF60
static const Vtx mario_right_hand_cap_wings_half_1_dl_vertex[] = {
{{{ 368, 146, 7}, 0, { 990, 0}, {0xbe, 0x65, 0xda, 0xff}}},
{{{ 166, 37, 68}, 0, { 0, 2012}, {0xbe, 0x65, 0xda, 0xff}}},
{{{ 212, 96, 143}, 0, { 990, 2012}, {0xbe, 0x65, 0xda, 0xff}}},
{{{ 368, 146, 7}, 0, { 990, 0}, {0xbe, 0x64, 0xd9, 0xff}}},
{{{ 322, 87, -67}, 0, { 0, 0}, {0xbe, 0x64, 0xd9, 0xff}}},
{{{ 166, 37, 68}, 0, { 0, 2012}, {0xbe, 0x64, 0xd9, 0xff}}},
{{{ 178, -177, 128}, 0, { 990, 2012}, {0xa8, 0xb4, 0xcf, 0xff}}},
{{{ 149, -100, 60}, 0, { 0, 2012}, {0xa8, 0xb4, 0xcf, 0xff}}},
{{{ 319, -248, -14}, 0, { 990, 0}, {0xa8, 0xb4, 0xcf, 0xff}}},
{{{ 290, -171, -81}, 0, { 0, 0}, {0xa8, 0xb4, 0xcf, 0xff}}},
};
// 0x0401B000
static const Vtx mario_right_hand_cap_wings_half_2_dl_vertex[] = {
{{{ 414, 206, 82}, 0, { 990, 0}, {0xbe, 0x64, 0xd9, 0xff}}},
{{{ 212, 96, 143}, 0, { 0, 2012}, {0xbe, 0x64, 0xd9, 0xff}}},
{{{ 258, 156, 218}, 0, { 990, 2012}, {0xbe, 0x64, 0xd9, 0xff}}},
{{{ 368, 146, 7}, 0, { 0, 0}, {0xbe, 0x64, 0xd9, 0xff}}},
{{{ 178, -177, 128}, 0, { 0, 2012}, {0xa8, 0xb3, 0xcf, 0xff}}},
{{{ 319, -248, -14}, 0, { 0, 0}, {0xa8, 0xb3, 0xcf, 0xff}}},
{{{ 349, -325, 53}, 0, { 990, 0}, {0xa8, 0xb3, 0xcf, 0xff}}},
{{{ 207, -253, 195}, 0, { 990, 2012}, {0xa8, 0xb3, 0xcf, 0xff}}},
};
// 0x0401B080 - 0x0401B0B0
const Gfx mario_right_hand_cap_wings_half_1_dl[] = {
gsSPVertex(mario_right_hand_cap_wings_half_1_dl_vertex, 10, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 6, 7, 8, 0x0, 7, 9, 8, 0x0),
gsSPEndDisplayList(),
};
// 0x0401B0B0 - 0x0401B0E0
const Gfx mario_right_hand_cap_wings_half_2_dl[] = {
gsSPVertex(mario_right_hand_cap_wings_half_2_dl_vertex, 8, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 7, 4, 6, 0x0),
gsSPEndDisplayList(),
};
// 0x0401B0E0 - 0x0401B138
const Gfx mario_right_hand_cap_wings_intial_dl[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_MODULATERGBFADEA, G_CC_MODULATERGBFADEA),
gsSPClearGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsSPLight(&mario_white_lights_group.l, 1),
gsSPLight(&mario_white_lights_group.a, 2),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 6, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (64 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPEndDisplayList(),
};
// 0x0401B138 - 0x0401B158
const Gfx mario_right_hand_cap_wings_end_dl[] = {
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPEndDisplayList(),
};
// 0x0401B158 - 0x0401B1D8
const Gfx mario_right_hand_cap[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_BLENDRGBFADEA, G_CC_BLENDRGBFADEA),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mario_texture_m_logo),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPDisplayList(mario_right_hand_cap_m_logo_dl),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADEFADEA, G_CC_SHADEFADEA),
gsSPDisplayList(mario_right_hand_cap_dl),
gsSPEndDisplayList(),
};
// 0x0401B1D8 - 0x0401B230
const Gfx mario_right_hand_cap_wings[] = {
gsSPDisplayList(mario_right_hand_cap_wings_intial_dl),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mario_texture_wings_half_1),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPDisplayList(mario_right_hand_cap_wings_half_1_dl),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mario_texture_wings_half_2),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPDisplayList(mario_right_hand_cap_wings_half_2_dl),
gsSPDisplayList(mario_right_hand_cap_wings_end_dl),
gsSPEndDisplayList(),
};
// 0x0401B230 - 0x0401B278
const Gfx mario_metal_right_hand_cap_shared_dl[] = {
gsSPDisplayList(mario_right_hand_cap_m_logo_dl),
gsSPDisplayList(mario_right_hand_cap_top_dl),
gsSPDisplayList(mario_right_hand_cap_hand_position_dl),
gsSPDisplayList(mario_right_hand_cap_bottom_dl),
gsDPPipeSync(),
gsSPClearGeometryMode(G_TEXTURE_GEN),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPTexture(0x0F80, 0x07C0, 0, G_TX_RENDERTILE, G_OFF),
gsSPEndDisplayList(),
};
// 0x0401B278 - 0x0401B2D0
const Gfx mario_metal_right_hand_cap_shared_dl_wings[] = {
