70 lines
3.6 KiB
C
70 lines
3.6 KiB
C
// 0x0700D208 - 0x0700D308
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static const Vtx bitdw_seg7_vertex_0700D208[] = {
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{{{ -716, 256, 307}, 0, { 1948, 0}, {0x65, 0xff, 0xb2, 0xff}}},
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{{{ -1023, 0, -306}, 0, { 32, 926}, {0x65, 0xff, 0xb2, 0xff}}},
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{{{ -1023, 0, 307}, 0, { 1948, 926}, {0x65, 0xff, 0xb2, 0xff}}},
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{{{ -716, 256, -306}, 0, { 32, 0}, {0x65, 0xff, 0xb2, 0xff}}},
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{{{ -409, 512, -306}, 0, { 32, 0}, {0x65, 0xff, 0xcc, 0xff}}},
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{{{ -716, 256, -306}, 0, { 32, 926}, {0x65, 0xff, 0xcc, 0xff}}},
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{{{ -716, 256, 307}, 0, { 1948, 926}, {0x65, 0xff, 0xcc, 0xff}}},
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{{{ -409, 512, 307}, 0, { 1948, 0}, {0x65, 0xff, 0xcc, 0xff}}},
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{{{ -101, 768, 307}, 0, { 1948, 0}, {0x65, 0xff, 0xe5, 0xff}}},
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{{{ -409, 512, -306}, 0, { 32, 926}, {0x65, 0xff, 0xe5, 0xff}}},
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{{{ -409, 512, 307}, 0, { 1948, 926}, {0x65, 0xff, 0xe5, 0xff}}},
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{{{ -101, 768, -306}, 0, { 32, 0}, {0x65, 0xff, 0xe5, 0xff}}},
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{{{ 205, 1024, 307}, 0, { 1948, 0}, {0x65, 0xe5, 0xff, 0xff}}},
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{{{ 205, 1024, -306}, 0, { 32, 0}, {0x65, 0xe5, 0xff, 0xff}}},
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{{{ -101, 768, -306}, 0, { 32, 926}, {0x65, 0xe5, 0xff, 0xff}}},
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{{{ -101, 768, 307}, 0, { 1948, 926}, {0x65, 0xe5, 0xff, 0xff}}},
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};
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// 0x0700D308 - 0x0700D348
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static const Vtx bitdw_seg7_vertex_0700D308[] = {
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{{{ -1023, 0, 307}, 0, { 0, 0}, {0xb7, 0xcd, 0xba, 0xff}}},
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{{{ -1023, 0, -306}, 0, { -1052, 990}, {0xb7, 0xcd, 0xba, 0xff}}},
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{{{ -1637, 0, -306}, 0, { -2074, 0}, {0xb7, 0xcd, 0xba, 0xff}}},
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{{{ -1637, 0, 307}, 0, { -1052, -1054}, {0xb7, 0xcd, 0xba, 0xff}}},
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};
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// 0x0700D348 - 0x0700D3B0
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static const Gfx bitdw_seg7_dl_0700D348[] = {
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gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, sky_09008000),
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gsDPLoadSync(),
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gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
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gsSPVertex(bitdw_seg7_vertex_0700D208, 16, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
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gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0),
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gsSP2Triangles( 8, 9, 10, 0x0, 8, 11, 9, 0x0),
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gsSP2Triangles(12, 13, 14, 0x0, 12, 14, 15, 0x0),
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gsSPEndDisplayList(),
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};
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// 0x0700D3B0 - 0x0700D3E8
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static const Gfx bitdw_seg7_dl_0700D3B0[] = {
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gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, sky_09007000),
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gsDPLoadSync(),
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gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
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gsSPVertex(bitdw_seg7_vertex_0700D308, 4, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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gsSPEndDisplayList(),
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};
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// 0x0700D3E8 - 0x0700D460
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const Gfx bitdw_seg7_dl_0700D3E8[] = {
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB),
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gsSPClearGeometryMode(G_LIGHTING),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
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gsDPTileSync(),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
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gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
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gsSPDisplayList(bitdw_seg7_dl_0700D348),
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gsSPDisplayList(bitdw_seg7_dl_0700D3B0),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
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gsSPSetGeometryMode(G_LIGHTING),
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gsSPEndDisplayList(),
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};
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