86 lines
2.1 KiB
C
86 lines
2.1 KiB
C
#include <ultra64.h>
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#include "sm64.h"
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#include "surface_terrains.h"
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#include "geo_commands.h"
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#include "make_const_nonconst.h"
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#include "mist/model.inc.c"
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UNUSED static const u64 binid_0 = 0;
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#include "explosion/model.inc.c"
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UNUSED static const u64 binid_1 = 1;
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#include "butterfly/model.inc.c"
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#include "butterfly/anims/data.inc.c"
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#include "butterfly/anims/table.inc.c"
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UNUSED static const u64 binid_2 = 2;
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#include "coin/model.inc.c"
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UNUSED static const u64 binid_3 = 3;
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#include "warp_pipe/model.inc.c"
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#include "warp_pipe/collision.inc.c"
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UNUSED static const u64 binid_4 = 4;
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#include "door/model.inc.c"
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#include "door/anims/data.inc.c"
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#include "door/anims/table.inc.c"
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UNUSED static const u64 binid_5 = 5;
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#include "bowser_key/model.inc.c"
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#include "bowser_key/anims/data.inc.c"
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#include "bowser_key/anims/table.inc.c"
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UNUSED static const u64 binid_6 = 6;
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#include "flame/model.inc.c"
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UNUSED static const u64 binid_7 = 7;
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#include "blue_fish/model.inc.c"
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#include "blue_fish/anims/data.inc.c"
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#include "blue_fish/anims/table.inc.c"
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UNUSED static const u64 binid_8 = 8;
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#include "pebble/model.inc.c"
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UNUSED static const u64 binid_9 = 9;
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#include "leaves/model.inc.c"
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UNUSED static const u64 binid_10 = 10;
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// this is still weird...
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#include "warp_collision/collision.inc.c"
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UNUSED static const u64 binid_11 = 11;
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#include "mario_cap/model.inc.c"
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UNUSED static const u64 binid_12 = 12;
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#include "power_meter/model.inc.c"
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UNUSED static const u64 binid_13 = 13;
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UNUSED static const u64 binid_14 = 14;
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#include "mushroom_1up/model.inc.c"
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UNUSED static const u64 binid_15 = 15;
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#include "star/model.inc.c"
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UNUSED static const u64 binid_16 = 16;
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#include "sand/model.inc.c"
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UNUSED static const u64 binid_17 = 17;
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#include "dirt/model.inc.c"
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UNUSED static const u64 binid_18 = 18;
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#include "transparent_star/model.inc.c"
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UNUSED static const u64 binid_19 = 19;
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#include "white_particle/model.inc.c"
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UNUSED static const u64 binid_20 = 20;
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#include "wooden_signpost/model.inc.c"
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#include "wooden_signpost/collision.inc.c"
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UNUSED static const u64 binid_21 = 21;
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#include "tree/model.inc.c"
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UNUSED static const u64 binid_22 = 22;
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