gsSPDisplayList(mario_right_hand_cap_wings_intial_dl),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mario_texture_metal_wings_half_1),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPDisplayList(mario_right_hand_cap_wings_half_1_dl),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mario_texture_metal_wings_half_2),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPDisplayList(mario_right_hand_cap_wings_half_2_dl),
gsSPDisplayList(mario_right_hand_cap_wings_end_dl),
gsSPEndDisplayList(),
};
// 0x0401B2D0
static const Vtx mario_right_hand_peace_shared_dl_vertex_group1[] = {
{{{ -21, 9, 33}, 0, { 0, 0}, {0x8a, 0xe1, 0x1f, 0x00}}},
{{{ -25, 24, 0}, 0, { 0, 0}, {0x84, 0xf8, 0xea, 0x00}}},
{{{ -8, -12, -20}, 0, { 0, 0}, {0x93, 0xcf, 0xd7, 0x00}}},
{{{ 0, -35, 32}, 0, { 0, 0}, {0x9d, 0xba, 0x22, 0xff}}},
{{{ 6, -49, 0}, 0, { 0, 0}, {0xa9, 0xa7, 0xec, 0xff}}},
{{{ 88, -34, 39}, 0, { 0, 0}, {0x38, 0xa1, 0x3d, 0xff}}},
{{{ 90, -3, 52}, 0, { 0, 0}, {0x50, 0x07, 0x61, 0xff}}},
{{{ 45, -29, 52}, 0, { 0, 0}, {0xeb, 0xb9, 0x66, 0xff}}},
{{{ 23, -29, 36}, 0, { 0, 0}, {0x12, 0xec, 0x7b, 0xff}}},
{{{ 18, 30, 41}, 0, { 0, 0}, {0xc1, 0x2b, 0x64, 0xff}}},
{{{ 46, 49, 45}, 0, { 0, 0}, {0xf8, 0x44, 0x6a, 0xff}}},
{{{ 0, 21, 37}, 0, { 0, 0}, {0xfe, 0x44, 0x6a, 0xff}}},
{{{ 56, -47, -5}, 0, { 0, 0}, {0x0c, 0x87, 0xde, 0xff}}},
{{{ 56, 80, 1}, 0, { 0, 0}, {0x1a, 0x6a, 0x40, 0xff}}},
{{{ 8, 58, -2}, 0, { 0, 0}, {0xbc, 0x55, 0x40, 0xff}}},
{{{ 84, 48, 24}, 0, { 0, 0}, {0x32, 0x3d, 0x62, 0xff}}},
};
// 0x0401B3D0
static const Vtx mario_right_hand_peace_shared_dl_vertex_group2[] = {
{{{ 33, 7, -37}, 0, { 0, 0}, {0xde, 0xf5, 0x87, 0xff}}},
{{{ 56, -47, -5}, 0, { 0, 0}, {0x0c, 0x87, 0xde, 0x00}}},
{{{ 32, -43, 0}, 0, { 0, 0}, {0xdd, 0xba, 0x9d, 0x00}}},
{{{ 45, -29, 52}, 0, { 0, 0}, {0xeb, 0xb9, 0x66, 0xff}}},
{{{ 32, -43, 0}, 0, { 0, 0}, {0xeb, 0x89, 0x24, 0xff}}},
{{{ 18, 30, 41}, 0, { 0, 0}, {0xc1, 0x2b, 0x64, 0xff}}},
{{{ 8, 58, -2}, 0, { 0, 0}, {0xbc, 0x55, 0x40, 0xff}}},
{{{ -4, 38, 0}, 0, { 0, 0}, {0xd3, 0x66, 0x3c, 0xff}}},
{{{ 8, 58, -2}, 0, { 0, 0}, {0xd0, 0x30, 0x96, 0xff}}},
{{{ -4, 38, 0}, 0, { 0, 0}, {0xb3, 0x18, 0x9f, 0xff}}},
{{{ 24, -59, -3}, 0, { 0, 0}, {0xc4, 0xb9, 0xab, 0xff}}},
{{{ 6, -49, 0}, 0, { 0, 0}, {0xa9, 0xa7, 0xec, 0xff}}},
{{{ -8, -12, -20}, 0, { 0, 0}, {0x93, 0xcf, 0xd7, 0xff}}},
{{{ 2, -5, -33}, 0, { 0, 0}, {0xad, 0xda, 0xa9, 0xff}}},
};
// 0x0401B4B0
static const Vtx mario_right_hand_peace_shared_dl_vertex_group3[] = {
{{{ -22, 43, -3}, 0, { 0, 0}, {0x31, 0x4d, 0xa8, 0xff}}},
{{{ -4, 38, 0}, 0, { 0, 0}, {0x31, 0x4d, 0xa8, 0x00}}},
{{{ 14, -1, -22}, 0, { 0, 0}, {0x47, 0x20, 0x9d, 0x00}}},
{{{ 2, -5, -33}, 0, { 0, 0}, {0x47, 0x20, 0x9d, 0xff}}},
{{{ -22, 43, -3}, 0, { 0, 0}, {0x86, 0x10, 0xe4, 0xff}}},
{{{ -25, 24, 0}, 0, { 0, 0}, {0x84, 0xf8, 0xea, 0xff}}},
{{{ -21, 9, 33}, 0, { 0, 0}, {0x8a, 0xe1, 0x1f, 0xff}}},
{{{ -15, 23, 43}, 0, { 0, 0}, {0xd6, 0x31, 0x6c, 0xff}}},
{{{ 0, -35, 32}, 0, { 0, 0}, {0x9d, 0xba, 0x22, 0xff}}},
{{{ 15, -39, 42}, 0, { 0, 0}, {0x0c, 0xbe, 0x6b, 0xff}}},
{{{ 6, -49, 0}, 0, { 0, 0}, {0xa9, 0xa7, 0xec, 0xff}}},
{{{ 24, -59, -3}, 0, { 0, 0}, {0xce, 0x92, 0x24, 0xff}}},
{{{ 8, 58, -2}, 0, { 0, 0}, {0xd0, 0x30, 0x96, 0xff}}},
{{{ 56, 80, 1}, 0, { 0, 0}, {0xfe, 0x41, 0x94, 0xff}}},
{{{ 33, 7, -37}, 0, { 0, 0}, {0xde, 0xf5, 0x87, 0xff}}},
};
// 0x0401B5A0
static const Vtx mario_right_hand_peace_shared_dl_vertex_group4[] = {
{{{ 101, -29, 15}, 0, { 0, 0}, {0x53, 0xa3, 0x15, 0xff}}},
{{{ 88, -34, 39}, 0, { 0, 0}, {0x38, 0xa1, 0x3d, 0x00}}},
{{{ 56, -47, -5}, 0, { 0, 0}, {0x0c, 0x87, 0xde, 0x00}}},
{{{ 56, 80, 1}, 0, { 0, 0}, {0xfe, 0x41, 0x94, 0xff}}},
{{{ 84, 60, -7}, 0, { 0, 0}, {0xfb, 0x44, 0x96, 0xff}}},
{{{ 89, 18, -34}, 0, { 0, 0}, {0x0a, 0x1b, 0x85, 0xff}}},
{{{ 105, 17, 3}, 0, { 0, 0}, {0x0a, 0x7c, 0x14, 0xff}}},
{{{ 98, 10, 29}, 0, { 0, 0}, {0x0a, 0x7a, 0x21, 0xff}}},
{{{ 153, 7, 24}, 0, { 0, 0}, {0x0c, 0x7a, 0x1e, 0xff}}},
{{{ 46, 49, 45}, 0, { 0, 0}, {0xf8, 0x44, 0x6a, 0xff}}},
{{{ 84, 48, 24}, 0, { 0, 0}, {0x32, 0x3d, 0x62, 0xff}}},
{{{ 56, 80, 1}, 0, { 0, 0}, {0x1a, 0x6a, 0x40, 0xff}}},
{{{ 33, 7, -37}, 0, { 0, 0}, {0xde, 0xf5, 0x87, 0xff}}},
{{{ 94, -22, -18}, 0, { 0, 0}, {0x07, 0xcd, 0x8d, 0xff}}},
{{{ 14, -1, -22}, 0, { 0, 0}, {0xbe, 0xe5, 0x98, 0xff}}},
