The source code for my personal fork of the SM64 PC port
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let
sources = import ./nix/sources.nix;
pkgs = import sources.nixpkgs { };
in pkgs.mkShell {
buildInputs = with pkgs; [
# Mario 64
python3
audiofile
pkg-config
SDL2
libusb1
glfw3
libgcc
xorg.libX11
xorg.libXrandr
libpulseaudio
alsaLib
glfw
libGL
openssl
# build tools
gnumake
clang_10
gdb
# gamebridge
rustc
cargo
cargo-watch
rls
rustfmt
];
}