31 lines
1.2 KiB
C
31 lines
1.2 KiB
C
// Pebble
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// 0x0301C2C0
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static const Vtx pebble_seg3_vertex_0301C2C0[] = {
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{{{ -15, -15, 0}, 0, { 0, 992}, {0xff, 0xff, 0xff, 0xff}}},
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{{{ 15, -15, 0}, 0, { 992, 992}, {0xff, 0xff, 0xff, 0xff}}},
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{{{ 15, 15, 0}, 0, { 992, 0}, {0xff, 0xff, 0xff, 0xff}}},
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{{{ -15, 15, 0}, 0, { 0, 0}, {0xff, 0xff, 0xff, 0xff}}},
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};
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// 0x0301C300
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ALIGNED8 static const u8 pebble_seg3_texture_0301C300[] = {
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#include "actors/pebble/pebble.rgba16.inc.c"
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};
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// 0x0301CB00 - 0x0301CB98
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const Gfx pebble_seg3_dl_0301CB00[] = {
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gsDPPipeSync(),
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gsSPClearGeometryMode(G_LIGHTING),
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gsDPSetCombineMode(G_CC_DECALRGBA, G_CC_DECALRGBA),
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gsDPLoadTextureBlock(pebble_seg3_texture_0301C300, G_IM_FMT_RGBA, G_IM_SIZ_16b, 32, 32, 0, G_TX_CLAMP, G_TX_CLAMP, 5, 5, G_TX_NOLOD, G_TX_NOLOD),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
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gsSPVertex(pebble_seg3_vertex_0301C2C0, 4, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
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gsSPSetGeometryMode(G_LIGHTING),
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gsSPEndDisplayList(),
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};
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