2020-05-05 12:15:53 +00:00
|
|
|
|
#ifndef TEXT_STRINGS_H
|
|
|
|
|
#define TEXT_STRINGS_H
|
|
|
|
|
|
|
|
|
|
#include "text_menu_strings.h"
|
|
|
|
|
|
2020-05-09 13:43:14 +00:00
|
|
|
|
#define NC_CAMX _("Camera X Sensitivity")
|
|
|
|
|
#define NC_CAMY _("Camera Y Sensitivity")
|
|
|
|
|
#define NC_INVERTX _("Invert X Axis")
|
|
|
|
|
#define NC_INVERTY _("Invert Y Axis")
|
|
|
|
|
#define NC_CAMC _("Camera Centre Aggression")
|
|
|
|
|
#define NC_CAMP _("Camera Pan Level")
|
|
|
|
|
#define NC_ENABLED _("Enabled")
|
|
|
|
|
#define NC_DISABLED _("Disabled")
|
|
|
|
|
#define NC_BUTTON _("[R]: Options")
|
|
|
|
|
#define NC_BUTTON2 _("[R]: Return")
|
|
|
|
|
#define NC_OPTION _("OPTIONS")
|
|
|
|
|
#define NC_HIGHLIGHT _("O")
|
|
|
|
|
#define NC_ANALOGUE _("Analogue Camera")
|
|
|
|
|
|
2020-05-05 12:15:53 +00:00
|
|
|
|
/**
|
|
|
|
|
* Global Symbols
|
|
|
|
|
*/
|
|
|
|
|
#define TEXT_ZERO _("0")
|
|
|
|
|
#define TEXT_COIN _("$")
|
|
|
|
|
#define TEXT_STAR _("★")
|
|
|
|
|
#define TEXT_COIN_X _("$×")
|
|
|
|
|
#define TEXT_STAR_X _("★×")
|
|
|
|
|
#define TEXT_VARIABLE_X _("×")
|
|
|
|
|
#define TEXT_UNFILLED_STAR _("☆")
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Global Text
|
|
|
|
|
*/
|
|
|
|
|
// File Select
|
|
|
|
|
#define TEXT_NEW _("NEW") // New File Text
|
|
|
|
|
#define TEXT_4DASHES _("----") // Used in Score File Menu
|
|
|
|
|
|
|
|
|
|
// Ingame Menu
|
|
|
|
|
#define TEXT_PAUSE _("PAUSE") // Pause text, Castle Courses
|
|
|
|
|
#define TEXT_HUD_CONGRATULATIONS _("CONGRATULATIONS") // Course Complete Text, Bowser Courses
|
|
|
|
|
|
|
|
|
|
#ifdef VERSION_JP
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* File Select Text
|
|
|
|
|
*/
|
|
|
|
|
// Main Screens
|
|
|
|
|
// JPHUD menu strings are defined in "text_menu_strings.h.in"
|
|
|
|
|
#define TEXT_MARIO TEXT_JPHUD_MARIO // View Score Menu
|
|
|
|
|
#define TEXT_SELECT_FILE TEXT_JPHUD_SELECT_FILE
|
|
|
|
|
#define TEXT_CHECK_FILE TEXT_JPHUD_CHECK_FILE
|
|
|
|
|
#define TEXT_COPY_FILE TEXT_JPHUD_COPY_FILE
|
|
|
|
|
#define TEXT_ERASE_FILE TEXT_JPHUD_ERASE_FILE
|
|
|
|
|
#define TEXT_SOUND_SELECT TEXT_JPHUD_SOUND_SELECT
|
|
|
|
|
|
|
|
|
|
#define TEXT_FILE_MARIO_A _("マリオA")
|
|
|
|
|
#define TEXT_FILE_MARIO_B _("マリオB")
|
|
|
|
|
#define TEXT_FILE_MARIO_C _("マリオC")
|
|
|
|
|
#define TEXT_FILE_MARIO_D _("マリオD")
|
|
|
|
|
|
|
|
|
|
// Menu Options
