95 lines
4.8 KiB
C
95 lines
4.8 KiB
C
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// 0x07022B48 - 0x07022B60
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static const Lights1 hmc_seg7_lights_07022B48 = gdSPDefLights1(
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0x79, 0x79, 0x79,
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0xff, 0xff, 0xff, 0x28, 0x28, 0x28
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);
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// 0x07022B60 - 0x07022C60
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static const Vtx hmc_seg7_vertex_07022B60[] = {
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{{{ 307, 51, 307}, 0, { 3004, -12}, {0x00, 0x00, 0x7f, 0xff}}},
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{{{ -306, 0, 307}, 0, { -2, 990}, {0x00, 0x00, 0x7f, 0xff}}},
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{{{ 307, 0, 307}, 0, { 3004, 990}, {0x00, 0x00, 0x7f, 0xff}}},
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{{{ -306, 51, 307}, 0, { -2, -12}, {0x00, 0x00, 0x7f, 0xff}}},
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{{{ -306, 0, -306}, 0, { -2, 990}, {0x00, 0x00, 0x81, 0xff}}},
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{{{ 307, 51, -306}, 0, { 3004, -12}, {0x00, 0x00, 0x81, 0xff}}},
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{{{ 307, 0, -306}, 0, { 3004, 990}, {0x00, 0x00, 0x81, 0xff}}},
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{{{ -306, 51, -306}, 0, { -2, -12}, {0x00, 0x00, 0x81, 0xff}}},
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{{{ 307, 0, -306}, 0, { 3004, 990}, {0x7f, 0x00, 0x00, 0xff}}},
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{{{ 307, 51, -306}, 0, { 3004, -12}, {0x7f, 0x00, 0x00, 0xff}}},
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{{{ 307, 51, 307}, 0, { -2, -12}, {0x7f, 0x00, 0x00, 0xff}}},
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{{{ 307, 0, 307}, 0, { -2, 990}, {0x7f, 0x00, 0x00, 0xff}}},
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{{{ -306, 0, 307}, 0, { -2, 990}, {0x81, 0x00, 0x00, 0xff}}},
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{{{ -306, 51, 307}, 0, { -2, -12}, {0x81, 0x00, 0x00, 0xff}}},
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{{{ -306, 51, -306}, 0, { 3004, -12}, {0x81, 0x00, 0x00, 0xff}}},
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{{{ -306, 0, -306}, 0, { 3004, 990}, {0x81, 0x00, 0x00, 0xff}}},
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};
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// 0x07022C60 - 0x07022CE0
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static const Vtx hmc_seg7_vertex_07022C60[] = {
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{{{ 307, 0, 307}, 0, { 3004, -2046}, {0x00, 0x81, 0x00, 0xff}}},
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{{{ -306, 0, -306}, 0, { -2, 960}, {0x00, 0x81, 0x00, 0xff}}},
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{{{ 307, 0, -306}, 0, { 3004, 960}, {0x00, 0x81, 0x00, 0xff}}},
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{{{ -306, 0, 307}, 0, { -2, -2046}, {0x00, 0x81, 0x00, 0xff}}},
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{{{ 307, 51, -306}, 0, { 1982, -1024}, {0x00, 0x7f, 0x00, 0xff}}},
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{{{ -306, 51, -306}, 0, { -1022, -1024}, {0x00, 0x7f, 0x00, 0xff}}},
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{{{ -306, 51, 307}, 0, { -1022, 1980}, {0x00, 0x7f, 0x00, 0xff}}},
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{{{ 307, 51, 307}, 0, { 1982, 1980}, {0x00, 0x7f, 0x00, 0xff}}},
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};
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// 0x07022CE0 - 0x07022D58
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static const Gfx hmc_seg7_dl_07022CE0[] = {
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gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, hmc_seg7_texture_07004000),
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gsDPLoadSync(),
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gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
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gsSPLight(&hmc_seg7_lights_07022B48.l, 1),
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gsSPLight(&hmc_seg7_lights_07022B48.a, 2),
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gsSPVertex(hmc_seg7_vertex_07022B60, 16, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
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gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0),
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gsSP2Triangles( 8, 9, 10, 0x0, 8, 10, 11, 0x0),
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gsSP2Triangles(12, 13, 14, 0x0, 12, 14, 15, 0x0),
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gsSPEndDisplayList(),
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};
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// 0x07022D58 - 0x07022DA0
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static const Gfx hmc_seg7_dl_07022D58[] = {
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gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, hmc_seg7_texture_07003000),
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gsDPLoadSync(),
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gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
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gsSPVertex(hmc_seg7_vertex_07022C60, 8, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
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gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0),
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gsSPEndDisplayList(),
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};
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// 0x07022DA0 - 0x07022E78
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const Gfx hmc_seg7_dl_07022DA0[] = {
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gsDPPipeSync(),
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gsDPSetCycleType(G_CYC_2CYCLE),
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gsDPSetRenderMode(G_RM_FOG_SHADE_A, G_RM_AA_ZB_OPA_SURF2),
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gsDPSetDepthSource(G_ZS_PIXEL),
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gsDPSetFogColor(0, 0, 0, 255),
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gsSPFogPosition(960, 1000),
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gsSPSetGeometryMode(G_FOG),
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gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_PASS2),
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gsSPClearGeometryMode(G_SHADING_SMOOTH),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
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gsDPTileSync(),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
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gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
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gsSPDisplayList(hmc_seg7_dl_07022CE0),
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gsDPTileSync(),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
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gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
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gsSPDisplayList(hmc_seg7_dl_07022D58),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
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gsDPPipeSync(),
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gsDPSetCycleType(G_CYC_1CYCLE),
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gsDPSetRenderMode(G_RM_AA_ZB_OPA_SURF, G_RM_NOOP2),
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gsSPClearGeometryMode(G_FOG),
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gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
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gsSPSetGeometryMode(G_SHADING_SMOOTH),
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gsSPEndDisplayList(),
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};
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