// 0x0700BB30 - 0x0700BB48 static const Lights1 ttm_seg7_lights_0700BB30 = gdSPDefLights1( 0x4c, 0x4c, 0x4c, 0x99, 0x99, 0x99, 0x28, 0x28, 0x28 ); // 0x0700BB48 - 0x0700BBA8 static const Vtx ttm_seg7_vertex_0700BB48[] = { {{{ -13, -1627, 28}, 0, { 990, 990}, {0xd3, 0x00, 0x76, 0xff}}}, {{{ -28, 1580, -57}, 0, { 510, 0}, {0xaf, 0x00, 0x9f, 0xff}}}, {{{ -28, -1627, -57}, 0, { 510, 990}, {0xaf, 0x00, 0x9f, 0xff}}}, {{{ -13, 1580, 28}, 0, { 990, 0}, {0xd3, 0x00, 0x76, 0xff}}}, {{{ 56, -1627, -26}, 0, { 0, 990}, {0x61, 0x00, 0xaf, 0xff}}}, {{{ 56, 1580, -26}, 0, { 0, 0}, {0x75, 0x00, 0x2f, 0xff}}}, }; // 0x0700BBA8 - 0x0700BC10 static const Gfx ttm_seg7_dl_0700BBA8[] = { gsDPSetTextureImage(G_IM_FMT_IA, G_IM_SIZ_16b, 1, ttm_seg7_texture_07000000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPLight(&ttm_seg7_lights_0700BB30.l, 1), gsSPLight(&ttm_seg7_lights_0700BB30.a, 2), gsSPVertex(ttm_seg7_vertex_0700BB48, 6, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 2, 1, 4, 0x0, 1, 5, 4, 0x0), gsSP2Triangles( 4, 5, 0, 0x0, 5, 3, 0, 0x0), gsSPEndDisplayList(), }; // 0x0700BC10 - 0x0700BC70 const Gfx ttm_seg7_dl_0700BC10[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_MODULATEIA, G_CC_MODULATEIA), gsDPSetTile(G_IM_FMT_IA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_IA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(ttm_seg7_dl_0700BBA8), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPEndDisplayList(), };