{{{ -4, 38, 0}, 0, { 0, 0}, {0xb3, 0x18, 0x9f, 0xff}}},
};
// 0x0401B6A0
static const Vtx mario_right_hand_peace_shared_dl_vertex_group5[] = {
{{{ -4, 38, 0}, 0, { 0, 0}, {0xd3, 0x66, 0x3c, 0xff}}},
{{{ 0, 21, 37}, 0, { 0, 0}, {0xfe, 0x44, 0x6a, 0x00}}},
{{{ 18, 30, 41}, 0, { 0, 0}, {0xc1, 0x2b, 0x64, 0x00}}},
{{{ 45, -29, 52}, 0, { 0, 0}, {0xeb, 0xb9, 0x66, 0xff}}},
{{{ 23, -29, 36}, 0, { 0, 0}, {0xe3, 0x8b, 0x25, 0xff}}},
{{{ 32, -43, 0}, 0, { 0, 0}, {0xeb, 0x89, 0x24, 0xff}}},
{{{ 32, -43, 0}, 0, { 0, 0}, {0xdd, 0xba, 0x9d, 0xff}}},
{{{ 14, -1, -22}, 0, { 0, 0}, {0xbe, 0xe5, 0x98, 0xff}}},
{{{ 33, 7, -37}, 0, { 0, 0}, {0xde, 0xf5, 0x87, 0xff}}},
{{{ 166, -13, -17}, 0, { 0, 0}, {0x7a, 0x08, 0x21, 0xff}}},
{{{ 162, 14, -11}, 0, { 0, 0}, {0x79, 0x01, 0x25, 0xff}}},
{{{ 153, 7, 24}, 0, { 0, 0}, {0x7a, 0x08, 0x21, 0xff}}},
{{{ 155, -15, 21}, 0, { 0, 0}, {0x79, 0x06, 0x23, 0xff}}},
{{{ 84, 60, -7}, 0, { 0, 0}, {0xc2, 0x66, 0x28, 0xff}}},
{{{ 84, 48, 24}, 0, { 0, 0}, {0xc2, 0x66, 0x28, 0xff}}},
{{{ 126, 84, -3}, 0, { 0, 0}, {0xc2, 0x66, 0x28, 0xff}}},
};
// 0x0401B7A0
static const Vtx mario_right_hand_peace_shared_dl_vertex_group6[] = {
{{{ 146, 59, -8}, 0, { 0, 0}, {0x5d, 0x4d, 0x26, 0xff}}},
{{{ 126, 84, -3}, 0, { 0, 0}, {0x5f, 0x47, 0x2a, 0x00}}},
{{{ 123, 72, 21}, 0, { 0, 0}, {0x5d, 0x4d, 0x26, 0x00}}},
{{{ 126, 84, -3}, 0, { 0, 0}, {0xfd, 0x37, 0x8e, 0xff}}},
{{{ 89, 18, -34}, 0, { 0, 0}, {0x0a, 0x1b, 0x85, 0xff}}},
{{{ 84, 60, -7}, 0, { 0, 0}, {0xfb, 0x44, 0x96, 0xff}}},
{{{ 146, 59, -8}, 0, { 0, 0}, {0x15, 0x2a, 0x8b, 0xff}}},
{{{ 162, 14, -11}, 0, { 0, 0}, {0x0a, 0x7d, 0x0d, 0xff}}},
{{{ 89, 18, -34}, 0, { 0, 0}, {0x06, 0x7e, 0xff, 0xff}}},
{{{ 105, 17, 3}, 0, { 0, 0}, {0x0a, 0x7c, 0x14, 0xff}}},
{{{ 162, 14, -11}, 0, { 0, 0}, {0x26, 0x1e, 0x8b, 0xff}}},
{{{ 166, -13, -17}, 0, { 0, 0}, {0x18, 0xf9, 0x84, 0xff}}},
{{{ 56, 80, 1}, 0, { 0, 0}, {0x1a, 0x6a, 0x40, 0xff}}},
{{{ 84, 48, 24}, 0, { 0, 0}, {0x32, 0x3d, 0x62, 0xff}}},
{{{ 84, 60, -7}, 0, { 0, 0}, {0x4d, 0x5d, 0x24, 0xff}}},
};
// 0x0401B890
static const Vtx mario_right_hand_peace_shared_dl_vertex_group7[] = {
{{{ 139, 53, 25}, 0, { 0, 0}, {0x5b, 0xa8, 0x02, 0xff}}},
{{{ 105, 17, 3}, 0, { 0, 0}, {0x59, 0xa6, 0xf7, 0x00}}},
{{{ 146, 59, -8}, 0, { 0, 0}, {0x57, 0xa6, 0xf0, 0x00}}},
{{{ 33, 7, -37}, 0, { 0, 0}, {0xde, 0xf5, 0x87, 0xff}}},
{{{ 89, 18, -34}, 0, { 0, 0}, {0x0a, 0x1b, 0x85, 0xff}}},
{{{ 94, -22, -18}, 0, { 0, 0}, {0x07, 0xcd, 0x8d, 0xff}}},
{{{ 88, -34, 39}, 0, { 0, 0}, {0x38, 0xa1, 0x3d, 0xff}}},
{{{ 101, -29, 15}, 0, { 0, 0}, {0x53, 0xa3, 0x15, 0xff}}},
{{{ 90, -3, 52}, 0, { 0, 0}, {0x50, 0x07, 0x61, 0xff}}},
{{{ 94, -22, -18}, 0, { 0, 0}, {0x1c, 0x85, 0x00, 0xff}}},
{{{ 155, -15, 21}, 0, { 0, 0}, {0x19, 0x85, 0xf1, 0xff}}},
{{{ 166, -13, -17}, 0, { 0, 0}, {0x10, 0x83, 0x00, 0xff}}},
{{{ 101, -29, 15}, 0, { 0, 0}, {0xff, 0xe2, 0x7b, 0xff}}},
{{{ 153, 7, 24}, 0, { 0, 0}, {0xff, 0xe2, 0x7b, 0xff}}},
{{{ 98, 10, 29}, 0, { 0, 0}, {0x07, 0xd6, 0x77, 0xff}}},
};
// 0x0401B980
static const Vtx mario_right_hand_peace_shared_dl_vertex_group8[] = {
{{{ 139, 53, 25}, 0, { 0, 0}, {0xfc, 0x13, 0x7d, 0xff}}},
{{{ 123, 72, 21}, 0, { 0, 0}, {0xfc, 0x15, 0x7d, 0x00}}},
{{{ 84, 48, 24}, 0, { 0, 0}, {0x32, 0x3d, 0x62, 0x00}}},
{{{ 98, 10, 29}, 0, { 0, 0}, {0x55, 0x16, 0x5b, 0xff}}},
{{{ 101, -29, 15}, 0, { 0, 0}, {0xff, 0xe2, 0x7b, 0xff}}},
{{{ 155, -15, 21}, 0, { 0, 0}, {0xf5, 0xef, 0x7d, 0xff}}},
{{{ 153, 7, 24}, 0, { 0, 0}, {0xff, 0xe2, 0x7b, 0xff}}},
{{{ 90, -3, 52}, 0, { 0, 0}, {0x50, 0x07, 0x61, 0xff}}},
{{{ 101, -29, 15}, 0, { 0, 0}, {0x53, 0xa3, 0x15, 0xff}}},
{{{ 146, 59, -8}, 0, { 0, 0}, {0x57, 0xa6, 0xf0, 0xff}}},
{{{ 105, 17, 3}, 0, { 0, 0}, {0x59, 0xa6, 0xf7, 0xff}}},
{{{ 89, 18, -34}, 0, { 0, 0}, {0x51, 0xa6, 0xdd, 0xff}}},
{{{ 166, -13, -17}, 0, { 0, 0}, {0x18, 0xf9, 0x84, 0xff}}},
{{{ 94, -22, -18}, 0, { 0, 0}, {0x07, 0xcd, 0x8d, 0xff}}},
{{{ 89, 18, -34}, 0, { 0, 0}, {0x0a, 0x1b, 0x85, 0xff}}},
};
// 0x0401BA70
static const Vtx mario_right_hand_peace_shared_dl_vertex_group9[] = {
{{{ 84, 48, 24}, 0, { 0, 0}, {0xc2, 0x66, 0x28, 0xff}}},
{{{ 123, 72, 21}, 0, { 0, 0}, {0xc3, 0x66, 0x29, 0x00}}},