|
|
|
|
|
#define TEXT_SCORE _("スコア")
|
|
|
|
|
#define TEXT_COPY _("コピー")
|
|
|
|
|
#define TEXT_ERASE _("けす")
|
|
|
|
|
|
|
|
|
|
// Sound Options
|
|
|
|
|
#define TEXT_STEREO _("ステレオ")
|
|
|
|
|
#define TEXT_MONO _("モノラル")
|
|
|
|
|
#define TEXT_HEADSET _("ヘッドホン")
|
|
|
|
|
|
|
|
|
|
// Misc Menu Text
|
|
|
|
|
#define TEXT_SAVED_DATA_EXISTS _("ファイルにデータがはいってます")
|
|
|
|
|
#define TEXT_NO_SAVED_DATA_EXISTS _("ファイルにデータがありません")
|
|
|
|
|
|
|
|
|
|
// Inside a Menu
|
|
|
|
|
#define TEXT_RETURN _("もどる")
|
|
|
|
|
#define TEXT_CHECK_SCORE _("スコアをみる")
|
|
|
|
|
#define TEXT_COPY_FILE_BUTTON _("ファイルコピー")
|
|
|
|
|
#define TEXT_ERASE_FILE_BUTTON _("ファイルけす")
|
|
|
|
|
|
|
|
|
|
// Score Menu
|
|
|
|
|
#define TEXT_HI_SCORE _("ハイスコア")
|
|
|
|
|
#define TEXT_MY_SCORE _("マイスコア")
|
|
|
|
|
#define TEXT_SCORE_MARIO_A _("マリオA")
|
|
|
|
|
#define TEXT_SCORE_MARIO_B _("マリオB")
|
|
|
|
|
#define TEXT_SCORE_MARIO_C _("マリオC")
|
|
|
|
|
#define TEXT_SCORE_MARIO_D _("マリオD")
|
|
|
|
|
|
|
|
|
|
// Copy Menu
|
|
|
|
|
#define TEXT_COPY_IT_TO_WHERE _("どこにコピーしますか?")
|
|
|
|
|
#define TEXT_COPYING_COMPLETED _("コピーおわりました")
|
|
|
|
|
#define TEXT_NO_FILE_TO_COPY_FROM _("からのファイルがありません")
|
|
|
|
|
|
|
|
|
|
// Erase Menu
|
|
|
|
|
#define TEXT_SURE _("ほんと?")
|
|
|
|
|
#define TEXT_YES _("はい")
|
|
|
|
|
#define TEXT_NO _("いいえ")
|
|
|
|
|
#define TEXT_FILE_MARIO_A_JUST_ERASED _("マリオAをけしました")
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Menus Text (Pause, Course Completed)
|
|
|
|
|
*/
|
|
|
|
|
// Main Courses
|
|
|
|
|
#define TEXT_COURSE _("コース")
|
|
|
|
|
#define TEXT_MYSCORE _("マイスコア")
|
|
|
|
|
#define TEXT_CONTINUE _("つづけて マリオする?")
|
|
|
|
|
#define TEXT_EXIT_COURSE _("コースからでる?")
|
|
|
|
|
#define TEXT_CAMERA_ANGLE_R _("Rボタンのカメラきりかえ")
|
|
|
|
|
|
|
|
|
|
// Camera Options
|
|
|
|
|
#define TEXT_LAKITU_MARIO _("ジュゲム↔マリオ")
|
|
|
|
|
#define TEXT_LAKITU_STOP _("ジュゲム↔ストップ")
|
|
|
|
|
#define TEXT_NORMAL_UPCLOSE _("(おすすめ)(リアル)")
|
|
|
|
|
#define TEXT_NORMAL_FIXED _("(おすすめ)(とまる)")
|
|
|
|
|
|
|
|
|
|
// Course Completed Misc Text
|
|
|
|
|
#define TEXT_CATCH _("キャッチ!")
|
|
|
|
|
#define TEXT_CLEAR _("クリア!")
|
|
|
|
|
#define TEXT_HUD_HI_SCORE _("HISCORE")
|
|
|
|
|
|
|
|
|
|
// Save Options
|
|
|
|
|
#define TEXT_SAVE_AND_CONTINUE _("セーブしてつづける?")
|
|
|
|
|
#define TEXT_SAVE_AND_QUIT _("セーブしておわる?")
|
|
|
|
|
#define TEXT_CONTINUE_WITHOUT_SAVING _("セーブしないでつづける?")
