integrate working fullscreen patch from reddit
thanks /u/leo60228!
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@ -21,6 +21,8 @@
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#include "src/pc/controller/controller_keyboard.h"
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#include "src/pc/controller/controller_keyboard.h"
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#include "src/pc/configfile.h"
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static SDL_Window *wnd;
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static SDL_Window *wnd;
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static int inverted_scancode_table[512];
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static int inverted_scancode_table[512];
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@ -87,6 +89,10 @@ static void gfx_sdl_init(void) {
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wnd = SDL_CreateWindow("Super Mario 64 PC-Port", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED,
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wnd = SDL_CreateWindow("Super Mario 64 PC-Port", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED,
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DESIRED_SCREEN_WIDTH, DESIRED_SCREEN_HEIGHT, SDL_WINDOW_OPENGL | SDL_WINDOW_SHOWN | SDL_WINDOW_RESIZABLE);
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DESIRED_SCREEN_WIDTH, DESIRED_SCREEN_HEIGHT, SDL_WINDOW_OPENGL | SDL_WINDOW_SHOWN | SDL_WINDOW_RESIZABLE);
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if (configFullscreen) {
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SDL_SetWindowFullscreen(wnd, SDL_WINDOW_FULLSCREEN_DESKTOP);
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}
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SDL_GL_CreateContext(wnd);
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SDL_GL_CreateContext(wnd);
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SDL_GL_SetSwapInterval(2); // TODO 0, 1 or 2 or remove this line
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SDL_GL_SetSwapInterval(2); // TODO 0, 1 or 2 or remove this line
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