lerp all inputs with a lerper
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b9fd048aad
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@ -0,0 +1,99 @@
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#[derive(Copy, Clone)]
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pub(crate) struct Lerper {
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extended_tick: u64,
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lerp_time: f64,
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goal: i64,
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pub(crate) scalar: i64,
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max: i64,
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min: i64,
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}
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impl Lerper {
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pub(crate) fn init(lerp_time: f64, max: i64, min: i64, goal: i64) -> Lerper {
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Lerper {
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extended_tick: 0,
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lerp_time: lerp_time,
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goal: goal,
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scalar: 0, // I hope to GOD that 0 is the resting point
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max: max,
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min: min,
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}
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}
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pub(crate) fn add(&mut self, new_scalar: i64) {
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self.scalar += new_scalar;
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}
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pub(crate) fn update(&mut self, new_scalar: i64) {
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self.scalar = new_scalar;
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}
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pub(crate) fn apply(&mut self, now: u64) -> i64 {
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let scalar = self.scalar;
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self.scalar = match scalar {
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_ if scalar == self.goal => self.goal,
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_ if scalar == self.max => {
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self.extended_tick = now;
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scalar -1
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},
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_ if scalar == self.min => {
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self.extended_tick = now;
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scalar - 1
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},
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_ => {
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let t = (now - self.extended_tick) as f64 / self.lerp_time;
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lerp(self.scalar, 0, t)
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},
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};
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if self.scalar >= self.max {
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return self.max;
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}
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if self.scalar <= self.min {
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return self.min;
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}
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log::info!("before: {}, after: {}", scalar, self.scalar);
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self.scalar
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}
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pub(crate) fn pressed(&mut self, threshold: i64) -> bool {
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if self.scalar <= threshold {
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self.scalar = 0;
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}
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self.scalar >= threshold
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}
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}
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fn lerp(start: i64, end: i64, t: f64) -> i64 {
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(start as f64 * (1.0 - t) + (end as f64) * t) as i64
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}
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#[cfg(test)]
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mod test {
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#[test]
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fn lerp_scale() {
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for case in [(0.1, 10), (0.5, 31)].iter() {
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let t = case.0;
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let start = 127.0 * t;
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assert_eq!(super::lerp(start as i64, 0, t), case.1);
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}
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}
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#[test]
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fn lerper() {
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use super::Lerper;
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let mut lerper = Lerper::init(15.0, 127, -128, 0);
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for case in [(127, 3, 126), (100, 8, 66)].iter() {
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let scalar = case.0;
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let now = case.1;
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let want = case.2;
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lerper.update(scalar);
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assert_eq!(lerper.apply(now), want);
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}
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}
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}
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@ -20,12 +20,6 @@ bitflags! {
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}
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}
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impl HiButtons {
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pub(crate) fn clear(&mut self) {
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self.bits = 0;
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}
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}
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bitflags! {
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// 0x0001 C-Right
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// 0x0002 C-Left
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@ -45,42 +39,3 @@ bitflags! {
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const L_BUTTON = 0x20;
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}
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}
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impl LoButtons {
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pub(crate) fn clear(&mut self) {
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self.bits = 0;
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}
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}
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pub(crate) fn test(st: crate::MTState) {
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let mut lo: LoButtons = LoButtons::NONE;
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let mut hi: HiButtons = HiButtons::NONE;
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loop {
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use std::{thread::sleep, time::Duration};
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let one_second = Duration::new(1, 0);
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hi = HiButtons::A_BUTTON | HiButtons::START;
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{
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println!("pressing a + start");
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let mut data = st.write().unwrap();
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data.controller[0] = hi.bits as u8;
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data.controller[1] = lo.bits as u8;
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}
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sleep(one_second);
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hi.clear();
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lo.clear();
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{
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println!("releasing a + start");
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let mut data = st.write().unwrap();
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data.controller[0] = hi.bits as u8;
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data.controller[1] = lo.bits as u8;
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}
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sleep(one_second);
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}
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}
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@ -1,9 +1,12 @@
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#[macro_use]
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extern crate bitflags;
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pub(crate) mod au;
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pub(crate) mod controller;
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pub(crate) mod twitch;
