sm64pc/src/game/mario_actions_airborne.h

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2020-05-05 12:15:53 +00:00
#ifndef _MARIO_ACTIONS_AIRBORNE_H
#define _MARIO_ACTIONS_AIRBORNE_H
struct MarioState;
s32 mario_execute_airborne_action(struct MarioState *m);
#endif /* _MARIO_ACTIONS_AIRBORNE_H */