sm64pc/actors/blargg/anims/anim_05006154.inc.c

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2020-05-05 12:15:53 +00:00
// 0x05006088
static const s16 blargg_seg5_animvalue_05006088[] = {
0x0000, 0x0016, 0x0018, 0x001C, 0x0022, 0x002A, 0x0033, 0x003D,
0x0047, 0x0052, 0x005C, 0x0065, 0x006D, 0x0073, 0x0077, 0x0078,
0x0077, 0x0074, 0x0070, 0x006B, 0x0064, 0x005C, 0x0054, 0x004C,
0x0043, 0x003A, 0x0031, 0x0029, 0x0022, 0x001C, 0x0016, 0x3FFF,
0x8785, 0x804C, 0x0BCD, 0x0BF1, 0x0C51, 0x0CD8, 0x0D72, 0x0E0C,
0x0E91, 0x0EEE, 0x0F0F, 0x0EFC, 0x0ED0, 0x0E8F, 0x0E3C, 0x0DDE,
0x0D78, 0x0D10, 0x0CA9, 0x0C48, 0x0BF2, 0x0BAB, 0x0B77, 0x0B5A,
0x0B50, 0x0B55, 0x0B64, 0x0B7B, 0x0B94, 0x0BAD, 0x0BC1, 0x0BCD,
0x76C1, 0x0000,
};
// 0x0500610C
static const u16 blargg_seg5_animindex_0500610C[] = {
0x0001, 0x0000, 0x001E, 0x0001, 0x0001, 0x0000, 0x0001, 0x0000, 0x0001, 0x001F, 0x0001, 0x0000,
0x0001, 0x0000, 0x0001, 0x0000, 0x0001, 0x0040,
0x0001, 0x0000, 0x0001, 0x0000, 0x001E, 0x0022,
0x0001, 0x0000, 0x0001, 0x0000, 0x0001, 0x0021,
0x0001, 0x0000, 0x0001, 0x0000, 0x0001, 0x0020,
};
// 0x05006154
static const struct Animation blargg_seg5_anim_05006154 = {
0,
0,
0,
0,
0x1E,
ANIMINDEX_NUMPARTS(blargg_seg5_animindex_0500610C),
blargg_seg5_animvalue_05006088,
blargg_seg5_animindex_0500610C,
0,
};