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use crate::au::Lerper;
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use anyhow::{anyhow, Result};
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use log::{debug, error, info, warn};
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use std::{
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@ -12,15 +15,22 @@ use std::{
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str::from_utf8,
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sync::{Arc, RwLock},
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thread::spawn,
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time::Instant,
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};
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#[derive(Debug)]
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pub(crate) struct State {
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controller: [u8; 4],
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last_got: Box<Instant>,
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ok: bool,
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frame: u64,
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stickx: Lerper,
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sticky: Lerper,
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a_button: Lerper,
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b_button: Lerper,
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z_button: Lerper,
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r_button: Lerper,
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start: Lerper,
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c_left: Lerper,
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c_right: Lerper,
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c_up: Lerper,
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c_down: Lerper,
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}
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pub(crate) type MTState = Arc<RwLock<State>>;
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@ -32,12 +42,24 @@ fn main() -> Result<()> {
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let mut vblank = File::open("vblank")?;
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let mut input = OpenOptions::new().write(true).open("input")?;
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const STICK_LERP_TIME: f64 = 330.0; // 330 frames to lerp stick positions down to 0
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const BUTTON_LERP_TIME: f64 = 20.0; // 20 frames to lerp button inputs down to 0
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let st = {
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let st = State {
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controller: [0; 4],
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last_got: Box::new(Instant::now()),
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ok: true,
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frame: 0,
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stickx: Lerper::init(STICK_LERP_TIME, 127, -128, 0),
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sticky: Lerper::init(STICK_LERP_TIME, 127, -128, 0),
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a_button: Lerper::init(BUTTON_LERP_TIME, 64, -1, 0),
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b_button: Lerper::init(BUTTON_LERP_TIME, 64, -1, 0),
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z_button: Lerper::init(BUTTON_LERP_TIME / 4.0, 64, -1, 0), // z button is special
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r_button: Lerper::init(BUTTON_LERP_TIME, 64, -1, 0),
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start: Lerper::init(BUTTON_LERP_TIME / 4.0, 64, -1, 0), // z button is special
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c_left: Lerper::init(BUTTON_LERP_TIME, 64, -1, 0),
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c_right: Lerper::init(BUTTON_LERP_TIME, 64, -1, 0),
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c_up: Lerper::init(BUTTON_LERP_TIME, 64, -1, 0),
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c_down: Lerper::init(BUTTON_LERP_TIME, 64, -1, 0),
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};
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Arc::new(RwLock::new(st))
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@ -50,10 +72,6 @@ fn main() -> Result<()> {
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spawn(move || twitch::run(st));
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}
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const LERP_TIME: f64 = 330.0; // 330 frames to lerp stick positions down to 0
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let mut xmax_frame: u64 = 0;
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let mut ymax_frame: u64 = 0;
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loop {
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let mut data = [0; 3];
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debug!("waiting for vblank");
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@ -61,59 +79,63 @@ fn main() -> Result<()> {
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let str = from_utf8(&data)?;
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debug!("got data: {}", str);
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let mut controller = [0; 4];
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match str {
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"OK\n" => {
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{
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let mut data = st.write().unwrap();
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data.frame += 1;
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let mut stickx = data.controller[2] as i8;
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let mut sticky = data.controller[3] as i8;
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let dist = stick_distance(stickx, sticky);
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if dist <= 10 {
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stickx = 0;
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sticky = 0;
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xmax_frame = 0;
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ymax_frame = 0;
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}
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stickx = match stickx {
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0 => stickx,
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127 => {
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xmax_frame = data.frame;
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stickx - 10
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},
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-128 => {
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xmax_frame = data.frame;
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stickx + 10
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},
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_ => {
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let t = (data.frame - xmax_frame) as f64 / (LERP_TIME as f64);
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lerp(stickx, 0, t)
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},
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};
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let mut data = st.write().unwrap();
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let frame = data.frame + 1;
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sticky = match sticky {
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0 => sticky,
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127 => {
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ymax_frame = data.frame;
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sticky - 10
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},
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-128 => {
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ymax_frame = data.frame;
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sticky + 10
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},
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_ => {
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let t = (data.frame - ymax_frame) as f64 / (LERP_TIME as f64);
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lerp(sticky, 0, t)
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},
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};
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//data.stickx.update(data.controller[2] as i64);
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//data.sticky.update(data.controller[3] as i64);
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let mut stickx_scalar = data.stickx.apply(frame) as i8;
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let mut sticky_scalar = data.sticky.apply(frame) as i8;
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input.write(&data.controller)?;
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data.controller[0] = 0;
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data.controller[1] = 0;
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data.controller[2] = stickx as u8;
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data.controller[3] = sticky as u8;
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let dist = stick_distance(stickx_scalar, sticky_scalar);
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if dist <= 10 {
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stickx_scalar = 0;
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sticky_scalar = 0;
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}
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use controller::{HiButtons, LoButtons};
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let mut hi = HiButtons::NONE;