{{{ 126, 84, -3}, 0, { 0, 0}, {0xc2, 0x66, 0x28, 0x00}}},
{{{ 139, 53, 25}, 0, { 0, 0}, {0x5b, 0xa8, 0x02, 0xff}}},
{{{ 98, 10, 29}, 0, { 0, 0}, {0x5b, 0xa8, 0x02, 0xff}}},
{{{ 105, 17, 3}, 0, { 0, 0}, {0x59, 0xa6, 0xf7, 0xff}}},
{{{ 105, 17, 3}, 0, { 0, 0}, {0x0a, 0x7c, 0x14, 0xff}}},
{{{ 153, 7, 24}, 0, { 0, 0}, {0x0c, 0x7a, 0x1e, 0xff}}},
{{{ 162, 14, -11}, 0, { 0, 0}, {0x0a, 0x7d, 0x0d, 0xff}}},
{{{ 123, 72, 21}, 0, { 0, 0}, {0x5d, 0x4d, 0x26, 0xff}}},
{{{ 139, 53, 25}, 0, { 0, 0}, {0x5a, 0x52, 0x21, 0xff}}},
{{{ 146, 59, -8}, 0, { 0, 0}, {0x5d, 0x4d, 0x26, 0xff}}},
{{{ 24, -59, -3}, 0, { 0, 0}, {0x68, 0xc7, 0x2c, 0xff}}},
{{{ 32, -43, 0}, 0, { 0, 0}, {0x68, 0xc7, 0x2c, 0xff}}},
{{{ 23, -29, 36}, 0, { 0, 0}, {0x12, 0xec, 0x7b, 0xff}}},
{{{ 15, -39, 42}, 0, { 0, 0}, {0x0c, 0xbe, 0x6b, 0xff}}},
};
// 0x0401BB70
static const Vtx mario_right_hand_peace_shared_dl_vertex_group10[] = {
{{{ 2, -5, -33}, 0, { 0, 0}, {0x47, 0x20, 0x9d, 0xff}}},
{{{ 14, -1, -22}, 0, { 0, 0}, {0x47, 0x20, 0x9d, 0x00}}},
{{{ 32, -43, 0}, 0, { 0, 0}, {0x52, 0xee, 0xa2, 0x00}}},
{{{ 24, -59, -3}, 0, { 0, 0}, {0x52, 0xee, 0xa2, 0xff}}},
{{{ 2, -5, -33}, 0, { 0, 0}, {0xad, 0xda, 0xa9, 0xff}}},
{{{ -8, -12, -20}, 0, { 0, 0}, {0x93, 0xcf, 0xd7, 0xff}}},
{{{ -25, 24, 0}, 0, { 0, 0}, {0x84, 0xf8, 0xea, 0xff}}},
{{{ -22, 43, -3}, 0, { 0, 0}, {0x86, 0x10, 0xe4, 0xff}}},
{{{ -15, 23, 43}, 0, { 0, 0}, {0xd6, 0x31, 0x6c, 0xff}}},
{{{ 0, 21, 37}, 0, { 0, 0}, {0xfe, 0x44, 0x6a, 0xff}}},
{{{ -4, 38, 0}, 0, { 0, 0}, {0xd3, 0x66, 0x3c, 0xff}}},
{{{ -22, 43, -3}, 0, { 0, 0}, {0x1a, 0x72, 0x2f, 0xff}}},
{{{ 15, -39, 42}, 0, { 0, 0}, {0x0c, 0xbe, 0x6b, 0xff}}},
{{{ 23, -29, 36}, 0, { 0, 0}, {0x12, 0xec, 0x7b, 0xff}}},
};
// 0x0401BC50
static const Vtx mario_right_hand_peace_shared_dl_vertex_group11[] = {
{{{ 101, -29, 15}, 0, { 0, 0}, {0x53, 0xa3, 0x15, 0xff}}},
{{{ 56, -47, -5}, 0, { 0, 0}, {0x0c, 0x87, 0xde, 0x00}}},
{{{ 94, -22, -18}, 0, { 0, 0}, {0x1c, 0x85, 0x00, 0x00}}},
};
// 0x0401BC80 - 0x0401BF30
const Gfx mario_right_hand_peace_shared_dl[] = {
gsSPVertex(mario_right_hand_peace_shared_dl_vertex_group1, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 0, 2, 0x0),
gsSP2Triangles( 2, 4, 3, 0x0, 5, 6, 7, 0x0),
gsSP2Triangles( 8, 7, 9, 0x0, 7, 6, 10, 0x0),
gsSP2Triangles( 7, 10, 9, 0x0, 11, 8, 9, 0x0),
gsSP2Triangles( 7, 12, 5, 0x0, 10, 13, 14, 0x0),
gsSP2Triangles( 6, 15, 10, 0x0, 10, 14, 9, 0x0),
gsSPVertex(mario_right_hand_peace_shared_dl_vertex_group2, 14, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 1, 3, 4, 0x0),
gsSP2Triangles( 5, 6, 7, 0x0, 8, 0, 9, 0x0),
gsSP2Triangles(10, 11, 12, 0x0, 10, 12, 13, 0x0),
gsSPVertex(mario_right_hand_peace_shared_dl_vertex_group3, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0),
gsSP2Triangles( 7, 6, 8, 0x0, 7, 8, 9, 0x0),
gsSP2Triangles( 9, 8, 10, 0x0, 9, 10, 11, 0x0),
gsSP1Triangle(12, 13, 14, 0x0),
gsSPVertex(mario_right_hand_peace_shared_dl_vertex_group4, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 6, 7, 8, 0x0, 9, 10, 11, 0x0),
gsSP2Triangles( 2, 12, 13, 0x0, 3, 5, 12, 0x0),
gsSP1Triangle(12, 14, 15, 0x0),
gsSPVertex(mario_right_hand_peace_shared_dl_vertex_group5, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 6, 7, 8, 0x0, 9, 10, 11, 0x0),
gsSP2Triangles( 9, 11, 12, 0x0, 13, 14, 15, 0x0),
gsSPVertex(mario_right_hand_peace_shared_dl_vertex_group6, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 4, 3, 6, 0x0, 7, 8, 9, 0x0),
gsSP2Triangles( 4, 10, 11, 0x0, 12, 13, 14, 0x0),
gsSPVertex(mario_right_hand_peace_shared_dl_vertex_group7, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 6, 7, 8, 0x0, 9, 10, 7, 0x0),
gsSP2Triangles(10, 9, 11, 0x0, 12, 13, 14, 0x0),
gsSPVertex(mario_right_hand_peace_shared_dl_vertex_group8, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 2, 3, 0, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 3, 2, 7, 0x0),
gsSP2Triangles( 8, 3, 7, 0x0, 9, 10, 11, 0x0),
gsSP1Triangle(12, 13, 14, 0x0),
gsSPVertex(mario_right_hand_peace_shared_dl_vertex_group9, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 6, 7, 8, 0x0, 9, 10, 11, 0x0),
gsSP2Triangles(12, 13, 14, 0x0, 12, 14, 15, 0x0),
