gamebridge: clear the controller every input frame
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@ -55,8 +55,9 @@ fn main() -> Result<()> {
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match str {
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"OK\n" => {
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let data = st.read().unwrap();
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input.write(&data.controller)?
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let mut data = st.write().unwrap();
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input.write(&data.controller)?;
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data.controller = [0; 4];
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}
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"BYE" => {
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warn!("asked to exit by the game");
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