330 frames to lerp down, i guess
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@ -50,7 +50,7 @@ fn main() -> Result<()> {
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spawn(move || twitch::run(st));
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}
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const LERP_TIME: f64 = 90.0; // 90 frames to lerp stick positions down to 0
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const LERP_TIME: f64 = 330.0; // 330 frames to lerp stick positions down to 0
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let mut xmax_frame: u64 = 0;
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let mut ymax_frame: u64 = 0;
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