gsSPVertex(mario_right_hand_peace_shared_dl_vertex_group10, 14, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0),
gsSP2Triangles( 8, 9, 10, 0x0, 8, 10, 11, 0x0),
gsSP2Triangles(12, 13, 9, 0x0, 12, 9, 8, 0x0),
gsSPVertex(mario_right_hand_peace_shared_dl_vertex_group11, 3, 0),
gsSP1Triangle( 0, 1, 2, 0x0),
gsSPEndDisplayList(),
};
// 0x0401BF30 - 0x0401BF50
const Gfx mario_right_hand_peace[] = {
gsSPLight(&mario_white_lights_group.l, 1),
gsSPLight(&mario_white_lights_group.a, 2),
gsSPDisplayList(mario_right_hand_peace_shared_dl),
gsSPEndDisplayList(),
};
// 0x0401BF50
static const Vtx mario_cap_unused_m_logo_dl_vertex[] = {
{{{ 33, 35, 118}, 0, { 728, 758}, {0x30, 0x26, 0x6e, 0xff}}},
{{{ 96, 22, 45}, 0, { 1240, 876}, {0x48, 0xa4, 0x31, 0xff}}},
{{{ 71, 101, 113}, 0, { 1028, 148}, {0x55, 0x16, 0x5b, 0xff}}},
{{{ 0, 110, 143}, 0, { 460, 68}, {0x00, 0x34, 0x73, 0xff}}},
{{{ -31, 35, 118}, 0, { 206, 762}, {0xd0, 0x26, 0x6f, 0xff}}},
{{{ -70, 101, 113}, 0, { -106, 158}, {0xab, 0x16, 0x5b, 0xff}}},
{{{ -95, 22, 46}, 0, { -302, 890}, {0xa8, 0xb9, 0x38, 0xff}}},
};
// 0x0401BFC0
static const Vtx mario_cap_unused_base_top_dl_vertex_group1[] = {
{{{ -66, 2, 139}, 0, { 0, 0}, {0xb0, 0xbb, 0x45, 0xff}}},
{{{ 0, 0, 163}, 0, { 0, 0}, {0x00, 0xba, 0x69, 0xff}}},
{{{ -31, 35, 118}, 0, { 0, 0}, {0xd0, 0x26, 0x6f, 0xff}}},
{{{ -32, 17, 109}, 0, { 0, 0}, {0x00, 0x83, 0xf0, 0xff}}},
{{{ 33, 17, 109}, 0, { 0, 0}, {0xfb, 0x84, 0xea, 0xff}}},
{{{ -95, 22, 46}, 0, { 0, 0}, {0xa8, 0xb9, 0x38, 0xff}}},
{{{ -101, 10, -7}, 0, { 0, 0}, {0xd8, 0x89, 0x11, 0xff}}},
{{{ -70, 101, 113}, 0, { 0, 0}, {0xab, 0x16, 0x5b, 0xff}}},
{{{ -135, 70, 23}, 0, { 0, 0}, {0x84, 0x15, 0x10, 0xff}}},
{{{ -125, 38, -45}, 0, { 0, 0}, {0x8d, 0xec, 0xd1, 0xff}}},
{{{ -86, 1, -60}, 0, { 0, 0}, {0xce, 0x8c, 0xf6, 0xff}}},
{{{ -41, 144, 64}, 0, { 0, 0}, {0xdc, 0x79, 0x00, 0xff}}},
{{{ -76, 84, -60}, 0, { 0, 0}, {0xd5, 0x6e, 0xd3, 0xff}}},
{{{ 136, 70, 22}, 0, { 0, 0}, {0x7b, 0x16, 0x10, 0xff}}},
{{{ 71, 101, 113}, 0, { 0, 0}, {0x55, 0x16, 0x5b, 0xff}}},
{{{ 96, 22, 45}, 0, { 0, 0}, {0x48, 0xa4, 0x31, 0xff}}},
};
// 0x0401C0C0
static const Vtx mario_cap_unused_base_top_dl_vertex_group2[] = {
{{{ 42, 144, 64}, 0, { 0, 0}, {0x2b, 0x76, 0x0d, 0xff}}},
{{{ 136, 70, 22}, 0, { 0, 0}, {0x7b, 0x16, 0x10, 0xff}}},
{{{ 76, 84, -60}, 0, { 0, 0}, {0x2a, 0x6c, 0xcf, 0xff}}},
{{{ 103, 10, -6}, 0, { 0, 0}, {0x42, 0x96, 0x12, 0xff}}},
{{{ 126, 38, -46}, 0, { 0, 0}, {0x73, 0xec, 0xd0, 0xff}}},
{{{ 71, 101, 113}, 0, { 0, 0}, {0x55, 0x16, 0x5b, 0xff}}},
{{{ 96, 22, 45}, 0, { 0, 0}, {0x48, 0xa4, 0x31, 0xff}}},
{{{ 67, 2, 139}, 0, { 0, 0}, {0x50, 0xba, 0x44, 0xff}}},
{{{ 33, 17, 109}, 0, { 0, 0}, {0xfb, 0x84, 0xea, 0xff}}},
{{{ 33, 35, 118}, 0, { 0, 0}, {0x30, 0x26, 0x6e, 0xff}}},
{{{ 86, 1, -60}, 0, { 0, 0}, {0x20, 0x86, 0xfe, 0xff}}},
{{{ 0, 0, 163}, 0, { 0, 0}, {0x00, 0xba, 0x69, 0xff}}},
{{{ -31, 35, 118}, 0, { 0, 0}, {0xd0, 0x26, 0x6f, 0xff}}},
{{{ 53, 0, -118}, 0, { 0, 0}, {0x2c, 0xb5, 0xa5, 0xff}}},
{{{ 49, 62, -139}, 0, { 0, 0}, {0x32, 0x49, 0xa6, 0xff}}},
};
// 0x0401C1B0
static const Vtx mario_cap_unused_base_top_dl_vertex_group3[] = {
{{{ -76, 84, -60}, 0, { 0, 0}, {0xd5, 0x6e, 0xd3, 0xff}}},
{{{ -41, 144, 64}, 0, { 0, 0}, {0xdc, 0x79, 0x00, 0xff}}},
{{{ 76, 84, -60}, 0, { 0, 0}, {0x2a, 0x6c, 0xcf, 0xff}}},
{{{ 0, 110, 143}, 0, { 0, 0}, {0x00, 0x34, 0x73, 0xff}}},
{{{ 42, 144, 64}, 0, { 0, 0}, {0x2b, 0x76, 0x0d, 0xff}}},
{{{ -70, 101, 113}, 0, { 0, 0}, {0xab, 0x16, 0x5b, 0xff}}},
{{{ 71, 101, 113}, 0, { 0, 0}, {0x55, 0x16, 0x5b, 0xff}}},
{{{ 49, 62, -139}, 0, { 0, 0}, {0x32, 0x49, 0xa6, 0xff}}},
{{{ 126, 38, -46}, 0, { 0, 0}, {0x73, 0xec, 0xd0, 0xff}}},
{{{ -52, 0, -118}, 0, { 0, 0}, {0xd2, 0x9d, 0xc1, 0xff}}},
{{{ -49, 62, -138}, 0, { 0, 0}, {0xce, 0x1a, 0x8f, 0xff}}},
{{{ 53, 0, -118}, 0, { 0, 0}, {0x2c, 0xb5, 0xa5, 0xff}}},
{{{ -125, 38, -45}, 0, { 0, 0}, {0x8d, 0xec, 0xd1, 0xff}}},
{{{ 86, 1, -60}, 0, { 0, 0}, {0x20, 0x86, 0xfe, 0xff}}},
{{{ -86, 1, -60}, 0, { 0, 0}, {0xce, 0x8c, 0xf6, 0xff}}},
};
// 0x0401C2A0
static const Vtx mario_cap_unused_base_bottom_dl_vertex[] = {
{{{ 86, 1, -60}, 0, { 0, 0}, {0x20, 0x86, 0xfe, 0xff}}},
