#include "libultra_internal.h" void guRotateF(float m[4][4], float a, float x, float y, float z) { float sin_a; float cos_a; float sp2c; float sp28; float sp24; float xx, yy, zz; static float D_80365D70 = GU_PI / 180; guNormalize(&x, &y, &z); a = a * D_80365D70; sin_a = sinf(a); cos_a = cosf(a); sp2c = x * y * (1 - cos_a); sp28 = y * z * (1 - cos_a); sp24 = z * x * (1 - cos_a); guMtxIdentF(m); xx = x * x; m[0][0] = (1 - xx) * cos_a + xx; m[2][1] = sp28 - x * sin_a; m[1][2] = sp28 + x * sin_a; yy = y * y; m[1][1] = (1 - yy) * cos_a + yy; m[2][0] = sp24 + y * sin_a; m[0][2] = sp24 - y * sin_a; zz = z * z; m[2][2] = (1 - zz) * cos_a + zz; m[1][0] = sp2c - z * sin_a; m[0][1] = sp2c + z * sin_a; } void guRotate(Mtx *m, float a, float x, float y, float z) { float mf[4][4]; guRotateF(mf, a, x, y, z); guMtxF2L(mf, m); }