// 0x16000BEC const GeoLayout fish_shadow_geo[] = { GEO_SHADOW(SHADOW_CIRCLE_4_VERTS, 0x9B, 50), GEO_OPEN_NODE(), GEO_SCALE(0x00, 16384), GEO_OPEN_NODE(), GEO_ANIMATED_PART(LAYER_OPAQUE, -16, 0, 0, NULL), GEO_OPEN_NODE(), GEO_ANIMATED_PART(LAYER_OPAQUE, 0, 0, 0, blue_fish_seg3_dl_0301BFB8), GEO_OPEN_NODE(), GEO_ANIMATED_PART(LAYER_OPAQUE, 97, 0, 0, blue_fish_seg3_dl_0301C150), GEO_CLOSE_NODE(), GEO_CLOSE_NODE(), GEO_CLOSE_NODE(), GEO_CLOSE_NODE(), GEO_END(), }; // 0x16000C44 const GeoLayout fish_geo[] = { GEO_SCALE(0x00, 16384), GEO_OPEN_NODE(), GEO_ANIMATED_PART(LAYER_OPAQUE, -16, 0, 0, NULL), GEO_OPEN_NODE(), GEO_ANIMATED_PART(LAYER_OPAQUE, 0, 0, 0, blue_fish_seg3_dl_0301BFB8), GEO_OPEN_NODE(), GEO_ANIMATED_PART(LAYER_OPAQUE, 97, 0, 0, blue_fish_seg3_dl_0301C150), GEO_CLOSE_NODE(), GEO_CLOSE_NODE(), GEO_CLOSE_NODE(), GEO_END(), };