{{{ -86, 1, -60}, 0, { 0, 0}, {0xce, 0x8c, 0xf6, 0xff}}},
{{{ -52, 0, -118}, 0, { 0, 0}, {0xd2, 0x9d, 0xc1, 0xff}}},
{{{ 33, 17, 109}, 0, { 0, 0}, {0xfb, 0x84, 0xea, 0xff}}},
{{{ -32, 17, 109}, 0, { 0, 0}, {0x00, 0x83, 0xf0, 0xff}}},
{{{ -101, 10, -7}, 0, { 0, 0}, {0xd8, 0x89, 0x11, 0xff}}},
{{{ 96, 22, 45}, 0, { 0, 0}, {0x48, 0xa4, 0x31, 0xff}}},
{{{ 103, 10, -6}, 0, { 0, 0}, {0x42, 0x96, 0x12, 0xff}}},
{{{ 53, 0, -118}, 0, { 0, 0}, {0x2c, 0xb5, 0xa5, 0xff}}},
};
// 0x0401C330 - 0x0401C368
const Gfx mario_cap_unused_m_logo_dl[] = {
gsSPVertex(mario_cap_unused_m_logo_dl_vertex, 7, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 0, 0x0),
gsSP2Triangles( 3, 5, 4, 0x0, 2, 3, 0, 0x0),
gsSP1Triangle( 5, 6, 4, 0x0),
gsSPEndDisplayList(),
};
// 0x0401C368 - 0x0401C4C8
const Gfx mario_cap_unused_base_top_dl[] = {
gsSPVertex(mario_cap_unused_base_top_dl_vertex_group1, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 1, 0x0),
gsSP2Triangles( 3, 1, 0, 0x0, 3, 5, 6, 0x0),
gsSP2Triangles( 3, 0, 5, 0x0, 5, 7, 8, 0x0),
gsSP2Triangles( 5, 8, 6, 0x0, 0, 2, 5, 0x0),
gsSP2Triangles( 6, 9, 10, 0x0, 8, 9, 6, 0x0),
gsSP2Triangles(11, 8, 7, 0x0, 8, 12, 9, 0x0),
gsSP2Triangles(12, 8, 11, 0x0, 13, 14, 15, 0x0),
gsSPVertex(mario_cap_unused_base_top_dl_vertex_group2, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 1, 0x0),
gsSP2Triangles( 4, 2, 1, 0x0, 5, 1, 0, 0x0),
gsSP2Triangles( 1, 6, 3, 0x0, 6, 7, 8, 0x0),
gsSP2Triangles( 9, 7, 6, 0x0, 10, 4, 3, 0x0),
gsSP2Triangles( 9, 11, 7, 0x0, 7, 11, 8, 0x0),
gsSP2Triangles(12, 11, 9, 0x0, 13, 14, 4, 0x0),
gsSPVertex(mario_cap_unused_base_top_dl_vertex_group3, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 1, 3, 4, 0x0),
gsSP2Triangles( 5, 3, 1, 0x0, 1, 4, 2, 0x0),
gsSP2Triangles( 4, 3, 6, 0x0, 0, 2, 7, 0x0),
gsSP2Triangles( 8, 7, 2, 0x0, 9, 10, 11, 0x0),
gsSP2Triangles(12, 10, 9, 0x0, 7, 10, 0, 0x0),
gsSP2Triangles(10, 7, 11, 0x0, 0, 10, 12, 0x0),
gsSP2Triangles(11, 8, 13, 0x0, 14, 12, 9, 0x0),
gsSPEndDisplayList(),
};
// 0x0401C4C8 - 0x0401C510
const Gfx mario_cap_unused_base_bottom_dl[] = {
gsSPVertex(mario_cap_unused_base_bottom_dl_vertex, 9, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 6, 3, 5, 0x0, 7, 6, 5, 0x0),
gsSP2Triangles( 0, 7, 5, 0x0, 0, 5, 1, 0x0),
gsSP1Triangle( 2, 8, 0, 0x0),
gsSPEndDisplayList(),
};
// 0x0401C510 - 0x0401C538
const Gfx mario_cap_unused_base_dl[] = {
gsSPDisplayList(mario_cap_unused_base_top_dl),
gsSPLight(&mario_brown2_lights_group.l, 1),
gsSPLight(&mario_brown2_lights_group.a, 2),
gsSPDisplayList(mario_cap_unused_base_bottom_dl),
gsSPEndDisplayList(),
};
// 0x0401C538
static const Vtx mario_wings_half_1_unused_dl_vertex[] = {
{{{ 199, 247, -55}, 0, { 990, 0}, {0x59, 0xed, 0x58, 0xff}}},
{{{ 131, 274, 20}, 0, { 0, 0}, {0x59, 0xed, 0x58, 0xff}}},
{{{ 69, 71, 38}, 0, { 0, 2012}, {0x59, 0xed, 0x58, 0xff}}},
{{{ 199, 247, -55}, 0, { 990, 0}, {0x58, 0xee, 0x58, 0xff}}},
{{{ 69, 71, 38}, 0, { 0, 2012}, {0x58, 0xee, 0x58, 0xff}}},
{{{ 138, 44, -37}, 0, { 990, 2012}, {0x58, 0xee, 0x58, 0xff}}},
{{{ -137, 44, -37}, 0, { 990, 2012}, {0xa8, 0xee, 0x58, 0xff}}},
{{{ -68, 71, 38}, 0, { 0, 2012}, {0xa8, 0xee, 0x58, 0xff}}},
{{{ -198, 247, -55}, 0, { 990, 0}, {0xa8, 0xee, 0x58, 0xff}}},
{{{ -68, 71, 38}, 0, { 0, 2012}, {0xa7, 0xed, 0x58, 0xff}}},
{{{ -130, 274, 20}, 0, { 0, 0}, {0xa7, 0xed, 0x58, 0xff}}},
{{{ -198, 247, -55}, 0, { 990, 0}, {0xa7, 0xed, 0x58, 0xff}}},
};
// 0x0401C5F8
static const Vtx mario_wings_half_2_unused_dl_vertex[] = {
{{{ 268, 219, -132}, 0, { 990, 0}, {0x59, 0xed, 0x57, 0xff}}},
{{{ 199, 247, -55}, 0, { 0, 0}, {0x59, 0xed, 0x57, 0xff}}},
{{{ 138, 44, -37}, 0, { 0, 2012}, {0x59, 0xed, 0x57, 0xff}}},
{{{ 207, 16, -114}, 0, { 990, 2012}, {0x59, 0xed, 0x57, 0xff}}},
{{{ -206, 16, -114}, 0, { 990, 2012}, {0xa7, 0xed, 0x57, 0xff}}},
{{{ -137, 44, -37}, 0, { 0, 2012}, {0xa7, 0xed, 0x57, 0xff}}},
{{{ -267, 219, -132}, 0, { 990, 0}, {0xa7, 0xed, 0x57, 0xff}}},
{{{ -198, 247, -55}, 0, { 0, 0}, {0xa7, 0xed, 0x57, 0xff}}},
};
// 0x0401C678 - 0x0401C6A8
const Gfx mario_wings_half_1_unused_dl[] = {
gsSPVertex(mario_wings_half_1_unused_dl_vertex, 12, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 6, 7, 8, 0x0, 9, 10, 11, 0x0),
