// Springboard // 0x05001A28 - 0x05001B48 const s16 springboard_collision_05001A28[] = { COL_INIT(), COL_VERTEX_INIT(0xC), COL_VERTEX(205, 0, 0), COL_VERTEX(102, 0, -176), COL_VERTEX(-101, 0, -176), COL_VERTEX(102, -19, -176), COL_VERTEX(-101, -19, -176), COL_VERTEX(-204, -19, 0), COL_VERTEX(102, -19, 177), COL_VERTEX(205, -19, 0), COL_VERTEX(-101, 0, 177), COL_VERTEX(-204, 0, 0), COL_VERTEX(-101, -19, 177), COL_VERTEX(102, 0, 177), COL_TRI_INIT(SURFACE_DEFAULT, 20), COL_TRI(0, 1, 2), COL_TRI(0, 3, 1), COL_TRI(1, 4, 2), COL_TRI(1, 3, 4), COL_TRI(5, 4, 3), COL_TRI(6, 5, 3), COL_TRI(6, 3, 7), COL_TRI(0, 7, 3), COL_TRI(2, 4, 5), COL_TRI(0, 2, 8), COL_TRI(2, 9, 8), COL_TRI(2, 5, 9), COL_TRI(6, 10, 5), COL_TRI(9, 5, 10), COL_TRI(9, 10, 8), COL_TRI(8, 10, 6), COL_TRI(0, 8, 11), COL_TRI(8, 6, 11), COL_TRI(11, 6, 7), COL_TRI(11, 7, 0), COL_TRI_STOP(), COL_END(), COL_INIT(), COL_VERTEX_INIT(0xC), COL_VERTEX(102, 20, -176), COL_VERTEX(102, 0, -176), COL_VERTEX(-101, 0, -176), COL_VERTEX(-101, 20, -176), COL_VERTEX(205, 20, 0), COL_VERTEX(102, 20, 177), COL_VERTEX(-204, 20, 0), COL_VERTEX(205, 0, 0), COL_VERTEX(-204, 0, 0), COL_VERTEX(-101, 20, 177), COL_VERTEX(102, 0, 177), COL_VERTEX(-101, 0, 177), COL_TRI_INIT(SURFACE_DEFAULT, 16), COL_TRI(0, 1, 2), COL_TRI(0, 2, 3), COL_TRI(4, 0, 5), COL_TRI(0, 6, 5), COL_TRI(4, 1, 0), COL_TRI(0, 3, 6), COL_TRI(4, 7, 1), COL_TRI(3, 2, 8), COL_TRI(3, 8, 6), COL_TRI(5, 7, 4), COL_TRI(9, 10, 5), COL_TRI(5, 10, 7), COL_TRI(6, 9, 5), COL_TRI(6, 8, 11), COL_TRI(6, 11, 9), COL_TRI(9, 11, 10), COL_TRI_STOP(), COL_END(), }; UNUSED static const u32 springboard_unused_1 = 0;