61 lines
2.2 KiB
C
61 lines
2.2 KiB
C
#ifndef CCM_HEADER_H
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#define CCM_HEADER_H
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#include "types.h"
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#include "game/moving_texture.h"
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// geo
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extern const GeoLayout ccm_geo_0003D0[];
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extern const GeoLayout ccm_geo_0003F0[];
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extern const GeoLayout ccm_geo_00040C[];
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extern const GeoLayout ccm_geo_00042C[];
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extern const GeoLayout ccm_geo_00045C[];
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extern const GeoLayout ccm_geo_000494[];
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extern const GeoLayout ccm_geo_0004BC[];
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extern const GeoLayout ccm_geo_0004E4[];
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extern const GeoLayout ccm_geo_00051C[];
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extern const GeoLayout ccm_geo_0005E8[];
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// leveldata
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extern const Gfx ccm_seg7_dl_0700B090[];
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extern const Gfx ccm_seg7_dl_0700B1D8[];
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extern const Gfx ccm_seg7_dl_0700C380[];
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extern const Gfx ccm_seg7_dl_0700D578[];
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extern const Gfx ccm_seg7_dl_0700DDF0[];
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extern const Gfx ccm_seg7_dl_0700E708[];
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extern const Gfx ccm_seg7_dl_0700E970[];
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extern const Gfx ccm_seg7_dl_0700F440[];
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extern const Gfx ccm_seg7_dl_0700F650[];
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extern const Gfx ccm_seg7_dl_0700F780[];
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extern const Gfx ccm_seg7_dl_0700FB00[];
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extern const Gfx ccm_seg7_dl_0700FD08[];
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extern const Gfx ccm_seg7_dl_07010660[];
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extern const Gfx ccm_seg7_dl_070109D0[];
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extern const Gfx ccm_seg7_dl_07010B50[];
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extern const Gfx ccm_seg7_dl_07010F28[];
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extern const Gfx ccm_seg7_dl_070118B0[];
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extern const Gfx ccm_seg7_dl_07012BD8[];
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extern const Gfx ccm_seg7_dl_070136D0[];
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extern const Gfx ccm_seg7_dl_07013870[];
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extern const Collision ccm_seg7_area_1_collision[];
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extern const MacroObject ccm_seg7_area_1_macro_objs[];
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extern const Collision ccm_seg7_collision_070163F8[];
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extern const Trajectory ccm_seg7_trajectory_snowman[];
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extern const Trajectory ccm_seg7_trajectory_0701669C[];
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extern const struct MovtexQuadCollection ccm_movtex_penguin_puddle_water[];
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extern const Gfx ccm_seg7_dl_0701CE30[];
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extern const Gfx ccm_seg7_dl_0701E558[];
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extern const Gfx ccm_seg7_dl_0701E6B0[];
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extern const Gfx ccm_seg7_dl_0701FC78[];
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extern const Gfx ccm_seg7_dl_0701FD78[];
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extern const Gfx ccm_seg7_dl_0701FE60[];
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extern const Gfx ccm_seg7_dl_070207F0[];
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extern const Collision ccm_seg7_area_2_collision[];
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extern const MacroObject ccm_seg7_area_2_macro_objs[];
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extern const Trajectory ccm_seg7_trajectory_penguin_race[];
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// script
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extern const LevelScript level_ccm_entry[];
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#endif
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