gsSPEndDisplayList(),
};
// 0x0401C6A8 - 0x0401C6D8
const Gfx mario_wings_half_2_unused_dl[] = {
gsSPVertex(mario_wings_half_2_unused_dl_vertex, 8, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 5, 7, 6, 0x0),
gsSPEndDisplayList(),
};
// 0x0401C6D8 - 0x0401C730
const Gfx mario_cap_wings_unused_intial_dl[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_MODULATERGBA, G_CC_MODULATERGBA),
gsSPClearGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 6, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (64 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPLight(&mario_white_lights_group.l, 1),
gsSPLight(&mario_white_lights_group.a, 2),
gsSPEndDisplayList(),
};
// 0x0401C730 - 0x0401C758
const Gfx mario_cap_wings_unused_end_dl[] = {
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPEndDisplayList(),
};
// 0x0401C758 - 0x0401C7E8 # Unreferenced, possibly a early duplicate of the cap object used in segment 03
const Gfx mario_cap_unused_dl[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_BLENDRGBA, G_CC_BLENDRGBA),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mario_texture_m_logo),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPLight(&mario_red_lights_group.l, 1),
gsSPLight(&mario_red_lights_group.a, 2),
gsSPDisplayList(mario_cap_unused_m_logo_dl),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPDisplayList(mario_cap_unused_base_dl),
gsSPEndDisplayList(),
};
// 0x0401C7E8 - 0x0401C890 # Unreferenced, possibly an early duplicate of the cap object used in segment 03
const Gfx mario_metal_cap_unused_dl[] = {
gsDPPipeSync(),
gsSPSetGeometryMode(G_TEXTURE_GEN),
gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB),
gsDPLoadTextureBlock(mario_texture_metal, G_IM_FMT_RGBA, G_IM_SIZ_16b, 64, 32, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_WRAP | G_TX_NOMIRROR, 6, 5, G_TX_NOLOD, G_TX_NOLOD),
gsSPTexture(0x0F80, 0x07C0, 0, G_TX_RENDERTILE, G_ON),
gsSPLight(&mario_white_lights_group.l, 1),
gsSPLight(&mario_white_lights_group.a, 2),
gsSPDisplayList(mario_cap_unused_m_logo_dl),
gsSPDisplayList(mario_cap_unused_base_top_dl),
gsSPDisplayList(mario_cap_unused_base_bottom_dl),
gsDPPipeSync(),
gsSPClearGeometryMode(G_TEXTURE_GEN),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPTexture(0x0F80, 0x07C0, 0, G_TX_RENDERTILE, G_OFF),
gsSPEndDisplayList(),
};
// 0x0401C890 - 0x0401C8E8 # Unreferenced, unused like the duplicated cap, same case
const Gfx mario_cap_wings_unused[] = {
gsSPDisplayList(mario_cap_wings_unused_intial_dl),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mario_texture_wings_half_1),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPDisplayList(mario_wings_half_1_unused_dl),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mario_texture_wings_half_2),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPDisplayList(mario_wings_half_2_unused_dl),
gsSPDisplayList(mario_cap_wings_unused_end_dl),
gsSPEndDisplayList(),
};
// 0x0401C8E8 - 0x0401C940 # Unreferenced, unused like the duplicated cap, same case
const Gfx mario_metal_cap_wings_unused[] = {
gsSPDisplayList(mario_cap_wings_unused_intial_dl),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mario_texture_metal_wings_half_1),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPDisplayList(mario_wings_half_1_unused_dl),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mario_texture_metal_wings_half_2),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPDisplayList(mario_wings_half_2_unused_dl),
gsSPDisplayList(mario_cap_wings_unused_end_dl),
gsSPEndDisplayList(),
};
// 0x0401C940
static const Vtx mario_wings_half_1_dl_vertex[] = {
{{{ -105, 212, 0}, 0, { 0, 0}, {0x00, 0x00, 0x7f, 0xff}}},
{{{ -105, 0, 0}, 0, { 0, 2012}, {0x00, 0x00, 0x7f, 0xff}}},
{{{ 0, 0, 0}, 0, { 990, 2012}, {0x00, 0x00, 0x7f, 0xff}}},
{{{ 0, 212, 0}, 0, { 990, 0}, {0x00, 0x00, 0x7f, 0xff}}},
};
// 0x0401C980
static const Vtx mario_wings_half_2_dl_vertex[] = {
{{{ 0, 0, 0}, 0, { 0, 2012}, {0x00, 0x00, 0x7f, 0xff}}},
{{{ 106, 212, 0}, 0, { 990, 0}, {0x00, 0x00, 0x7f, 0xff}}},
{{{ 0, 212, 0}, 0, { 0, 0}, {0x00, 0x00, 0x7f, 0xff}}},