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let mut lo = LoButtons::NONE;
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const BUTTON_PUSH_THRESHOLD: i64 = 16;
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// high buttons
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data.a_button.apply(frame);
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if data.a_button.pressed(BUTTON_PUSH_THRESHOLD) { hi = hi | HiButtons::A_BUTTON; }
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data.b_button.apply(frame);
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if data.b_button.pressed(BUTTON_PUSH_THRESHOLD) { hi = hi | HiButtons::B_BUTTON; }
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data.z_button.apply(frame);
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if data.z_button.pressed(BUTTON_PUSH_THRESHOLD) { hi = hi | HiButtons::Z_BUTTON; }
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data.start.apply(frame);
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if data.start.pressed(BUTTON_PUSH_THRESHOLD) { hi = hi | HiButtons::START; }
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info!("start: {}", data.start.scalar);
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data.r_button.apply(frame);
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if data.r_button.pressed(BUTTON_PUSH_THRESHOLD) { lo = lo | LoButtons::R_BUTTON; }
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data.c_up.apply(frame);
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if data.c_up.pressed(BUTTON_PUSH_THRESHOLD) { lo = lo | LoButtons::C_UP; }
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data.c_down.apply(frame);
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if data.c_down.pressed(BUTTON_PUSH_THRESHOLD) { lo = lo | LoButtons::C_DOWN; }
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data.c_left.apply(frame);
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if data.c_left.pressed(BUTTON_PUSH_THRESHOLD) { lo = lo | LoButtons::C_LEFT; }
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data.c_right.apply(frame);
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if data.c_right.pressed(BUTTON_PUSH_THRESHOLD) { lo = lo | LoButtons::C_RIGHT; }
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controller[0] = hi.bits() as u8;
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controller[1] = lo.bits() as u8;
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controller[2] = stickx_scalar as u8;
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controller[3] = sticky_scalar as u8;
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input.write(&controller)?;
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}
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"BYE" => {
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warn!("asked to exit by the game");
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@ -127,10 +149,6 @@ fn main() -> Result<()> {
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}
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}
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fn lerp(start: i8, end: i8, t: f64) -> i8 {
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(start as f64 * (1.0 - t) + (end as f64) * t) as i8
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}
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fn stick_distance(x: i8, y: i8) -> i8 {
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let x = (x as f64).powi(2);
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let y = (y as f64).powi(2);
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@ -139,15 +157,6 @@ fn stick_distance(x: i8, y: i8) -> i8 {
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#[cfg(test)]
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mod test {
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#[test]
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fn lerp_scale() {
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for case in [(0.1, 10), (0.5, 31)].iter() {
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let t = case.0;
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let start = 127.0 * t;
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assert_eq!(crate::lerp(start as i8, 0, t), case.1);
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}
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}
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#[test]
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fn stick_distance() {
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for case in [
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@ -1,7 +1,4 @@
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use crate::{
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controller::{HiButtons, LoButtons},
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MTState,
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};
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use crate::MTState;
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use tokio::stream::StreamExt as _;
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use twitchchat::{events, Control, Dispatcher, Runner, Status};
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@ -80,44 +77,26 @@ async fn run_loop(
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eprintln!("{} left {}", msg.name, msg.channel);
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}
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Some(msg) = pmsg.next() => {
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let mut hi = HiButtons::NONE;
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let mut lo = LoButtons::NONE;
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let mut stickx: i8 = 0;
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let mut sticky: i8 = 0;
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{
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let data = st.read().unwrap();
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stickx = data.controller[2] as i8;
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sticky = data.controller[3] as i8;
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}
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let mut data = msg.data.to_string();
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let data = data.to_ascii_lowercase();
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match data.as_str() {
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"a" => hi = hi | HiButtons::A_BUTTON,
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"b" => hi = hi | HiButtons::B_BUTTON,
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"z" => hi = hi | HiButtons::Z_BUTTON,
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"r" => lo = lo | LoButtons::R_BUTTON,
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"cup" => lo = lo | LoButtons::C_UP,
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"cdown" => lo = lo | LoButtons::C_DOWN,
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"cleft" => lo = lo | LoButtons::C_LEFT,
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"cright" => lo = lo | LoButtons::C_RIGHT,
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"start" => hi = hi | HiButtons::START,
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"up" => sticky = 127,
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"down" => sticky = -128,
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"left" => stickx = -128,
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"right" => stickx = 127,
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"stop" => {stickx = 0; sticky = 0;},
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_ => {},
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}
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{
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let chatline = msg.data.to_string();
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let chatline = chatline.to_ascii_lowercase();
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let mut data = st.write().unwrap();
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data.controller[0] = hi.bits() as u8;
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data.controller[1] = lo.bits() as u8;
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data.controller[2] = stickx as u8;
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data.controller[3] = sticky as u8;
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match chatline.as_str() {
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"a" => data.a_button.add(1024),
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"b" => data.b_button.add(1024),
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"z" => data.z_button.add(1024),
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"r" => data.r_button.add(1024),
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"cup" => data.c_up.add(1024),
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"cdown" => data.c_down.add(1024),
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"cleft" => data.c_left.add(1024),
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"cright" => data.c_right.add(1024),
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"start" => data.start.add(1024),
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"up" => data.stickx.add(127),
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"down" => data.sticky.add(-128),
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"left" => data.stickx.add(-128),
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"right" => data.stickx.add(127),
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"stop" => {data.stickx.update(0); data.sticky.update(0);},
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_ => {},
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}
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eprintln!("[{}] {}: {}", msg.channel, msg.name, msg.data);
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