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Ending Peach cutscene text.
|
|
|
|
|
*/
|
|
|
|
|
#define TEXT_FILE_MARIO_EXCLAMATION _("マリオ!!")
|
|
|
|
|
#define TEXT_POWER_STARS_RESTORED _("おしろにスターが もどったのね")
|
|
|
|
|
#define TEXT_THANKS_TO_YOU _("みんな あなたのおかげだわ!")
|
|
|
|
|
#define TEXT_THANK_YOU_MARIO _("ありがとう マリオ")
|
|
|
|
|
#define TEXT_SOMETHING_SPECIAL _("なにか おれいをしなくちゃ・・")
|
|
|
|
|
#define TEXT_LISTEN_EVERYBODY _("さあ みんな")
|
|
|
|
|
#define TEXT_LETS_HAVE_CAKE _("おいしいケーキを やきましょう")
|
|
|
|
|
#define TEXT_FOR_MARIO _("マリオの ために・・・")
|
|
|
|
|
#define TEXT_FILE_MARIO_QUESTION _("マリオ?")
|
|
|
|
|
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
#if defined(VERSION_US) || defined(VERSION_EU)
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* File Select Text
|
|
|
|
|
*/
|
|
|
|
|
// Main Screens
|
|
|
|
|
#define TEXT_MARIO _("MARIO") // View Score Menu
|
|
|
|
|
#define TEXT_SELECT_FILE _("SELECT FILE")
|
|
|
|
|
#define TEXT_CHECK_FILE _("CHECK FILE")
|
|
|
|
|
#define TEXT_COPY_FILE _("COPY FILE")
|
|
|
|
|
#define TEXT_ERASE_FILE _("ERASE FILE")
|
|
|
|
|
#define TEXT_SOUND_SELECT _("SOUND SELECT")
|
|
|
|
|
#define TEXT_FILE_MARIO_A _("MARIO A")
|
|
|
|
|
#define TEXT_FILE_MARIO_B _("MARIO B")
|
|
|
|
|
#define TEXT_FILE_MARIO_C _("MARIO C")
|
|
|
|
|
#define TEXT_FILE_MARIO_D _("MARIO D")
|
|
|
|
|
|
|
|
|
|
// Menu Options
|
|
|
|
|
#define TEXT_SCORE _("SCORE")
|
|
|
|
|
#define TEXT_COPY _("COPY")
|
|
|
|
|
#define TEXT_ERASE _("ERASE")
|
|
|
|
|
|
|
|
|
|
// Sound Options
|
|
|
|
|
#define TEXT_STEREO _("STEREO")
|
|
|
|
|
#define TEXT_MONO _("MONO")
|
|
|
|
|
#define TEXT_HEADSET _("HEADSET")
|
|
|
|
|
|
|
|
|
|
// Misc Menu Text
|
|
|
|
|
#define TEXT_SAVED_DATA_EXISTS _("SAVED DATA EXITS") // Misspell
|
|
|
|
|
#define TEXT_NO_SAVED_DATA_EXISTS _("NO SAVED DATA EXISTS")
|
|
|
|
|
|
|
|
|
|
// Inside a Menu
|
|
|
|
|
#define TEXT_RETURN _("RETURN")
|
|
|
|
|
#define TEXT_CHECK_SCORE _("CHECK SCORE")
|
|
|
|
|
#define TEXT_COPY_FILE_BUTTON _("COPY FILE")
|
|
|
|
|
#define TEXT_ERASE_FILE_BUTTON _("ERASE FILE")
|
|
|
|
|
|
|
|
|
|
// Score Menu
|
|
|
|
|
#define TEXT_HI_SCORE _("HI SCORE")
|
|
|
|
|
#define TEXT_MY_SCORE _("MY SCORE")
|
|
|
|
|
// Score Mario Text ("☺" is the Mario face defined in the US/EU menu char table)
|
|
|
|
|
#define TEXT_SCORE_MARIO_A _("☺A")
|
|
|
|
|
#define TEXT_SCORE_MARIO_B _("☺B")
|
|
|
|
|
#define TEXT_SCORE_MARIO_C _("☺C")
|
|
|
|
|
#define TEXT_SCORE_MARIO_D _("☺D")
|
|
|
|
|
|
|
|
|
|
// Copy Menu
|
|
|
|
|
#define TEXT_COPY_IT_TO_WHERE _("COPY IT TO WHERE?")
|
|
|
|
|
#define TEXT_COPYING_COMPLETED _("COPYING COMPLETED")
|
|
|
|
|
#define TEXT_NO_FILE_TO_COPY_FROM _("NO EMPTY FILE")
|
|
|
|
|
|
|
|
|
|
// Erase Menu
|
|
|
|
|
#define TEXT_SURE _("SURE?")
