sm64pc/levels/castle_courtyard/areas/1/geo.inc.c

31 lines
1.2 KiB
C
Raw Permalink Normal View History

2020-05-05 12:15:53 +00:00
// 0x0E000218
const GeoLayout castle_courtyard_geo_000218[] = {
GEO_NODE_SCREEN_AREA(10, SCREEN_WIDTH/2, SCREEN_HEIGHT/2, SCREEN_WIDTH/2, SCREEN_HEIGHT/2),
GEO_OPEN_NODE(),
GEO_ZBUFFER(0),
GEO_OPEN_NODE(),
GEO_NODE_ORTHO(100),
GEO_OPEN_NODE(),
GEO_BACKGROUND(BACKGROUND_OCEAN_SKY, geo_skybox_main),
GEO_CLOSE_NODE(),
GEO_CLOSE_NODE(),
GEO_ZBUFFER(1),
GEO_OPEN_NODE(),
GEO_CAMERA_FRUSTUM_WITH_FUNC(45, 100, 12800, geo_camera_fov),
GEO_OPEN_NODE(),
GEO_CAMERA(16, 0, 2000, 6000, 0, 0, 0, geo_camera_main),
GEO_OPEN_NODE(),
GEO_DISPLAY_LIST(LAYER_OPAQUE, castle_courtyard_seg7_dl_070048B8),
GEO_DISPLAY_LIST(LAYER_TRANSPARENT_DECAL, castle_courtyard_seg7_dl_07005698),
GEO_DISPLAY_LIST(LAYER_ALPHA, castle_courtyard_seg7_dl_07005938),
GEO_ASM( 0, geo_movtex_pause_control),
GEO_ASM(0x2601, geo_movtex_draw_water_regions),
GEO_RENDER_OBJ(),
GEO_ASM(0, geo_enfvx_main),
GEO_CLOSE_NODE(),
GEO_CLOSE_NODE(),
GEO_CLOSE_NODE(),
GEO_CLOSE_NODE(),
GEO_END(),
};