#include #include "sm64.h" #include "room.h" s16 gCheckingSurfaceCollisionsForCamera; s16 gFindFloorIncludeSurfaceIntangible; s16 *gEnvironmentRegions; s32 gEnvironmentLevels[20]; s8 gDoorAdjacentRooms[60][2]; s16 gMarioCurrentRoom; s16 D_8035FEE2; s16 D_8035FEE4; s16 gTHIWaterDrained; s16 gTTCSpeedSetting; s16 gMarioShotFromCannon; s16 gCCMEnteredSlide; s16 gNumRoomedObjectsInMarioRoom; s16 gNumRoomedObjectsNotInMarioRoom; s16 gWDWWaterLevelChanging; s16 gMarioOnMerryGoRound;