|
|
|
|
|
#define TEXT_YES _("YES")
|
|
|
|
|
#define TEXT_NO _("NO")
|
|
|
|
|
#define TEXT_FILE_MARIO_A_JUST_ERASED _("MARIO A JUST ERASED")
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Menus Text (Pause, Course Completed)
|
|
|
|
|
*/
|
|
|
|
|
// Main Courses
|
|
|
|
|
#define TEXT_COURSE _("COURSE")
|
|
|
|
|
#define TEXT_MYSCORE _("MYSCORE")
|
|
|
|
|
#define TEXT_CONTINUE _("CONTINUE")
|
|
|
|
|
#define TEXT_EXIT_COURSE _("EXIT COURSE")
|
|
|
|
|
#ifndef VERSION_EU // "R" text is different in EU
|
|
|
|
|
#define TEXT_CAMERA_ANGLE_R _("SET CAMERA ANGLE WITH R")
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
// Camera Options
|
|
|
|
|
#define TEXT_LAKITU_MARIO _("LAKITU + MARIO")
|
|
|
|
|
#define TEXT_LAKITU_STOP _("LAKITU + STOP")
|
|
|
|
|
#define TEXT_NORMAL_UPCLOSE __("(NORMAL)(UP-CLOSE)")
|
|
|
|
|
#define TEXT_NORMAL_FIXED __("(NORMAL)(FIXED)")
|
|
|
|
|
|
|
|
|
|
// Course Completed Misc Text
|
|
|
|
|
#define TEXT_CATCH _("CATCH")
|
|
|
|
|
#define TEXT_CLEAR _("CLEAR")
|
|
|
|
|
#define TEXT_HUD_HI_SCORE _("HI SCORE")
|
|
|
|
|
|
|
|
|
|
// Save Options
|
|
|
|
|
#define TEXT_SAVE_AND_CONTINUE _("SAVE & CONTINUE")
|
|
|
|
|
#define TEXT_SAVE_AND_QUIT _("SAVE & QUIT")
|
|
|
|
|
#define TEXT_CONTINUE_WITHOUT_SAVING _("CONTINUE, DON'T SAVE")
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Ending Peach cutscene text.
|
|
|
|
|
*/
|
|
|
|
|
#define TEXT_FILE_MARIO_EXCLAMATION _("Mario!")
|
|
|
|
|
#define TEXT_POWER_STARS_RESTORED __("The power of the Stars is restored to the castle...")
|
|
|
|
|
#define TEXT_THANKS_TO_YOU __("...and it's all thanks to you!")
|
|
|
|
|
#define TEXT_THANK_YOU_MARIO __("Thank you, Mario!")
|
|
|
|
|
#define TEXT_SOMETHING_SPECIAL __("We have to do something special for you...")
|
|
|
|
|
#define TEXT_LISTEN_EVERYBODY _("Listen, everybody,")
|
|
|
|
|
#define TEXT_LETS_HAVE_CAKE _("let's bake a delicious cake...")
|
|
|
|
|
#define TEXT_FOR_MARIO _("...for Mario...")
|
|
|
|
|
#define TEXT_FILE_MARIO_QUESTION _("Mario!")
