// Pokey // 0x05011710 static const Vtx pokey_seg5_vertex_05011710[] = { {{{ 26, 26, 0}, 0, { 990, 0}, {0xff, 0xff, 0xff, 0xff}}}, {{{ -25, 26, 0}, 0, { 0, 0}, {0xff, 0xff, 0xff, 0xff}}}, {{{ -25, -25, 0}, 0, { 0, 990}, {0xff, 0xff, 0xff, 0xff}}}, {{{ 26, -25, 0}, 0, { 990, 990}, {0xff, 0xff, 0xff, 0xff}}}, }; // 0x05011750 ALIGNED8 static const u8 pokey_seg5_texture_05011750[] = { #include "actors/pokey/pokey_face.rgba16.inc.c" }; // 0x05011F50 ALIGNED8 static const u8 pokey_seg5_texture_05011F50[] = { #include "actors/pokey/pokey_face_blink.rgba16.inc.c" }; // 0x05012750 - 0x05012798 const Gfx pokey_seg5_dl_05012750[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_DECALRGBA, G_CC_DECALRGBA), gsSPClearGeometryMode(G_LIGHTING), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPEndDisplayList(), }; // 0x05012798 - 0x050127D8 const Gfx pokey_seg5_dl_05012798[] = { gsSPVertex(pokey_seg5_vertex_05011710, 4, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPSetGeometryMode(G_LIGHTING), gsSPEndDisplayList(), }; // 0x050127D8 - 0x05012808 const Gfx pokey_seg5_dl_050127D8[] = { gsSPDisplayList(pokey_seg5_dl_05012750), gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, pokey_seg5_texture_05011750), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPDisplayList(pokey_seg5_dl_05012798), gsSPEndDisplayList(), }; // 0x05012808 - 0x05012838 const Gfx pokey_seg5_dl_05012808[] = { gsSPDisplayList(pokey_seg5_dl_05012750), gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, pokey_seg5_texture_05011F50), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPDisplayList(pokey_seg5_dl_05012798), gsSPEndDisplayList(), }; // 0x05012838 static const Vtx pokey_seg5_vertex_05012838[] = { {{{ 26, 26, 0}, 0, { 990, 0}, {0xff, 0xff, 0xff, 0xff}}}, {{{ -25, 26, 0}, 0, { 0, 0}, {0xff, 0xff, 0xff, 0xff}}}, {{{ -25, -25, 0}, 0, { 0, 990}, {0xff, 0xff, 0xff, 0xff}}}, {{{ 26, -25, 0}, 0, { 990, 990}, {0xff, 0xff, 0xff, 0xff}}}, }; // 0x05012878 ALIGNED8 static const u8 pokey_seg5_texture_05012878[] = { #include "actors/pokey/pokey_body.rgba16.inc.c" }; // 0x05013078 - 0x050130B0 const Gfx pokey_seg5_dl_05013078[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, pokey_seg5_texture_05012878), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(pokey_seg5_vertex_05012838, 4, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSPEndDisplayList(), }; // 0x050130B0 - 0x05013120 const Gfx pokey_seg5_dl_050130B0[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_DECALRGBA, G_CC_DECALRGBA), gsSPClearGeometryMode(G_LIGHTING), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(pokey_seg5_dl_05013078), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPSetGeometryMode(G_LIGHTING), gsSPEndDisplayList(), };