{{{ 106, 0, 0}, 0, { 990, 2012}, {0x00, 0x00, 0x7f, 0xff}}},
};
// 0x0401C9C0 - 0x0401C9E0
const Gfx mario_wings_half_1_dl[] = {
gsSPVertex(mario_wings_half_1_dl_vertex, 4, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
gsSPEndDisplayList(),
};
// 0x0401C9E0 - 0x0401CA00
const Gfx mario_wings_half_2_dl[] = {
gsSPVertex(mario_wings_half_2_dl_vertex, 4, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
gsSPEndDisplayList(),
};
// 0x0401CA00 - 0x0401CAB8
const Gfx mario_cap_wings[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_DECALRGBA, G_CC_DECALRGBA),
gsSPClearGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 6, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (64 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPLight(&mario_white_lights_group.l, 1),
gsSPLight(&mario_white_lights_group.a, 2),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mario_texture_wings_half_1),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPDisplayList(mario_wings_half_1_dl),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mario_texture_wings_half_2),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPDisplayList(mario_wings_half_2_dl),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPEndDisplayList(),
};
// 0x0401CAB8 - 0x0401CB70
const Gfx mario_cap_wings_transparent[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_DECALFADEA, G_CC_DECALFADEA),
gsSPClearGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 6, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (64 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPLight(&mario_white_lights_group.l, 1),
gsSPLight(&mario_white_lights_group.a, 2),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mario_texture_wings_half_1),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPDisplayList(mario_wings_half_1_dl),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mario_texture_wings_half_2),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPDisplayList(mario_wings_half_2_dl),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADEFADEA, G_CC_SHADEFADEA),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPEndDisplayList(),
};
// 0x0401CB70 - 0x0401CC28
const Gfx mario_metal_cap_wings[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_DECALRGBA, G_CC_DECALRGBA),
gsSPClearGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 6, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (64 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPLight(&mario_white_lights_group.l, 1),
gsSPLight(&mario_white_lights_group.a, 2),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mario_texture_metal_wings_half_1),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPDisplayList(mario_wings_half_1_dl),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mario_texture_metal_wings_half_2),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPDisplayList(mario_wings_half_2_dl),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPEndDisplayList(),
};
// 0x0401CC28 - 0x0401CD20
const Gfx mario_metal_cap_wings_transparent[] = {
gsDPPipeSync(),
gsSPClearGeometryMode(G_TEXTURE_GEN),
gsSPTexture(0x0F80, 0x07C0, 0, G_TX_RENDERTILE, G_OFF),
gsDPSetCombineMode(G_CC_DECALFADEA, G_CC_DECALFADEA),
gsSPClearGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 6, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (64 - 1) << G_TEXTURE_IMAGE_FRAC),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mario_texture_metal_wings_half_1),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPDisplayList(mario_wings_half_1_dl),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mario_texture_metal_wings_half_2),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPDisplayList(mario_wings_half_2_dl),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsSPSetGeometryMode(G_TEXTURE_GEN | G_CULL_BACK | G_SHADING_SMOOTH),
gsDPSetCombineMode(G_CC_DECALFADE, G_CC_DECALFADE),
gsDPLoadTextureBlock(mario_texture_metal, G_IM_FMT_RGBA, G_IM_SIZ_16b, 64, 32, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_WRAP | G_TX_NOMIRROR, 6, 5, G_TX_NOLOD, G_TX_NOLOD),
gsSPTexture(0x0F80, 0x07C0, 0, G_TX_RENDERTILE, G_ON),
gsSPEndDisplayList(),
};