|
|
|
|
|
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
#ifdef VERSION_EU
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Menus Text (Pause, Course Completed)
|
|
|
|
|
*/
|
|
|
|
|
// Main Courses
|
|
|
|
|
// English, "R" text is different
|
|
|
|
|
#define TEXT_CAMERA_ANGLE_R _("SET CAMERA ANGLE WITH [R]")
|
|
|
|
|
// French
|
|
|
|
|
#define TEXT_COURSE_FR _("NIVEAU")
|
|
|
|
|
#define TEXT_MY_SCORE_FR _("MON SCORE")
|
|
|
|
|
#define TEXT_CONTINUE_FR _("CONTINUER")
|
|
|
|
|
#define TEXT_EXIT_COURSE_FR _("QUITTER NIVEAU")
|
|
|
|
|
#define TEXT_CAMERA_ANGLE_R_FR _("RÉGLAGE CAMÉRA AVEC [R]")
|
|
|
|
|
// German
|
|
|
|
|
#define TEXT_COURSE_DE _("KURS")
|
|
|
|
|
#define TEXT_MY_SCORE_DE _("LEISTUNG")
|
|
|
|
|
#define TEXT_CONTINUE_DE _("WEITER")
|
|
|
|
|
#define TEXT_EXIT_COURSE_DE _("KURS VERLASSEN")
|
|
|
|
|
#define TEXT_CAMERA_ANGLE_R_DE _("KAMERA MIT [R] VERSTELLEN")
|
|
|
|
|
|
|
|
|
|
// Camera Options
|
|
|
|
|
// French
|
|
|
|
|
#define TEXT_NORMAL_UPCLOSE_FR __("(NORMAL)(GROS-PLAN)")
|
|
|
|
|
#define TEXT_NORMAL_FIXED_FR __("(NORMAL)(FIXE)")
|
|
|
|
|
// German
|
|
|
|
|
#define TEXT_NORMAL_UPCLOSE_DE __("(NORMAL)(WEIT-ZOOM)")
|
|
|
|
|
#define TEXT_NORMAL_FIXED_DE __("(NORMAL)(STATIV)")
|
|
|
|
|
|
|
|
|
|
// Course Completed Misc Text
|
|
|
|
|
// French
|
|
|
|
|
#define TEXT_HUD_HI_SCORE_FR _("MEILLEUR SCORE")
|
|
|
|
|
#define TEXT_HUD_CONGRATULATIONS_FR _("FELICITATIONS")
|
|
|
|
|
// German
|
|
|
|
|
#define TEXT_HUD_HI_SCORE_DE _("BESTLEISTUNG")
|
|
|
|
|
#define TEXT_HUD_CONGRATULATIONS_DE _("GRATULATION")
|
|
|
|
|
|
|
|
|
|
// Save Options
|
|
|
|
|
// French
|
|
|
|
|
#define TEXT_SAVE_AND_CONTINUE_FR _("SAUVEGARDER & CONTINUER")
|
|
|
|
|
#define TEXT_SAVE_AND_QUIT_FR _("SAUVEGARDER & QUITTER")
|
|
|
|
|
#define TEXT_CONTINUE_WITHOUT_SAVING_FR _("CONTINUER SANS SAUVEGARDER")
|
|
|
|
|
// German
|
|
|
|
|
#define TEXT_SAVE_AND_CONTINUE_DE _("SPEICHERN & WEITER")
|
|
|
|
|
#define TEXT_SAVE_AND_QUIT_DE _("SPEICHERN & ENDE")
|
|
|
|
|
#define TEXT_CONTINUE_WITHOUT_SAVING_DE _("WEITER OHNE ZU SPEICHERN")
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Ending Peach cutscene text.
|
|
|
|
|
*/
|
|
|
|
|
// French
|
|
|
|
|
#define TEXT_POWER_STARS_RESTORED_FR _("Grâce aux étoiles, le château a retrouvé ses pouvoirs...")
|
|
|
|
|
#define TEXT_THANKS_TO_YOU_FR _("...et ceci grâce à toi!")
|
|
|
|
|
#define TEXT_THANK_YOU_MARIO_FR _("Merci, Mario!")
|
|
|
|
|
#define TEXT_SOMETHING_SPECIAL_FR _("Tu mérites une récompense...")
|
|
|
|
|
#define TEXT_COME_ON_EVERYBODY_FR _("Venez les amis...")
|
|
|
|
|
#define TEXT_LETS_HAVE_CAKE_FR _("Allons préparer un délicieux gâteau...")
|
|
|
|
|
#define TEXT_FOR_MARIO_FR _("...pour Mario...")
|
|
|
|
|
// German
|
|
|
|
|
#define TEXT_POWER_STARS_RESTORED_DE _("Die Macht der Sterne ruht wieder sicher im Schloss...")
|
|
|
|
|
#define TEXT_THANKS_TO_YOU_DE _("...und alles dank Deiner Hilfe!")
|
|
|
|
|
#define TEXT_THANK_YOU_MARIO_DE _("Vielen Dank, Mario!")
|
|
|
|
|
#define TEXT_SOMETHING_SPECIAL_DE _("Wir haben eine Überraschung für Dich...")
|
|
|
|
|
#define TEXT_COME_ON_EVERYBODY_DE _("Hört alle her...")
|
|
|
|
|
#define TEXT_LETS_HAVE_CAKE_DE _("Laßt uns einen leckeren Kuchen backen...")
|
|
|
|
|
#define TEXT_FOR_MARIO_DE _("...für Mario...")
|
|
|
|
|
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
#endif
|